I’m playing an opponent who is preventing Vichy from occurring by having the UK attack Italy’s destroyer and transport in SZ96 from SZ98 with a destroyer, cruiser, tactical from aircraft carrier in SZ98 and a fighter from Malta. Italy’s destroyer is sunk (and transport). Then in the Non-Combat phase, UK loads the transport in SZ98 and lands UK troops in Southern France. Since France is still an ally at this point, this is legal and effectively prevents Vichy mode, since Germany will now have to take Southern France on its next turn. There isn’t any way to prevent this as far as I can tell.
G40 Balance Mod - Rules and Download
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Sorry if I missed the announcement – has the cost of strategic bombers been intentionally changed to 14 IPCs?
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@argothair Yes.
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Where are all the links to current document, map, players aids? Should not all these items be on the first page?
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@imperious-leader Not sure what you’re referring to. All the materials needed to enjoy G40 Balance Mod are included in the game files that are part of the TripleA map download.
For table top gameplay, the map and unit placements are identical to G40 OOB.
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@regularkid It’s a great mod and I really enjoy playing it, but the info about bombers costing 14 IPCs isn’t on the first page, at least not that I can see.
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Are the rules just what you wrote on page 1? Don’t you have a document that you can download? Forget AAA. Most people are playing the board game. I figured you might have some pretty decent 2-3 page document? Balance mod is like 5 paragraphs of text?
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Good point, that should be in the first post about the 14IPC bombers. Hopefully it will be updated soon.
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@simon33 I just updated game notes to specify the new cost for Bombers. If you delete and reinstall Balanced Mod, you will see the change reflected. Thanks for pointing this out, guys.
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@imperious-leader our primary audience is the TripleA/League community. That being said, the rules to BM are identical to those of G40, except as otherwise stated in the first post of this thread, and in the TripleA game notes. If you would like to make a document containing these rules for Tabletop use, I’d be happy to link to it at the top of the thread. I know, for example, that others have already made National Objective cards, which you can find linked in an earlier post.
Thanks!
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@simon33 the 14 ipc cost is final?
I followed the thread about increasing the cost but i thought it would be optional?!
Is there a possibility to turn it on/off like the Iwo Jima NO as an example? -
@aequitas-et-veritas You can always edit PUs before every purchase. Or use combat move 1st.
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@aequitas-et-veritas yes, we left the “combat move first” and other included variants of BM unchanged, so you have the option of playing with the 12 PU bombers if you like. But the official version has bombers at 14.
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@regularkid ,@simon33 thank you both for your quick Response!
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Can someone please explain how this bomber @14 works.
- If I load a new BM3 game, bombers are at 12. Does this mean I have to update my BM map?
- BUT if I browse other players games and load those offline I can play those games with bombers @14 no problem. Why? (But most games are with 12 though)
- Is there a potential conflict? One side play with bombers at 12 and other side with bombers at 14 unintentionally.
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@oysteilo it came with the updated versions of BM3
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@aequitas-et-veritas said in G40 Balance Mod - Rules and Download:
@oysteilo it came with the updated versions of BM3
OK. I still dont understand
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@oysteilo said in G40 Balance Mod - Rules and Download:
@aequitas-et-veritas said in G40 Balance Mod - Rules and Download:
@oysteilo it came with the updated versions of BM3
OK. I still dont understand
you need to remove the old file on the pc.
@trulpen helped me with that and it worked.
i had the newest version of triple a, and the latest map, but still , when i created the game, the boms cost 12.
then i deleted some maps on the PC, i think the ones with triple a , and installed it all over again, from the begining.
than it worked
cheers -
All links whether they are supported for AAA or not should be on the first page. That is if your interested on making it more popular. Also, if the map is different at least Page one should illustrate these changes.
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@oysteilo said in G40 Balance Mod - Rules and Download:
@aequitas-et-veritas said in G40 Balance Mod - Rules and Download:
@oysteilo it came with the updated versions of BM3
OK. I still dont understand
Great question.
Answer: There is no chance of a conflict.
Yes, you have an older version of the map installed. You would need to delete and reinstall the map to see the 14 bomber cost on new games you start from your computer.
However, saved game files are imbedded with the xml data that started the game. Therefore, if someone else starts a game with the new version of the map, when you load that saved game, you will see the 14 bomber cost, because TripleA is drawing upon the the embedded xml data, rather than your local xml.
Conversely, if you were to start a game from your computer, and share a saved game with another person who has the updated map, that person would see the 12 bomber cost, because the saved game would contain your xml data.
make sense?
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basically i need to update my map and agree before playing on 12 or 14. oki!