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  • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters, 5 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Manchuria to Jehol
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            1 fighter moved from Kwangtung to Kiangsi
            3 infantry moved from Kwangtung to Kiangsi
            1 fighter moved from Kwangtung to Shantung
            1 armour moved from Manchuria to Chahar
            2 fighters and 1 tactical_bomber moved from Kiangsu to Chahar
            2 fighters moved from Japan to Jehol
            1 fighter moved from Japan to Shantung
            3 infantry moved from Kiangsu to Shantung
            1 armour moved from Shan State to Szechwan
                  Japanese take Szechwan from Chinese
    
        Combat - Japanese
            Battle in Midway
            Battle in Jehol
                Japanese attack with 2 fighters and 3 infantry
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 battleship in Jehol, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters and 3 infantry in Jehol, round 2 : 0/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 3 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Jehol
                2 fighters owned by the Japanese retreated
                1 infantry owned by the Japanese retreated to Manchuria
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 artillery in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 artillery in Jehol, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 artillery in Jehol, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 7 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 artillery in Jehol, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Midway from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
                EDIT: Changing ownership of Shantung from Chinese to Japanese
                EDIT: Removing units owned by Chinese from Shantung: 1 artillery and 1 infantry
                EDIT: Removing units owned by Japanese from Shantung: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Shantung from Japanese to Chinese
                EDIT: Adding units owned by Chinese to Shantung: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to Shantung: 1 infantry
                EDIT: Removing units owned by Chinese from Jehol: 1 artillery
                EDIT: Changing ownership of Jehol from Chinese to Japanese
                EDIT: Adding units owned by Japanese to Jehol: 2 infantry
                EDIT: Turning off Edit Mode
            Battle in Shantung
                Japanese attack with 2 fighters and 2 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese winJapanese win, taking Shantung from Chinese with 2 fighters and 2 infantry remaining, taking Kiangsi from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Shantung: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Jehol: 1 infantry
            EDIT: Turning off Edit Mode
            1 artillery moved from Shan State to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            4 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun moved from Manchuria to 19 Sea Zone
            1 infantry moved from Korea to Amur
            1 aaGun and 1 armour moved from Ulaanbaatar to Buyant-Uhaa
            2 fighters and 1 tactical_bomber moved from Chahar to Kiangsu
            1 fighter moved from Kiangsi to Kwangtung
            2 fighters moved from 26 Sea Zone to New Zealand
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from 26 Sea Zone to Japan
            1 submarine moved from 63 Sea Zone to 62 Sea Zone
            1 submarine moved from 33 Sea Zone to 36 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 1 Sea Zone
            2 fighters moved from Jehol to 6 Sea Zone
            1 fighter moved from Shantung to 6 Sea Zone
            1 fighter moved from Shantung to Kiangsu
            1 aaGun and 1 infantry moved from 19 Sea Zone to Shantung
            4 infantry moved from 19 Sea Zone to Kiangsu
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from Bolivia to Chile
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 58 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
            1 artillery, 2 fighters and 5 infantry placed in Japan
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 fighters
            EDIT: Adding units owned by Japanese to Hawaiian Islands: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Japanese regular : -2.33
    

    Savegame

    posted in League
  • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters, 5 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Manchuria to Jehol
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            1 fighter moved from Kwangtung to Kiangsi
            3 infantry moved from Kwangtung to Kiangsi
            1 fighter moved from Kwangtung to Shantung
            1 armour moved from Manchuria to Chahar
            2 fighters and 1 tactical_bomber moved from Kiangsu to Chahar
            2 fighters moved from Japan to Jehol
            1 fighter moved from Japan to Shantung
            3 infantry moved from Kiangsu to Shantung
            1 armour moved from Shan State to Szechwan
                  Japanese take Szechwan from Chinese
    
