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  • RE: L24 BM4 Me1945 vs farmboy (L+20)

    Good job. I missed your move w/marine. No white flag for now. Let me see if I can recover the loss.

    posted in League
  • RE: L24 BM4 Me1945 vs farmboy (L+20)

    No scramble

    posted in League
  • RE: L24 BM4 Me1945 vs farmboy (L+20)

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 54 Sea Zone
            3 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 battleship and 1 marine moved from 46 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from Shan State to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            1 artillery moved from 39 Sea Zone to India
            1 bomber, 3 fighters and 1 tactical_bomber moved from Shan State to India
            1 fighter moved from 37 Sea Zone to Yunnan
            1 tactical_bomber moved from 37 Sea Zone to Yunnan
            1 artillery and 2 infantry moved from Shan State to Yunnan
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in 54 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win, taking Caroline Islands from Americans, taking 54 Sea Zone from Neutral with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in India
                Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 aaGun, 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in India, round 2 : 3/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 fighters owned by the Japanese lost in India
                    1 aaGun owned by the British and 1 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in India, round 3 : 1/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in India, round 4 : 1/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 artillery in India, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in India
                Japanese captures 6PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -18
                Casualties for Japanese: 3 fighters and 1 infantry
                Casualties for British: 1 aaGun, 1 artillery and 2 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from India to 39 Sea Zone
            2 artilleries moved from Celebes to 44 Sea Zone
            2 artilleries, 1 carrier, 2 fighters and 2 transports moved from 44 Sea Zone to 37 Sea Zone
            2 fighters moved from 37 Sea Zone to Shan State
            2 artilleries moved from 37 Sea Zone to Shan State
            1 fighter moved from Yunnan to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
            3 artilleries moved from French Indo China to Shan State
            1 artillery moved from Shensi to Szechwan
            1 mech_infantry moved from Szechwan to Sikang
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Buyant-Uhaa to Chahar
            1 aaGun, 1 armour, 2 artilleries and 7 infantry moved from Buryatia to Amur
            1 mech_infantry moved from Soviet Far East to Amur
            1 armour moved from Amur to Manchuria
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
            1 battleship moved from 44 Sea Zone to 35 Sea Zone
            6 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            1 armour moved from Malaya to Shan State
            2 mech_infantrys moved from Malaya to Shan State
            1 bomber moved from India to Kweichow
            1 armour moved from Shan State to Kweichow
            1 fighter moved from 55 Sea Zone to Shan State
            1 fighter moved from 55 Sea Zone to 37 Sea Zone
            1 fighter moved from 55 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
            3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 armour moved from Shan State to Kweichow
            1 fighter moved from Japan to Jehol
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Manchuria
            1 fighter placed in Japan
            1 destroyer placed in 37 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            1 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,1
            Japanese collect 64 PUs (6 lost to blockades); end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.50
    Japanese regular : -5.83
    British AA : 0.50
    UK_Pacific regular : 1.00
    

    Savegame

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  • RE: L24 BM4 Me1945 vs farmboy (L+20)

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Finland to 115 Sea Zone
            1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 fighter and 2 infantry moved from 115 Sea Zone to Baltic States
            1 bomber moved from Finland to Baltic States
            1 armour moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Vyborg to Finland
            1 armour moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Karelia to Finland
            1 infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            1 tactical_bomber moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Russia
            1 bomber moved from Shensi to Volgograd
            1 mech_infantry moved from Poland to Baltic States
            1 mech_infantry moved from Slovakia Hungary to Belarus
                  Germans take Belarus from Russians
            1 carrier moved from 112 Sea Zone to 115 Sea Zone
            1 destroyer moved from 112 Sea Zone to 115 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Volgograd
                    Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Russia causes 4 damage total. 
            Battle in 95 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 95 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 marine
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 marine in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 marine
            Battle in Rostov
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Baltic States
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Baltic States, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Rostov to Ukraine
            1 fighter moved from Rostov to Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 bomber moved from Volgograd to Shensi
            1 bomber moved from Russia to Ukraine
            3 infantry moved from Greater Southern Germany to Slovakia Hungary
            1 infantry moved from Germany to Slovakia Hungary
            1 aaGun moved from Greater Southern Germany to Slovakia Hungary
            1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
            2 mech_infantrys moved from Germany to Slovakia Hungary
            1 fighter moved from Normandy Bordeaux to Greater Southern Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Greater Southern Germany
            1 mech_infantry moved from Southern France to Greater Southern Germany
            3 artilleries moved from Germany to Greater Southern Germany
            1 fighter moved from Baltic States to Greater Southern Germany
            1 infantry moved from Western Germany to Greater Southern Germany
            1 artillery moved from Western Germany to Greater Southern Germany
            2 mech_infantrys moved from Western Germany to Greater Southern Germany
            1 bomber moved from Baltic States to Greater Southern Germany
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 fighter moved from 95 Sea Zone to Greater Southern Germany
            2 mech_infantrys moved from Southern Italy to Greater Southern Germany
            2 fighters moved from Southern Italy to Greater Southern Germany
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 infantry placed in Southern France
            1 artillery and 1 infantry placed in Germany
            1 mech_infantry placed in Germany
            1 armour, 3 infantry and 2 mech_infantrys placed in Western Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,4,3
            Germans collect 47 PUs (3 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry
            EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -2.67
    Germans regular : -0.67
    British regular : -0.33
    Russians AA : -0.33
    

