Ghost over Daaras
Congrats to our PTV League Champion!!!
Ghost over Daaras
Congrats to our PTV League Champion!!!
Mik beats Daaras
https://www.axisandallies.org/forums/topic/40801/l24-ptv-mikawagunichi-x-12-vs-daaras/90
league games are not where to try new strategies lol
@trulpen In this regard I am referring to PTV. I’ve been playing Axis and Allies for like 15 years, and have just recently started playing this variant. I do feel like the Allies are heavily favored. My group has even started talking about using an Axis bid.
I do really enjoy PTV, but I also feel like it needs some balance tweaks, which is why I was asking how the Axis win in your games. Are they “real” victories or do they only happen when the Allies make a critical error?
I think in my playgroup we have around a 5% legitamate Axis win rate, in over 40 games. As opposed to the other global variants where the Axis win more than 50%. Especially when I’m playing them lol
@Stucifer the numbers are misleading, the dice we quite rough for the germans
I’ll play a game of PTV is anyone wants to battle.
Just played another game today, with what appears to be another resounding Allied Victory. I was the Allies and just went straight into the Med with both USA and England. Slaughtered Italy, and just annoyed Germany enough to keep their income down.
Eventually, the ipc’s spent in the pacific were just too much for Japan to keep up with. Japan started out super strong, but with the EruoAxis losing that fast it wasn’t the longest of games.
So, how do you propose the Axis defend themselves from an earlyish American assault in the med? This strategy has been almost impossible with deal with as the Axis, because if the entire Luftwaffe is parked in the Med, they obviously aren’t in the Motherland. Which sets Germany back there…Please help
@mr_stucifer Yes, and do you mind if we edit the AAA gun in scotland to UK? I forgot to move it
@wizmark Yeah, that makes total sense. I will even ask sometimes like “are the AA guns supposed to be there” Those often get overlooked as they don’t move in combat obviously. I don’t want to ever win a game because my opponent misclicked or did something that’s an obvious blunder.
@Stucifer I didn’t look at the math, I just loaded it up and saw France was blue and was like wtf. Idk what exactly, you sent, but kill everything but the tanks or something is an option. Germany wins with half the expected units or something. I’m also fine with a reroll. Whatever the league normally does.
@wizmark I am bad in pacific, and I messed up big time in the Atlantic once that may cost me. This game is awesome though. It definitely feels close.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 45 PUs;
Germans buy 3 artilleries, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 destroyer moved from 128 Sea Zone to 115 Sea Zone
2 submarines moved from 112 Sea Zone to 113 Sea Zone
1 armour and 1 mech_infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
3 artilleries and 15 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
2 artilleries and 12 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 bombers, 1 fighter and 1 tactical_bomber moved from Poland to Southern Italy
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
1 armour and 1 mech_infantry moved from Baltic States to Leningrad
1 armour and 1 mech_infantry moved from Baltic States to Leningrad
6 infantry moved from Poland to Eastern Poland
5 armour and 4 mech_infantrys moved from Baltic States to Eastern Poland
4 artilleries and 6 infantry moved from Germany to Poland
1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 100 Sea Zone
5 armour and 4 mech_infantrys moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
Combat - Germans
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 armour, 2 infantry and 1 mech_infantry moved from 100 Sea Zone to Egypt
2 aaGuns moved from Baltic States to Leningrad
2 aaGuns moved from Poland to Eastern Poland
Place Units - Germans
2 transports placed in 115 Sea Zone
1 artillery and 3 infantry placed in Western Germany
2 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 factory_minor, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland
1 artillery and 9 infantry moved from Poland to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
5 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Leningrad
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
1 artillery and 5 infantry moved from Leningrad to Vologda
Germans take Vologda from Russians
2 infantry moved from Leningrad to Vologda
1 infantry moved from Leningrad to Vologda
1 destroyer moved from 115 Sea Zone to 117 Sea Zone
1 bomber moved from Western Germany to 117 Sea Zone
1 bomber moved from Western Germany to Northern Belarus
1 infantry moved from Leningrad to Northern Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
2 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
2 artilleries and 4 infantry moved from Eire to 112 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Northern Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Northern Belarus, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 117 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 cruiser
Germans roll dice for 1 bomber and 1 destroyer in 117 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 bomber moved from 117 Sea Zone to Western Germany
1 bomber moved from Northern Belarus to Eastern Poland
2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
1 factory_minor placed in Leningrad
4 armour, 1 artillery, 1 infantry and 4 mech_infantrys placed in Germany
Germans undo move 2.
