Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. pacifiersboard
    0% for April
    • Profile
    • Following 41
    • Followers 2
    • Topics 46
    • Posts 4,056
    • Best 120
    • Controversial 0
    • Groups 0

    pacifiersboard

    @pacifiersboard

    160
    Reputation
    696
    Profile views
    4.1k
    Posts
    2
    Followers
    41
    Following
    Joined Last Online

    pacifiersboard Unfollow Follow

    Best posts made by pacifiersboard

    • RE: League General Discussion Thread

      @Amon-Sul

      2023
      overall
      123 Axis : 101 Allies
      OOB
      34 X : 19 L
      BM
      60 : 59
      PTV
      29 : 23

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: League General Discussion Thread

      @elche @MrRoboto @Martin @Pejon_88 @Adam514 @AndrewAAGamer

      I would like to use this thread, too, in order to adress my current game mates: two colleagues ill, so much workload on me. If I dont get my turn(s)/responses in by Thursday it may take even until next Monday. All the best to you though!

      PS: have not checked on UHD :)

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: League General Discussion Thread

      @axis-dominion @Adam514 @AndrewAAGamer @elche @GeneralDisarray @Pejon_88 @surfer @gamerman01

      apologies to all for my sudden absence! Short heads-up:
      Issue is solved, I am cleaning up the mess… AND will be back very soon - gonna continue with games on Wednesday.

      HF

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: League General Discussion Thread

      @Panther

      second “oha!” That is important to know (so no exchangeable carrier buy as possible landing spot…)

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: League General Discussion Thread

      @mikawagunichi
      @Stucifer @max334 @gamerman01 @Adam514

      I had a rough read here and remembered that
      @Krieghund said in Global 2nd edition Q+A ( AAG40.2):

      @pacifiersboard

      No, it applies to all Japanese-controlled territories. However, New Zealand was not Japanese-controlled when the destroyer ended its movement there. It can remain there indefinitely, but if it moves away it may not return.

      So to sum it up in my words it is about ending a movement not about ending a movement phase.

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: League General Discussion Thread

      @simon33 @gamerman01 and all dear fellows!

      More than the playing itself I miss the interaction with you so I just have decided that I wanna join playoffs for OOB and BM once more and participate in this nice community. I had a tough year and haven’t had a match for months, but some things have changed to the better and maybe this turns out true for my play-style too… it is 2026 in Germany already but could be just in-time for signing in? Happy new year

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: L24 BM4 Playoff Finals Adam514 (Axis) vs farmboy (Allies+22)

      @farmboy
      awesome - take a moment and enjoy!

      @Adam514
      it probably will a short while only until you got another opportunity to celebrate!

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: New TripleA Map UHD World War II Global

      Thx a lot for that work! Can I play with your map but default unit images?

      posted in TripleA Support
      pacifiersboardP
      pacifiersboard
    • RE: Allied Playbook - G40 Collection of Essays - Compiled by jacobgeo24 Nov 18-19 2023

      @jacobgeo24

      May I bounce in with my two cents… You get a hard time playing Allies OOB without bid. IMO they are even further handicapped more than Axis by playing it as physical multi-player boardgame because of the lack of a battle calculator (I assume so) needed for solid defense setup and because coordination is much more crucial for Allies. Thus my advices are

      • focus on fun and fellowship even more than victory

      • don’t let someone bore out by playing only Russia

      • Allies should keep it simple, do only overwhelming attacks and shift/seek their aggressiveness into/in smart strong positioning. Overall secure London, then Moscow, then India and Iraq - be both flexible and focused. Don’t lose Gibraltar or Egypt. Have Western Allies’ planes in Europe that can be also at Moscow in time. And going more into detail: Consider if it counters Axis’ moves and serves your purpose well when you go with planes defending on the route (a) London (b/c) Gib (d) sz99 [Crete] (e) Moscow. btw UK planes can fly to Moscow within two turns if they land on US carriers in sz92 (Western to Gibs) or sz97 which then move to sz99

      • Have transports with ground units with your fleets just for creating threats!!

      • I personally indeed found for playing the physical boardgame without usual bidding that a great but easy tweak is starting the game with French Turn Zero! Allowedly this severely impacts German opening and default strategies, but is adding a nice portion of balance in both odds and initiative.

