• RE: L25 PTV #3 ArtofWar (X+10) v Mika (L)

    @mikawagunichi

    Please use G-9 map with updated NCM:

    42172-Mika-GER-9.tsvg

    posted in League
  • RE: World at War game 23

    @captainwalker he knows ; he must be busy.

    posted in Team Games
  • RE: L25 PTV #3 ArtofWar (X+10) v Mika (L)

    @mikawagunichi

    42172-Mika-GER-9.tsvg

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 fighters, 1 infantry and 1 tactical_bomber moved from Leningrad to Novgorod
            1 artillery and 3 infantry moved from Finland to Norway
            1 submarine moved from 108 Sea Zone to 128 Sea Zone
            1 tactical_bomber moved from Western Germany to 128 Sea Zone
            1 bomber moved from Leningrad to 128 Sea Zone
            1 marine moved from Northern Italy to 97 Sea Zone
            1 battleship and 1 marine moved from 97 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Libya
            1 fighter moved from Western Germany to Norway
    
        Combat - Germans
            Battle in Libya
            Battle in Novgorod
                Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 bomber
                    Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 bomber in Novgorod, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the British lost in Novgorod
                Germans win, taking Libya from British, taking Novgorod from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 bomber
            Battle in 128 Sea Zone
                Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 transport; Russians defend with 1 submarine
                1 submarine owned by the Russians submerged
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 tactical_bomber in 128 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 128 Sea Zone
                    1 transport owned by the Americans lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Norway
                Germans attack with 1 artillery, 1 fighter and 3 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Norway, round 2 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Norway
                    Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Norway, round 3 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Norway, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                    1 artillery owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Poland to Leningrad
            1 infantry moved from Poland to Eastern Poland
            5 infantry moved from Poland to Baltic States
            3 armour and 3 mech_infantrys moved from Germany to Baltic States
            1 artillery and 2 infantry moved from Germany to Poland
            1 artillery and 2 infantry moved from Bulgaria to Romania
            1 armour and 1 mech_infantry moved from Greece to Romania
            2 armour and 1 mech_infantry moved from Northern Italy to Romania
            3 infantry moved from Austria to Yugoslavia
            4 infantry moved from Northern Italy to Yugoslavia
            3 infantry moved from Southern France to Northern Italy
            1 infantry moved from France to Southern France
            1 fighter moved from Germany to Leningrad
            3 fighters and 1 tactical_bomber moved from Novgorod to Leningrad
            1 fighter moved from Norway to Leningrad
            1 bomber and 1 tactical_bomber moved from 128 Sea Zone to Western Germany
            1 carrier, 1 destroyer and 1 fighter moved from 97 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 5 submarines moved from 97 Sea Zone to 94 Sea Zone
            2 fighters and 1 tactical_bomber moved from Southern Italy to Gibraltar
    
        Place Units - Germans
            3 armour, 2 infantry and 3 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            1 infantry placed in Southern France
            1 transport placed in 95 Sea Zone
            1 submarine placed in 108 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,1
            Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -0.17
    Germans regular : -1.67
    
    posted in League
  • RE: World at War Dawgoneit ( axis) vs captain walker posted in Play Boardgames
  • RE: World at War Dawgoneit ( axis) vs captain walker

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Dutch
            7 Infantrys and 1 Tank moved from Amazon to Bolivia
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 4 Infantrys and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in Bolivia
                Dutch attack with 7 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 7 Infantrys and 1 Tank in Bolivia, round 2 : 2/8 hits, 1.67 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Dutch lost in Bolivia
                    2 Infantrys owned by the Neutral lost in Bolivia
                    Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 3 : 0/7 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 4 : 3/7 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Bolivia
                Dutch loses 0 PUs for violating Bolivias neutrality.
                Dutch win, taking Bolivia from Neutral with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
            2 Artillerys and 1 Infantry moved from Suriname to Amazon
    
        Place Units - Dutch
            1 Bunker and 4 Infantrys placed in Banjarmasin
            2 Tanks placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 51 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 48 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral regular : -0.67
    Dutch regular : 0.33
    

    Savegame

    posted in Play Boardgames
  • RE: World at War Dawgoneit ( axis) vs captain walker

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Dutch
            7 Infantrys and 1 Tank moved from Amazon to Bolivia
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 4 Infantrys and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in Bolivia
                Dutch attack with 7 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 7 Infantrys and 1 Tank in Bolivia, round 2 : 2/8 hits, 1.67 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Dutch lost in Bolivia
                    2 Infantrys owned by the Neutral lost in Bolivia
                    Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 3 : 0/7 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 4 : 3/7 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Bolivia
                Dutch loses 0 PUs for violating Bolivias neutrality.
                Dutch win, taking Bolivia from Neutral with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
            2 Artillerys and 1 Infantry moved from Suriname to Amazon
    
        Place Units - Dutch
            1 Bunker and 4 Infantrys placed in Banjarmasin
            2 Tanks placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.67
    Dutch regular : 0.33
    

    Savegame

    posted in Play Boardgames
  • RE: World at War Dawgoneit ( axis) vs captain walker

    TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Anzac
            2 Infantrys moved from Western Australia to 67 Sea Zone
            2 Infantrys and 1 Transport moved from 67 Sea Zone to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to East And South Borneo
            3 Adv.Fighters moved from Banjarmasin to East And South Borneo
            2 Fighters moved from Banjarmasin to East And South Borneo
            1 Adv.Fighter moved from 67 Sea Zone to East And South Borneo
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 8 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in East And South Borneo
                Anzac attack with 4 Adv.Fighters, 2 Fighters and 2 Infantrys
                Thai defend with 1 Infantry
                    Anzac roll dice for 4 Adv.Fighters, 2 Fighters and 2 Infantrys in East And South Borneo, round 2 : 2/8 hits, 3.00 expected hits
                    Thai roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in East And South Borneo
                Anzac win, taking East And South Borneo from Thai with 4 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Anzac
            4 Adv.Fighters and 2 Fighters moved from East And South Borneo to Banjarmasin
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery moved from Townsville to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 3 Infantrys moved from 67 Sea Zone to Java
            2 Cruisers moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            3 Infantrys moved from Port Moresby to West Papua
            2 Cruisers and 2 Infantrys moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Soembawa
            2 Infantrys moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Transport placed in 122 Sea Zone
            1 Adv.Fighter and 1 Submarine placed in 67 Sea Zone
            1 Infantry placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            1 Infantry placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -1.00
    Thai regular : -0.33
    

    Savegame

    posted in Play Boardgames
  • RE: World at War game 23

    @dawgoneit the US player also has France so you’re up!

    posted in Team Games
  • RE: World at War Dawgoneit ( axis) vs captain walker

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - British
            4 Fighters moved from 20 Sea Zone to Netherlands
            2 Cruisers moved from 20 Sea Zone to 21 Sea Zone
            1 Transport moved from 20 Sea Zone to 21 Sea Zone
            4 Infantrys moved from Manchester to 21 Sea Zone
            1 Battleship moved from 20 Sea Zone to 21 Sea Zone
            4 Infantrys moved from 21 Sea Zone to Netherlands
            1 Tank moved from Kufra to El Agheila
                  British take El Agheila from Germans
            1 Tank moved from El Agheila to Tripoli
                  British take Tripoli from Italians
            1 Tank moved from Kufra to Hun
                  British take Hun from Italians
            1 Tank moved from Hun to Ghadames
                  British take Ghadames from Italians
            1 Infantry moved from Palestine to 56 Sea Zone
            1 Cruiser and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Rhodes
                  British take Rhodes from Italians
            2 Infantrys moved from Burma to S.Thailand
            2 Adv.Fighters moved from Malaya to S.Thailand
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Bunker, 1 Destroyer, 21 Infantrys, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Netherlands
                British attack with 4 Fighters and 4 Infantrys
                Germans defend with 2 Infantrys
                    British roll dice for 1 Battleship and 2 Cruisers in Netherlands, round 2 : 3/3 hits, 1.67 expected hits
                    2 Infantrys owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 4 Fighters and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in S.Thailand
                British attack with 2 Adv.Fighters and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 2 Adv.Fighters and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            2 Adv.Fighters moved from S.Thailand to Banjarmasin
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            1 Artillery moved from Assam to 60 Sea Zone
            3 Infantrys moved from Madras to 60 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya
            1 Artillery and 3 Infantrys moved from Assam to Burma
            4 Tanks moved from Assam to Burma
            2 Infantrys moved from Hyderabad to Calcutta
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Rajputana to Hyderabad
            2 Infantrys moved from Bombay to Rajputana
            1 Adv.Fighter moved from Madras to Banjarmasin
            1 Infantry and 1 Tank moved from Palestine to 56 Sea Zone
            2 Infantrys moved from Cairo to 56 Sea Zone
            1 Tank moved from Cairo to 56 Sea Zone
            2 Infantrys moved from Lower Egypt to 56 Sea Zone
            1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 5 Infantrys, 6 Submarines, 2 Tanks and 3 Transports moved from 56 Sea Zone to 51 Sea Zone
            4 Artillerys, 15 Infantrys and 2 Tanks moved from Kufra to Hun
            2 Tanks moved from New Valley to Hun
            2 Infantrys moved from New Valley to Kufra
            5 Infantrys and 2 Tanks moved from 51 Sea Zone to Tobruk
            1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia
            2 Infantrys moved from Iraq to Palestine
            1 Tank moved from W.Iran to Palestine
            2 Infantrys moved from W.Iran to Iraq
            4 Fighters moved from Netherlands to 21 Sea Zone
            2 Carriers, 4 Destroyers, 2 Submarines, 1 T.Boat and 1 Transport moved from 20 Sea Zone to 21 Sea Zone
            1 Artillery and 3 Infantrys moved from Mersa Matruh to Tobruk
    
        Place Units - British
            1 Battleship, 1 Destroyer and 2 Submarines placed in 21 Sea Zone
            1 Bunker placed in Malaya
            1 Adv.Fighter and 4 Infantrys placed in Madras
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            2 Infantrys placed in Bombay
            1 Transport placed in 56 Sea Zone
            1 Artillery and 3 Infantrys placed in Wales
            5 Infantrys placed in Cairo
            3 Infantrys placed in W.Iran
            1 Infantry placed in London
    
        Turn Complete - British
            British collect 124 PUs; end with 124 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.33
    British regular : 2.00
    

    Savegame

    posted in Play Boardgames
  • RE: 1940 Global OOB with tech - Martin (X) vs Dawgoneit (L+75)

    @Martin

    0efd608d-3d6c-409f-985c-3e6091740a74-42158-oob-tech-round-11-russia.tsvg

    Game History

    Round: 11
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    posted in Play Boardgames