I printed a PtV map image on banner vinyl. Playing our first game on it this weekend!

Stu
@Stucifer
My first memory of a big box board game was courtesy of my older brother's copy of A&A classic. I think I only truly played it a handful of times before adulthood. I have the most experience with A&A 1942 2nd Edition, but added Anniversary to my collection a few years ago and finally picked up Global in summer 2023.
Best posts made by Stucifer
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RE: League General Discussion Thread
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RE: Post League Game Results Here
@dawgoneit @mikawagunichi Thanks guys, appreciate it -
I don’t want to freak anyone out, this is a personal break but I’m in good health and looking forward to coming back eventually. I found that I had crossed the balancing line in my personal life. Need some time away to recalibrate and have healthy space for my gaming addiction(s) while still accomplishing my work/life goals ;)Cheers
Stu -
RE: League General Discussion Thread
I posted this in the strategy discussion thread, I published a video going over my J2 strategy a couple days ago and a new video today discussing PTV changes from OOB.
J2 Strategy video:
https://youtu.be/0JK0TXDrYGY?si=U_sTL42aK_FfuH4jIntroduction to PTV:
https://youtu.be/YPJ_I0qxGBU?si=bYbZHALTBa0n49-e -
RE: The new ELO-based ranking system
I went through 14 more pages and collected data on 226 more games to input.
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RE: League General Discussion Thread
Fun, watching it while I work. Love @crockett36’s comment about engineers and accountants, my older brother that got me into A&A is an engineer and I am an accountant. Who would have guessed!
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RE: Post League Game Results Here
Congrats Farmboy on the 2023 title!
Also, in a wild tech- (and quickly jet-)fueled match, heavy favorite @gamerman01 's Germany steamrolls through the USSR and towards Egypt for a decisive triumph over the Allies, despite Japan withering on the vine in the Pacific.
OOB +51 bid for Allies. I haven’t played OOB and didn’t realize just how weak the USSR is, tried to do too much with it, both stacking Yunnan with the aircraft and rushing fast movers to Iraq and toward Tobruk/Ethiopia for the N.O. cheese.
Tech played a factor, although Gamerman didn’t need it to cement a victory, it just assured it more quickly 😉
Germany got Long Range Aircraft on round 3 followed by Jet Power on round 5, with a purchase of 4 tokens total. USA missed 16 tech dice rolls in a row (1 token round 2, and then 3 tokens over the next 5 rounds).
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RE: League General Discussion Thread
@regularkid said in League General Discussion Thread:
@Stucifer that is so freaking epic! very impressive. how are you differentiating the marines?
Right now, I have Marines for the US that I got from Historical Board Gaming. However I do not have marines for the other countries, so we are using German infantry with a Japanese occupation marker underneath for Japanese marines.
@regularkid said in League General Discussion Thread:
also, how do you handle the vichy units?
I put a black-backed occupation token on each Vichy territory and left the French units on the board. Since Germany opted for Vichy and the French fighter was lost in the 113 scramble, it’s not too confusing.
I’m also logging each end state in TripleA. Mostly to track income with all the NO conditions, easy to lose track of one. Added benefit since we have to clear the table for an activity tonight, but plan to continue playing tomorrow if the weather forecast holds!
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RE: Post League Game Results Here
@axis-dominion Personally if this happened in a game with me I’d just have my opponent reroll the turn, I think bad dice to an extreme like this in the first round of play (any power) is worth a quick reset keeping the moves the same. I would also extend that to a total upset in the attacker’s favor like if the opposite had happened in 110, losing 1 sub or something only as the Axis when the brits did a full scramble.
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RE: League General Discussion Thread
@crockett36 Come to PtV, where Axis get the bid and lose half the games! The water’s great 😉🇺🇸🇬🇧
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RE: League General Discussion Thread
We’ve had a resurgence in interest in PtV it seems, looks like we are around 80 games so far this year (I count 160 finished games in the ELO spreadsheet, but they each take 2 people). Compared to 51 I believe for 2023. That is either a massive uptick in interest or those of us playing are playing a lot more (@mikawagunichi leading the way at 30! games this year). I thought I would consult some ancient wisdom from yesteryear in the PTV Strategy thread here:
https://www.axisandallies.org/forums/topic/35558/ww2-path-to-victory-strategies
Pleasantly surprised to say, I’ve been in the kitchen cooking and have a strategy not discussed at length. Most of the discussion was around the Germany-Russia front and J1 viability. Looking forward to sparking some discussion with my post (incoming) over there!
Cheers,
Stucifer
Latest posts made by Stucifer
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RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)
Yeah that’s a sticky situation, not a lot of great options.