        Combat - Japanese
            Battle in Midway
            Battle in Jehol
                Japanese attack with 2 fighters and 3 infantry
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 battleship in Jehol, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters and 3 infantry in Jehol, round 2 : 0/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 3 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Jehol
                2 fighters owned by the Japanese retreated
                1 infantry owned by the Japanese retreated to Manchuria
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 artillery in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 artillery in Jehol, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 artillery in Jehol, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 7 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 artillery in Jehol, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Midway from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
                EDIT: Changing ownership of Shantung from Chinese to Japanese
                EDIT: Removing units owned by Chinese from Shantung: 1 artillery and 1 infantry
                EDIT: Removing units owned by Japanese from Shantung: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Shantung from Japanese to Chinese
                EDIT: Adding units owned by Chinese to Shantung: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to Shantung: 1 infantry
                EDIT: Removing units owned by Chinese from Jehol: 1 artillery
                EDIT: Changing ownership of Jehol from Chinese to Japanese
                EDIT: Adding units owned by Japanese to Jehol: 2 infantry
                EDIT: Turning off Edit Mode
            Battle in Shantung
                Japanese attack with 2 fighters and 2 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese winJapanese win, taking Shantung from Chinese with 2 fighters and 2 infantry remaining, taking Kiangsi from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Shantung: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Jehol: 1 infantry
            EDIT: Turning off Edit Mode
            1 artillery moved from Shan State to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            4 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun moved from Manchuria to 19 Sea Zone
            1 infantry moved from Korea to Amur
            1 aaGun and 1 armour moved from Ulaanbaatar to Buyant-Uhaa
            2 fighters and 1 tactical_bomber moved from Chahar to Kiangsu
            1 fighter moved from Kiangsi to Kwangtung
            2 fighters moved from 26 Sea Zone to New Zealand
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from 26 Sea Zone to Japan
            1 submarine moved from 63 Sea Zone to 62 Sea Zone
            1 submarine moved from 33 Sea Zone to 36 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 1 Sea Zone
            2 fighters moved from Jehol to 6 Sea Zone
            1 fighter moved from Shantung to 6 Sea Zone
            1 fighter moved from Shantung to Kiangsu
            1 aaGun and 1 infantry moved from 19 Sea Zone to Shantung
            4 infantry moved from 19 Sea Zone to Kiangsu
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from Bolivia to Chile
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 58 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
            1 artillery, 2 fighters and 5 infantry placed in Japan
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Japanese regular : -2.33
    

    Savegame

    posted in League
  • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

    I got some good luck.
    I’ll take a man off Jehol since I’m confident you’ll allow the take-back of the nonamphibious retreat of 1 man that ended up being 1 man and both fighters because I was thinking it was ground retreat only. I should have remembered.

    If you don’t allow it, then I have a man in Manchuria that retreated, you retain control of Jehol and have an artillery there. But if we were playing face to face, I would have pulled my one infantry back to Manchuria and would have gone to roll the fighters and if you knew your rules you would stop me from continuing rolling, and probably would have allowed me to undo the partial retreat.

    Let me know if you protest!

    posted in League
  • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

    Then I edited the wrong territory, and will have to roll Shantung here

    3 infantry, 2 fighter vs infantry/artillery

    [dice 3d6<=1]
    [dice 2d6<=3]
    [dice 2d6<=2]

    posted in League
  • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

    [dice 2d6<=1]
    [dice 2d6<=3]
    [dice 1d6<=2]

    posted in League
  • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

    I was thinking when you retreated non-amphibious ground units that the air stay in the battle, but the air abandons the amphibious units.

    I was fine-tuning when I retreated 1 man to Manchuria, thinking I’d have infantry + 2 fighters vs artillery. Triple A retreated the fighters, I checked the rulebook and Triple A was right.

    Even though I’m the rules guru, I think you’ll let me go back and not retreat my man to Manchuria.

    To make it fairer, I will re-roll your defense because you missed several times after I made the mistake.

    So 2 infantry, 2 fighters vs artillery

    posted in League
  • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

    @oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    Thanks for the heads up regarding the italy bomber. It will run out of fuel

    😜

    About the the convoy score. I have no strong feelings about this. I think it could count as dice are rolled, but i can also see that it was not your intention to roll as you are just clicking through it. I play it back to you and you can roll forum dice at beginning of japan (or now) if it was not your intention to roll

    We should leave it at 1, thank you for working with me on this very small issue.

    I think you deliberately bought nothing with ANZAC, but with the way we skipped it and did it with Russia I’m not totally sure, but I bet you skipped on purpose. I’ll run Japan as if you are saving up for fleet.

    posted in League
  • RE: L24 PtV 666 (alliex) vs Nikola1975 (axis +11)

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 infantry and 1 marine moved from Johnston Island to 31 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 50 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,5,6,6,4,2,6,1,3,1,3,1,6,3,3,1,2,1
            ANZAC collect 6 PUs (4 lost to blockades); end with 6 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    United Kingdom : 1 fighter and 2 infantry
    Egypt : 1 infantry
    New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
    Queensland : 1 airfield, 1 harbour and 1 infantry
    New Zealand : 1 airfield and 1 harbour
    Northwest Persia : 1 fighter
    50 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 marine and 1 transport
    73 Sea Zone : 1 infantry
    

    Production/PUs Summary :

    Germans : 43 / 69
    Russians : 29 / 33
    Japanese : 60 / 75
    Americans : 58 / 83
    Chinese : 7 / 9
    British : 41 / 40
    UK_Pacific : 7 / 10
    Italians : 20 / 30
    ANZAC : 10 / 9
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

    posted in League
  • RE: L25 PtV Playoff - 2024 rd1. Adam v 666 (axis +12)