4 armour, 1 artillery, 1 infantry and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.83
Germans regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Jehol to Japan
1 destroyer moved from 7 Sea Zone to 4 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 4 Sea Zone
1 infantry moved from Northern Manchuria to Amur
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
4 artilleries, 13 infantry and 1 mech_infantry moved from Siberia to Amur
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 66 Sea Zone
1 marine moved from 66 Sea Zone to Central America
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 27 Sea Zone to 7 Sea Zone
6 transports moved from 27 Sea Zone to 7 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 11 Sea Zone
2 infantry moved from Fukien to Kiangsi
2 fighters and 2 tactical_bombers moved from Jehol to Kiangsi
1 armour moved from Inner Mongolia to Jehol
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 1 Sea Zone
Combat - Japanese
Battle in Central America
Battle in 11 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 11 Sea Zone, round 2 : 2/8 hits, 4.17 expected hits
Americans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 11 Sea Zone
1 transport owned by the Americans lost in 11 Sea Zone
Japanese win, taking Central America from Americans, taking 11 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Battle in Amur
Japanese attack with 4 artilleries, 14 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 4 artilleries, 14 infantry and 1 mech_infantry in Amur, round 2 : 4/19 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 4 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 4 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 4 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsi
2 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
4 artilleries and 12 infantry moved from Fukien to Kiangsu
1 aaGun, 1 artillery and 5 infantry moved from Kiangsu to Shantung
2 fighters and 2 tactical_bombers moved from Kiangsi to Shantung
2 aaGuns moved from Kyushu to Japan
1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 7 Sea Zone
Place Units - Japanese
5 destroyers placed in 7 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Japanese regular : -3.83
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Tunisia to Gibraltar
1 artillery and 2 infantry moved from Ethiopia to Kenya
1 armour and 1 mech_infantry moved from Egypt to Kenya
Italians take Anglo-Egyptian Sudan from British
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 bomber moved from Southern France to Malta
Combat - Italians
Battle in Kenya
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 0/5 hits, 1.67 expected hits
British roll dice for 2 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 3 : 1/5 hits, 1.67 expected hits
British roll dice for 2 infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kenya
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 4 : 1/5 hits, 1.67 expected hits
British roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 armour and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Southern France to 95 Sea Zone
1 aaGun and 3 transports moved from 95 Sea Zone to 97 Sea Zone
2 aaGuns moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
3 aaGuns, 1 infantry and 3 transports moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 95 Sea Zone
3 aaGuns, 3 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Southern France to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour and 1 artillery moved from Southern France to Northern Italy
1 armour and 1 artillery moved from Northern Italy to Yugoslavia
3 aaGuns, 1 armour, 2 artilleries and 5 infantry moved from 94 Sea Zone to Gibraltar
Place Units - Italians
1 airfield placed in Gibraltar
7 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
EDIT: Adding units owned by Italians to Southern France: 1 artillery
EDIT: Turning off Edit Mode
Italians undo move 2.
3 infantry placed in Southern France
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -3.00
British regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 11 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 107 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 107 Sea Zone
1 infantry moved from Finland to 118 Sea Zone
1 infantry and 3 transports moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 4 infantry moved from Germany to 117 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Leningrad to Northern Belarus
1 fighter and 1 tactical_bomber moved from Leningrad to Northern Belarus
1 fighter and 1 tactical_bomber moved from Leningrad to Southern Belarus
7 infantry moved from Archangel to Leningrad
1 infantry moved from Vologda to Leningrad
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
1 fighter and 1 tactical_bomber moved from Western Germany to Malta
Combat - Germans
Battle in Southern Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
1 infantry owned by the Russians lost in Southern Belarus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 107 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
1 destroyer owned by the Americans lost in 107 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 107 Sea Zone to 113 Sea Zone
1 artillery and 5 infantry moved from 118 Sea Zone to Leningrad
1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad
1 fighter and 1 tactical_bomber moved from Southern Belarus to Leningrad
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
Place Units - Germans
1 submarine placed in 113 Sea Zone
2 artilleries and 1 infantry placed in Leningrad
10 infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 artilleries
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : 0.00
Germans regular : -2.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery and 5 infantry moved from Greece to 99 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 5 infantry, 1 marine, 1 submarine and 3 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery, 2 fighters, 5 infantry and 1 marine moved from 97 Sea Zone to Southern Italy
2 fighters moved from Southern Italy to 97 Sea Zone
Place Units - Italians
2 destroyers and 1 submarine placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Trans-Jordan to Iraq
1 fighter moved from Southern Italy to Iraq
