@Jacob16 no scrambles.
Post League Game Results Here
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Ah, yes, I have been asked about that song several times, so I know it by now. However, I am not so familiar with the song that I could immediately make the connection to Japan.
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Never heard of that Styx song. Did a little research and apparently the only Styx song I like is “Babe”.
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I guess its 40th birthday is this year :p
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@gamerman01 said in Post League Game Results Here:
Of course I tried it a couple of times, very intriguing especially because of Pacific islands, carrier scrambles, and airbase land scrambles, but also for those reasons I don’t play it because I’m not smart enough to switch back and forth to the regular map, islands, and scrambles. I would have to move completely to it, and I’m not doing that
I agree w. you and it takes a while to get used to it.
Also the tactic differs from BM global but adds some very interesting battles and positioning into the game.I went back and forth for wether i like it or not.
You are right when you say that you should be comitted to one single full game, but you will get the hang of it.
JWW guided me pretty much through and we exchanged insights of our games we played.
Trulpen left some pretty good starting analysis in the PtV Strategic thread as well.You should try it if you are getting the itch for a very solid complex game, but recommend for you to take your time on the turns and Set it as a term w. your opponent.
@666 was very kind and a very good sportsman, too.
I lost my two games but earned a lot of experiance!
Personally i would love to see people getting the best and the intrest of all of these provided league games including OoB, BM and PtV and Playoffs.
My bait to lure you in gamerman01.
Best regards
AetV -
OOB is intriguing but then I remember no India NO and less Russia money, and I don’t miss those days of frantic defense of Russia and India. I think those NO’s alone make the balanced mod great, because Axis can’t just bull rush them and dice decide how much they lose. If I recall correctly.
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I guess that’s why the bids are big. One can bolster Russia and India a lot with a big bid, I suppose.
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dawgoneit Axis -vs- oysteilo Allies +30 oob
oysteilo Allies +30 Wins
https://www.axisandallies.org/forums/topic/39782/dawgoneit-axis-vs-oysteilo-allies-30-oob/113?_=1689847522407 -
L23 BM4 Elche (Axis) vs MrRoboto (Allies+18) Game 1
MrRoboto wins
https://www.axisandallies.org/forums/topic/40020/l23-bm4-elche-axis-vs-mrroboto-allies-18-game-1
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MrRoboto (Allies+22) over Simon33 (Axis) BM
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@666 over FlyingBadger
Playoff 22 PtV FlyingBadger (Axis+10) vs 666 (Allies)
https://www.axisandallies.org/forums/topic/39819/playoff-22-ptv-flyingbadger-axis-10-vs-666-allies
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MrRoboto(X) over Sovietishcat(L+6)
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Roboto is clearly not very rusty…
No pun intended -
L23 Martin X vs FlyingBadger L+22 BM4 Playoffs
FlyingBadger over Martin
https://www.axisandallies.org/forums/topic/39632/l23-martin-x-vs-flyingbadger-l-22-bm4-playoffs
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@gamerman01 said in Post League Game Results Here:
Roboto is clearly not very rusty…
No pun intendedYeah those were nice. I am having some losses coming in too tough, unfortunately.
I always find it fascinating how in a game that does involve luck in quite a substantial way, some players are still so consistently strong and come out top of the league year in year out.
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@MrRoboto said in Post League Game Results Here:
I always find it fascinating how in a game that does involve luck in quite a substantial way, some players are still so consistently strong and come out top of the league year in year out.
JWW used to say that.
Strategy/skill/experience/tactics, not blundering, and ability to adapt, like to bad dice, is much more influential than dice in G40 A&A. I think was true of AA50, too. Did I mention the psychological warfare, and imposition of will? Even speed of play can affect.
Consider - Every move in Monopoly except whether to get out of jail by paying money or using a card, is determined by dice or random cards. The entire path of your token for the entire game is pre-determined and you make decisions based on that. Yet with such a big role for dice, a better and more experienced player will rarely lose to an average or casual player.
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@Martin said in Post League Game Results Here:
L23 Martin X vs FlyingBadger L+22 BM4 Playoffs
FlyingBadger over Martin
https://www.axisandallies.org/forums/topic/39632/l23-martin-x-vs-flyingbadger-l-22-bm4-playoffs
Yay! Cat gets to start his first playoff game!
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@gamerman01 hopefully we can avoid any byes, next year, so all participants will be busy.
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That’s the downside, but Cat and Avner only have to win 2 games to be champion, and that is from earning the top spots in the bracket!
All depends on who signs up. 2nd Balanced Mod was the only one with 2 byes this year.
Who will come out of the Sovietishcat/badger battle royale?
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@gamerman01 said in Post League Game Results Here:
@MrRoboto said in Post League Game Results Here:
I always find it fascinating how in a game that does involve luck in quite a substantial way, some players are still so consistently strong and come out top of the league year in year out.
JWW used to say that.
Strategy/skill/experience/tactics, not blundering, and ability to adapt, like to bad dice, is much more influential than dice in G40 A&A. I think was true of AA50, too. Did I mention the psychological warfare, and imposition of will? Even speed of play can affect.
Consider - Every move in Monopoly except whether to get out of jail by paying money or using a card, is determined by dice or random cards. The entire path of your token for the entire game is pre-determined and you make decisions based on that. Yet with such a big role for dice, a better and more experienced player will rarely lose to an average or casual player.
I’m hoping for comments to this one. Other game or any other contest examples?
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@gamerman01 said in Post League Game Results Here:
@gamerman01 said in Post League Game Results Here:
@MrRoboto said in Post League Game Results Here:
I always find it fascinating how in a game that does involve luck in quite a substantial way, some players are still so consistently strong and come out top of the league year in year out.
JWW used to say that.
Strategy/skill/experience/tactics, not blundering, and ability to adapt, like to bad dice, is much more influential than dice in G40 A&A. I think was true of AA50, too. Did I mention the psychological warfare, and imposition of will? Even speed of play can affect.
Consider - Every move in Monopoly except whether to get out of jail by paying money or using a card, is determined by dice or random cards. The entire path of your token for the entire game is pre-determined and you make decisions based on that. Yet with such a big role for dice, a better and more experienced player will rarely lose to an average or casual player.
I’m hoping for comments to this one. Other game or any other contest examples?
I’ll bite…
I’d say G40 can be as Gamer says, but also the opposite. If you are playing a tight game, 1 bad roll can sink you. You miscalc your allied main fleet defense off Gib by say 10% and Germany swoops down on a 80%+ hit and you get rocked… night night…
I always say G40 and its derivatives are somewhat unforgiving. Yes you can recover from bad dice if you are the better player, but in even matches if one side gets rocked by dice, hard to come back. Especially for allies as they need almost 4x the amount of stuff to stop the Axis. Often Allies are forced to push moves where they dangle a possible 60-70% Axis win, but have to do it to keep the pressure on. If the Axis bite and win big, bad news. Of course 30-40% chance Axis lose big too…