mikawagunichi
@mikawagunichi
Best posts made by mikawagunichi
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RE: League General Discussion Thread
I also think for the purpose of the game, historical units need to meet certain qualitative and quantitative thresholds to be part of the game’s unit set. Single units are meant to represent entire divisions, squadrons etc. And since units have the same characteristics for every country, quality is represented via quantity. Therefore, small and/or obsolete things that may have existed historically do not meet the threshold to exist in the game.
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RE: WW2 Path to Victory - Feedback Thread
League play is a small sample out of the universe of AAA games IMO. I’ve played several hundred games but never a single league game. Once my play group discovered PTV we pretty much switched to that exclusively over the past 2+ years.
I think the division of the Malaya SZ was good (and honestly support almost any change to increase the number of territories and SZs). If you think that change massively imbalances the game, I’d like to hear what you think the balance of P2V is (in terms of required Axis bid)? I think it’s pretty close to balanced and we normally play with an Axis bid of about 6. And we certainly don’t feel that Japan is weak, though the justification for a J1 DOW is lower than Global.
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RE: Video interviews of league players by Crockett36
@crockett36 Just watched the entire Adam vs Gamerman vid, great stuff as always. Now that you’ve broken the seal on BM, time for a PTV video ;)
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RE: Axis & Allies .org 2024 Support Drive
@djensen In for gold for my first year. Hopefully we can get those numbers back up.
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RE: Spending supply to defend
@Matt-Hyra @Stucifer Is flying back from my house as we speak. We played Operation Torch several times, though we messed up some rules so I wouldn’t put too much credence into the results until the final game when we played correctly (to our knowledge).
In that game it came down to a US attack on Tunis on the very last round, which the US won. Great finish.
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RE: Post League Game Results Here
L24 PTV 666 over mikawagunichi (X+11)
Japan was unable to hold on to it’s 7 VCs and the Axis income crumbled. Great game by 666.
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RE: WW2 Path to Victory - Strategies
I’m new to P2V but like what I’ve seen so far and think this will be my favorite version of global.
I think the combination of the added NOs in the Pacific along with the Jap CA & marine at the Carolines brings back the possibility of the Pearl Harbor attack being viable. I did this in a play test vs myself with the following moves:
3 fig, 3 tac, 1 SS, 1 DD to Pearl
CA + marine to SZ 33/Gilbert Islands
TT from SZ 7 to SZ 32/Wake Island
2 BB, 1 CA, 1 DD, 1 SS, 2 TT to SZ 36, take both Philippines territoriesNC all 3 CVs to SZ 32 to land planes, replace any lost with those from Japan (should be 1)
1 DD to SZ 27 to block
1 CA left in SZ7 to pick up Marine built J1 which will take Guam on J2. CA/Marine that took Gilbert on J1 will take Wake on J2. That gives you both Pacific Island NOs.
Japan made 48 IPCs J1, 62 J2. The fleet that went to the Philippines J1 can take Borneo/Celebes J2, and Java/Sumatra J3 and kill the tiny UK or AZ fleets that may get in the way. By doing the PH attack you’ve taken out 2 of the 4 US ships which can carry troops and delayed their advance in the pacific by a turn. Also pretty much forces US to spend in the Pacific which helps Germany.
The re-drawn map has it’s advantages and disadvantages. The attacks I’ve laid out allow for single ships to take islands without fear of counterattack due to the extra SZs and the islands bordering multiple SZs. Since a Calcutta Crush is impossible with the extra SZ off Malaya, I think a more methodical strategy by Japan is optimal. Use your initial advantage to kill as many Allied ships as possible, thereby saving money which may otherwise be spent on ships to get more land units into China and heading south on TTs.
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RE: Post League Game Results Here
L24 PTV
@Stucifer over MikawaGunichi
I respectfully request a search of the Hall of Records and to have my name added if I am the first Axis player to lose in a game whilst having sacked London, Moscow, and India ;)
Latest posts made by mikawagunichi
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RE: L25 PTV Argothair (X+12) vs MikawaGunichi
@Argothair Use second save please, made a couple NCM edits.