      • Last but not least I like tech on when casually playing face to face. This is offering an interesting way to deal with different levels of skills, too: Agree on a number of free tech rolls granted to the supposedly weaker player(s)

      posted in Axis & Allies Global 1940
      pacifiersboardP
      pacifiersboard
    • RE: L22 playoff, OOB Lowluck, crockett (L+30) vs myygames (X)

      (EM) = Edit Mode = You must use Edit Mode to correct or fix the error, because the engine either disallows the rule or otherwise does something wrong that you can correct.

      posted in League
      pacifiersboardP
      pacifiersboard

    Latest posts made by pacifiersboard

    • RE: L26 BM4 fasthard(X) vs pacifiersboard(L+21)

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 carriers, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 aaGun and 1 infantry moved from Wake Island to 31 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone
              1 transport moved from 21 Sea Zone to 31 Sea Zone
              1 aaGun and 1 infantry moved from 21 Sea Zone to Guam
              1 carrier moved from 21 Sea Zone to 42 Sea Zone
              1 destroyer moved from 21 Sea Zone to 35 Sea Zone
              1 destroyer moved from 21 Sea Zone to 43 Sea Zone
              1 fighter moved from Wake Island to Guam
              1 destroyer moved from 31 Sea Zone to 21 Sea Zone
              1 submarine moved from 26 Sea Zone to 54 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
              2 infantry moved from 31 Sea Zone to Wake Island
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 aaGun moved from Eastern United States to Central United States
              1 aaGun, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
              2 fighters moved from 21 Sea Zone to Guam
      
          Place Units - Americans
              1 infantry and 1 marine placed in Western United States
              1 carrier placed in 10 Sea Zone
              1 carrier and 1 transport placed in 101 Sea Zone
              2 infantry placed in Central United States
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              6 infantry moved from Szechwan to Shensi
              1 fighter and 1 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Shensi
                  Chinese attack with 6 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 6 infantry in Shensi, round 2 : 1/6 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Tsinghai
              6 infantry moved from Szechwan to Shensi
      
          Place Units - Chinese
              2 infantry placed in Tsinghai
              Chinese undo move 1.
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
              EDIT: Adding units owned by Chinese to Sikang: 1 fighter
              EDIT: Turning off Edit Mode
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 unit repaired.
              3 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
              1 infantry moved from Persia to Eastern Persia
              1 infantry moved from Belgian Congo to Kenya
                    British take Kenya from Italians
              1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 armour moved from Egypt to Alexandria
                    British take Alexandria from Italians
              1 armour moved from Alexandria to Egypt
              1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
              1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
              1 bomber moved from Gibraltar to French West Africa
              1 battleship moved from 76 Sea Zone to 98 Sea Zone
              1 fighter moved from Egypt to Anglo Egyptian Sudan
              1 artillery moved from Egypt to 98 Sea Zone
              1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
              1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
              1 armour and 1 infantry moved from Morocco to Algeria
              1 cruiser moved from 98 Sea Zone to 94 Sea Zone
              1 carrier moved from 98 Sea Zone to 94 Sea Zone
              1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 destroyer moved from 91 Sea Zone to 109 Sea Zone
      
          Combat - British
              Battle in Holland Belgium
              Battle in Algeria
                  British attack with 1 armour and 1 infantry
                  Neutral_Axis defend with 1 infantry
                      British roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                      Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Algeria
                  British win, taking Holland Belgium from Germans, taking Algeria from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Neutral_Axis: 1 infantry
              Battle in Tunisia
                  British attack with 1 artillery and 1 infantry
                  Neutral_Axis defend with 1 infantry
                      British roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0,50 expected hits
                      Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Tunisia
                      1 infantry owned by the Neutral_Axis lost in Tunisia
                  British win, taking Tunisia from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Neutral_Axis: 1 infantry
              Battle in French West Africa
                  British attack with 1 bomber, 1 infantry and 1 mech_infantry
                  Neutral_Axis defend with 1 infantry
                      British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 2/3 hits, 1,00 expected hits
                      Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in French West Africa
                      1 infantry owned by the Neutral_Axis lost in French West Africa
                  British win, taking French West Africa from Neutral_Axis with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Neutral_Axis: 1 infantry
              Battle in Anglo Egyptian Sudan
                  British attack with 1 fighter and 1 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Anglo Egyptian Sudan
                      1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                  British win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in 37 Sea Zone
                  British attack with 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
                      British roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports in 37 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
                      2 fighters owned by the British lost in 37 Sea Zone
                      British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits
                      Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports in 37 Sea Zone, round 3 : 4/6 hits, 3,17 expected hits
                      1 tactical_bomber owned by the British and 1 fighter owned by the British lost in 37 Sea Zone
                  Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports remaining. Battle score for attacker is -41
                  Casualties for British: 3 fighters and 1 tactical_bomber
      
