• RE: Axis & Allies Global 1940 House Rules Expansion

    @Cornelis-Post

    Just saw this :) heh heh, no I meant The Captain had mentioned testing additional Chinese Flying Tiger units a while back :)

    Merry Christmas to you as well :)

    @The-Captain Can Tank Destroyers be part of a Desert Army ? I didn’t see anywhere that said they couldn’t. Just cant be part of a Tank Army.

    If so, I assume they’d operate the same as a Commisar Corps ? Would you clarify please.

    Thanks

    Edit
    Also @The-Captain
    Can Waffen Pioneers join Waffen Armies ? I don’t see it stated that they can, so I’ll hold off before I code it.

    posted in House Rules
  • RE: AD (L+28) vs FB (X +10) #4 BM

    @axis-dominion yeah, the new price put them on the edge of consideration. I can certainly imagine situations where Italy or ANZAC will see a cruiser as an affordable way to get both naval combat and amphibious attack. And the other powers will probably have more occasions to buy them or battleships. Its still going to be rare but will happen. The basic problem will always be that fighters are more useful and generally already present so carriers are still going to be the most common capital ship.

    posted in League
  • RE: How to best threaten German Baltic fleet?

    @Pinch1 one thing you could do is try this in a league game and see how it plays. There is a range of skill levels there, it is easy to join, and fun. And the best way to assess how well a strategy works is to play it of course. Games are typically played with a significant allied bid which is meant to balance against the innate axis advantage in the OOB game.

    I’ll just say that in my experience, the strategic choices the axis make have trade offs and a way the allies win is by recognizing what the costs of different axis choices are and exploiting them. If, for example, Japan focuses on Russia, it becomes harder for it to take/hold India and the money islands. Or if it can do that too, it means that the US is focusing on Germany which will make the German naval builds harder to defend. And if Germany is not putting sufficient pressure on the Soviets to get into caucasus and volgograd, it both impacts their income (making it harder to match US/UK spending in the atlantic), and makes it easier for the Soviets to deal with pressure from Japan too (which at this point in the game is going to be a small fraction of what the Germans and Soviets have). The Soviets don’t need to break through Germany early, they just need to keep them contained before they get in reach of Volgograd and Caucasus.

    posted in Axis & Allies Global 1940
  • RE: 👋 Introduce or Re-Introduce Yourself (Current) posted in Welcome
  • RE: Axis & Allies Global 1940 House Rules Expansion

    @The-Captain

    Sweet :) You guys have been busy :) I best get busy too :)

    Found these cool dudes by Frostion from his Iron War map. It’s a pretty cool game. Elk used to play it alot.
    https://forums.triplea-game.org/topic/73/iron-war-official-thread?_=1733996734931

    tank_destroyer.png Tank_destroyer.png Tank-Destroyer.png

    I’ll have to tweak them a little bit. Probably get rid of the roundels and red up the soviets. Darken up G for the Waffen Unit.

    Think just add a red circle with a black cross for Waffen Pioneer to existing Engineer.

    Anyway, slowing down a bit play wise with Christmas happening. It’ll keep me busy.

    Flying Tigers next ?

    :)

    posted in House Rules
  • RE: How to best threaten German Baltic fleet?

    @Pinch1 I don’t think @Arthur-Bomber-Harris was quite right to say the carrier buy is a guaranteed L for the axis, but the problem he points to is a real one. If Germany is buying significant naval early, it is not buying land units. And if it’s air is in 110 or 112, it can’t threaten Bryansk or even Belarus. It makes it very easy for the allies to block them in Bryansk and prevent them from getting their objectives in the USSR. They can try to make up for it later but they will be doing so with less income than they otherwise would have and against a soviet union that has more income than it otherwise would have. It will typically be easier and safer to drop carriers in 112 when you are making 80 ipcs than doing so early and trying to keep up with UK/US naval spending on one side and Soviet spending on the other.

    posted in Axis & Allies Global 1940
  • RE: AD (L+28) vs FB (X +10) #4 BM

    I’ll add to that not buying a battlehship or cruiser was more a function of how this particular game played. teh Allies were dominant on the Europe side pretty early so I never really though it made sense to buy fleet there. I considered it lots of times iwth Japan, but I always either needed to buy air or had air so it was more efficient to buy carriers.

    posted in League
  • RE: AD (L+28) vs FB (X +10) #4 BM

    @axis-dominion I think that is right. Its always hard to know how it would have played out if I had played differently, but I think I put to much focus on Japan moving West when I should have been trying to push more for the final VC in the pacific. And to the extent I did go West, I probably should have kept the pressure on the Mid East, since teh Germans could pressure without hopefully opening up too much space for the soviets and it would be harder for you block a Japanese stack in E persia and a German one in NW Persia.

    That final VC was going ot be tough though since you had already been stacking for it and I thought I might have a shot at a 1,2 punch on Moscow. I never really thought you would let me take Finland, but I had hoped forcing you to stack air there would give Germany more freedom (that didn’t amount to much).

    That was a crazy amount of allied air in Europe.

    Definitely a fun game!

    posted in League
  • RE: Scramble - combat sequence?

    HI @chris-laf

    If I understand your question correctly, the scramble creates a naval battle that is fought before the amphib attack.

    If the naval battle succeeds, then the amphib attack takes place. The naval battle cancels any bombard for the amphib attack.

    posted in Axis & Allies Global 1940
  • RE: Post League Game Results Here

    @gamerman01 said in Post League Game Results Here:

    @farmboy How many battleships and cruisers were bought in total?

    A note for others that we were playing with Battleships at 16 and cruisers at 10. I bought none as axis. I believe the allies bought 2 battleships (1 US, 1 UK) and 2 cruisers (1 US and 1 ANZAC). BUt possible I’m missing one or two. Perhaps that was a mistake on my part not to buy at taht price, but I always thought I needed air more and so stuck with the usual carrier/sub buys.

    posted in League