• RE: pacifiersboard (X) -vs- Karl7 (L +21) BM

    @Karl7

    This game still alive?

    posted in League
  • RE: L24 BM4 sunkhareb (axis) vs Karl7 (allies+21)

    @sunkhareb

    got to get my move in… LOL

    Will try for tomorrow

    sorry for delay

    posted in League
  • RE: WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.

    @Elrood up to others, but I think that’s it?

    posted in Team Games
  • RE: W@W captain walker (Allies) vs dawgoneit (Axis)

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Russians
            1 Fighter moved from S.Karelia to Kotka
            2 Infantrys moved from Vyborg to Kotka
            1 Fighter moved from Leningrad to Kotka
            1 Artillery, 2 Infantrys and 1 Tank moved from Kiev to Vinnytsia
            1 Artillery, 1 Infantry and 1 Tank moved from Azerbaijan to Erzurum
            1 Bomber moved from Chimkent to Erzurum
            1 Artillery moved from Ayan to Chita
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Fighter and 1 Infantry moved from N.Buryat Mongolia to Chita
            1 Infantry moved from Ayan to Chita
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 6 Artillerys, 24 Infantrys, 1 Mot.Inf and 7 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vinnytsia
                Russians attack with 1 Artillery, 2 Infantrys and 1 Tank
                Germans defend with 2 Artillerys
                    Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 Artillerys in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                    1 Artillery owned by the Germans lost in Vinnytsia
                    Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vinnytsia, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Vinnytsia
                Russians win, taking Vinnytsia from Germans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 Artillerys
            Battle in Erzurum
                Russians attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank
                Neutral defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Erzurum, round 2 : 2/4 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Erzurum
                Russians loses 0 PUs for violating Erzurums neutrality.
                Russians win, taking Erzurum from Neutral with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Kotka
                Russians attack with 2 Fighters and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Kotka, round 2 : 1/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Kotka
                Russians win, taking Kotka from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Chita
                Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Chita, round 2 : 1/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Chita, round 3 : 1/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Chita, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Chita to N.Buryat Mongolia
            2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Ayan to N.Buryat Mongolia
            1 Infantry moved from Yakutsk to N.Buryat Mongolia
            1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk
            1 AAGun and 3 Infantrys moved from Khatanga to Olyokminsk
            1 Infantry moved from Sibirsky to Khatanga
            1 Infantry moved from Yeniseysk to Evenkia
            1 Infantry moved from Khobdo to Irkutsk
            1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk
            1 Tank moved from Krasnoyarsk to N.Buryat Mongolia
            2 Tanks moved from Khobdo to N.Buryat Mongolia
            1 Artillery moved from Semipalatinsk to Krasnoyarsk
            2 Infantrys moved from Novosibirsk to Krasnoyarsk
            1 AAGun and 1 Infantry moved from Chimkent to 126 Sea Zone
            1 AAGun and 1 Infantry moved from 126 Sea Zone to Astrakhan
            1 Bomber moved from Erzurum to Kursk
            1 Infantry moved from Donetsk to Odessa
            1 Infantry moved from Rostov to Donetsk
            1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 AAGun and 4 Infantrys moved from Rostov to Kursk
            1 Tank moved from Penza to Kursk
            1 Artillery moved from Penza to Tula
            1 Tank moved from Vyborg to Leningrad
            2 Fighters moved from Kotka to Leningrad
            1 Infantry moved from S.Karelia to Vyborg
            1 Infantry moved from S.Karelia to Leningrad
            1 Infantry moved from Leningrad to Estonia
            1 Artillery and 3 Infantrys moved from Yaroslavl to S.Karelia
            4 Infantrys moved from Arkhangelsk to S.Karelia
            1 Destroyer, 1 Submarine and 2 Transports moved from 6 Sea Zone to 11 Sea Zone
    
        Place Units - Russians
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery, 2 Infantrys and 1 Tank placed in Leningrad
            2 Infantrys placed in Tashkent
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            1 Adv.Fighter and 1 Mot.Inf placed in Sverdlovsk
            1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk
            1 Artillery, 7 Infantrys and 2 Tanks placed in Moscow
            2 Infantrys and 1 Tank placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 112 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.33
    Germans regular : 0.00
    Russians regular : -1.00
    Neutral regular : -0.67
    Hisaichi regular : -1.00
    

    Savegame

    posted in Play Boardgames
  • RE: Find League Opponents Thread

    looking for a ptv game, preferably someone in the top 10 active rank and whom i haven’t played against in ptv league before

    posted in League
  • RE: dawgoneit (Allies +50) vs Lebowsky (Axis)