          Non Combat Move - British
              2 infantry moved from Persia to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 fighter moved from Anglo Egyptian Sudan to Egypt
              1 bomber moved from French West Africa to Belgian Congo
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
              1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
      
          Place Units - British
              1 factory_minor placed in Egypt
              3 mech_infantrys placed in Union of South Africa
              1 fighter and 1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 37 PUs; end with 37 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 9 PUs; end with 9 PUs
              Some Units in India change ownership: 2 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0,67
      Italians regular : 0,67
      Japanese regular : 0,00
      Neutral_Axis regular : 1,00
      British regular : -0,17
      

      Savegame

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: pacifiersboard (X +12) -vs- mikawagunichi (L) PtV

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese repair damage of 4x factory_minor; Remaining resources: 67 PUs; 6 SuicideAttackTokens; 
              Japanese buy 1 armour, 1 destroyer, 3 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Tsinghai to Eastern Sinkiang
              1 infantry moved from Inner Mongolia to Kansu
                    Japanese take Kansu from Chinese
              1 armour moved from Eastern Sinkiang to Tsinghai
              1 artillery moved from Honan to Inner Mongolia
              1 mech_infantry moved from Shansi to Honan
              1 submarine moved from 42 Sea Zone to 39 Sea Zone
              1 infantry moved from Malaya to Shan State
              1 fighter moved from Hopei to Shan State
              1 infantry moved from Hunan to Kweichow
              1 tactical_bomber moved from Hopei to Kweichow
              1 infantry moved from Hopei to Szechwan
                    Japanese take Szechwan from Chinese
              1 artillery moved from Anhwe to Shansi
              1 infantry moved from Hopei to Anhwe
              4 artilleries and 10 infantry moved from Hopei to Hunan
              2 infantry moved from Davao to Manilla
              2 bombers moved from Caroline Islands to Manilla
              1 marine moved from New Guinea to Dutch New Guinea
                    Japanese take Dutch New Guinea from Dutch
              1 infantry moved from Solomon Islands to 55 Sea Zone
              1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone
              1 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone
              1 infantry moved from 48 Sea Zone to New Britain
              1 destroyer moved from 55 Sea Zone to 48 Sea Zone
              1 infantry moved from Wake Island to 24 Sea Zone
              1 infantry and 1 transport moved from 24 Sea Zone to 33 Sea Zone
              1 infantry moved from 33 Sea Zone to Gilbert Islands
              1 destroyer moved from 34 Sea Zone to 33 Sea Zone
      
          Combat - Japanese
              Battle in 39 Sea Zone
                  Japanese attack with 1 submarine
                  British defend with 1 transport
                      1 transport owned by the British lost in 39 Sea Zone
                  Japanese win with 1 submarine remaining. Battle score for attacker is 6
                  Casualties for British: 1 transport
              Battle in New Britain
              Battle in Gilbert Islands
              Battle in Manilla
                  Japanese attack with 2 bombers and 2 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 2 bombers and 2 infantry in Manilla, round 2 : 2/4 hits, 1,33 expected hits
                      Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans lost in Manilla
                  Japanese win, taking New Britain from ANZAC, taking Gilbert Islands from UK_Pacific, taking Manilla from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Shan State
                  Japanese attack with 1 fighter and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Kweichow
                  Japanese attack with 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Shan State to French Indo China
              1 tactical_bomber moved from Kweichow to Tsinghai
              1 aaGun moved from Hopei to Hunan
              2 bombers moved from Manilla to Caroline Islands
              1 transport moved from 36 Sea Zone to 20 Sea Zone
              2 infantry moved from Kyushu to 20 Sea Zone
              2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
              2 infantry moved from 21 Sea Zone to Kwangtung
              1 infantry moved from Japan to Kyushu
              1 submarine moved from 5 Sea Zone to 7 Sea Zone
              2 carriers, 1 destroyer and 1 submarine moved from 7 Sea Zone to 34 Sea Zone
              1 carrier moved from 35 Sea Zone to 34 Sea Zone
              1 destroyer and 1 submarine moved from 36 Sea Zone to 34 Sea Zone
              2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 55 Sea Zone to 35 Sea Zone
              1 fighter moved from Caroline Islands to 34 Sea Zone
              2 fighters moved from 55 Sea Zone to 35 Sea Zone
              4 fighters moved from 55 Sea Zone to 34 Sea Zone
              1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
              2 tactical_bombers moved from Caroline Islands to 35 Sea Zone
      
