• RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans repair damage of 5x factory; Remaining resources: 56 PUs; 
            Germans buy 1 artillery, 15 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour, 1 artillery and 5 infantry moved from Libya to Egypt
            6 armour moved from Trans-Jordan to Egypt
            2 armour moved from Trans-Jordan to Egypt
            2 infantry moved from Caucasus to Eastern Ukraine
            1 bomber moved from Caucasus to Eastern Ukraine
            2 infantry moved from Norway to Finland
            4 armour moved from East Poland to Karelia S.S.R.
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Karelia S.S.R.
            4 fighters moved from 5 Sea Zone to Karelia S.S.R.
            1 fighter moved from Germany to Finland
            1 fighter moved from Germany to Finland
    
        Combat - Germans
            Battle in Karelia S.S.R.
                Germans attack with 4 armour, 4 fighters and 2 infantry
                British defend with 1 armour and 1 infantry; Russians defend with 1 aaGun, 3 armour, 1 factory and 2 infantry
                    Russians roll AA dice in Karelia S.S.R. : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 4 armour, 4 fighters and 2 infantry in Karelia S.S.R., round 2 : 4/10 hits, 4.33 expected hits
                    Russians roll dice for 4 armour and 3 infantry in Karelia S.S.R., round 2 : 2/7 hits, 3.00 expected hits
                    2 infantry owned by the Germans lost in Karelia S.S.R.
                    2 infantry owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the British lost in Karelia S.S.R.
                    Germans roll dice for 4 armour and 4 fighters in Karelia S.S.R., round 3 : 2/8 hits, 4.00 expected hits
                    Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Germans lost in Karelia S.S.R.
                    1 armour owned by the Russians and 1 armour owned by the British lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 3 armour and 4 fighters remaining. Battle score for attacker is 18
                Casualties for Germans: 1 armour and 2 infantry
                Casualties for Russians: 3 armour and 2 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in Egypt
                Germans attack with 10 armour, 1 artillery and 5 infantry
                British defend with 2 armour, 1 artillery, 1 factory and 8 infantry
                    Germans roll dice for 10 armour, 1 artillery and 5 infantry in Egypt, round 2 : 9/16 hits, 6.33 expected hits
                    British roll dice for 2 armour, 1 artillery and 8 infantry in Egypt, round 2 : 7/11 hits, 4.00 expected hits
                    1 artillery owned by the Germans, 5 infantry owned by the Germans and 1 armour owned by the Germans lost in Egypt
                    1 artillery owned by the British and 8 infantry owned by the British lost in Egypt
                    Germans roll dice for 9 armour in Egypt, round 3 : 4/9 hits, 4.50 expected hits
                    British roll dice for 2 armour in Egypt, round 3 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Germans lost in Egypt
                    2 armour owned by the British lost in Egypt
                Germans win, taking Egypt from British with 7 armour remaining. Battle score for attacker is 4
                Casualties for Germans: 3 armour, 1 artillery and 5 infantry
                Casualties for British: 2 armour, 1 artillery and 8 infantry
            Battle in Finland
                Germans attack with 2 fighters and 2 infantry
                British defend with 1 armour
                    Germans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Finland
                Germans win, taking Finland from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 armour
            Battle in Eastern Ukraine
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Eastern Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Eastern Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            8 armour moved from Trans-Jordan to Caucasus
            4 fighters moved from Karelia S.S.R. to 5 Sea Zone
            2 fighters moved from Finland to Germany
            4 infantry moved from Germany to Poland
            2 infantry moved from Northwestern Europe to France
            1 bomber moved from Eastern Ukraine to Caucasus
    
        Place Units - Germans
            1 artillery and 3 infantry placed in Caucasus
            1 transport placed in 5 Sea Zone
            9 infantry placed in Germany
            3 infantry placed in France
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 infantry
            EDIT: Adding units owned by Germans to Poland: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.67
    Germans regular : 0.00
    British regular : 3.50
    Russians AA : -0.67
    

