• RE: W@W captain walker (axis) vs dawgoneit posted in Play Boardgames
  • RE: W@W captain walker (axis) vs dawgoneit posted in Play Boardgames
  • RE: W@W captain walker (axis) vs dawgoneit posted in Play Boardgames
  • RE: PTV24 Elche V 666 (axis +12)

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 3 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Karelia to Archangel
            1 infantry moved from Karelia to Archangel
            3 infantry moved from Leningrad to Vologda
            1 fighter moved from Finland to Vologda
            1 tactical_bomber moved from Finland to Novgorod
            2 artilleries and 4 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Eastern Poland to Southern Belarus
            1 artillery moved from Leningrad to Archangel
            3 artilleries and 2 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Leningrad to Novgorod
            1 fighter moved from 118 Sea Zone to Novgorod
            1 infantry moved from Leningrad to Northern Belarus
            1 armour and 1 mech_infantry moved from Leningrad to Northern Belarus
            1 fighter moved from Western Germany to Southern Belarus
            1 artillery moved from Eastern Poland to Northern Belarus
            1 tactical_bomber moved from Western Germany to Southern Belarus
            1 bomber moved from Finland to Vologda
    
        Combat - Germans
            Germans creates battle in territory 128 Sea Zone
            Battle in Archangel
                Germans attack with 1 artillery and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber, 1 fighter and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Vologda, round 2 : 3/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    1 infantry owned by the Russians lost in Novgorod
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northern Belarus
                Germans attack with 1 armour, 6 artilleries, 7 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 armour, 6 artilleries, 7 infantry and 1 mech_infantry in Northern Belarus, round 2 : 5/15 hits, 5.00 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Northern Belarus, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 armour, 6 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Southern Belarus
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Vologda to Leningrad
            1 bomber moved from Vologda to Leningrad
            1 fighter and 1 tactical_bomber moved from Novgorod to Leningrad
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            1 artillery and 1 infantry moved from Germany to 117 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
            3 armour moved from Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Southern Belarus to Eastern Poland
            2 mech_infantrys moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Eastern Poland to Bessarabia
            2 infantry moved from Bulgaria to Greece
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery moved from Southern France to 95 Sea Zone
            1 artillery and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from Malta to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk
            1 bomber moved from Gibraltar to Bessarabia
            1 marine moved from Gibraltar to 93 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 marine and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
            3 tactical_bombers moved from Gibraltar to Malta
            1 submarine moved from 93 Sea Zone to 84 Sea Zone
            2 submarines moved from 113 Sea Zone to 94 Sea Zone
            1 submarine moved from 107 Sea Zone to 94 Sea Zone
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Tobruk
            1 tactical_bomber moved from Malta to Tobruk
            1 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Western Germany to Germany
            1 fighter moved from Southern Italy to Malta
            1 tactical_bomber moved from Southern Italy to Gibraltar
    
        Place Units - Germans
            2 transports placed in 95 Sea Zone
            1 armour placed in Southern France
            1 infantry placed in Normandy Bordeaux
            2 infantry placed in Germany
            5 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
            Germans undo move 5.
            2 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Western Germany
            2 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,2
            Germans collect 51 PUs (5 lost to blockades); end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 118 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 116 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 1.33
    

    Savegame

    posted in League
  • RE: W@W captain walker (axis) vs dawgoneit

    @captainwalker fac41468-a748-4d15-ae39-6cf8aeff00f5-french 1.tsvg

    my wife suggested that i start playing again. she’s worried about my sulking. i do believe it will help me.

    posted in Play Boardgames
  • RE: L24 PtV Gorshak (Axis+9) vs ArtofWar1947 (Allies) #1

    @Gorshak

    Would you like to start the bidding?

    posted in League
  • RE: L24 PTV - 666 (axis +9) v Mikawagunichi

    @mikawagunichi not this time, no thanks

    posted in League
  • RE: W@W captain walker (axis) vs dawgoneit

    @dawgoneit it’s good to have you back playing

    posted in Play Boardgames
  • RE: L24 BM Zarhunter (Axis) vs FlyingBadger (Allies+15) #4

    @zarhunter

    40981_Turn3_UK.tsvg

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 carriers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Midway
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber and 3 fighters moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Tsinghai to Kansu
            1 fighter and 2 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Kansu, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 3 infantry in Kansu, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 2 infantry in Kansu, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Sikang to Tsinghai
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 carriers and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Algeria to Tunisia
                  British take Tunisia from Neutral_Axis
            1 armour moved from Tunisia to Algeria
            1 armour and 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
            2 infantry moved from Belgian Congo to French Equatorial Africa
            1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
                  British take Anglo Egyptian Sudan from Italians
            1 bomber moved from Egypt to Tanganyika Territory
            4 fighters and 2 tactical_bombers moved from Egypt to French Equatorial Africa
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 fighter moved from India to 41 Sea Zone
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Tanganyika Territory
                British attack with 1 armour, 1 bomber and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Tanganyika Territory, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in French Equatorial Africa
                British attack with 1 armour, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in French Equatorial Africa, round 2 : 4/10 hits, 4.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in French Equatorial Africa, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in French Equatorial Africa
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Italians with 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            4 fighters and 2 tactical_bombers moved from French Equatorial Africa to Egypt
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 fighter moved from Egypt to 92 Sea Zone
            1 bomber moved from Tanganyika Territory to Egypt
            1 artillery and 1 marine moved from Iraq to 80 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 marine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 marine moved from 81 Sea Zone to Egypt
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            3 infantry moved from Burma to India
            1 fighter moved from 41 Sea Zone to India
    
        Place Units - British
            2 carriers placed in 81 Sea Zone
            1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.17
    Italians regular : -0.33
    Japanese regular : -0.33
    British regular : 0.17
    
    posted in League
  • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

    somehow I missed I have 2 PU remaining… If i new that I would have put two more art in moscow insted the inf…

    I also have 1 PU too much +1 from war bonds and - 2 from objective we dont use. somehow I couldnt edit it

    posted in League