          Place Units - Japanese
              1 destroyer placed in 6 Sea Zone
              1 armour, 3 fighters and 1 mech_infantry placed in Japan
              Japanese undo move 2.
              3 fighters, 1 infantry and 1 mech_infantry placed in Japan
              3 infantry placed in Malaya
              1 armour and 2 infantry placed in French Indo China
      
          Turn Complete - Japanese
              Japanese collect 63 PUs; end with 63 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,33
      Americans regular : -0,33
      Japanese regular : 2,33
      UK_Pacific regular : -0,33
      

      Savegame

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: L26 BM4 fasthard(X) vs pacifiersboard(L+21)

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 fighter and 1 infantry moved from Novgorod to Vyborg
              1 infantry moved from Belarus to Baltic States
              1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
              1 infantry and 1 mech_infantry moved from Novgorod to Karelia
              2 armour and 2 mech_infantrys moved from Belarus to Karelia
              1 infantry moved from Ukraine to Bessarabia
                    Russians take Bessarabia from Germans
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              1 submarine moved from 115 Sea Zone to 113 Sea Zone
      
          Combat - Russians
              Battle in 114 Sea Zone
                  Russians attack with 1 cruiser
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 114 Sea Zone
                  Russians win with 1 cruiser remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in Vyborg
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 2/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Vyborg
                  Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Karelia
                  Russians attack with 2 armour, 1 infantry and 3 mech_infantrys
                  Germans defend with 1 infantry
                      Russians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Karelia, round 2 : 3/6 hits, 1,67 expected hits
                      Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Karelia
                  Russians win, taking Karelia from Germans with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Baltic States
                  Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1,33 expected hits
                      Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits, 1,33 expected hits
                      Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                      1 mech_infantry owned by the Germans lost in Baltic States
                  Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              1 fighter moved from Vyborg to Russia
              1 fighter and 1 tactical_bomber moved from Baltic States to Russia
              2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
              2 aaGuns, 2 artilleries and 19 infantry moved from Belarus to Bryansk
              4 infantry moved from Ukraine to Bryansk
              6 infantry moved from Yenisey to Timguska
              2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
              1 infantry moved from Bryansk to Belarus
              2 infantry moved from Russia to Vologda
              4 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              2 infantry placed in Volgograd
              1 artillery and 9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0,33
      Russians regular : 1,00
      

      Savegame

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: pacifiersboard (X +12) -vs- mikawagunichi (L) PtV

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 destroyer, 2 fighters, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Smolensk to Yaroslavl
                    Germans take Yaroslavl from Russians
              1 armour moved from Yaroslavl to Novgorod
              1 mech_infantry moved from Smolensk to Novgorod
              1 artillery moved from Smolensk to Northern Belarus
              1 armour, 1 infantry and 1 mech_infantry moved from Baltic States to Northern Belarus
              1 infantry moved from Smolensk to Northern Belarus
              1 armour and 1 mech_infantry moved from Smolensk to Northern Belarus
              1 armour, 1 infantry and 1 mech_infantry moved from Smolensk to Northern Belarus
              3 infantry moved from Smolensk to Northern Belarus
              2 artilleries and 6 infantry moved from Smolensk to Novgorod
              2 artilleries and 4 infantry moved from Smolensk to Novgorod
              1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
              1 artillery, 1 carrier, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
              1 fighter moved from 95 Sea Zone to Gibraltar
              1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
              2 bombers moved from Malta to Gibraltar
      
