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G40 Balance Mod - Rules and Download
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@ghostglider In BM there’s no such requirement, you can place any unit anywhere that has a factory.
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Thank you for the quick answer!
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@ghostglider said in G40 Balance Mod - Rules and Download:
Can anyone please assist with a rule clarification… Are you allowed to purchase an AC from any minor IC or is it a requirement that you also have a naval base in the same location?
That restriction does exist in Path to Victory, fyi.
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Sorry if I missed the announcement – has the cost of strategic bombers been intentionally changed to 14 IPCs?
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@argothair Yes.
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Where are all the links to current document, map, players aids? Should not all these items be on the first page?
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@imperious-leader Not sure what you’re referring to. All the materials needed to enjoy G40 Balance Mod are included in the game files that are part of the TripleA map download.
For table top gameplay, the map and unit placements are identical to G40 OOB.
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@regularkid It’s a great mod and I really enjoy playing it, but the info about bombers costing 14 IPCs isn’t on the first page, at least not that I can see.
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Are the rules just what you wrote on page 1? Don’t you have a document that you can download? Forget AAA. Most people are playing the board game. I figured you might have some pretty decent 2-3 page document? Balance mod is like 5 paragraphs of text?
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Good point, that should be in the first post about the 14IPC bombers. Hopefully it will be updated soon.
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@simon33 I just updated game notes to specify the new cost for Bombers. If you delete and reinstall Balanced Mod, you will see the change reflected. Thanks for pointing this out, guys.
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@imperious-leader our primary audience is the TripleA/League community. That being said, the rules to BM are identical to those of G40, except as otherwise stated in the first post of this thread, and in the TripleA game notes. If you would like to make a document containing these rules for Tabletop use, I’d be happy to link to it at the top of the thread. I know, for example, that others have already made National Objective cards, which you can find linked in an earlier post.
Thanks!
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@simon33 the 14 ipc cost is final?
I followed the thread about increasing the cost but i thought it would be optional?!
Is there a possibility to turn it on/off like the Iwo Jima NO as an example? -
@aequitas-et-veritas You can always edit PUs before every purchase. Or use combat move 1st.
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@aequitas-et-veritas yes, we left the “combat move first” and other included variants of BM unchanged, so you have the option of playing with the 12 PU bombers if you like. But the official version has bombers at 14.
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@regularkid ,@simon33 thank you both for your quick Response!
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Can someone please explain how this bomber @14 works.
- If I load a new BM3 game, bombers are at 12. Does this mean I have to update my BM map?
- BUT if I browse other players games and load those offline I can play those games with bombers @14 no problem. Why? (But most games are with 12 though)
- Is there a potential conflict? One side play with bombers at 12 and other side with bombers at 14 unintentionally.
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@oysteilo it came with the updated versions of BM3
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@aequitas-et-veritas said in G40 Balance Mod - Rules and Download:
@oysteilo it came with the updated versions of BM3
OK. I still dont understand
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@oysteilo said in G40 Balance Mod - Rules and Download:
@aequitas-et-veritas said in G40 Balance Mod - Rules and Download:
@oysteilo it came with the updated versions of BM3
OK. I still dont understand
you need to remove the old file on the pc.
@trulpen helped me with that and it worked.
i had the newest version of triple a, and the latest map, but still , when i created the game, the boms cost 12.
then i deleted some maps on the PC, i think the ones with triple a , and installed it all over again, from the begining.
than it worked
cheers