I will try to summarize here so as not to write novels. �I am going off of memory as well so it may be a bit inaccurate.
Turn 1:
Germany - hits UK Navy, takes France
Normal, I assume he bought mainly land units, right? Also, what is the status of the canada/uk transports and the cruiser off gib?
Russia - pulls back from borders both east and west, buys infantry
Max bodies is good. If you are having problems with china being able to stay in szcehwan on round 1, try sending your fast units to kazahkstan and your air to moscow. Those units can tip the tide. Note: Declaring war on Japan does not hurt your mongolia rule.
Japan - DW on Russia, attacks north of Korea, China and moves navy away from USA to coast
Coast of what? Was it sitting around sz 6? or was it south near carol/phil/fic?
USA - Flew Air from Philippines to Guam, grouped navy at Pearl, built mostly navy
Pearl is good, having us buy carriers/subs/dds is good play early game. I like to get 2 carriers, 2 subs, and a dd, maybe mix in some transports occasionally. There are 2 schools of thought on what to do if you know Japan is being passive against the west. 1. Go heavy pac to crush any hope Japan has at being big by getting heavy navy n stuff turns 1-3, or 2. Do basic pac, but get a strong lead on the atlantic since that is where the axis win might be. Personally, I like having a strong USA in the pac in this scenario so that it frees up anzac fighters and india to go help save russia. Like I said, this all depends on Japan’s buy and position of air/navy at end of turn. Get a destroyer in the atlantic.
China, counter yunnan, try to stay in szech if you can, go to shensi if you can’t. Fig can go to burma if you want.
UK - Attacked Italian Fleet, 1/2 successful. Pulled back to Cairo, attacked in East Africa. Build factory in Egypt, built up India with INF
**1/2 successful meaning? This will be a long one:
Buy: 6 inf, 1 fighter for london, has some flexibility, and defends well vs a surprise sealion (germany buying ground G1, then transports turn 2).
A good balanced buy for india would be 3 inf, 1 mech, 1 art.
96 is easy, gib cruiser and gib fighter usually works, and 97 depends on whether UK got a 6+ bid or if germany landed a fighter in sita. If germany does not land plane, u can get away with 97 fleet (including tac), malta fig, and bomber from london. If that fighter was landed, you may need to bring a fighter from london as well. Also, see if you can kill off any surviving german naval units from his attack on your navies, but don’t take battles that risk getting your air slaughtered, or out of position. the surviving dd in 109 can be used with air to kill stuff surrounding the home islands. As for africa, if you want to kill ethe, you can get about 4 ground using only the 98 transport and 2 more if you decide to bring the india one aswell. the cruiser off india can be useful to shore shot in this battle. What I liked to do, is to , take epersia with wIndia, ignore ethe and use the 98 transport for persia and kill off the italians later. For the pacific side, try to stack burma(if you can do it without worry of him getting and easy fight on it, and take sumatra if possible (maybe use dd to sit in 37 to block.) Since he is likely to focus on russia/china, Japan will be hard time dealing with a wealthy India/anzac. Depending on whether you do well or not in the med, try to bring your india planes to tanzania or Jordon, and non-com as much to egyot as possible(surviving med air to malta or syria). You can always fly planes back to india if needed. Basically, try to nerf italy as hard as possible, and get a base of operations in persia going. Eventually you will bringing planes from london/egypt to persia, which will have an IC.
Either put your 37 bb by queens to stack with US eventually, or bring it to the indian ocean.**
Italy - Applies huge pressure on UK in Africa with remaining fleet (mostly intact) , does some Balkan attacks and southern France
This is normal, hopefully you did decent in the med. Stacks alex?
Anzac - Build men and a boat, occupied Dutch New Guinea.
Take Java first since you will get the money now and you can take DNG next turn. Use 2 inf or 1 inf/aa, depending on Japan’s setup. Land your 3 figs in Java (it was technically allied, not neutral, so this is legal.) if you know Japan can’t do jack to it.
France, destroyer, stay with uk fleet, fighter, stay with uk air.
Turn 2:
Germany - Builds up for Russian invasion, does some Balkan stuff, not much else really.
Greece I assume? Did his air to to alex?
Russia - Builds infantry, does nothing else
The occasional art is not a bad option. This is when you would move what is needed in szech. Have sub in 125 or 105. Move mongolia home if activated.
Japan - Continues to push on China and Russia, builds factory in China, Air and inf/tanks, and starts island attacking
Is the fac in kiangsu/shantung, or Manch, it matters. Where does he attack, with what, and where from? A lot of this depends on how Japan is set navaly at the end of J1.