          Combat - Germans
              Battle in Gibraltar
                  Germans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                  British defend with 1 harbour; Americans defend with 1 marine
                      Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Gibraltar, round 2 : 2/5 hits, 2,17 expected hits
                      British roll dice for 1 marine in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                      1 marine owned by the Americans lost in Gibraltar
                  Germans win, taking Gibraltar from British with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Americans: 1 marine
              Battle in Northern Belarus
                  Germans attack with 3 armour, 1 artillery, 6 infantry and 3 mech_infantrys
                  Russians defend with 1 aaGun and 2 infantry
                      Germans roll dice for 3 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Northern Belarus, round 2 : 2/13 hits, 4,00 expected hits
                      Russians roll dice for 1 aaGun and 2 infantry in Northern Belarus, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Germans lost in Northern Belarus
                      1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Northern Belarus
                      Germans roll dice for 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Northern Belarus, round 3 : 4/12 hits, 3,83 expected hits
                      Russians roll dice for 1 infantry in Northern Belarus, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Northern Belarus
                      1 infantry owned by the Russians lost in Northern Belarus
                  Germans win, taking Northern Belarus from Russians with 3 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 aaGun and 2 infantry
              Battle in Novgorod
                  Germans attack with 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry in Novgorod, round 2 : 7/16 hits, 4,50 expected hits
                      Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Novgorod
                  Germans win, taking Novgorod from Russians with 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              2 aaGuns moved from Smolensk to Novgorod
              1 aaGun moved from Eastern Poland to Northern Belarus
              1 mech_infantry moved from Smolensk to Baltic States
              6 armour and 7 mech_infantrys moved from Smolensk to Kursk
              1 armour and 1 mech_infantry moved from Smolensk to Baltic States
              1 artillery moved from Holland Belgium to Western Germany
              1 aaGun moved from Germany to Western Germany
              1 artillery moved from Normandy Bordeaux to Holland Belgium
              1 aaGun moved from France to Holland Belgium
              1 infantry moved from Southern France to Normandy Bordeaux
              1 fighter moved from Gibraltar to 94 Sea Zone
              2 bombers moved from Gibraltar to France
              1 aaGun moved from Western Germany to France
              1 destroyer moved from 128 Sea Zone to 115 Sea Zone
              1 submarine moved from 122 Sea Zone to 115 Sea Zone
              1 tactical_bomber moved from Western Germany to 95 Sea Zone
      
          Place Units - Germans
              2 transports placed in 115 Sea Zone
              1 destroyer placed in 95 Sea Zone
              2 fighters, 3 infantry and 1 tactical_bomber placed in Western Germany
              2 infantry placed in Southern France
      
          Turn Complete - Germans
              Germans collect 49 PUs; end with 49 PUs
              Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0,67
      Germans regular : 0,50
      British regular : -0,33
      

      Savegame

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: L26 BM4 fasthard(X) vs pacifiersboard(L+21)

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
      
          Politics - ANZAC
              ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
              1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
              1 marine moved from New Guinea to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 destroyer moved from 46 Sea Zone to 21 Sea Zone
              1 cruiser moved from 46 Sea Zone to 54 Sea Zone
              3 fighters moved from New Zealand to Queensland
      
          Combat - ANZAC
              Battle in Marshall Islands
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 submarine placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      
          Combat Move - French
              1 destroyer moved from 58 Sea Zone to 56 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: pacifiersboard (X +12) -vs- mikawagunichi (L) PtV

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour moved from Smolensk to Kursk
                    Italians take Bryansk from Russians
                    Italians take Kursk from Russians
              1 fighter moved from 95 Sea Zone to Malta
              1 armour and 1 mech_infantry moved from Tobruk to Tunisia
              1 artillery and 1 infantry moved from Tobruk to Libya
              1 infantry moved from Libya to Tunisia
              1 submarine moved from 97 Sea Zone to 94 Sea Zone
      
          Combat - Italians
      
          Non Combat Move - Italians
              1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Eastern Poland to Baltic States
              1 infantry moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              1 destroyer and 1 transport placed in 97 Sea Zone
              3 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 18 PUs; end with 18 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: pacifiersboard (X +12) -vs- mikawagunichi (L) PtV