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RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - British British buy 1 armour, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Gibraltar to 119 Sea Zone 1 destroyer and 2 submarines moved from 91 Sea Zone to 119 Sea Zone 2 infantry moved from Greece to Albania 1 bomber moved from Greece to Albania 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Albania 1 armour, 2 artilleries, 9 infantry and 4 mech_infantrys moved from Eastern Persia to West India Combat - British Battle in West India British attack with 1 armour, 2 artilleries, 9 infantry and 4 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 9 infantry and 4 mech_infantrys in West India, round 2 : 6/16 hits, 3.67 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 armour, 2 artilleries, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Albania British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Albania, round 2 : 5/6 hits, 2.67 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Albania British win, taking Albania from Italians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Turning on Edit Mode EDIT: Battle in 119 Sea Zone EDIT: British attack with 1 destroyer, 3 fighters and 2 submarines EDIT: Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport EDIT: 1/2 hits, 0.67 expected hits EDIT: 2/4 hits, 1.83 expected hits EDIT: Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans EDIT: 3/5 hits, 2.67 expected hits EDIT: 1 destroyer owned by the British and 2 submarines owned by the British lost in 119 Sea Zone EDIT: 1 fighter owned by the Germans lost in 119 Sea Zone EDIT: 3 fighters owned by the British retreated EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -10 EDIT: Recording Battle Statistics EDIT: 1 fighter owned by the Germans could not land and were killed EDIT: Game Loaded Non Combat Move - British EDIT: Turning off Edit Mode 3 fighters moved from 119 Sea Zone to Scotland 1 aaGun and 4 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 bomber moved from Albania to Gibraltar 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 81 Sea Zone to 79 Sea Zone 1 submarine moved from 81 Sea Zone to 78 Sea Zone 1 submarine moved from 71 Sea Zone to 58 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Albania to 99 Sea Zone 1 fighter moved from Albania to 99 Sea Zone Place Units - British 1 submarine placed in 106 Sea Zone 1 submarine placed in 121 Sea Zone 1 fighter placed in United Kingdom 1 armour and 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2 British collect 33 PUs (2 lost to blockades); end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : 0.67 EDIT: : 0.83 British regular : 4.67
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RE: L25 PTV - Stucifer (X+11) v 666 (Allies)
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 marine moved from Malta to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 101 Sea Zone 1 marine moved from 101 Sea Zone to Crete 1 artillery moved from Malta to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Battle in Crete Non Combat Move - Italians 1 armour moved from Romania to Greece 2 infantry moved from Bulgaria to Greece 1 aaGun and 2 infantry moved from Yugoslavia to Albania 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone 2 destroyers moved from 98 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Syria Italians take Syria from Neutral_Axis 2 infantry moved from Tunisia to Libya Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 transport placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3 Italians collect 12 PUs (1 lost to blockades); end with 12 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)
@simon-tressel
3 hits on fleet in 119, 1 from subs so must be taken on a ship. I assume damage to battleship for sub, other 2 hits? -
RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)
TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - British British buy 1 armour, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Gibraltar to 119 Sea Zone 1 destroyer and 2 submarines moved from 91 Sea Zone to 119 Sea Zone 2 infantry moved from Greece to Albania 1 bomber moved from Greece to Albania 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Albania 1 armour, 2 artilleries, 9 infantry and 4 mech_infantrys moved from Eastern Persia to West India Combat - British Battle in West India British attack with 1 armour, 2 artilleries, 9 infantry and 4 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 9 infantry and 4 mech_infantrys in West India, round 2 : 6/16 hits, 3.67 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 armour, 2 artilleries, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Albania British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Albania, round 2 : 5/6 hits, 2.67 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Albania British win, taking Albania from Italians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Turning on Edit Mode EDIT: Battle in 119 Sea Zone EDIT: British attack with 1 destroyer, 3 fighters and 2 submarines EDIT: Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport EDIT: 1/2 hits, 0.67 expected hits EDIT: 2/4 hits, 1.83 expected hits
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : 0.67 EDIT: : 0.50 British regular : 4.67
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RE: L25 PTV - Surfer (X+9) v Stucifer (Allies)
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Baltic States 2 fighters and 1 tactical_bomber moved from Leningrad to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians COMMENT: skipped scramble due to odds 2 fighters and 1 tactical_bomber moved from Baltic States to Russia 1 aaGun, 2 artilleries and 3 infantry moved from Leningrad to Archangel 1 armour and 1 mech_infantry moved from Bryansk to Gorky 1 artillery and 4 infantry moved from Southern Belarus to Smolensk 1 aaGun, 2 artilleries and 10 infantry moved from Northern Belarus to Smolensk 1 armour and 1 mech_infantry moved from Southern Belarus to Kursk 1 aaGun, 1 artillery and 3 infantry moved from Bryansk to Kursk 2 artilleries and 3 infantry moved from Russia to Smolensk 1 artillery and 11 infantry moved from Ukraine to Kursk 1 infantry moved from Northern Caucasus to Rostov 1 aaGun and 3 infantry moved from Stalingrad to Rostov 2 infantry moved from Kursk to Rostov 3 infantry moved from Yenisey to Timguska 1 aaGun and 3 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Sakha to Amur 1 aaGun and 5 infantry moved from Sakha to Siberia 2 infantry moved from Sakha to Amur Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Stalingrad 2 infantry placed in Urals Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83
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RE: L25 PtV Playoff-2024-round 1 - Ghostglider(Axis+12) vs Stucifer(Allies)
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 aaGun and 2 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 marine moved from New Zealand to 65 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 65 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 3 fighters moved from New Zealand to Wake Island 2 submarines moved from 64 Sea Zone to 51 Sea Zone 2 submarines moved from 51 Sea Zone to 50 Sea Zone Place Units - ANZAC 1 aaGun and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,3,5,4,5,5,5,3,5,2,3,4,6,3,4,2,1,1,1,2,2,6,3,2,1,2,2,5,2,3 ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Scotland to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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RE: L25 PTV - Surfer (X+9) v Stucifer (Allies)
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 marine; Remaining resources: 1 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC 1 destroyer moved from 59 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from Java to Queensland 1 infantry moved from Java to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 58 Sea Zone to 63 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery, 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : 0.00
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RE: L24 PTV Stucifer (X+12) vs GeneralDisarray (L)
@GeneralDisarray I’ve got to get started on dinner, so no rush on OOL
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RE: L24 PTV Stucifer (X+12) vs GeneralDisarray (L)
5 hits in sz 100, subs missed (used edit mode in case they hit, so you could wait to choose casualties)