ShadowHAwk, I have to applaud that strafe on the Scotti fleet (will try it out next time I’m Germany). I often build a carrier for the Germans G1, then NCM the BB to sz 112 anyway, so this fits into that very well (carrier/DD build). The DD could also help track down that pesky Russian sub that convoys Norway. I rarely use the German BB on G1 because I don’t like to sacrifice it in the battle, or have it be a sitting duck off the coast of the UK damaged (so this basically lets me bake my cake, and eat it too lol). I can also see how it makes the UK think about sending everything into the Med, or should they go after this new target. Either target is costly to the UK.
IMO keeping the German BB alive seems to help later in the game, because the allies have to deal with a real naval or Sea Lion threat. That naval threat could delay them a round getting to the European coast too (need to build more boats lol). It can also make it difficult for the Allies to sink your Baltic fleet later, which is the life line for Norway. Besides, if they do send everything to the Med you can convoy the crap out out of UK for a turn, maybe two. Using the BB as a hit and run opens up a lot for the Axis IMO.
I know that the UK could attack your German fleet (sacrificing the damaged Brit BB), but if they don’t I was just wondering how successful you are in taking out the British BB on G2 (it would probably be damaged). It really only has a couple options with having only 2 moves. Sz 109 w/a pair of destroys (1 from Canada if it survives), and what ever UK builds there would be my guess (probably a couple ftrs to scramble). The German would have good odds hitting sz 109, but It won’t be cheap, and the Germans may also need to clear the Med. I could see the Luftwaffe taking quite a hit which is never good for the Germans.