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Chahar to Inner Mongolia
                    Japanese take Inner Mongolia from Chinese
              1 infantry moved from Honan to Tsinghai
                    Japanese take Tsinghai from Chinese
              1 armour moved from Hopei to Eastern Sinkiang
                    Japanese take Eastern Sinkiang from Chinese
              1 infantry moved from Anhwe to Kiangsi
              1 tactical_bomber moved from Anhwe to Kiangsi
              1 fighter moved from Japan to Kiangsi
              2 bombers and 1 fighter moved from Caroline Islands to Davao
              1 transport moved from 36 Sea Zone to 35 Sea Zone
              2 infantry moved from Caroline Islands to 35 Sea Zone
              2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to Davao
              1 infantry moved from Guam to 22 Sea Zone
              1 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone
              1 infantry moved from 24 Sea Zone to Wake Island
              1 infantry moved from Northern Australia to Queensland
                    Japanese take Queensland from ANZAC
              1 infantry moved from Northern Australia to 56 Sea Zone
              1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
              1 infantry moved from 55 Sea Zone to Solomon Islands
              1 marine moved from Celebes to 45 Sea Zone
              1 cruiser and 1 marine moved from 45 Sea Zone to 55 Sea Zone
              1 marine moved from 55 Sea Zone to New Guinea
              2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
              6 fighters moved from Caroline Islands to 55 Sea Zone
      
          Combat - Japanese
              Battle in Wake Island
              Battle in 55 Sea Zone
                  Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 10 fighters, 2 tactical_bombers and 1 transport
                  Americans defend with 1 destroyer
                      Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 10 fighters, 2 tactical_bombers and 1 transport in 55 Sea Zone, round 2 : 8/19 hits, 9,67 expected hits
                      Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 55 Sea Zone
                  Japanese win, taking Wake Island from Americans, taking 55 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 10 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in New Guinea
              Battle in Solomon Islands
              Battle in Davao
                  Japanese attack with 2 bombers, 1 fighter and 2 infantry
                  Americans defend with 1 airfield, 1 harbour and 1 infantry
                      Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Davao, round 2 : 4/5 hits, 1,83 expected hits
                      Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans lost in Davao
                  Japanese win, taking New Guinea from ANZAC, taking Solomon Islands from ANZAC, taking Davao from Americans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Kiangsi
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1,33 expected hits
                      Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Kiangsi
                  Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 artillery moved from Shansi to Honan
              1 infantry moved from Jehol to Chahar
              1 artillery moved from Jehol to Anhwe
              1 mech_infantry moved from Hopei to Shansi
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Anhwe to Hopei
              1 aaGun moved from Anhwe to Hopei
              1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei
              1 infantry moved from Shan State to Malaya
              2 bombers moved from Davao to Caroline Islands
              1 destroyer moved from 7 Sea Zone to 36 Sea Zone
              1 submarine moved from 36 Sea Zone to 34 Sea Zone
              2 fighters moved from 55 Sea Zone to Caroline Islands
              1 carrier moved from 7 Sea Zone to 34 Sea Zone
              1 destroyer moved from 36 Sea Zone to 34 Sea Zone
              1 carrier moved from 7 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 34 Sea Zone
              1 submarine moved from 7 Sea Zone to 36 Sea Zone
              1 submarine moved from 56 Sea Zone to 42 Sea Zone
              1 fighter moved from Davao to 35 Sea Zone
              1 fighter moved from 35 Sea Zone to Caroline Islands
              1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
              1 infantry moved from Japan to Kyushu
      
          Place Units - Japanese
              3 infantry placed in Malaya
              1 artillery and 2 infantry placed in French Indo China
              2 carriers, 1 destroyer and 1 submarine placed in 7 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 63 PUs; end with 63 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,33
      Americans regular : -0,67
      Japanese regular : 1,17
      

      Savegame

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: pacifiersboard (X +12) -vs- mikawagunichi (L) PtV

      @mikawagunichi

      use latest please

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: pacifiersboard (X +12) -vs- mikawagunichi (L) PtV

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Bessarabia to Ukraine
                    Germans take Ukraine from Russians
              1 armour moved from Southern Belarus to Bryansk
                    Germans take Bryansk from Russians
              1 armour moved from Bryansk to Smolensk
              4 infantry moved from Eastern Poland to Baltic States
              1 mech_infantry moved from Poland to Baltic States
              1 armour moved from Germany to Baltic States
              3 submarines moved from 113 Sea Zone to 93 Sea Zone
              1 submarine moved from 94 Sea Zone to 93 Sea Zone
              1 fighter moved from France to 93 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
              2 bombers moved from Southern Italy to 93 Sea Zone
              1 destroyer moved from 95 Sea Zone to 94 Sea Zone
              1 destroyer moved from 94 Sea Zone to 96 Sea Zone
              1 destroyer moved from 97 Sea Zone to 96 Sea Zone
              1 tactical_bomber moved from Eastern Poland to Baltic States
      