    Dice Statistics:

    Total
            1 was rolled 133 times
            2 was rolled 151 times
            3 was rolled 158 times
            4 was rolled 140 times
            5 was rolled 126 times
            6 was rolled 149 times
        Average roll : 3.492
        Median : 3.000
        Variance : 0.844
        Standard Deviation : 0.919
        Total rolls : 857
    
    Germans Combat
            1 was rolled 43 times
            2 was rolled 42 times
            3 was rolled 44 times
            4 was rolled 38 times
            5 was rolled 41 times
            6 was rolled 43 times
        Average roll : 3.482
        Median : 3.000
        Variance : 0.091
        Standard Deviation : 0.302
        Total rolls : 251
    
    British Combat
            1 was rolled 20 times
            2 was rolled 25 times
            3 was rolled 23 times
            4 was rolled 20 times
            5 was rolled 18 times
            6 was rolled 12 times
        Average roll : 3.229
        Median : 3.000
        Variance : 0.866
        Standard Deviation : 0.931
        Total rolls : 118
    
    Italians Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 5 times
            4 was rolled 5 times
            5 was rolled 2 times
            6 was rolled 5 times
        Average roll : 3.773
        Median : 4.000
        Variance : 0.540
        Standard Deviation : 0.735
        Total rolls : 22
    
    Americans Combat
            1 was rolled 7 times
            2 was rolled 15 times
            3 was rolled 9 times
            4 was rolled 14 times
            5 was rolled 9 times
            6 was rolled 16 times
        Average roll : 3.729
        Median : 4.000
        Variance : 1.034
        Standard Deviation : 1.017
        Total rolls : 70
    
    Chinese Combat
            1 was rolled 6 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 6 times
        Average roll : 3.438
        Median : 3.000
        Variance : 0.366
        Standard Deviation : 0.605
        Total rolls : 32
    
    Russians Combat
            1 was rolled 23 times
            2 was rolled 20 times
            3 was rolled 25 times
            4 was rolled 23 times
            5 was rolled 21 times
            6 was rolled 34 times
        Average roll : 3.692
        Median : 4.000
        Variance : 0.878
        Standard Deviation : 0.937
        Total rolls : 146
    
    Japanese Combat
            1 was rolled 32 times
            2 was rolled 42 times
            3 was rolled 45 times
            4 was rolled 34 times
            5 was rolled 32 times
            6 was rolled 33 times
        Average roll : 3.417
        Median : 3.000
        Variance : 0.743
        Standard Deviation : 0.862
        Total rolls : 218
    

    Savegame

    posted in Play Boardgames
  • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 8
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 50 Sea Zone
            2 fighters moved from 36 Sea Zone to Borneo
            2 infantry moved from French Indo-China Thailand to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Borneo
            1 infantry moved from French Indo-China Thailand to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
            3 fighters moved from 36 Sea Zone to 50 Sea Zone
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                  Japanese take Stanovoj Chrebet from Russians
            1 armour and 1 infantry moved from Sikang to Ningxia
            1 armour moved from Yunnan to Chinghai
                  Japanese take Chinghai from Chinese
            1 bomber moved from Japan to Ningxia
    
        Combat - Japanese
            Battle in Borneo
                Japanese attack with 2 fighters and 2 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Borneo
                Japanese win, taking Borneo from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 50 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 50 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 50 Sea Zone
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                Japanese win with 3 fighters and 1 transport remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Philippine Islands
            Battle in Ningxia
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Ningxia, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Ningxia
                Japanese win, taking Philippine Islands from Americans, taking Ningxia from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Ningxia to Manchuria
            1 armour moved from Manchuria to Stanovoj Chrebet
            2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 infantry moved from India to Burma
            2 armour moved from India to Caucasus
            2 battleships, 3 carriers and 1 cruiser moved from 36 Sea Zone to 62 Sea Zone
            3 fighters moved from Japan to 62 Sea Zone
            3 fighters moved from 50 Sea Zone to 62 Sea Zone
            2 fighters moved from Borneo to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from French Indo-China Thailand to Burma
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 37 Sea Zone
            1 infantry placed in French Indo-China Thailand
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 42 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.67
    Japanese regular : 1.50
    British regular : -0.33
    

    Savegame

    posted in Play Boardgames
  • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 artillery moved from Italy to 14 Sea Zone
            1 artillery and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 infantry moved from France to 13 Sea Zone
            1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar
            1 fighter moved from France to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 fighter
                    Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    1 fighter owned by the British lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - Italians
            1 fighter moved from Gibraltar to 14 Sea Zone
            1 fighter moved from Italy to 14 Sea Zone
    
        Place Units - Italians
            1 carrier placed in 14 Sea Zone
            1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : 0.33
    

    Savegame

    posted in Play Boardgames
  • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans repair damage of 5x factory; Remaining resources: 55 PUs; 
            Germans buy 3 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            16 armour moved from Caucasus to Trans-Jordan
                  Germans take Trans-Jordan from British
            1 infantry moved from Finland to Norway
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Norway
            3 infantry moved from France to Northwestern Europe
            1 fighter moved from Germany to Northwestern Europe
            2 infantry moved from Karelia S.S.R. to Archangel
            1 infantry moved from East Poland to Belorussia
            1 infantry moved from East Poland to Eastern Ukraine
            1 artillery moved from East Poland to Belorussia
            1 infantry moved from Caucasus to Eastern Ukraine
            1 fighter moved from 5 Sea Zone to Norway
            1 fighter moved from 5 Sea Zone to Belorussia
            1 bomber moved from Karelia S.S.R. to Eastern Ukraine
            2 fighters moved from 5 Sea Zone to Archangel
    
        Combat - Germans
            Battle in Eastern Ukraine
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                    1 artillery owned by the Russians lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Belorussia
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                    1 artillery owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Northwestern Europe
                Germans attack with 1 fighter and 3 infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Northwestern Europe, round 2 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Northwestern Europe
                    1 artillery owned by the British and 1 infantry owned by the British lost in Northwestern Europe
                Germans win, taking Northwestern Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Norway
                Germans attack with 1 fighter and 3 infantry
                British defend with 1 armour; Americans defend with 1 artillery
                    Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 fighter and 3 infantry in Norway, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 armour and 1 artillery in Norway, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Norway
                    1 artillery owned by the Americans and 1 armour owned by the British lost in Norway
                Germans win, taking Norway from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery
                Casualties for British: 1 armour
            Battle in Archangel
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Archangel to 5 Sea Zone
            1 fighter moved from Norway to 5 Sea Zone
            1 fighter moved from Belorussia to 5 Sea Zone
            1 bomber moved from Eastern Ukraine to Caucasus
            6 armour moved from East Poland to Caucasus
            4 armour moved from Germany to East Poland
            1 fighter moved from Northwestern Europe to Germany
    
        Place Units - Germans
            3 armour and 1 infantry placed in Caucasus
            2 infantry placed in Karelia S.S.R.
            1 fighter and 6 infantry placed in Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 3.67
    British regular : 0.50
    

    Savegame

    posted in Play Boardgames
  • RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematch

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Queensland to Northern Territory
            1 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 1.00
    

    Savegame

    posted in League
  • RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematch

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Queensland to Northern Territory
            1 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 1.00
    

