Generally pacific builds consists of a 2 to 1 ratio of subs-destroyer. Following turn is 5-6 bombers. This forces Japan to start building fleet instead of troops for India/China crush.
I just had to give som additional thumbs up fo9r this comment :D Buying other combat ships than subs, dds (Or CW + ftrs) is rarely correct. the 2 to 1 ratio shos that sean knows how fodder works and how it is the most important thing in these battles.
The only reason to stop buying the subs is if japan for some reason dont respond with fleetbuilding and only buys planes instead. But then you should win anyways :D
which is why i said that it didn’t work against a too planeheavy japan. on theory, the DDs + other surface ships ofc needs to be enough to stop all the planes of japan + 2 rounds of plane only builds of japan.
What would prevent japan from attacking your fleet of subs-destroyers with air and a few destroyers. With 20+ planes they can whipe out your whole fleet with minimal losses as subs cant even hit the planes.
I normaly go for a carrier heavy fleet followed by subs destroyers for attacking power. Ideally i want my carriers to bait an early attack from japan that i can crush in the counter and get his carriers and BB out of the way so anzac and UKP can clean up the rest.
Global 2nd edition Q+A ( AAG40.2)
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So, fighters scrambling to defend a factory bombing can do that even if there isn’t an airfield?
Intercepting fighters don’t need an airbase, indeed. :-)
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Need exact clarification on Japan and America neutrality.
The Rule book says TWO spaces from WUS and Alaska
That would be Sea Zones 1 , 2 , 3 , 8 , 9 , 10 , 11 , 12
The rule said within two sea zones of wus and Alaska not within 2 sea zones of sz 10
Bottom line can Japan drop it navy sz 26 while neutral ? (Hawaii Sea zone )
Also I been seeing on forms , If USA has a surface ship on any of its islands , Japan surface ships cant occupy those sea zones like USA cant occupy Japan sea zones period , does not apply to sub
Thank you for you time to this question . The answer I am looking for is an official rule to the game not a house rule
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Japan can, indeed, stay in SZ26 while at peace.
Other than the two space rule, its navy has no other restriction, while at peace. The second part of your question is not true, therefore. Countries not yet at war can share a SZ.
Please show me an example where you have seen this quoted. -
Thank you for the clarification :-D
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“The Axis win the game by controlling either 8 victory cities on the Europe map or 6 victory cities on the Pacific map for a complete round of play, as long as they control an Axis Capital at the end of that round.”
My question is: Does the “complete round of play” begin when the Axis power gets that 8th (or 6th) victory city and ends when they still have the 8 (or 6) victory cities when it becomes their turn again? Or does the “complete round of play” mean a round that starts with the German turn and ends with the French turn?
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“The Axis win the game by controlling either 8 victory cities on the Europe map or 6 victory cities on the Pacific map for a complete round of play, as long as they control an Axis Capital at the end of that round.”
My question is: Does the “complete round of play” begin when the Axis power gets that 8th (or 6th) victory city and ends when they still have the 8 (or 6) victory cities when it becomes their turn again? Or does the “complete round of play” mean a round that starts with the German turn and ends with the French turn?
The former - every power gets a turn before game over, once the threshold is reached
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I have land units on an island that has an enemy sub in the sea zone surrounding it. I also have a transport and a destroyer (among other units) in an adjacent sea zone.
The sea zone is friendly because it only has a sub in it, I may therefore pick up my units using the transport and use them for an amphibious assault elsewhere.
I have a destroyer and other units to attack the sub with.
May I do both of these things within the same combat move phase, or does the attack on the sub negate the unit pickup?
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You can do both things. Doing a combat doesn’t block a pick up; only the SZ being hostile blocks it.
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Gamerman,
I would like you to opine on this.
While Japan is not at war with USA, it canNOT park its fleet in the hawaii sz, because that is two spaces away from the US mainland? Correct?
Thank you.
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While Japan is not at war with USA, it canNOT park its fleet in the hawaii sz, because that is two spaces away from the US mainland? Correct?
This is not correct. SZ 26 is three sea zones away from Western United States and Alaska.