          Combat - Germans
              Battle in Baltic States
                  Germans attack with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                  Russians defend with 1 aaGun and 1 infantry
                      Russians roll AA dice in Baltic States : 0/1 hits, 0,17 expected hits
                      Germans roll dice for 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/7 hits, 2,17 expected hits
                      Russians roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Russians: 1 aaGun and 1 infantry
              Battle in 96 Sea Zone
                  Germans attack with 2 destroyers
                  British defend with 1 battleship
                      Germans roll dice for 2 destroyers in 96 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      British roll dice for 1 battleship in 96 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      1 destroyer owned by the Germans lost in 96 Sea Zone
                      Germans roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      British roll dice for 1 battleship in 96 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                      1 destroyer owned by the Germans lost in 96 Sea Zone
                      1 battleship owned by the British lost in 96 Sea Zone
                  British win with no units remaining. Battle score for attacker is 2
                  Casualties for Germans: 2 destroyers
                  Casualties for British: 1 battleship
              Battle in 93 Sea Zone
                  Germans attack with 2 bombers, 2 fighters, 4 submarines and 1 tactical_bomber
                  Americans defend with 1 carrier, 2 cruisers, 3 destroyers and 2 fighters
                      Germans roll dice for 4 submarines in 93 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                      Americans roll dice for 1 carrier, 2 cruisers, 3 destroyers and 2 fighters in 93 Sea Zone, round 2 : 3/8 hits, 3,50 expected hits
                      3 submarines owned by the Germans lost in 93 Sea Zone
                      2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 93 Sea Zone
                      Germans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits
                      Americans roll dice for 2 cruisers, 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits
                      1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 93 Sea Zone
                      2 cruisers owned by the Americans and 1 destroyer owned by the Americans lost in 93 Sea Zone
                      Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 4 : 3/4 hits, 2,17 expected hits
                      Americans roll dice for 2 fighters in 93 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                      1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
                      2 fighters owned by the Americans lost in 93 Sea Zone
                  Germans win with 2 bombers remaining. Battle score for attacker is 28
                  Casualties for Germans: 2 fighters, 4 submarines and 1 tactical_bomber
                  Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers and 2 fighters
              Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
      
          Non Combat Move - Germans
              Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
              2 bombers moved from 93 Sea Zone to Malta
              1 transport moved from 94 Sea Zone to 95 Sea Zone
              1 armour moved from Morocco to Tunisia
              1 destroyer moved from 128 Sea Zone to 115 Sea Zone
              4 infantry moved from Karelia to Finland
              1 tactical_bomber moved from Baltic States to Finland
              1 infantry moved from Archangel to Karelia
              2 aaGuns, 5 artilleries and 16 infantry moved from Southern Belarus to Smolensk
              9 armour and 12 mech_infantrys moved from Eastern Poland to Smolensk
              1 aaGun moved from Poland to Eastern Poland
              1 infantry moved from Southern France to Normandy Bordeaux
              1 artillery moved from Normandy Bordeaux to Holland Belgium
              1 artillery moved from Holland Belgium to Western Germany
      
          Place Units - Germans
              1 carrier, 1 fighter and 1 transport placed in 95 Sea Zone
              1 fighter and 1 tactical_bomber placed in Western Germany
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
              EDIT: Removing units owned by Germans from Western Germany: 1 artillery
              EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery
              EDIT: Adding units owned by Germans to Southern France: 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Germans collect 52 PUs; end with 57 PUs
              Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from 115 Sea Zone: 1 destroyer
              EDIT: Removing units owned by Germans from 128 Sea Zone: 1 submarine
              EDIT: Adding units owned by Germans to 128 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Germans to 122 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans regular : -0,50
      Russians regular : -0,33
      Germans regular : 0,67
      British regular : 0,67
      Russians AA : -0,17
      

      Savegame

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: pacifiersboard (X +12) -vs- mikawagunichi (L) PtV