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Western Germany to 117 Sea Zone
            1 tactical_bomber moved from Eastern Poland to 117 Sea Zone
            1 destroyer moved from 115 Sea Zone to 117 Sea Zone
            2 bombers moved from Eastern Poland to 117 Sea Zone
            8 armour, 1 artillery, 13 infantry and 5 mech_infantrys moved from Eastern Poland to Baltic States
            1 armour, 1 artillery and 9 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 fighter and 1 tactical_bomber moved from Western Germany to 128 Sea Zone
            1 destroyer, 1 fighter and 1 submarine moved from 115 Sea Zone to 128 Sea Zone
            1 submarine moved from 84 Sea Zone to 73 Sea Zone
    
        Combat - Germans
            Battle in 128 Sea Zone
                Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 cruiser, 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 128 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 128 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 128 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 128 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the British lost in 128 Sea Zone
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 128 Sea Zone, round 4 : 4/4 hits, 2.00 expected hits
                    British roll dice for 1 cruiser and 1 transport in 128 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the British and 1 cruiser owned by the British lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from British with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 25
                Casualties for British: 1 cruiser, 1 destroyer and 1 transport
            Battle in 117 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 117 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
                    Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 117 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 1 cruiser in 117 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 117 Sea Zone
                Germans win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 cruiser
            Battle in Baltic States
                Germans attack with 9 armour, 2 artilleries, 23 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 2 artilleries, 23 infantry and 5 mech_infantrys in Baltic States, round 2 : 13/39 hits, 11.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 9 armour, 2 artilleries, 23 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 73 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 73 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 73 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 submarine owned by the Germans lost in 73 Sea Zone
                British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Egypt
            1 fighter moved from Egypt to 95 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 115 Sea Zone
            1 infantry moved from Bessarabia to Eastern Poland
            1 aaGun moved from Eastern Poland to Baltic States
            1 aaGun, 4 artilleries and 10 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Western Germany to Gibraltar
            1 fighter moved from 117 Sea Zone to 116 Sea Zone
            1 tactical_bomber moved from 117 Sea Zone to Western Germany
            1 fighter moved from 128 Sea Zone to Norway
            1 infantry moved from Holland Belgium to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 115 Sea Zone to 116 Sea Zone
            1 infantry moved from Germany to 116 Sea Zone
            4 infantry moved from 116 Sea Zone to Norway
            1 tactical_bomber moved from 128 Sea Zone to Norway
            1 fighter moved from 128 Sea Zone to Norway
            1 infantry moved from Western Germany to Holland Belgium
            2 artilleries moved from Germany to Poland
            1 artillery moved from Western Germany to Germany
            8 infantry moved from Germany to Poland
            2 bombers moved from 117 Sea Zone to Western Germany
    
        Place Units - Germans
            1 carrier and 1 transport placed in 95 Sea Zone
            1 destroyer placed in 116 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western Germany
            1 infantry placed in Normandy Bordeaux
            1 artillery placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : -3.33
    British regular : -2.00
    

    Territory Summary for Germans :

    Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
    Holland Belgium : 1 aaGun and 1 infantry
    Poland : 2 artilleries and 8 infantry
    Germany : 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry
    Norway : 2 fighters, 4 infantry and 1 tactical_bomber
    Eastern Poland : 1 infantry
    Ukraine : 1 flag, 1 aaGun, 4 artilleries and 11 infantry
    Baltic States : 1 flag, 1 aaGun, 9 armour, 2 artilleries, 23 infantry and 5 mech_infantrys
    Gibraltar : 1 flag, 1 fighter, 1 harbour and 2 infantry
    Egypt : 1 fighter, 2 infantry and 2 tactical_bombers
    Malta : 1 flag, 1 airfield
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    Algeria : 1 aaGun
    Morocco : 1 flag
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    100 Sea Zone : 1 transport
    94 Sea Zone : 1 destroyer
    Bulgaria : 1 flag
    117 Sea Zone : 1 destroyer
    128 Sea Zone : 1 flag, 1 destroyer and 1 submarine
    Yugoslavia : 1 flag
    116 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
    95 Sea Zone : 1 carrier, 1 fighter and 1 transport
    

    Production/PUs Summary :

    Germans : 46 / 62
    Russians : 40 / 51
    Japanese : 53 / 58
    Americans : 53 / 72
    Chinese : 11 / 11
    British : 31 / 34
    UK_Pacific : 7 / 10
    Italians : 18 / 36
    ANZAC : 13 / 17
    French : 1 / 0
    Dutch : 2 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 1 / 0
    Neutral_True : 20 / 0
    

    Savegame

    posted in League