@Imperious-Leader The answer is simple. If you invade a true neutral, it and everyone else is now at war with you. it could be axis or allies. the side that now has more support merely has to get their land units in the nation and claim these soldiers as their own. What else?
Customizer
no description available
-
RE: Global 2nd edition Q+A ( AAG40.2)posted in Axis & Allies Global 1940
-
RE: Global 2nd edition Q+A ( AAG40.2)posted in Axis & Allies Global 1940
@dazedwit said in Global 2nd edition Q+A ( AAG40.2):
dazedwit
9 days agoG1: invade Yugoslavia and ping pong to Romania and leave Yugo for Italy.
Does this attack change the political situation in Yugoslavia from Friendly Allied Neutral to Allied At War Neutral?
Does this change in political situation allow for the fighter on Malta to land in Yugo turn one?
I feel like I read about this situation or saw it in a video but I can’t find this situation addressed in the rule book.
Thank you
What prompted this? i don’t recall posting in this section for a LONG TIME. Whats it in referenced from?
-
RE: Gen Con 2025 - AARposted in Axis & Allies Anniversary Edition
@DoManMacgee Great writeups! I watched the footage from your game on the BGN YouTube channel you mentioned, and was excited to find your side of the writeup (and your previous tournament games) here as well.
I remember reading long ago in caspian sub articles how critical it is to have a partner for tournament play like this; not necessarily to evenly share the strategic or decision-making load, but to do just the things you mention here; calculating, counting air movement, scanning for naked transports, fetching food/drinks, and being the ‘alarm’ and a second set of eyes. I’ll probably never play in a tournament myself, but when I saw you going solo on that video I gave an audible “Oooph” thinking about how many full games you probably had to play already, alone, just to reach the semis. I can’t believe you hit round 8 in one of your matches!
If you wanted a link to the YouTube video of your semi-final match, here it is: https://www.youtube.com/watch?v=Gc4EmCPKyTw. BGN recreates games with a physical board and good camera work, walking viewers through the moves and strategies as they play out. For some of the larger or more dramatic battles they will also switch over to footage from the actual match.
-
RE: Global 1940 Deluxe Edition: Megathread & Change Logposted in Customizations
@Titus I really love the aesthetic you’ve come up with here and can’t wait to see the completed project
-
RE: German Turn 1 (1940 scenario)posted in WWII on the Western Front
German turn 6
https://www.youtube.com/watch?v=ydsO1VahBEM&list=PLkMgkrUj2ytDX0Qj5_XS0Vqo1oULJGDR_&index=13Allies turn 6
https://www.youtube.com/watch?v=s-EB-sy-p9E&list=PLkMgkrUj2ytDX0Qj5_XS0Vqo1oULJGDR_&index=14Germany turn 7
https://www.youtube.com/watch?v=xMnDq_2NrB8&list=PLkMgkrUj2ytDX0Qj5_XS0Vqo1oULJGDR_&index=15Allies turn 7
https://www.youtube.com/watch?v=trPvpJ1O_nY&list=PLkMgkrUj2ytDX0Qj5_XS0Vqo1oULJGDR_&index=16German turn 8
https://www.youtube.com/watch?v=XTtxQYDKEKI&list=PLkMgkrUj2ytDX0Qj5_XS0Vqo1oULJGDR_&index=17Allies turn 8
https://www.youtube.com/watch?v=oEMgzESsMdM&list=PLkMgkrUj2ytDX0Qj5_XS0Vqo1oULJGDR_&index=18German turn 9
https://www.youtube.com/watch?v=-Ecq5sLAlGE&list=PLkMgkrUj2ytDX0Qj5_XS0Vqo1oULJGDR_&index=19Allies turn 9
https://www.youtube.com/watch?v=cAanswWoJDU&list=PLkMgkrUj2ytDX0Qj5_XS0Vqo1oULJGDR_&index=20German turn 10
https://www.youtube.com/watch?v=nU_wvqP1E6g&list=PLkMgkrUj2ytDX0Qj5_XS0Vqo1oULJGDR_&index=21Post Game analysis:
https://www.youtube.com/watch?v=EE2or4QXgjs&list=PLkMgkrUj2ytDX0Qj5_XS0Vqo1oULJGDR_&index=22 -
RE: R6 Tournament Rulesposted in Axis & Allies Anniversary Edition
+1 for Cairo as a VC to eliminate ties and to act as a proxy for that 10 IPCs of game-swinging Africa money. The controller of Cairo likely has (or will soon have) control of Suez and the rest of Africa as well, and would therefore be in good standing for the “IPC Income” tiebreaker that would be necessary if Cairo was not a victory city.
-
RE: Axis & Allies N. Africa RoundRobinposted in Axis & Allies North Africa
@Pellulo thanks Pellulo, which incidentally is how you used to end every post of thousands of posts
-
RE: Modular G40 Map Overlays: SZ Splits, Cartography fixes, New Victory Cities, and more!posted in Customizations
…and the fourth: More Victory Cities and love for the global south!
10. Istanbul
11. Rio
12. Cape Town
13. Singapore




-
RE: Modular G40 Map Overlays: SZ Splits, Cartography fixes, New Victory Cities, and more!posted in Customizations
The second wave of overlays is here, mostly focused on the North Pacific:
4. Vladivostok
o Amur/Korea border somewhat fixed/extended southwards
o Amur raised to 2
o SZ 5 redraw
o Convoy Zone added to SZ 5 (did you know that fully half of US Lend-Lease to the Soviets- far more than any other port/route- arrived via Vladivostok?)
o (Optional) Recruitment Center added5. SZ 6 Split
o …into 6a (Sea of Japan) and 6b (Pacific-facing Japanese Coast)6. Kyushu
o 2 IPCs added
o Split off from Japan (optionally reduced to 6 IPC)
o A minor factory should go here in setup7. Hokkaido
o (1) IPC, split off from Japan
o SZ redraws, now bridges SZ 5, 6b, and 6a8. Aleutians updates
o 1 IPC added
o Connected to Alaskan Mainland
o Now bridges SZs 1, 2, and 8.9. New Guinea updates
o Both halves now worth 1 IPCOverlays:
!


Overview img:
