@pacifiersboard why not? Send it up.
Patron 2021 - Bronze
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RE: pacifiersboard (X) -vs- surfer (L +21) BM
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from New South Wales to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from South Australia to New South Wales 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,6 ANZAC collect 15 PUs (2 lost to blockades); end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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RE: pacifiersboard (X) -vs- surfer (L +21) BM
@pacifiersboard Edit to NCM the UK ftrs in Mid East
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RE: pacifiersboard (X) -vs- surfer (L +21) BM
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 43 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Non Combat Move - Americans 1 bomber moved from 43 Sea Zone to Yunnan 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 2 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 54 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 1 artillery, 2 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 119 Sea Zone 2 fighters moved from United Kingdom to 119 Sea Zone 3 fighters moved from 110 Sea Zone to 119 Sea Zone 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 mech_infantry moved from Yunnan to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Yunnan to Kwangsi 4 infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 2 infantry moved from Hunan to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 1 fighter moved from Yunnan to Anhwe 1 armour moved from Yunnan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kweichow 3 infantry moved from Yunnan to Kwangsi 1 mech_infantry moved from Yunnan to Kwangsi Combat - British Battle in Kweichow British attack with 1 fighter and 5 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 1 armour, 5 infantry and 2 mech_infantrys Japanese defend with 1 aaGun and 1 artillery British roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Kwangsi, round 2 : 0/8 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Kwangsi, round 3 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi 1 aaGun owned by the Japanese lost in Kwangsi British roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Kwangsi, round 4 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 1 aaGun and 1 artillery Battle in 119 Sea Zone British attack with 1 destroyer and 5 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 5 fighters in 119 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Anhwe British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan 1 fighter moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Kwangsi 1 aaGun moved from Hunan to Kweichow 1 aaGun and 7 infantry moved from Burma to Yunnan 3 mech_infantrys moved from India to Yunnan 3 infantry moved from India to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 75 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Iraq to Northwest Persia 2 artilleries and 3 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Persia 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from 119 Sea Zone to Normandy Bordeaux 2 fighters moved from 119 Sea Zone to 110 Sea Zone 2 fighters moved from 119 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to Egypt 1 armour and 2 mech_infantrys moved from Egypt to Alexandria Place Units - British 3 infantry placed in Egypt 1 destroyer and 1 transport placed in 110 Sea Zone 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 2 infantry and 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Persia: 3 fighters and 1 tactical_bomber EDIT: Adding units owned by British to Northwest Persia: 3 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.00 Germans regular : -0.17 British regular : -1.50
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RE: pacifiersboard (X) -vs- surfer (L +21) BM
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 43 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Non Combat Move - Americans 1 bomber moved from 43 Sea Zone to Yunnan 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 2 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 54 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 1 artillery, 2 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 119 Sea Zone 2 fighters moved from United Kingdom to 119 Sea Zone 3 fighters moved from 110 Sea Zone to 119 Sea Zone 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 mech_infantry moved from Yunnan to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Yunnan to Kwangsi 4 infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 2 infantry moved from Hunan to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 1 fighter moved from Yunnan to Anhwe 1 armour moved from Yunnan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kweichow 3 infantry moved from Yunnan to Kwangsi 1 mech_infantry moved from Yunnan to Kwangsi Combat - British Battle in Kweichow British attack with 1 fighter and 5 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 1 armour, 5 infantry and 2 mech_infantrys Japanese defend with 1 aaGun and 1 artillery British roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Kwangsi, round 2 : 0/8 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Kwangsi, round 3 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi 1 aaGun owned by the Japanese lost in Kwangsi British roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Kwangsi, round 4 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 1 aaGun and 1 artillery Battle in 119 Sea Zone British attack with 1 destroyer and 5 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 5 fighters in 119 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Anhwe British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan 1 fighter moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Kwangsi 1 aaGun moved from Hunan to Kweichow 1 aaGun and 7 infantry moved from Burma to Yunnan 3 mech_infantrys moved from India to Yunnan 3 infantry moved from India to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 75 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Iraq to Northwest Persia 2 artilleries and 3 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Persia 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from 119 Sea Zone to Normandy Bordeaux 2 fighters moved from 119 Sea Zone to 110 Sea Zone 2 fighters moved from 119 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to Egypt 1 armour and 2 mech_infantrys moved from Egypt to Alexandria Place Units - British 3 infantry placed in Egypt 1 destroyer and 1 transport placed in 110 Sea Zone 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.00 Germans regular : -0.17 British regular : -1.50
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RE: L24 BM4 Surfer(X) v BombsAway(L+17)
@BombsAway My 7 hits = 1 BB damaged, 1 CV sunk, 3 DD, 1 Sub, 1 tac
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RE: Broken, Busted, or Both
at the first post-release tournament, the guys who won kept using the cheezeball rule to their advantage, we all three (and greg’s crew) that we understood the rule correctly and that they were free to use it;
Attack any territory where you have no pieces where there are 5-10+ zombies
Send just 1 unit, it can be air
All the zombies attack; none of them can hit your aircraft, though it is sure to die
all of the zombie hits against defenders land, plus your unit might hitthis exploit isn’t as game “busting” as I thought some of the zombie interplay might be when I originally wrote this post. Its mostly annoying, and as you suggest, the card you get that moves half the zombie horde is even more important, both to form the stack and push it away from the areas that hurt you and into those that hurt your opponent
As your post also suggests, winning a longer game is unpredictable, and has to be based on a conservative strategy that gets and uses the techs, and adapts to what unfolds
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RE: L24 BM4 Surfer(X) v BombsAway(L+17)
@BombsAway
I can say, my first losses will be all free hits, followed by sub losses. -
RE: pacifiersboard (X) -vs- surfer (L +21) BM
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 20x factory_major; Remaining resources: 37 PUs; Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Sakha Russians take Sakha from Japanese Combat - Russians Non Combat Move - Russians 1 mech_infantry moved from Volgograd to Russia 2 infantry moved from Volgograd to Samara 3 infantry moved from Novosibirsk to Samara 1 aaGun moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Yenisey to Timguska 2 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 92 Sea Zone to 110 Sea Zone Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :