This game still alive?
Patron 2019 - Gold
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RE: WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.
@Elrood up to others, but I think that’s it?
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RE: W@W captain walker (Allies) vs dawgoneit (Axis)
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Russians 1 Fighter moved from S.Karelia to Kotka 2 Infantrys moved from Vyborg to Kotka 1 Fighter moved from Leningrad to Kotka 1 Artillery, 2 Infantrys and 1 Tank moved from Kiev to Vinnytsia 1 Artillery, 1 Infantry and 1 Tank moved from Azerbaijan to Erzurum 1 Bomber moved from Chimkent to Erzurum 1 Artillery moved from Ayan to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 1 Fighter and 1 Infantry moved from N.Buryat Mongolia to Chita 1 Infantry moved from Ayan to Chita Purchase Units - Russians Russians buy 1 Adv.Fighter, 6 Artillerys, 24 Infantrys, 1 Mot.Inf and 7 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vinnytsia Russians attack with 1 Artillery, 2 Infantrys and 1 Tank Germans defend with 2 Artillerys Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 Artillerys in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vinnytsia 1 Artillery owned by the Germans lost in Vinnytsia Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vinnytsia, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 Artillery in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Artillerys Battle in Erzurum Russians attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank Neutral defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Erzurum, round 2 : 2/4 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Erzurum Russians loses 0 PUs for violating Erzurums neutrality. Russians win, taking Erzurum from Neutral with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Kotka Russians attack with 2 Fighters and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 2 Fighters and 2 Infantrys in Kotka, round 2 : 1/4 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Kotka Russians win, taking Kotka from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Chita Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Chita, round 2 : 1/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Chita, round 3 : 1/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 Fighter moved from Chita to N.Buryat Mongolia 2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk 1 AAGun and 3 Infantrys moved from Khatanga to Olyokminsk 1 Infantry moved from Sibirsky to Khatanga 1 Infantry moved from Yeniseysk to Evenkia 1 Infantry moved from Khobdo to Irkutsk 1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia 2 Tanks moved from Khobdo to N.Buryat Mongolia 1 Artillery moved from Semipalatinsk to Krasnoyarsk 2 Infantrys moved from Novosibirsk to Krasnoyarsk 1 AAGun and 1 Infantry moved from Chimkent to 126 Sea Zone 1 AAGun and 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Bomber moved from Erzurum to Kursk 1 Infantry moved from Donetsk to Odessa 1 Infantry moved from Rostov to Donetsk 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 AAGun and 4 Infantrys moved from Rostov to Kursk 1 Tank moved from Penza to Kursk 1 Artillery moved from Penza to Tula 1 Tank moved from Vyborg to Leningrad 2 Fighters moved from Kotka to Leningrad 1 Infantry moved from S.Karelia to Vyborg 1 Infantry moved from S.Karelia to Leningrad 1 Infantry moved from Leningrad to Estonia 1 Artillery and 3 Infantrys moved from Yaroslavl to S.Karelia 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Destroyer, 1 Submarine and 2 Transports moved from 6 Sea Zone to 11 Sea Zone Place Units - Russians 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery, 2 Infantrys and 1 Tank placed in Leningrad 2 Infantrys placed in Tashkent 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 1 Adv.Fighter and 1 Mot.Inf placed in Sverdlovsk 1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk 1 Artillery, 7 Infantrys and 2 Tanks placed in Moscow 2 Infantrys and 1 Tank placed in Sverdlovsk Turn Complete - Russians Russians collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Finns regular : -0.33 Germans regular : 0.00 Russians regular : -1.00 Neutral regular : -0.67 Hisaichi regular : -1.00
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RE: Find League Opponents Thread
looking for a ptv game, preferably someone in the top 10 active rank and whom i haven’t played against in ptv league before
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RE: dawgoneit (Allies +50) vs Lebowsky (Axis)
@lebowsky 2818e6f2-c1bf-4569-8a2d-183e28ec9b93-triplea_41681_4uk.tsvg
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 3 fighters and 1 tactical_bomber moved from Gibraltar to 96 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Soviet Far East 1 fighter moved from Alaska to Soviet Far East Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 3 damage total. Battle in Malta Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 fighter placed in Western United States 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi 9 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 4 PUs; UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 battleship moved from 71 Sea Zone to 83 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 fighters moved from Morocco to Malta 1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone Combat - British Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India Place Units - British 1 airfield placed in Malta 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 26 PUs; end with 26 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : -0.67 Germans AA : -0.17 British regular : 1.00
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RE: Lebowsky (Axis) vs Simon33 (Allies+0) French Rebalance Game III
I think losing the Scottish fighter in 111 G1 really hurt me. I couldn’t do Taranto with that. Of course, there were many other factors which I think if I had done differently I might have pulled out a victory.