    Savegame

    posted in League
  • RE: L24 BM4 Me1945 vs farmboy (L+20)

    RE US ftr placement: if I took the old map, feel free to edit the placement .

    posted in League
  • RE: L24 BM4 Me1945 vs farmboy (L+20)

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Slovakia Hungary to Romania
            1 mech_infantry moved from Slovakia Hungary to Eastern Poland
            2 fighters moved from Ukraine to Eastern Poland
            3 fighters moved from Southern Italy to Romania
    
        Combat - Italians
            Battle in Romania
                Italians attack with 1 artillery and 3 fighters
                British defend with 2 infantry
                    Italians roll dice for 1 artillery and 3 fighters in Romania, round 2 : 1/4 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Romania
                    Italians roll dice for 1 artillery and 3 fighters in Romania, round 3 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Romania
                Italians win, taking Romania from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Eastern Poland
                Italians attack with 2 fighters and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 2 fighters and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Eastern Poland to Greater Southern Germany
            1 fighter moved from Eastern Poland to Greater Southern Germany
            3 fighters moved from Romania to Greater Southern Germany
            1 artillery moved from Northern Italy to Greater Southern Germany
            1 armour moved from Southern Italy to Greater Southern Germany
            1 aaGun moved from Slovakia Hungary to Greater Southern Germany
            1 artillery and 3 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,6
            Italians collect 5 PUs (3 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : -0.33
    British regular : -1.00
    

    Savegame

    posted in League
  • RE: Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 12 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            2 fighters moved from Western Germany to 124 Sea Zone
            1 destroyer moved from 105 Sea Zone to 113 Sea Zone
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            2 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
            3 mech_infantrys moved from Eastern Poland to Ukraine
            3 fighters and 1 tactical_bomber moved from Belarus to Ukraine
            1 fighter and 1 tactical_bomber moved from Greece to Ukraine
            2 bombers moved from Greece to Ukraine
            1 mech_infantry moved from Spain to Portugal
                  Germans take Portugal from Americans
    
        Combat - Germans
            Battle in 124 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 124 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 124 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 124 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                    Germans roll dice for 2 fighters in 124 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 124 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 124 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Ukraine
                Germans attack with 2 bombers, 4 fighters, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers, 4 fighters, 3 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 4/11 hits, 5.17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans lost in Ukraine
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 carrier moved from 113 Sea Zone to 125 Sea Zone
            2 fighters moved from 124 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 artillery and 2 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            5 transports moved from 115 Sea Zone to 114 Sea Zone
            1 armour, 5 artilleries and 5 infantry moved from Novgorod to Belarus
            2 mech_infantrys moved from Novgorod to Eastern Poland
            2 bombers, 4 fighters and 2 tactical_bombers moved from Ukraine to Greece
            1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
            3 artilleries and 7 infantry moved from Germany to 114 Sea Zone
            3 artilleries, 7 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
            3 artilleries and 7 infantry moved from 115 Sea Zone to Novgorod
    
        Place Units - Germans
            3 transports placed in 97 Sea Zone
            1 submarine placed in 110 Sea Zone
            1 infantry and 2 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in Southern France
            1 artillery and 2 infantry placed in France
            1 artillery and 1 infantry placed in Western Germany
            4 infantry placed in Germany
            2 infantry placed in Normandy Bordeaux
            Germans undo move 8.
            Germans undo move 7.
            3 infantry placed in Greece
            2 infantry placed in Germany
            1 infantry placed in Normandy Bordeaux
            Germans undo move 9.
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 69 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Russians regular : 0.67
    Germans regular : -4.33
    

    Savegame

    posted in Play Boardgames
  • RE: Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Italians take Libya from British
            2 infantry moved from 92 Sea Zone to Algeria
            2 fighters moved from 92 Sea Zone to Algeria
            2 fighters moved from Greece to Algeria
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 4 fighters and 2 infantry
                Americans defend with 1 airfield and 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            1 aaGun and 3 infantry moved from Southern Italy to 97 Sea Zone
            1 aaGun and 3 infantry moved from 97 Sea Zone to Greece
            1 armour moved from Greece to Yugoslavia
            2 fighters moved from Algeria to Gibraltar
            2 fighters moved from Algeria to 92 Sea Zone
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            2 artilleries, 2 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : 0.83
    

    Savegame

    posted in Play Boardgames
  • RE: L24 BM4 Me1945 vs farmboy (L+20)

    No scramble. Thks

    posted in League
  • RE: L24 BM4 jkeller(Axis) vs Me1946(Allies+20)

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 artillery moved from Queensland to South Australia
            1 infantry moved from Queensland to South Australia
            1 aaGun moved from New South Wales to South Australia
            1 aaGun moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

    posted in League