TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 8 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 bomber moved from Queensland to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 56 Sea Zone
2 fighters moved from 55 Sea Zone to 56 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
2 fighters moved from Eastern United States to 107 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 20 Sea Zone
Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 3 transports
Battle in 56 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 107 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 107 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 26 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 26 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 26 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 26 Sea Zone to 27 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to New Zealand
1 artillery, 2 infantry and 2 marines moved from Queensland to 55 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 marines, 2 submarines and 2 transports moved from 55 Sea Zone to 59 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 59 Sea Zone
2 fighters moved from 56 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to Queensland
1 mech_infantry moved from French West Africa to 89 Sea Zone
1 battleship, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone
2 fighters moved from 107 Sea Zone to 93 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 104 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 marine moved from Tunisia to Algeria
1 bomber moved from 20 Sea Zone to Korea
Place Units - Americans
8 infantry placed in Eastern United States
1 destroyer and 3 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Kansu to Eastern Sinkiang
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Eastern Sinkiang, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 94 Sea Zone to 100 Sea Zone
1 bomber moved from Gibraltar to 100 Sea Zone
1 transport moved from 94 Sea Zone to 100 Sea Zone
1 infantry moved from Trans-Jordan to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
3 armour and 2 artilleries moved from Trans-Jordan to Egypt
3 armour moved from Iraq to Egypt
2 artilleries and 4 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Eastern India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in 100 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 transport
Italians defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber, 1 destroyer and 1 transport in 100 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber, 1 destroyer and 1 transport in 100 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 100 Sea Zone
British win, taking 100 Sea Zone from Italians with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Crete
Battle in Egypt
British attack with 6 armour, 4 artilleries and 4 infantry
Italians defend with 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
British roll dice for 6 armour, 4 artilleries and 4 infantry in Egypt, round 2 : 6/14 hits, 5.67 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British win, taking Crete from Italians, taking Egypt from Italians with 6 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - British
1 bomber moved from 100 Sea Zone to Iraq
1 tactical_bomber moved from Union of South Africa to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 83 Sea Zone to 82 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
Place Units - British
3 infantry placed in Iraq
1 mech_infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : -1.50
Italians regular : -1.50
Japanese regular : -0.67
Germans regular : -0.17
British regular : -0.17
Savegame