But of course sz 97 early attack has its pros, not just cons, as u mentioned it earlier.
Ok,
Japan on the move…
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Hopei to Burma
1 artillery and 19 infantry moved from Yunnan to Burma
4 infantry moved from Szechwan to Sikang
3 infantry moved from Hopei to Anhwe
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Burma
Chinese attack with 1 artillery, 1 fighter and 19 infantry
Japanese defend with 10 artilleries, 1 bomber and 10 infantry
Chinese roll dice for 1 artillery, 1 fighter and 19 infantry in Burma, round 2 : 2/21 hits, 4.17 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 10 infantry in Burma, round 2 : 7/21 hits, 6.83 expected hits
2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 artillery, 1 fighter and 12 infantry in Burma, round 3 : 4/14 hits, 3.00 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 8 infantry in Burma, round 3 : 9/19 hits, 6.17 expected hits
4 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 4 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 4 infantry in Burma, round 4 : 6/15 hits, 4.83 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Burma
Japanese win with 10 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is -50
Casualties for Chinese: 1 artillery, 1 fighter and 19 infantry
Casualties for Japanese: 7 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Sikang, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Sikang, round 3 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 4 infantry in Sikang, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -3.67
Japanese : 3.83
Territory Summary for Chinese :
Yunnan : 5 infantry
Suiyuyan : 1 infantry
Sikang : 4 infantry
Anhwe : 2 infantry
Production/PUs Summary :
Germans : 52 / 83
Russians : 2 / 0
Japanese : 57 / 69
Americans : 65 / 105
Chinese : 11 / 12
British : 32 / 46
UK_Pacific : 0 / 0
Italians : 22 / 17
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
Combat - Americans
Battle in Paulau Island
Battle in Marshall Islands
Battle in Marianas
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 8 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport
Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 2 : 6/16 hits, 7.33 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/22 hits, 10.83 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 0/6 hits, 2.00 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 3 : 7/16 hits, 7.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 11/22 hits, 10.83 expected hits
6 submarines owned by the Americans, 5 destroyers owned by the Americans, 3 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers and 8 fighters in 42 Sea Zone, round 4 : 5/11 hits, 5.67 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 9/16 hits, 8.83 expected hits
1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 8 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
1 cruiser owned by the Americans and 1 battleship owned by the Americans retreated to 55 Sea Zone
Japanese win with 2 battleships, 6 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -85
Casualties for Americans: 4 carriers, 1 cruiser, 5 destroyers, 8 fighters and 6 submarines
Casualties for Japanese: 5 carriers, 1 cruiser, 4 destroyers, 2 submarines and 1 tactical_bomber
3 tactical_bombers owned by the Japanese and 6 fighters owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 mech_infantrys moved from Tunisia to Tobruk
2 transports moved from 110 Sea Zone to 107 Sea Zone
4 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 fighters and 1 infantry placed in Greece
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Hopei to Burma
1 artillery and 19 infantry moved from Yunnan to Burma
4 infantry moved from Szechwan to Sikang
3 infantry moved from Hopei to Anhwe
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Burma
Chinese attack with 1 artillery, 1 fighter and 19 infantry
Japanese defend with 10 artilleries, 1 bomber and 10 infantry
Chinese roll dice for 1 artillery, 1 fighter and 19 infantry in Burma, round 2 : 2/21 hits, 4.17 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 10 infantry in Burma, round 2 : 7/21 hits, 6.83 expected hits
2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 artillery, 1 fighter and 12 infantry in Burma, round 3 : 4/14 hits, 3.00 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 8 infantry in Burma, round 3 : 9/19 hits, 6.17 expected hits
4 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 4 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 4 infantry in Burma, round 4 : 6/15 hits, 4.83 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Burma
Japanese win with 10 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is -50
Casualties for Chinese: 1 artillery, 1 fighter and 19 infantry
Casualties for Japanese: 7 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Sikang, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Sikang, round 3 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 4 infantry in Sikang, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 1 aaGun, 1 artillery, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 bomber moved from Greece to France
Combat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in West India
British attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in West India, round 2 : 4/12 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 carrier and 2 fighters moved from 81 Sea Zone to 97 Sea Zone
2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Eastern Persia to Trans-Jordan
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
4 infantry moved from Trans-Jordan to Syria
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
Place Units - British
1 aaGun and 2 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 1.00
AA fire in France : : -0.17
Americans : -6.67
Chinese : -3.67
Japanese : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 artillery
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag, 1 infantry
Marianas : 1 flag, 1 artillery and 1 infantry
Yunnan : 5 infantry
Suiyuyan : 1 infantry
Sikang : 4 infantry
Anhwe : 2 infantry
Queensland : 2 marines and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
32 Sea Zone : 1 transport
30 Sea Zone : 2 destroyers and 1 submarine
34 Sea Zone : 1 transport
26 Sea Zone : 1 destroyer
22 Sea Zone : 1 transport
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
17 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 4 destroyers and 2 fighters
55 Sea Zone : 1 battleship and 1 cruiser
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
West India : 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 fighter, 4 infantry and 2 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Morocco : 1 infantry