Thanks for the game.
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RE: W@W captain walker (Allies) vs dawgoneit (Axis)
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Americans 1 Fighter moved from Washington to 25 Sea Zone 1 Bomber moved from North Central USA to 8 Sea Zone 1 Bomber moved from South Central USA to 8 Sea Zone 1 Submarine moved from 98 Sea Zone to 96 Sea Zone 1 Destroyer moved from 98 Sea Zone to 91 Sea Zone 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Bomber moved from Pearl Harbor to 91 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 1 Fighter moved from Midway to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Artillery and 2 Infantrys moved from Southwest USA to W.Mexico 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Tank moved from Southwest USA to E.Mexico 1 Tank moved from San Francisco to W.Mexico 1 Tank moved from South Atlantic USA to E.Mexico 1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 100 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 100 Sea Zone to Central America Purchase Units - Americans Americans buy 1 Battleship, 1 Cruiser, 1 Destroyer and 5 Infantrys; Remaining resources: 0 PUs; Combat - Americans Battle in 96 Sea Zone Americans attack with 1 Submarine Yamamoto defend with 2 Carriers and 3 Fighters Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Carriers and 3 Fighters in 96 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 1 Submarine owned by the Americans lost in 96 Sea Zone Yamamoto win with 2 Carriers and 3 Fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 Submarine Battle in 91 Sea Zone Americans attack with 1 Bomber, 2 Carriers, 2 Destroyers, 5 Fighters and 1 Submarine Yamamoto defend with 1 Battleship Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber, 2 Carriers, 2 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 4/10 hits, 3.33 expected hits Yamamoto roll dice for 1 Battleship in 91 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Yamamoto lost in 91 Sea Zone Americans win with 1 Bomber, 2 Carriers, 2 Destroyers, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 20 Casualties for Yamamoto: 1 Battleship Battle in 8 Sea Zone Americans attack with 2 Bombers Germans defend with 2 Submarines Americans roll dice for 2 Bombers in 8 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits 2 Bombers owned by the Americans retreated Battle in 25 Sea Zone Americans attack with 1 Fighter Germans defend with 1 Submarine Americans roll dice for 1 Fighter in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 25 Sea Zone Americans winGermans win with 2 Submarines remaining with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in W.Mexico Americans attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Mexico, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans lost in W.Mexico 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Battle in E.Mexico Americans attack with 1 Infantry and 3 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 3 Tanks in E.Mexico, round 2 : 2/4 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Central America Americans attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Central America, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Fighter moved from 25 Sea Zone to South Atlantic USA 1 Infantry moved from North Central USA to South Central USA 2 Bombers moved from 8 Sea Zone to Greenland 1 Destroyer and 1 Transport moved from 13 Sea Zone to 25 Sea Zone 2 Transports moved from 99 Sea Zone to 83 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from San Francisco to 83 Sea Zone 1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 83 Sea Zone to 90 Sea Zone 1 Destroyer moved from 99 Sea Zone to 90 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 90 Sea Zone to Pearl Harbor 1 Fighter moved from 91 Sea Zone to Midway 1 Bomber moved from 91 Sea Zone to Pearl Harbor Place Units - Americans 1 Battleship, 1 Cruiser and 1 Destroyer placed in 91 Sea Zone 3 Infantrys placed in South Atlantic USA 2 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17 Americans regular : 1.00 Neutral regular : -0.50
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RE: L25 BM4 fasthard(X) vs simon33(L+20)
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Non Combat Move - French 1 infantry moved from 92 Sea Zone to Morocco Turn Complete - French
Combat Hit Differential Summary :
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