USA - Builds more navy, gets air from Guam to Hawaii. �Also builds some infantry and transports
Normal, if at war, take brazil. Move to queens if possible. Kill german sub off canada if possible.
China, counter wherever possible, hit kweichow if japan is vulnerable.
UK - Continues to fight Italians in Med, stacks up defenses in Egypt and clears off Italians in east Africa.
** Build mechs or tansport/inf art out of SA, planes in london, any surving transports in the atlantic should be off the 106 if not already there, make sure german subs are not in range first, transport canadians with wherever the US goes. Inf/mech/art mix for india.
Factory in persia, fly london air to french west africa, malta stuff to hit alex or defend egypt. Air that came from india, and transport from persia can help kill italians in east africa. Try to hold burma, fight japan on the ground as much as possible, fall back to india if need be, bring back sumatra transport to west india if it is alive.**
Italy - Reinforces units in Africa, attacks Yugo and takes it.
Germany did not take Yugo G1 or G2? Interesting.
Anzac - Builds an air, saves the rest I think
Take DNG, air is good to replace the others, but subs n dds are good if you can afford. Java planes to india. If java transport used for DNG, use new one to take off of NZ and drop into queens and stack queens with ground.
France, same as last turn.
Turn 3:
Germany - DW Russia, takes frontier, annexes Finland and builds big INF stacks.
…He did not annex finland turn 1???
Russia - Builds infantry, consolidates and waits in defense
move fast that did not have to go into china to NW persia, if you have inf in caucuses, send them too. Put a plane in range. Iraq is worth 5ipcs to russia, but it is not mandatory.
Japan - Pounds China, pushes more into Russia taking Sakha and the territories east, keeps fleet near China and takes more islands
Can’t comment very much.
USA - DW on all Axis, moves stack to Gibraltar, mixed builds of ground and naval in preparation for fleet battle with Japan and landing troops in Africa or England
Should be at war already if Japan declared round 2. Gib is good if you can go there safely. I like the bomber in queens. Try to kill any vulnerable japanese materials.
China, try to keep your stack alive if at all possible(fighter especially), counter attack if it is helpful.
UK - Continues fight in Med, holding out in Egypt, as Italians are on both sides of Cairo.
Kill the italians that are on either side. Bring in fighters from FWA, it may be worth leaving cairo for a turn or 2 if you can’t hold it (you will have a lot to counter it soon if this happens).
Bring mechs from india if needed, use SA stuff if needed. Build more out of SA, planes and ground for persia. Try to keep as many planes as possible, in range of persia, at all times.
Italy - Takes Trans Jordan and reinforces more into Alexandria, controls all Med waters.
** Hopefully, you keep him from exploding into mid-east and africa.**
Anzac - Builds a ship and saves rest takes another island if I recall
Figs can stay in india or burma for now, what ever your fancy. Pick off exposed transports when you can, try to relaim an Island or 2 from Japan if you get a decent Chance. Buy fig or more boats(eventually, 1 carrier might work if you can afford it).
Turn 4:
Germany - Takes next layer of Russian territories, (Not Novgorod though) �Builds more for land war.
Not nov? Strange, did you evacuate it? It is ok to lose Novgorod if that is more to hold moscow.
Russia - Builds more INF does not attack
Take Iraq if you choose, Counter attack, but do it cost efficiently. Like kill vulnerable tanks and mechs, dont send 2 infantry just to kill 1, etc. Keep retreating stuff from east(maybe make a stand with some if you can delay Japan a turn. Stay in byransk as long as possible, if you can’t, stay, try to split the stack between tambov and moscow, put a blocker in rostov. hopefully, the siberians are close to samara..
Japan - More gains against China, Burma road falls, gains in Russia and Mongolia as well, builds are in air, inf, tanks.
I don’t have a lot to say.
USA - Builds and declares war on collect income.
Ok, Japan should not have ANY islands if the US is just NOW entering the war. Always wait for Japan to declare war on the allies unless it is turn 2 or 3, and Japan is way out of position to hurt UK/ANZAC. This is why Japan’s positioning is soo important. Get working on some atlantic stuffs.
China, good luck!
UK - Takes Trans Jordan back, counter attacks Burma road, taking it back. �Fleet in East Africa. �Builds more in Egypt and preps for Attack on Alexandria. �Navy ready at the Red Sea.
More out of SA and persia, try to build at least 1 plane per turn out of persia. Try to keep italy from breaking out of the med. Try to stack gib with the US to threaten Italy. Built only inf out of india, try to hold Japan off as long as possible.
�
Italy - Pretty much builds Infantry and air and waits for UK counter in Africa.
A lot depends on what has happened already.
Anzac - Has nice fleet now and engages part of ��� fleet at New Guinea and takes it with heavy losses.