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RE: L25 PTV Argothair (X+12) vs MikawaGunichi
TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries and 3 infantry moved from Samara to Urals 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Italians 1 artillery and 2 infantry moved from Samara to Gorky 1 infantry moved from Samara to Saratov Russians take Saratov from Italians 1 infantry moved from Samara to Stalingrad Russians take Stalingrad from Italians 1 infantry moved from Tula to Bryansk 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 3 fighters moved from Russia to Bryansk 4 artilleries and 52 infantry moved from Russia to Smolensk 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese Combat - Russians Battle in Gorky Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Gorky, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 6/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Urals Russians attack with 3 artilleries and 3 infantry Italians defend with 1 artillery Russians roll dice for 3 artilleries and 3 infantry in Urals, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 artillery in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Urals Russians win, taking Urals from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Smolensk Russians attack with 4 artilleries and 53 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 53 infantry in Smolensk, round 2 : 12/57 hits, 10.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 artilleries and 53 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Russia to Smolensk 1 infantry moved from Russia to Tula 1 infantry moved from Russia to Smolensk 1 infantry moved from Samara to Komi 1 aaGun and 1 infantry moved from Samara to Kazakhstan 9 infantry moved from Samara to Urals 13 infantry moved from Samara to Russia 4 fighters and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Siberia: 2 aaGuns and 11 infantry EDIT: Adding units owned by Russians to Soviet Far East: 2 aaGuns and 11 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 3 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Urals: 3 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.00 Russians regular : 3.33
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RE: L25 PTV Argothair (X+12) vs MikawaGunichi
TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries and 3 infantry moved from Samara to Urals 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Italians 1 artillery and 2 infantry moved from Samara to Gorky 1 infantry moved from Samara to Saratov Russians take Saratov from Italians 1 infantry moved from Samara to Stalingrad Russians take Stalingrad from Italians 1 infantry moved from Tula to Bryansk 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 3 fighters moved from Russia to Bryansk 4 artilleries and 52 infantry moved from Russia to Smolensk 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese Combat - Russians Battle in Gorky Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Gorky, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 6/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Urals Russians attack with 3 artilleries and 3 infantry Italians defend with 1 artillery Russians roll dice for 3 artilleries and 3 infantry in Urals, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 artillery in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Urals Russians win, taking Urals from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Smolensk Russians attack with 4 artilleries and 53 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 53 infantry in Smolensk, round 2 : 12/57 hits, 10.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 artilleries and 53 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Russia to Smolensk 1 infantry moved from Russia to Tula 1 infantry moved from Russia to Smolensk 1 infantry moved from Samara to Komi 1 aaGun and 1 infantry moved from Samara to Kazakhstan 9 infantry moved from Samara to Urals 13 infantry moved from Samara to Russia 4 fighters and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Siberia: 2 aaGuns and 11 infantry EDIT: Adding units owned by Russians to Soviet Far East: 2 aaGuns and 11 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.00 Russians regular : 3.33
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RE: L25 PTV MikawaGunichi (X+12) vs Nikola (Allies) Game #3
TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 4 PUs; Combat Move - Italians 1 cruiser and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 artilleries moved from Northern Italy to 99 Sea Zone 2 infantry moved from Southern Italy to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece 2 infantry moved from Albania to Greece 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 fighters moved from Southern Italy to Greece 1 bomber moved from Northern Italy to Greece 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Greece Italians attack with 2 artilleries, 1 bomber, 2 fighters and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 1/9 hits, 3.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Greece 3 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 4/7 hits, 2.83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery moved from Libya to Tobruk 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 armour moved from Albania to Slovakia Hungary 1 armour moved from Northern Italy to Bulgaria Italians take Bulgaria from Neutral_Axis 1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Greece to Western Germany 2 fighters moved from Greece to Southern Italy 2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 99 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2 Italians collect 12 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -1.50 Neutral_Allies regular : 1.33 British regular : -0.33
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RE: L25 PTV Argothair (X+12) vs MikawaGunichi
TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to 38 Sea Zone 1 fighter moved from 38 Sea Zone to Eastern India 2 fighters moved from New South Wales to Queensland 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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RE: L25 PTV MikawaGunichi (X+12) vs Nikola (Allies) Game #3
TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to New Hebrides 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan 1 artillery and 1 infantry moved from Jehol to Shansi 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 fighter moved from Southern Manchuria to Shansi 1 artillery and 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Fukien to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Kiangsi Combat - Japanese Battle in New Hebrides Battle in Shansi Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking New Hebrides from French, taking Shansi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/9 hits, 3.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 infantry moved from Formosa to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 5 infantry moved from 37 Sea Zone to Kwangsi 1 cruiser moved from 7 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Caroline Islands 1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 7 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Marshall Islands 3 aaGuns, 1 armour, 1 artillery and 4 infantry moved from Japan to Kyushu 1 infantry moved from Hokkaido to Japan 1 fighter moved from Korea to Japan 1 tactical_bomber moved from Southern Manchuria to Japan 1 fighter moved from Shansi to Shantung 1 mech_infantry moved from Southern Manchuria to Chahar 1 artillery and 3 infantry moved from Southern Manchuria to Jehol 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 3 infantry moved from Korea to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter moved from Formosa to Kwangsi Place Units - Japanese 2 submarines and 2 transports placed in 7 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.50
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RE: L25 PtV Mikawagunichi vs Arthurbomberharris (X+12)
TripleA Manual Gamesave Post: Russians round 18
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 18 Purchase Units - Russians Russians buy 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Buyant-Uhaa to Northern Manchuria Chinese take Northern Manchuria from Japanese 14 infantry moved from Amur to Siberia 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 armour moved from Kursk to Ukraine 1 mech_infantry moved from Kursk to Ukraine 4 armour and 4 mech_infantrys moved from Bryansk to Ukraine 1 infantry moved from Smolensk to Southern Belarus 2 infantry moved from Smolensk to Northern Belarus 1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus 1 fighter and 1 tactical_bomber moved from Russia to Northern Belarus 1 armour moved from Baluchistan to Iraq Combat - Russians Russians creates battle in territory 82 Sea Zone Battle in Siberia Russians attack with 14 infantry Japanese defend with 2 infantry Russians roll dice for 14 infantry in Siberia, round 2 : 4/14 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Siberia 2 infantry owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Battle in Ukraine Russians attack with 5 armour and 5 mech_infantrys Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 5 armour and 5 mech_infantrys in Ukraine, round 2 : 4/10 hits, 4.17 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Italians: 1 armour and 1 mech_infantry Battle in Northern Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Northern Belarus, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Northern Belarus 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Belarus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Iraq Russians attack with 1 armour Italians defend with 1 artillery Russians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Iraq 1 artillery owned by the Italians lost in Iraq Italians win with no units remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour Casualties for Italians: 1 artillery Battle in Southern Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus 1 infantry owned by the Italians lost in Southern Belarus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Northern Belarus to Russia 1 fighter and 1 tactical_bomber moved from Southern Belarus to Russia 1 aaGun and 1 infantry moved from Bryansk to Kursk 10 artilleries moved from Russia to Samara 2 infantry moved from Olgiy to Timguska 1 infantry moved from Tsagaan Olom to Inner Mongolia 1 infantry moved from Central Mongolia to Inner Mongolia 1 infantry moved from Buyant-Uhaa to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Dzavhan to Yenisey 2 aaGuns moved from Amur to Siberia 1 infantry moved from Smolensk to Yaroslavl Place Units - Russians 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,2 Russians collect 34 PUs (3 lost to blockades); end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Japanese regular : 0.33 Germans regular : 0.67 Russians regular : 2.17
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RE: L25 PTV Argothair (X+12) vs MikawaGunichi
TripleA Manual Gamesave Post: UK_Pacific round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 5 destroyers, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 3 fighters moved from Queensland to 132 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 bomber moved from Eastern India to 132 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 fighter moved from 27 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to 48 Sea Zone 1 artillery, 3 infantry and 2 marines moved from Sumatra to 42 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines and 2 transports moved from 42 Sea Zone to 38 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 38 Sea Zone to Malaya 1 destroyer moved from 38 Sea Zone to 132 Sea Zone 1 mech_infantry moved from Tunisia to Libya 1 armour moved from Tunisia to Libya 3 infantry and 1 marine moved from Morocco to 93 Sea Zone 3 infantry moved from Gibraltar to 93 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 6 infantry, 1 marine and 3 transports moved from 93 Sea Zone to 96 Sea Zone 6 infantry and 1 marine moved from 96 Sea Zone to Malta Combat - Americans Battle in 48 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 38 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports; ANZAC loiter and taunt Japanese defend with 1 submarine Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports in 38 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Japanese lost in 38 Sea Zone Americans win, taking 38 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 96 Sea Zone British loiter and taunt; Americans attack with 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 3 transports Italians defend with 1 destroyer Americans roll dice for 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 3 transports in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 26 Sea Zone Americans attack with 2 destroyers and 1 fighter Japanese defend with 1 destroyer and 2 submarines Americans roll dice for 2 destroyers and 1 fighter in 26 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Americans roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone 1 submarine owned by the Japanese lost in 26 Sea Zone 1 fighter owned by the Americans retreated Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -10 Casualties for Americans: 2 destroyers Casualties for Japanese: 1 submarine Battle in 