I genuinely appreciate your feedback, @farmboy !
Always good to hear some different opinions.
Your idea of a fix would help combat the points inflation, for sure.
But as I said, that is the smallest of the issues. It would not fix any of the 7 major problems the current system has.
Now how broken is the system? I guess that’s subjective. It IS working, for sure. It creates a somewhat realistic ranking and most of the times the lower PPG player actually loses against the higher PPG player.
So in general, the higher the PPG, the better the player.
But in my opinion, that is a very low bar. If it didn’t fulfill this basic requirement, it wouldn’t be a working system at all. Our demand on a system should be higher than that, even if we are only an amateur league. We can still strive to be as professional as possible.
@farmboy said in League General Discussion Thread:
And I don’t think changes in scoring will dramatically shift how the final standings look.
This is the current ranking in the official spreadsheet.
This is the ranking in my automated spreadsheet:
But this is another ranking with the exact same rules. No formulas changed, no other entries, everything is the same. Just the order of calculations shifted.
Notice how gamerman went from rank 4 to rank 13!
Or another ranking. Again: same rules, same results, same formulas.
Now I don’t know about you but if a system can produce multiple different rankings depending on HOW you apply the rules, I personally would consider that system broken. We don’t even know who #1 is right now…
You did raise 2 concerns with an ELO system however and I want to address those:
The small number of games is offset in my system: The first few games have a bigger impact on ELO change. This gradually diminishes with the number of games until it settles at 10 completed games (exact number up for debate).
It would be completely negated by the way, if we use a lifelong ELO rating.
The other concern is how difficult it is for new players to enter the top ranks.
This is actually done super fast. If you win a handful of games against current top players, you will climb the ELO extremely fast and can reach the top spots.
I just tested it with my ELO system. A new player could claim the #1 rank in my ELO system after going 4-0 with 2 wins against top player Adam and another 2 wins against GeneralDisarray and ArthurBomberHarris.
That being said: How we choose the participants for yearly playoffs is another matter. We could only count the results of the calendar year. We could (and should) require a certain number of games played this year.
Right now the participants are largely the same group of players too. This would actually even change with ELO, for the better!