    Savegame

    posted in League
  • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 7
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            7 infantry moved from Manchuria to Buryatia S.S.R.
            3 fighters moved from Japan to Buryatia S.S.R.
            1 bomber moved from Yunnan to Buryatia S.S.R.
            1 armour moved from Hupeh to Ningxia
                  Japanese take Ningxia from Chinese
            1 armour moved from Ningxia to Sikang
            2 infantry moved from Hupeh to Sikang
            1 armour moved from India to Persia
                  Japanese take Persia from British
            1 armour moved from Persia to India
            1 fighter moved from Yunnan to 49 Sea Zone
            1 fighter moved from 35 Sea Zone to 38 Sea Zone
            1 fighter moved from 35 Sea Zone to 48 Sea Zone
            2 fighters moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 38 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 48 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 48 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 49 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 49 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Buryatia S.S.R.
                Japanese attack with 1 bomber, 3 fighters and 7 infantry
                Russians defend with 8 infantry
                    Japanese roll dice for 1 bomber, 3 fighters and 7 infantry in Buryatia S.S.R., round 2 : 3/11 hits, 3.33 expected hits
                    Russians roll dice for 8 infantry in Buryatia S.S.R., round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Japanese lost in Buryatia S.S.R.
                    3 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 1 bomber, 3 fighters and 5 infantry in Buryatia S.S.R., round 3 : 3/9 hits, 3.00 expected hits
                    Russians roll dice for 5 infantry in Buryatia S.S.R., round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese lost in Buryatia S.S.R.
                    3 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in Buryatia S.S.R., round 4 : 2/8 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 15
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 8 infantry
            Battle in Sikang
                Japanese attack with 1 armour and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 37 Sea Zone
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 battleships, 2 carriers, 1 cruiser and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 49 Sea Zone to 36 Sea Zone
            1 fighter moved from 38 Sea Zone to 36 Sea Zone
            1 fighter moved from 48 Sea Zone to 36 Sea Zone
            3 fighters moved from Buryatia S.S.R. to Japan
            1 bomber moved from Buryatia S.S.R. to Japan
            2 infantry moved from Burma to French Indo-China Thailand
            1 armour moved from India to Yunnan
    
        Place Units - Japanese
            1 carrier and 1 fighter placed in 36 Sea Zone
            1 destroyer placed in 37 Sea Zone
            1 submarine placed in 35 Sea Zone
            1 armour and 2 infantry placed in Manchuria
            1 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.67
    Japanese regular : -0.00
    Russians regular : -2.00
    

    Dice Statistics:

    Total
            1 was rolled 94 times
            2 was rolled 117 times
            3 was rolled 123 times
            4 was rolled 108 times
            5 was rolled 98 times
            6 was rolled 126 times
        Average roll : 3.566
        Median : 3.000
        Variance : 1.311
        Standard Deviation : 1.145
        Total rolls : 666
    
    Germans Combat
            1 was rolled 28 times
            2 was rolled 26 times
            3 was rolled 30 times
            4 was rolled 20 times
            5 was rolled 24 times
            6 was rolled 30 times
        Average roll : 3.481
        Median : 3.000
        Variance : 0.480
        Standard Deviation : 0.693
        Total rolls : 158
    
    British Combat
            1 was rolled 11 times
            2 was rolled 16 times
            3 was rolled 18 times
            4 was rolled 17 times
            5 was rolled 16 times
            6 was rolled 9 times
        Average roll : 3.437
        Median : 3.000
        Variance : 0.762
        Standard Deviation : 0.873
        Total rolls : 87
    
    Italians Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 2 times
            6 was rolled 5 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.713
        Standard Deviation : 0.844
        Total rolls : 19
    
    Americans Combat
            1 was rolled 5 times
            2 was rolled 13 times
            3 was rolled 9 times
            4 was rolled 14 times
            5 was rolled 8 times
            6 was rolled 16 times
        Average roll : 3.846
        Median : 4.000
        Variance : 1.357
        Standard Deviation : 1.165
        Total rolls : 65
    
    Chinese Combat
            1 was rolled 6 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 6 times
        Average roll : 3.452
        Median : 3.000
        Variance : 0.294
        Standard Deviation : 0.543
        Total rolls : 31
    