I like dead Japaneses, good job.
Turn 5:
Germany - Takes Novgorod, and builds more for Moscow assault, also Stalingrad falls.
Finally, how does stalingrad fall? Only way is if italy killed blocker in rostov. Turn 4, germany would of just taken ukraine.
Russia - Builds inf and consolidates… waiting. �About 40 Inf in Moscow now.
Even if you countered a little, at the end of R5, you should have in the 50s or 60s. You start with 25 against germany(not counting siberia, mongolia, or the 2 in cauc.) 10 inf a turn, would mean that buy now, you should have near 60 or more. Japan would of only robbed 6 or 7 infantry worth of IPCs buy now at most. I would say, 55 is the absolute lowest amount of infantry you should have around moscow if russia has been doing what you say he has been doing. Load surviving Iraq forces onto uk transport in gulf, or move fast units to egypt, or go home.
Japan - Pushes more into Russia linking with Germans at Kazahkstan, retakes Burma.
Siberans should be able to counter that.
USA - Moves amphibious group from east coast to Gibraltar. Large fleet moves to Soviet east and lands at Far East.� Continues to spread builds out for Pac/Euro.�
I understand you having a hard time remembering, but this is crazy. Anyway, US should have a decent fleet ready for gib it it JUST moved out now. Don’t bother with reclaiming siberia with much besides maybe 1 transport worth, you won’t be hurting Japan much at all. Keep buying ships and transports and planes. Kill more vulnerable japanese, retake some islands, maybe stack caroline if ideal.
China, umm, unless you recieved help from the siberians, you should be dead.
UK - Finally clears out Italy from all of Africa with big attack on Alexandria. �By now though the Germans are in the Caucasus and threatening the Middle East. �India is starting to feel the pinch and builds INF. ���� air is incredible and the Germans are getting close too.
Yay, gj on italy, now, that middle east stuff you were build for the last 3-4 turns, counter caucuses. n stuff. Rinse and repeat previous rounds, maybe airbase gib or IC egypt if you are bored. Contesting caucauses is priority. I hope you left ethe and or IS alive for a russian unit to eventually take(they get a bonus 3 dollars from them!). Work with america on clearing the med, convoying italy to death, and contesting the atlantic wall.
Anzac - Starts 2nd fleet builds and doesn’t do much. �2 of its air are in Moscow by now. �
Send as many planes to moscow as possible(UK planes too if needed) and continue to deal with Japan.
Turn 6
Germany attacked adjacent to Moscow with size still had massive stacks just out of reach.
Ok, just try to delay him from moscow as much as you can.
Russia - Counter attacked 1 stack wiping it, but down to about 35 inf in Moscow
I hope this was not his main stack… unless he divided it, dont attack the german stack. Try to take italian stuff in africa, counter volg & khazack, bring siberians closer to home.
Japan - Massed fleet near Malaya, upgraded factory in China to major and continued to build air/tanks/men.� Ignoring US fleet.
Japan cant build majors in china, unless it is korea. The chinese coastal territories are not considered originally owned by Japan, they were originally owned by china (as noted by the chinese symbol on them). They are just controlled by Japan at the start of the game, this is why if the allies liberate manch, it goes to china.
USA - Moves fleet to Japan, only has 4 Inf vs 10 Inf and 8 Air.� Decides to Park and blockade to goad Japan to attack me.� Continues to build split between Europe/Pacific.� Japan just ignores my fleet and continues to push inland to India and has all the islands now.� I realize I will have to chase the fleet to Indian ocean to destroy it, which will take 2-3 turns.� Meanwhile they just keep building ground/air and beef up Japan.� It’s too late to do much now, Russia is down to about 8 income, China is gone, Japs are next to India even though their fleet is 1/2 the US fleet in carriers and surface ships I’m about x2, but out of reach without much amphib capability in the Pacific
e decided it would take far too long for USA to be effective. �Allies hold Norway, all of Africa, just India and Australia and Hawaii. �All of Asia is conquered other than Moscow and Soviet Far East. �Japan income was in the the 70’s Germany in the 60’s UK 30 maybe and USA was around 60 I think. �Italy about 10. �
**Japan is making 21 Ipcs from the Indonesia and Malaya, he does not care if you are in SZ6, he just has to hold his capital. This leaves Japan in a decent position to set up a strong counter against you, or to go for india since you don’t threaten anything of value from up there. US should be making at least 72, maybe more from taking stuff in indonesia or europe unless Japan took hawaii or aletian, or something. **
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Anyway, I tried to give you advice on your play by play. I apologize for any spelling or grammar errors. Please feel free to ask questions. Btw, your names is madisonart, are you from Madison, WI?