Rulebook says: “Japan may not end the movement of its sea units within 2 sea zones of the United States’ mainland
territories (Western United States and Alaska).” -
Krieghund recently said SZ26 was fine, regularkid.
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Assuming a 2nd edition game where Japan did not declare on Allies J1 and parked some naval units in sz 36. If United Kingdom declares on Japan UK1, is it legal for UK to land fighters in French Indochina (after attacking sz36)? Is it legal for UK to move units into Fico before or after a declaration, or do France and Japan need to be at war first?
Its tricky to define what sort of “neutral” France is in the Pacific theater. Unlike Anzac and/or Holland, France doesn’t automatically go to war with Japan when United Kingdom declares.
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Assuming a 2nd edition game where Japan did not declare on Allies J1 and parked some naval units in sz 36. If United Kingdom declares on Japan UK1, is it legal for UK to land fighters in French Indochina (after attacking sz36)? Is it legal for UK to move units into Fico before or after a declaration, or do France and Japan need to be at war first?
Its tricky to define what sort of “neutral” France is in the Pacific theater. Unlike Anzac and/or Holland, France doesn’t automatically go to war with Japan when United Kingdom declares.
France cannot be neutral, as it starts the game as Ally (allied with UK) being already at war. It is simply not at war with Japan.
So UK may of course move units into allied French territories.We had a similar discussion in another thread, which might be interesting for you in this context, starting from here:
https://www.axisandallies.org/forums/index.php?topic=41162.msg1724255#msg1724255HTH :-)
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@P@nther:
Assuming a 2nd edition game where Japan did not declare on Allies J1 and parked some naval units in sz 36. If United Kingdom declares on Japan UK1, is it legal for UK to land fighters in French Indochina (after attacking sz36)? Is it legal for UK to move units into Fico before or after a declaration, or do France and Japan need to be at war first?
Its tricky to define what sort of “neutral” France is in the Pacific theater. Unlike Anzac and/or Holland, France doesn’t automatically go to war with Japan when United Kingdom declares.
France cannot be neutral, as it starts the game as Ally (allied with UK) being already at war. It is simply not at war with Japan.
So UK may of course move units into allied French territories.We had a similar discussion in another thread, which might be interesting for you in this context, starting from here:
https://www.axisandallies.org/forums/index.php?topic=41162.msg1724255#msg1724255HTH :-)
Very good. I figured if I was wrong on this one then it’s a very serious TripleA bug that needs fixing right away.
Superficially, there seems to be some logical inconsistencies here though. For example, if Russia isn’t at war with Germany (but is at war with Japan, and thus allied with UK on that front) it’s considered illegal for UK to land fighters/bombers in Russia on the Europe side of the board.
But I guess the difference here is that UK can move units into French Indochina before or after war with Japan is declared.
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Superficially, there seems to be some logical inconsistencies here though. For example, if Russia isn’t at war with Germany (but is at war with Japan, and thus allied with UK on that front) it’s considered illegal for UK to land fighters/bombers in Russia on the Europe side of the board.
Indeed, Russia is special, that is why it has differentiated rules for neutrality.
But I guess the difference here is that UK can move units into French Indochina before or after war with Japan is declared.
The difference is that “neutral rules” simply do not apply to your scenario, as French territories are friendly to UK units right from the beginning of the game.
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You get a few weird outcomes as USA too. If Germany declares on USA, USA can land planes and land units on UK, French and ANZAC territories in the Pacific and vice versa.
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Sub Q clarification:
Attacker 2x SS,1x CR
Defender 2x DD, 1x SSThe defending sub gets to shoot first, bc a Def DD is present. Correct?
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Yes. Either that , or it can submerge.
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You get a few weird outcomes as USA too. If Germany declares on USA, USA can land planes and land units on UK, French and ANZAC territories in the Pacific and vice versa.
What is weird about this? It is a core principle - not only of this game - that allied territories are friendly.
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@aequitas:
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The defending sub gets to shoot first, bc a Def DD is present. Correct?Yes, because the defending destroyer cancels the attacking sub’s surprise strike ability.