oops ignore this one
League General Discussion Thread
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@Martin I am playing a match with Gamerman using tech, there is an optional rule to use tokens instead of one-shot rolls. TripleA engine allows this in the Game Options. Uncheck the box that states: “Remove All Tech Tokens At End Of Turn”
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Just an update on the dice issues. A few days ago I went into yahoo, made marti a contact and prioritized a few messages from it. Since then I’ve been getting the dice.
@farmboy said in League General Discussion Thread:
Like a lot of people I ran into trouble with my dice email a couple of years ago. I was using gmail and I found that most of the emails weren’t coming through. I switched to yahoo and that worked great until the last few months. I still get all the emails but most come in several days late. Curious if others are dealing with the same thing and if there an email service that is avoiding these issues.
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Grat - thank you very much!
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Congratulations to @farmboy !!
BACK TO BACK Balanced Mod 4 championship wins!! 🙌
Congratulations to @Adam514 as runner-up, who also has a championship of his own, 2019. 🙌
Both are entered in the league history of championship winners and 2nd place finishers, and deserve all due awe, honor and recognition ✨✨✨
If you want to learn, to observe brilliance, or both, then review the game in Triple A
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Sorry if this has been asked before.
In PTV, if Vichy triggers are the axis allowed to fly over it during a combat move, while still in a pro axis neutral state?
Also, on another note, I do believe there is a bug that seems to connect SZ 95 to Southern Spain. At least in one of my games, that is happening.
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@Daaras said in League General Discussion Thread:
Sorry if this has been asked before.
In PTV, if Vichy triggers are the axis allowed to fly over it during a combat move, while still in a pro axis neutral state?
Also, on another note, I do believe there is a bug that seems to connect SZ 95 to Southern Spain. At least in one of my games, that is happening.
Anyone can fly over pro-Axis Vichy. You can consider them “attacked” since the territories changed hands.
Yeah sz95 should not be connected to S Spain.
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@Adam514 Thank you sir
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I printed a PtV map image on banner vinyl. Playing our first game on it this weekend!
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@Stucifer
Hmm, that looks really familiar. :)However, OPEN GLASSES ON THE TABLE!?!?!?! What are you thinking???
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Yeah we play dangerously 😅🤣
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@Stucifer that is so freaking epic! very impressive. how are you differentiating the marines?
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@regularkid also, how do you handle the vichy units?
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@regularkid said in League General Discussion Thread:
@Stucifer that is so freaking epic! very impressive. how are you differentiating the marines?
Right now, I have Marines for the US that I got from Historical Board Gaming. However I do not have marines for the other countries, so we are using German infantry with a Japanese occupation marker underneath for Japanese marines.
@regularkid said in League General Discussion Thread:
also, how do you handle the vichy units?
I put a black-backed occupation token on each Vichy territory and left the French units on the board. Since Germany opted for Vichy and the French fighter was lost in the 113 scramble, it’s not too confusing.
I’m also logging each end state in TripleA. Mostly to track income with all the NO conditions, easy to lose track of one. Added benefit since we have to clear the table for an activity tonight, but plan to continue playing tomorrow if the weather forecast holds!
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Could AI beat our top players in BM or PTV, low luck, no tech? I say no way….
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@666 said in League General Discussion Thread:
Could AI beat our top players in BM or PTV, regular luck, no tech? I say no way….
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@666 said in League General Discussion Thread:
Could AI beat our top players in BM or PTV, low luck, no tech? I say no way….
Maybe in 15 years there’ll be off-the-shelf AI that you can tell to learn and practice the game and it’ll be 3000 ELO. Perhaps unbeatable in low luck.
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I think MARTI is already sentient. He knows exactly when I am at my most vulnerable, and that’s when he hits me with a dicing. I usually find that after an hour or more of crying I’m okay again.
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In reference to https://www.axisandallies.org/forums/post/1724617
I have a couple gems in current games:
@Stucifer said in L24 OOB Stucifer (X) v Booper (L+48):
J1 attack on Yunnan stackBattle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 5 infantry; Russians defend with 3 fighters
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/8 hits, 3.50 expected hits
Chinese roll dice for 3 fighters and 5 infantry in Yunnan, round 2 : 7/8 hits, 3.67 expected hits
1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Japanese lost in Yunnan
1 bomber owned by the Japanese retreated
Chinese win with 3 fighters and 5 infantry remaining. Battle score for attacker is -46Also this one. The BB was damaged which is why I pursued until the end.
10,000 simulations: 99.39% Chance of Victory, 0.26% Draw, 0.35% Loss@Stucifer said in L24 PtV Stucifer (X+10) vs Adam514 (L):
Battle in 107 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 battleship
Germans roll dice for 1 fighter and 2 tactical_bombers in 107 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 1 battleship in 107 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans lost in 107 Sea Zone
Germans roll dice for 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
British roll dice for 1 battleship in 107 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans lost in 107 Sea Zone
Germans roll dice for 1 fighter in 107 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 battleship in 107 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in 107 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is -30
Casualties for Germans: 1 fighter and 2 tactical_bombers–
Nerded out on the stats for the Yunnan battle.Chance to get 4 hits on 5 infantry (4.11%) x Chance to get 3 of 3 on the fighters (29.63%)
1.22%
-and-
Chance to get 5 hits on 5 infantry (0.411%) x Chance to get 2 of 3 on the fighters (44.44%)
0.18%So a ~1.4% chance to get 7 hits, which is actually higher than I expected
Chance to whiff completely with my units:
(2 Infantry @1: 69.44%) x (Inf + Art @2: 44.44%) x (Fighter @3: 50%) x (Tac + 2 Bombers @4: 3.7%)
0.57%
Total chance for this outcome: ~0.008% -
"Scientists have calculated that the chances of something so patently absurd actually existing are millions to one.
But magicians have calculated that million-to-one chances crop up nine times out of ten.”
Terry Pratchett, Mort