TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 3 destroyers and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
3 tactical_bombers moved from Hunan to Kiangsi
1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery moved from French Madagascar to 72 Sea Zone
1 artillery, 2 battleships, 9 carriers, 2 cruisers, 1 infantry, 7 submarines and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 82 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 artillery moved from 71 Sea Zone to Union of South Africa
2 fighters moved from 72 Sea Zone to Union of South Africa
1 fighter moved from 72 Sea Zone to Union of South Africa
14 fighters and 1 tactical_bomber moved from 72 Sea Zone to Rhodesia
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 submarine moved from 39 Sea Zone to 40 Sea Zone
1 submarine moved from 39 Sea Zone to 58 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
Combat - Japanese
Battle in Kiangsi
Japanese attack with 1 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 infantry and 3 tactical_bombers in Kiangsi, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Union of South Africa
Japanese attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Japanese roll dice for 2 battleships in Union of South Africa, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Union of South Africa, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 3 infantry in Union of South Africa, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Union of South Africa
3 infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Rhodesia
Japanese attack with 14 fighters and 1 tactical_bomber
British defend with 8 infantry
Japanese roll dice for 14 fighters and 1 tactical_bomber in Rhodesia, round 2 : 10/15 hits, 7.67 expected hits
British roll dice for 8 infantry in Rhodesia, round 2 : 1/8 hits, 2.67 expected hits
1 fighter owned by the Japanese lost in Rhodesia
8 infantry owned by the British lost in Rhodesia
Japanese win with 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 fighter
Casualties for British: 8 infantry
Non Combat Move - Japanese
13 fighters and 1 tactical_bomber moved from Rhodesia to 71 Sea Zone
1 fighter moved from Union of South Africa to 71 Sea Zone
1 fighter moved from Union of South Africa to 71 Sea Zone
1 fighter moved from Union of South Africa to 71 Sea Zone
1 submarine moved from 80 Sea Zone to 78 Sea Zone
1 submarine moved from 80 Sea Zone to 77 Sea Zone
1 submarine moved from 80 Sea Zone to 76 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
3 tactical_bombers moved from Kiangsi to Kiangsu
2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu
9 infantry moved from Kiangsu to Anhwe
1 aaGun, 2 armour, 2 artilleries and 16 mech_infantrys moved from Hunan to Anhwe
5 fighters moved from Japan to Manchuria
2 mech_infantrys moved from Manchuria to Anhwe
11 infantry moved from Manchuria to Jehol
1 infantry moved from Jehol to Anhwe
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
1 marine placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,6,4,4,5,3,2,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,1,4,5,2,1,2,4,2,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1,6,4,5,6,5,4
Japanese collect 25 PUs (20 lost to blockades); end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Ukraine: 1 armour
EDIT: Removing units owned by Japanese from Ukraine: 1 armour
EDIT: Adding units owned by Japanese to Russia: 2 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.67
British regular : -1.67
Savegame