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Bessarabia to Ukraine
                    Germans take Ukraine from Russians
              1 armour moved from Southern Belarus to Bryansk
                    Germans take Bryansk from Russians
              1 armour moved from Bryansk to Smolensk
              4 infantry moved from Eastern Poland to Baltic States
              1 mech_infantry moved from Poland to Baltic States
              1 armour moved from Germany to Baltic States
              3 submarines moved from 113 Sea Zone to 93 Sea Zone
              1 submarine moved from 94 Sea Zone to 93 Sea Zone
              1 fighter moved from France to 93 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
              2 bombers moved from Southern Italy to 93 Sea Zone
              1 destroyer moved from 95 Sea Zone to 94 Sea Zone
              1 destroyer moved from 94 Sea Zone to 96 Sea Zone
              1 destroyer moved from 97 Sea Zone to 96 Sea Zone
              1 tactical_bomber moved from Eastern Poland to Baltic States
      
          Combat - Germans
              Battle in Baltic States
                  Germans attack with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                  Russians defend with 1 aaGun and 1 infantry
                      Russians roll AA dice in Baltic States : 0/1 hits, 0,17 expected hits
                      Germans roll dice for 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/7 hits, 2,17 expected hits
                      Russians roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Russians: 1 aaGun and 1 infantry
              Battle in 96 Sea Zone
                  Germans attack with 2 destroyers
                  British defend with 1 battleship
                      Germans roll dice for 2 destroyers in 96 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      British roll dice for 1 battleship in 96 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      1 destroyer owned by the Germans lost in 96 Sea Zone
                      Germans roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      British roll dice for 1 battleship in 96 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                      1 destroyer owned by the Germans lost in 96 Sea Zone
                      1 battleship owned by the British lost in 96 Sea Zone
                  British win with no units remaining. Battle score for attacker is 2
                  Casualties for Germans: 2 destroyers
                  Casualties for British: 1 battleship
              Battle in 93 Sea Zone
                  Germans attack with 2 bombers, 2 fighters, 4 submarines and 1 tactical_bomber
                  Americans defend with 1 carrier, 2 cruisers, 3 destroyers and 2 fighters
                      Germans roll dice for 4 submarines in 93 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                      Americans roll dice for 1 carrier, 2 cruisers, 3 destroyers and 2 fighters in 93 Sea Zone, round 2 : 3/8 hits, 3,50 expected hits
                      3 submarines owned by the Germans lost in 93 Sea Zone
                      2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 93 Sea Zone
                      Germans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits
                      Americans roll dice for 2 cruisers, 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits
                      1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 93 Sea Zone
                      2 cruisers owned by the Americans and 1 destroyer owned by the Americans lost in 93 Sea Zone
                      Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 4 : 3/4 hits, 2,17 expected hits
                      Americans roll dice for 2 fighters in 93 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                      1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
                      2 fighters owned by the Americans lost in 93 Sea Zone
                  Germans win with 2 bombers remaining. Battle score for attacker is 28
                  Casualties for Germans: 2 fighters, 4 submarines and 1 tactical_bomber
                  Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers and 2 fighters
              Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
      
          Non Combat Move - Germans
              Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
              2 bombers moved from 93 Sea Zone to Malta
              1 transport moved from 94 Sea Zone to 95 Sea Zone
              1 armour moved from Morocco to Tunisia
              1 destroyer moved from 128 Sea Zone to 115 Sea Zone
              4 infantry moved from Karelia to Finland
              1 tactical_bomber moved from Baltic States to Finland
              1 infantry moved from Archangel to Karelia
              2 aaGuns, 5 artilleries and 16 infantry moved from Southern Belarus to Smolensk
              9 armour and 12 mech_infantrys moved from Eastern Poland to Smolensk
              1 aaGun moved from Poland to Eastern Poland
              1 infantry moved from Southern France to Normandy Bordeaux
              1 artillery moved from Normandy Bordeaux to Holland Belgium
              1 artillery moved from Holland Belgium to Western Germany
      
          Place Units - Germans
              1 carrier, 1 fighter and 1 transport placed in 95 Sea Zone
              1 fighter and 1 tactical_bomber placed in Western Germany
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
              EDIT: Removing units owned by Germans from Western Germany: 1 artillery
              EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery
              EDIT: Adding units owned by Germans to Southern France: 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Germans collect 52 PUs; end with 57 PUs
              Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0,50
      Russians regular : -0,33
      Germans regular : 0,67
      British regular : 0,67
      Russians AA : -0,17
      

      Savegame

      posted in League
      pacifiersboardP
      pacifiersboard