    Russians Combat
            1 was rolled 13 times
            2 was rolled 14 times
            3 was rolled 16 times
            4 was rolled 13 times
            5 was rolled 16 times
            6 was rolled 28 times
        Average roll : 3.890
        Median : 4.000
        Variance : 1.650
        Standard Deviation : 1.284
        Total rolls : 100
    
    Japanese Combat
            1 was rolled 30 times
            2 was rolled 41 times
            3 was rolled 41 times
            4 was rolled 33 times
            5 was rolled 29 times
            6 was rolled 32 times
        Average roll : 3.417
        Median : 3.000
        Variance : 0.699
        Standard Deviation : 0.836
        Total rolls : 206
    

    Savegame

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  • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 7
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            7 infantry moved from Manchuria to Buryatia S.S.R.
            3 fighters moved from Japan to Buryatia S.S.R.
            1 bomber moved from Yunnan to Buryatia S.S.R.
            1 armour moved from Hupeh to Ningxia
                  Japanese take Ningxia from Chinese
            1 armour moved from Ningxia to Sikang
            2 infantry moved from Hupeh to Sikang
            1 armour moved from India to Persia
                  Japanese take Persia from British
            1 armour moved from Persia to India
            1 fighter moved from Yunnan to 49 Sea Zone
            1 fighter moved from 35 Sea Zone to 38 Sea Zone
            1 fighter moved from 35 Sea Zone to 48 Sea Zone
            2 fighters moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 38 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 48 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 48 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 49 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 49 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Buryatia S.S.R.
                Japanese attack with 1 bomber, 3 fighters and 7 infantry
                Russians defend with 8 infantry
                    Japanese roll dice for 1 bomber, 3 fighters and 7 infantry in Buryatia S.S.R., round 2 : 3/11 hits, 3.33 expected hits
                    Russians roll dice for 8 infantry in Buryatia S.S.R., round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Japanese lost in Buryatia S.S.R.
                    3 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 1 bomber, 3 fighters and 5 infantry in Buryatia S.S.R., round 3 : 3/9 hits, 3.00 expected hits
                    Russians roll dice for 5 infantry in Buryatia S.S.R., round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese lost in Buryatia S.S.R.
                    3 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in Buryatia S.S.R., round 4 : 2/8 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 15
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 8 infantry
            Battle in Sikang
                Japanese attack with 1 armour and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 37 Sea Zone
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 battleships, 2 carriers, 1 cruiser and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 49 Sea Zone to 36 Sea Zone
            1 fighter moved from 38 Sea Zone to 36 Sea Zone
            1 fighter moved from 48 Sea Zone to 36 Sea Zone
            3 fighters moved from Buryatia S.S.R. to Japan
            1 bomber moved from Buryatia S.S.R. to Japan
            2 infantry moved from Burma to French Indo-China Thailand
            1 armour moved from India to Yunnan
    
        Place Units - Japanese
            1 carrier and 1 fighter placed in 36 Sea Zone
            1 destroyer placed in 37 Sea Zone
            1 submarine placed in 35 Sea Zone
            1 armour and 2 infantry placed in Manchuria
            1 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.67
    Japanese regular : -0.00
    Russians regular : -2.00
    

    Savegame

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  • RE: World at War captain walker (axis) vs Entek

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Infantry moved from N.Thailand to N.French Indochina
                  Thai take N.French Indochina from French
            1 Infantry moved from East And South Borneo to British Borneo
                  Thai take British Borneo from British
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to West Borneo
                  Thai take West Borneo from Dutch
    
        Purchase Units - Thai
            Thai buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
    
        Place Units - Thai
            1 Elite, 3 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

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  • RE: World at War captain walker (axis) vs Entek

    TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Infantry moved from E.Romania to Odessa
                  Romanians take Odessa from Russians
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
    
        Non Combat Move - Romanians
            1 AAGun, 1 Fighter and 3 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

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