• RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

    TripleA Turn Summary: Britain round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 6
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 2,5,1,1,3 and gets 0 hits
    
        Combat Move - Britain
            1 colonial, 3 field_guns and 3 infantry moved from Sindh to Baluchistan
            1 field_gun moved from Gujarat to Sea Zone 73 Arabian Sea
            1 field_gun and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 74 Gulf of Aden
            1 infantry moved from Italian Somaliland to Sea Zone 74 Gulf of Aden
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
            1 field_gun moved from Caroline Islands to Sea Zone 122 Bismarck Sea
            1 field_gun and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea
            1 colonial moved from Solomon Islands to Sea Zone 121 Coral Sea
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 120 Arafura Sea
            1 colonial and 1 field_gun moved from Sea Zone 120 Arafura Sea to Bismarck Islands
                  Britain take Bismarck Islands from Germany
    
        Purchase Units - Britain
            Britain buy 1 colonial, 2 cruisers, 5 destroyers and 4 infantry; Remaining resources: 0 PUs; 5 techTokens; 
    
        Combat - Britain
            Battle in Baluchistan
                Britain attack with 1 colonial, 4 field_guns and 4 infantry
                Neutral defend with 4 infantry
                    Britain roll dice for 1 colonial, 4 field_guns and 4 infantry in Baluchistan, round 2 : 3/9 hits, 3,00 expected hits
                    Neutral roll dice for 4 infantry in Baluchistan, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Britain lost in Baluchistan
                    3 infantry owned by the Neutral lost in Baluchistan
                    Britain roll dice for 1 colonial, 4 field_guns and 2 infantry in Baluchistan, round 3 : 0/7 hits, 2,50 expected hits
                    Neutral roll dice for 1 infantry in Baluchistan, round 3 : 0/1 hits, 0,33 expected hits
                    Britain roll dice for 1 colonial, 4 field_guns and 2 infantry in Baluchistan, round 4 : 3/7 hits, 2,50 expected hits
                    Neutral roll dice for 1 infantry in Baluchistan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Britain lost in Baluchistan
                    1 infantry owned by the Neutral lost in Baluchistan
                Britain loses 0 PUs for violating Baluchistans neutrality.
                Britain win, taking Baluchistan from Neutral with 1 colonial, 4 field_guns and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Britain: 3 infantry
                Casualties for Neutral: 4 infantry
    
        Non Combat Move - Britain
            1 colonial moved from Niger to Chad
            1 infantry moved from Mali to Niger
            1 infantry moved from Cape Colony to German Southwest Africa
            1 infantry moved from Transvaal to Southern Rhodesia
            1 colonial and 1 field_gun moved from Solomon Islands to Sea Zone 121 Coral Sea
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 145 Pacific Ocean
            1 colonial and 1 field_gun moved from Sea Zone 145 Pacific Ocean to Honolulu
            2 battlecruisers, 3 cruisers and 2 destroyers moved from Sea Zone 149 Pacific Ocean to Sea Zone 155 Bering Sea
            1 transport moved from Sea Zone 24 Irish Sea to Sea Zone 22 Mid Atlantic
            1 colonial and 1 field_gun moved from Newfoundland to Quebec
            1 colonial moved from Yukon to Alaska
            1 colonial moved from Yukon to Northwest Territories
            1 colonial moved from Northwest Territories to Saskatchewan
            1 transport moved from Sea Zone 24 Irish Sea to Sea Zone 22 Mid Atlantic
            1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 50 Mid Atlantic to Sea Zone 33 Mid Atlantic
            1 battlecruiser, 3 cruisers and 1 destroyer moved from Sea Zone 50 Mid Atlantic to Sea Zone 94 South Atlantic
    
        Place Units - Britain
            1 destroyer placed in Sea Zone 115 Tasman Sea
            1 colonial placed in Sydney-Canberra
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from Queensland: 2 cavalrys
            EDIT: Adding units owned by Britain to Sydney-Canberra: 2 cavalrys
            EDIT: Turning off Edit Mode
            1 cruiser and 1 destroyer placed in Sea Zone 73 Arabian Sea
            2 infantry placed in Goa
            2 infantry placed in Cape Town
            1 cruiser and 1 destroyer placed in Sea Zone 15 English Channel
            2 destroyers placed in Sea Zone 29 Mid Atlantic
    
        Turn Complete - Britain
            Britain collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 1,00
    Britain regular : -2,00
    

    Savegame

    posted in Team Games
  • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

    TripleA Manual Gamesave Post: Britain round 6

    TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land

    Game History

    Round: 6
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 2,5,1,1,3 and gets 0 hits
    
        Combat Move - Britain
    

    Combat Hit Differential Summary :

    Savegame

    posted in Team Games
  • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

    @Witt Redo combat move… had no luck with tech so will try until I get unlucky again.

    posted in Team Games
  • RE: L24 PTV Max334 (Axis +12) vs Nikola

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Trans-Jordan to Iraq
                  Italians take Iraq from British
            1 artillery moved from Alexandria to 100 Sea Zone
            1 marine moved from Crete to 100 Sea Zone
            1 marine moved from Syria to 100 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 marines and 2 transports moved from 100 Sea Zone to 101 Sea Zone
            1 artillery and 2 marines moved from 101 Sea Zone to Cyprus
            1 bomber moved from France to 107 Sea Zone
            1 fighter moved from 100 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in 107 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber in 107 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 107 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Cyprus
                Italians attack with 1 artillery, 1 fighter and 2 marines
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Cyprus, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Cyprus
                Italians win, taking Cyprus from British with 1 artillery, 1 fighter and 2 marines remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Cyprus to 101 Sea Zone
            1 destroyer moved from 98 Sea Zone to 101 Sea Zone
            1 bomber moved from 107 Sea Zone to Western Germany
            2 infantry moved from Yugoslavia to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Western Ukraine to Ukraine
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
            Italians undo move 2.
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.83
    British regular : -0.33
    

    Savegame

    posted in League
  • RE: ArtofWar1947 Allies VS dawgoneit Axis +10

    @dawgoneit

    Thank you for an interesting game.

    posted in League
  • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

    @Entek @Witt Hold up, Italy needs to make an edit

    posted in Team Games
  • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

    @Entek is up as Italy & Arabs

    Adam is getting ahead of himself, not Dawg’s turn as Russia yet.

    posted in Team Games
  • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

    @Private-Panic Greek ports are economically dependent on Entente sailors shore leave, so we didn’t want their fleets to be forced out and be replaced by Turkish fleets that dock at Turkish ports. Also, shipbuilding is a great Greek tradition.

    posted in Team Games
  • RE: L24 PtV Gorshak (Axis+10) vs ArtofWar1947 (Allies) #2

    @Gorshak

    Thanks for the heads up. No problem.

    posted in League
  • RE: ArtofWar1947 Allies VS dawgoneit Axis +10 posted in League

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