Normandy Bordeaux : 2 aaGuns, 1 artillery, 1 bomber, 8 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 4 infantry
Tunisia : 1 flag, 1 aaGun
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag, 2 mech_infantrys
Albania : 1 flag, 3 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
108 Sea Zone : 1 artillery, 1 destroyer, 3 infantry and 2 transports
106 Sea Zone : 1 flag
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry, 2 marines and 1 mech_infantry
97 Sea Zone : 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 5 submarines and 4 transports
Iraq : 1 flag, 2 infantry
Eastern Persia : 1 flag
101 Sea Zone : 2 transports
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag
107 Sea Zone : 2 transports
110 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 5 transports
Production/PUs Summary :
Germans : 52 / 83
Russians : 2 / 0
Japanese : 55 / 69
Americans : 65 / 105
Chinese : 11 / 12
British : 32 / 41
UK_Pacific : 2 / 0
Italians : 22 / 17
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
Combat - Americans
Battle in Paulau Island
Battle in Marshall Islands
Battle in Marianas
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 8 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport
Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 2 : 6/16 hits, 7.33 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/22 hits, 10.83 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 0/6 hits, 2.00 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 3 : 7/16 hits, 7.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 11/22 hits, 10.83 expected hits
6 submarines owned by the Americans, 5 destroyers owned by the Americans, 3 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers and 8 fighters in 42 Sea Zone, round 4 : 5/11 hits, 5.67 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 9/16 hits, 8.83 expected hits
1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 8 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
1 cruiser owned by the Americans and 1 battleship owned by the Americans retreated to 55 Sea Zone
Japanese win with 2 battleships, 6 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -85
Casualties for Americans: 4 carriers, 1 cruiser, 5 destroyers, 8 fighters and 6 submarines
Casualties for Japanese: 5 carriers, 1 cruiser, 4 destroyers, 2 submarines and 1 tactical_bomber
3 tactical_bombers owned by the Japanese and 6 fighters owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 mech_infantrys moved from Tunisia to Tobruk
2 transports moved from 110 Sea Zone to 107 Sea Zone
4 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 fighters and 1 infantry placed in Greece
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Hopei to Burma
1 artillery and 19 infantry moved from Yunnan to Burma
4 infantry moved from Szechwan to Sikang
3 infantry moved from Hopei to Anhwe
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Burma
Chinese attack with 1 artillery, 1 fighter and 19 infantry
Japanese defend with 10 artilleries, 1 bomber and 10 infantry
Chinese roll dice for 1 artillery, 1 fighter and 19 infantry in Burma, round 2 : 2/21 hits, 4.17 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 10 infantry in Burma, round 2 : 7/21 hits, 6.83 expected hits
2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 artillery, 1 fighter and 12 infantry in Burma, round 3 : 4/14 hits, 3.00 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 8 infantry in Burma, round 3 : 9/19 hits, 6.17 expected hits
4 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 4 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 4 infantry in Burma, round 4 : 6/15 hits, 4.83 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Burma
Japanese win with 10 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is -50
Casualties for Chinese: 1 artillery, 1 fighter and 19 infantry
Casualties for Japanese: 7 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Sikang, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Sikang, round 3 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 4 infantry in Sikang, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 1 aaGun, 1 artillery, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 bomber moved from Greece to France
Combat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in West India
British attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in West India, round 2 : 4/12 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 carrier and 2 fighters moved from 81 Sea Zone to 97 Sea Zone
2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Eastern Persia to Trans-Jordan
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
4 infantry moved from Trans-Jordan to Syria
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
Place Units - British
1 aaGun and 2 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.00
AA fire in France : : -0.17
Americans : -6.67
Chinese : -3.67
Japanese : 0.33
@simon33 not a great round for the allies…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 1 bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Albania
Italians take Bulgaria from Americans
1 artillery and 7 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to Albania
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur
Italians take Buryatia from Russians
Italians take Amur from Russians
Combat - Italians
Battle in Albania
Italians attack with 1 armour, 1 artillery, 2 fighters, 7 infantry and 1 mech_infantry
British defend with 2 infantry; Americans defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 fighters, 7 infantry and 1 mech_infantry in Albania, round 2 : 2/12 hits, 3.33 expected hits
Americans roll dice for 3 infantry in Albania, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Albania
Italians roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry in Albania, round 3 : 4/11 hits, 3.17 expected hits
Americans roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from Americans with 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Casualties for British: 2 infantry
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
2 fighters moved from Albania to Southern Italy
2 aaGuns and 3 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to France
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,5,6,3,1,5,2,5,2,3,4,3,1,5,6,1,6,1,3,2,6,1,2,2,1,5
Italians collect 19 PUs (10 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.67
Americans : -0.67
@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
@simon33 not a great round for the allies…
Yeah, that -50 TUV swing for China was pretty radical too. They’re not going to be a fighting force any more.
