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Iron, Blood, Snow & Mud
I have a copy of Iron, Blood, Snow & Mud by Phalanx games.
I added Axis & Allies pieces and control markers to replace card tokens that came with the game. Have not played it, ironically. Just have too many games.
Asking $40 plus shipping
Message me if interested.
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Stalingrad - Got my copy in the mail today
Here you go.
Came this morning.
  
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Show off your dice!
Show off your Axis & Allies dice?
What have you got?
Here is mine …
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RE: France in 1939
@FranceNeedsMorePower …France doesn’t exist in any Historical “1943” setup. Its a typical vassal of Germany at this time. I would order more white flags. Thats all they can build until June 6th 44’
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RE: New Game - World War II on the Western Front!
@PGsquig
These are recommended numbers, assuming you use chips as well: -
RE: New Game - World War II on the Western Front!
@PGsquig As for units, if you have a copy of Europe, the only thoing extra ou would need is to somehow mark paratroopers and air transport planes for UK, Germany and US. Trucks for France, UK, US and Germany, and that is it.
For markers, everyone should have the needed control markers, but fortresses (I use D-Day fortresses), supply tokens (Use Bulge or North Africa), entrenchment (I use the green chips). That is all.
I do have a deluxe version tht includes everything except the miniastures coming.
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RE: New Game - World War II on the Western Front!
Terrain absolutely does play a factor in movement. It can slow down or funnel the enemy.
Weather is optional, and yes, it can wreck the Mulberry Harbour.
Supply is brought up by truck just like in North Africa. Bulge is more what I modeled this after, but North Africa is pretty much the same in terms of supply mechanics.
How a game turn is conducted is different, though. You choose a unit (or group of units) to move to a single space, whether it is to attck, or must to move. Then you do it againwith new units and keep repeating. This allows for you to hit a space, and if not successful, you can hit it again. Or if you successfully clear a space, then the next batch of units could then move through the hole you punched. Supply can be brought up and used in the same turn. It opens up alot of possibilities compared with the standard way. That being said, there will be a more ‘standard’ ruleset in the future for those that prefer to keep things simple.