2 infantry and 2 marines moved from Libya to Tunisia
Italians take Tunisia from Americans
3 armour, 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 submarine moved from 99 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
2 fighters moved from 98 Sea Zone to 94 Sea Zone
1 bomber moved from Libya to 94 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 94 Sea Zone
1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Iraq
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Iraq, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Iraq
Italians win, taking Iraq from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Egypt
1 bomber moved from Egypt to Malta
1 bomber, 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Malta
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 destroyers, 1 submarine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
6 infantry moved from Northern Italy to 97 Sea Zone
2 destroyers, 6 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 96 Sea Zone
6 infantry moved from 96 Sea Zone to Tunisia
Place Units - Italians
2 submarines placed in 99 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 2.50
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 submarine moved from 106 Sea Zone to 94 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 113 Sea Zone to 94 Sea Zone
1 destroyer moved from 115 Sea Zone to 128 Sea Zone
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 128 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Malta
2 bombers moved from Western Germany to 118 Sea Zone
3 artilleries and 15 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 armour moved from Romania to Baltic States
Germans take Eastern Poland from Russians
5 armour and 7 mech_infantrys moved from Germany to Baltic States
5 infantry moved from Bulgaria to Romania
6 infantry moved from Germany to Poland
5 infantry moved from Finland to Karelia
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 128 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 118 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans lost in 118 Sea Zone
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Karelia
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Karelia, round 2 : 0/5 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 5 infantry in Karelia, round 3 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Western Germany
2 bombers, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Poland
2 aaGuns moved from Poland to Baltic States
2 aaGuns moved from Germany to Poland
1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
4 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Northern Sinkiang to Inner Mongolia
Japanese take Kansu from Chinese
Japanese take Inner Mongolia from Chinese
4 artilleries, 15 infantry and 1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Buryatia to Northern Manchuria
4 infantry moved from Japan to 7 Sea Zone
4 infantry and 2 transports moved from 7 Sea Zone to 27 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 32 Sea Zone
1 transport moved from 24 Sea Zone to 32 Sea Zone
2 infantry moved from Wake Island to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
2 bombers, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 tactical_bombers and 2 transports moved from 32 Sea Zone to 27 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 34 Sea Zone
2 artilleries, 2 battleships, 2 cruisers, 2 infantry and 2 transports moved from 34 Sea Zone to 27 Sea Zone
1 marine moved from Gilbert Islands to 49 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 49 Sea Zone to 27 Sea Zone
2 artilleries, 2 bombers, 3 fighters, 10 infantry, 1 marine and 3 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands
1 fighter, 1 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 transport moved from 5 Sea Zone to 7 Sea Zone
Combat - Japanese
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 10 infantry, 1 marine and 3 tactical_bombers
British defend with 6 fighters; Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 5 infantry
Americans roll AA dice in Hawaiian Islands : 1/0 hits, 1.00 expected hits
1 bomber owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 2 battleships and 3 cruisers in Hawaiian Islands, round 2 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 10 infantry, 1 marine and 3 tactical_bombers in Hawaiian Islands, round 2 : 6/20 hits, 7.00 expected hits
Americans roll dice for 2 aaGuns, 1 artillery, 1 bomber, 9 fighters and 5 infantry in Hawaiian Islands, round 2 : 7/16 hits, 8.17 expected hits
7 infantry owned by the Japanese lost in Hawaiian Islands
2 aaGuns owned by the Americans, 5 infantry owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers in Hawaiian Islands, round 3 : 9/13 hits, 5.83 expected hits
Americans roll dice for 9 fighters in Hawaiian Islands, round 3 : 7/9 hits, 6.00 expected hits
1 tactical_bomber owned by the Japanese, 3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 bomber owned by the Japanese lost in Hawaiian Islands
3 fighters owned by the Americans and 6 fighters owned by the British lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 3 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 59
Casualties for Japanese: 2 artilleries, 2 bombers, 10 infantry and 1 tactical_bomber
Casualties for Americans: 2 aaGuns, 1 artillery, 1 bomber, 3 fighters and 5 infantry
Casualties for British: 6 fighters
Non Combat Move - Japanese
1 carrier moved from 34 Sea Zone to 27 Sea Zone
3 fighters and 2 tactical_bombers moved from Hawaiian Islands to 27 Sea Zone
1 destroyer moved from 24 Sea Zone to 34 Sea Zone
4 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu
4 artilleries and 12 infantry moved from Kwangtung to Fukien
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
4 fighters and 2 tactical_bombers moved from Kiangsu to Jehol
1 aaGun moved from Anhwe to Kiangsu
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Japan
2 carriers and 2 destroyers moved from 34 Sea Zone to 7 Sea Zone
Place Units - Japanese
2 destroyers and 3 submarines placed in 7 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
Japanese undo move 4.
1 artillery and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
Japanese regular : 2.00
Americans AA : 0.00