    @lebowsky 2818e6f2-c1bf-4569-8a2d-183e28ec9b93-triplea_41681_4uk.tsvg

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Malta
            3 fighters and 1 tactical_bomber moved from Gibraltar to 96 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Soviet Far East
            1 fighter moved from Alaska to Soviet Far East
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 3 damage total. 
            Battle in Malta
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Shensi
            9 infantry moved from Chahar to Anhwe
                  Chinese take Anhwe from Japanese
            2 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 fighter owned by the Chinese retreated
                1 infantry owned by the Chinese retreated to Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 airfield and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 6x factory_major; Remaining resources: 4 PUs; 
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 battleship moved from 71 Sea Zone to 83 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 fighters moved from Morocco to Malta
            1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to India
    
        Place Units - British
            1 airfield placed in Malta
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : -0.67
    Germans AA : -0.17
    British regular : 1.00
    
    posted in League
  • RE: W@W captain walker (Allies) vs dawgoneit (Axis) posted in Play Boardgames
  • RE: Lebowsky (Axis) vs Simon33 (Allies+0) French Rebalance Game III

    I think losing the Scottish fighter in 111 G1 really hurt me. I couldn’t do Taranto with that. Of course, there were many other factors which I think if I had done differently I might have pulled out a victory.

    Thanks for the game.

    posted in League
  • RE: W@W captain walker (Allies) vs dawgoneit (Axis)

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Fighter moved from Washington to 25 Sea Zone
            1 Bomber moved from North Central USA to 8 Sea Zone
            1 Bomber moved from South Central USA to 8 Sea Zone
            1 Submarine moved from 98 Sea Zone to 96 Sea Zone
            1 Destroyer moved from 98 Sea Zone to 91 Sea Zone
            1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Bomber moved from Pearl Harbor to 91 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone
            1 Fighter moved from Midway to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery and 2 Infantrys moved from Southwest USA to W.Mexico
            1 Infantry and 1 Tank moved from South Central USA to E.Mexico
            1 Tank moved from Southwest USA to E.Mexico
            1 Tank moved from San Francisco to W.Mexico
            1 Tank moved from South Atlantic USA to E.Mexico
            1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 100 Sea Zone to Central America
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 1 Cruiser, 1 Destroyer and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 Submarine
                Yamamoto defend with 2 Carriers and 3 Fighters
                    Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Carriers and 3 Fighters in 96 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    1 Submarine owned by the Americans lost in 96 Sea Zone
                Yamamoto win with 2 Carriers and 3 Fighters remaining. Battle score for attacker is -7
                Casualties for Americans: 1 Submarine
            Battle in 91 Sea Zone
                Americans attack with 1 Bomber, 2 Carriers, 2 Destroyers, 5 Fighters and 1 Submarine
                Yamamoto defend with 1 Battleship
                    Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber, 2 Carriers, 2 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 4/10 hits, 3.33 expected hits
                    Yamamoto roll dice for 1 Battleship in 91 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 Battleship owned by the Yamamoto lost in 91 Sea Zone
                Americans win with 1 Bomber, 2 Carriers, 2 Destroyers, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 20
                Casualties for Yamamoto: 1 Battleship
            Battle in 8 Sea Zone
                Americans attack with 2 Bombers
                Germans defend with 2 Submarines
                    Americans roll dice for 2 Bombers in 8 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                2 Bombers owned by the Americans retreated
            Battle in 25 Sea Zone
                Americans attack with 1 Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Fighter in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 25 Sea Zone
                Americans winGermans win with 2 Submarines remaining with 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in W.Mexico
                Americans attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Mexico, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Americans lost in W.Mexico
                    1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in E.Mexico
                Americans attack with 1 Infantry and 3 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 3 Tanks in E.Mexico, round 2 : 2/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Central America
                Americans attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Central America, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Fighter moved from 25 Sea Zone to South Atlantic USA
            1 Infantry moved from North Central USA to South Central USA
            2 Bombers moved from 8 Sea Zone to Greenland
            1 Destroyer and 1 Transport moved from 13 Sea Zone to 25 Sea Zone
            2 Transports moved from 99 Sea Zone to 83 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from San Francisco to 83 Sea Zone
            1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 83 Sea Zone to 90 Sea Zone
            1 Destroyer moved from 99 Sea Zone to 90 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 90 Sea Zone to Pearl Harbor
            1 Fighter moved from 91 Sea Zone to Midway
            1 Bomber moved from 91 Sea Zone to Pearl Harbor
    
        Place Units - Americans
            1 Battleship, 1 Cruiser and 1 Destroyer placed in 91 Sea Zone
            3 Infantrys placed in South Atlantic USA
            2 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.17
    Americans regular : 1.00
    Neutral regular : -0.50
    

    Savegame

    posted in Play Boardgames
  • RE: L25 BM4 fasthard(X) vs simon33(L+20)

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
    
        Non Combat Move - French
            1 infantry moved from 92 Sea Zone to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

    posted in League

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