132 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 fighters Japanese defend with 1 cruiser Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 132 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 cruiser in 132 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Americans lost in 132 Sea Zone 1 cruiser owned by the Japanese lost in 132 Sea Zone Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 cruiser Battle in Libya Americans attack with 1 armour and 1 mech_infantry Italians defend with 1 artillery Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Libya 1 artillery owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 artillery Battle in Malaya Americans attack with 1 artillery, 3 infantry and 2 marines Japanese defend with 1 harbour and 1 marine Americans roll dice for 1 artillery, 3 infantry and 2 marines in Malaya, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 marine in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Malaya 1 marine owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Japanese: 1 marine Battle in Malta Americans attack with 6 infantry and 1 marine Italians defend with 1 airfield and 2 infantry Americans roll dice for 6 infantry and 1 marine in Malta, round 2 : 1/7 hits, 1.33 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Malta Americans roll dice for 6 infantry and 1 marine in Malta, round 3 : 1/7 hits, 1.33 expected hits Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 6 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 2 aaGuns moved from Morocco to 93 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia 2 aaGuns moved from 96 Sea Zone to Tunisia 2 fighters moved from Eastern United States to Gibraltar 2 infantry moved from Eastern United States to 104 Sea Zone 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 4 destroyers, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 2 transports moved from 93 Sea Zone to 104 Sea Zone 2 fighters moved from 96 Sea Zone to Gibraltar 1 bomber moved from 132 Sea Zone to Eastern India 3 fighters moved from 132 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 48 Sea Zone to Solomon Islands 2 carriers and 1 transport moved from 27 Sea Zone to 11 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 tactical_bomber placed in Eastern United States 1 bomber placed in Western United States 2 destroyers and 1 submarine placed in 11 Sea Zone 3 destroyers placed in 104 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 12 infantry moved from Northern Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 1 fighter and 12 infantry Japanese defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 12 infantry in Eastern Sinkiang, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Eastern Sinkiang, round 2 : 3/7 hits, 2.67 expected hits 3 infantry owned by the Chinese lost in Eastern Sinkiang 2 infantry owned by the Japanese lost in Eastern Sinkiang Chinese roll dice for 1 fighter and 9 infantry in Eastern Sinkiang, round 3 : 3/10 hits, 2.00 expected hits Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Eastern Sinkiang, round 3 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Chinese lost in Eastern Sinkiang 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Eastern Sinkiang Chinese roll dice for 1 fighter and 7 infantry in Eastern Sinkiang, round 4 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Eastern Sinkiang, round 4 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Eastern Sinkiang 1 mech_infantry owned by the Japanese lost in Eastern Sinkiang Chinese roll dice for 1 fighter and 5 infantry in Eastern Sinkiang, round 5 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 armour in Eastern Sinkiang, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang 1 armour owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 8 infantry Casualties for Japanese: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Northern Sinkiang Place Units - Chinese 1 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from 96 Sea Zone to 97 Sea Zone 3 fighters moved from Gibraltar to 97 Sea Zone 2 tactical_bombers moved from Iraq to 97 Sea Zone 1 bomber and 3 fighters moved from Iraq to 97 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan 1 artillery and 3 infantry moved from Sumatra to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo 2 infantry moved from 45 Sea Zone to Celebes 1 armour moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Tobruk to Alexandria 1 fighter moved from 93 Sea Zone to 97 Sea Zone 1 cruiser moved from 93 Sea Zone to 97 Sea Zone Combat - British British creates battle in territory 112 Sea Zone Battle in Borneo Battle in Celebes Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win, taking Borneo from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 97 Sea Zone British attack with 1 bomber, 1 cruiser, 8 fighters and 2 tactical_bombers Italians defend with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 bomber, 8 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 battleships, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 2 fighters owned by the British lost in 97 Sea Zone 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 2 battleships owned by the Italians lost in 97 Sea Zone Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 1 cruiser, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 41 Casualties for British: 2 fighters Casualties for Italians: 2 battleships, 1 cruiser, 1 destroyer and 1 submarine Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from 97 Sea Zone to Malta 4 fighters and 2 tactical_bombers moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 112 Sea Zone to 94 Sea Zone 5 armour moved from Iraq to Baluchistan 4 artilleries and 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Alexandria to Egypt 1 fighter moved from Yunnan to Eastern India 1 aaGun moved from Eastern India to Burma 1 destroyer moved from 42 Sea Zone to 132 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from United Kingdom to 93 Sea Zone Place Units - British 1 fighter placed in Iraq 2 submarines placed in 82 Sea Zone 1 destroyer placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5 British collect 26 PUs (8 lost to blockades); end with 26 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -3.33 Italians regular : -1.17 Japanese regular : 4.50 British regular : 0.50
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RE: L25 PtV Mikawagunichi vs Arthurbomberharris (X+12)
@Arthur-Bomber-Harris Yeah, pretty average. We play on.
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RE: L25 PtV Mikawagunichi vs Arthurbomberharris (X+12)
@Arthur-Bomber-Harris Confirmed scramble 2 AZ and 1 US fig. Max D, OOL for planes if it ends up mattering, AZ, UK, US.