Interestingly though on paper the allies are still in it. Might be going to reclaim India and you still have the income advantage.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 5 fighters and 1 submarine
Japanese defend with 2 battleships and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 2 battleships and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 47
Casualties for Japanese: 2 battleships and 1 transport
Non Combat Move - ANZAC
5 fighters moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 55 Sea Zone to Northern Territory
1 carrier and 2 destroyers moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 airfield placed in Northern Territory
1 submarine placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : 1.50
Japanese : -1.33
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Northern Territory : 1 airfield and 3 fighters
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 destroyer
54 Sea Zone : 1 submarine and 1 transport
55 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 52 / 83
Russians : 0 / 0
Japanese : 55 / 69
Americans : 60 / 105
Chinese : 11 / 12
British : 32 / 41
UK_Pacific : 2 / 0
Italians : 29 / 20
ANZAC : 15 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 5 fighters and 1 submarine
Japanese defend with 2 battleships and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 2 battleships and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 47
Casualties for Japanese: 2 battleships and 1 transport
Non Combat Move - ANZAC
5 fighters moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 55 Sea Zone to Northern Territory
1 carrier and 2 destroyers moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 airfield placed in Northern Territory
1 submarine placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.50
Japanese : -1.33
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Northern Territory : 1 airfield and 3 fighters
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 destroyer
54 Sea Zone : 1 submarine and 1 transport
55 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Morocco : 2 infantry
Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry
Ethiopia : 1 flag
97 Sea Zone : 1 destroyer
Persia : 1 infantry
Production/PUs Summary :
Germans : 52 / 83
Russians : 0 / 0
Japanese : 55 / 69
Americans : 60 / 105
Chinese : 11 / 12
British : 32 / 41
UK_Pacific : 2 / 0
Italians : 29 / 20
ANZAC : 15 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@simon33 I am off for vacation for a week, might not get a move in, sorry and happy new year!
Are you still around? Had a good Xmas?
@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
@simon33 I am off for vacation for a week, might not get a move in, sorry and happy new year!
Oh right. Didn’t see this.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 7 infantry, 4 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
4 mech_infantrys moved from Northwest Persia to Persia
16 armour, 3 artilleries and 3 mech_infantrys moved from Northwest Persia to Iraq
2 bombers moved from Volgograd to Persia
1 fighter and 1 tactical_bomber moved from Yugoslavia to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
3 bombers and 4 fighters moved from Western Germany to Normandy Bordeaux
7 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 armour and 5 mech_infantrys moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Persia
Germans attack with 2 bombers and 4 mech_infantrys
French defend with 1 infantry
Germans roll dice for 2 bombers and 4 mech_infantrys in Persia, round 2 : 3/6 hits, 2.00 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Persia
Germans win, taking Persia from British with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Iraq
Germans attack with 16 armour, 3 artilleries and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 16 armour, 3 artilleries and 3 mech_infantrys in Iraq, round 2 : 11/22 hits, 10.00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 16 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 7 artilleries, 3 bombers, 6 fighters, 3 infantry and 5 mech_infantrys
British defend with 2 aaGuns, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry; French defend with 1 factory_minor, 1 harbour and 2 infantry; Americans defend with 4 infantry
AA fire in Normandy Bordeaux : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 7 artilleries, 3 bombers, 5 fighters, 3 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 11/24 hits, 9.83 expected hits
French roll dice for 2 aaGuns, 1 artillery, 1 bomber, 10 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/13 hits, 4.17 expected hits
1 mech_infantry owned by the British, 2 aaGuns owned by the British, 3 infantry owned by the Germans, 3 infantry owned by the Americans, 2 infantry owned by the French, 1 artillery owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux
7 artilleries owned by the Germans, 1 armour owned by the Germans and 5 mech_infantrys owned by the Germans retreated to France
French win with 1 bomber and 3 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Americans: 3 infantry
Casualties for British: 2 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Non Combat Move - Germans
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
3 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
3 infantry moved from Yugoslavia to Albania
1 fighter moved from Normandy Bordeaux to France
3 artilleries moved from Bessarabia to Romania
2 mech_infantrys moved from Ukraine to Romania
2 aaGuns and 1 mech_infantry moved from Northwest Persia to Iraq
1 aaGun and 1 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
2 artilleries moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 bombers moved from Persia to Northwest Persia
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
3 fighters moved from Romania to Albania
Place Units - Germans
5 submarines placed in 113 Sea Zone
3 mech_infantrys placed in Volgograd
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 artillery
EDIT: Turning off Edit Mode
3 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 2.67
British : -0.67
French : -1.17
Americans : 0.67
AA fire in Normandy Bordeaux : : 0.00
Hi JWW,
Still you’re turn.
@simon33 yes, I am back! Let’s get this finished…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - Russians
15 infantry and 1 tactical_bomber moved from Yunnan to Burma
Combat - Russians
Battle in Burma
Russians attack with 15 infantry and 1 tactical_bomber
Japanese defend with 10 artilleries, 1 bomber and 3 infantry
Russians roll dice for 15 infantry and 1 tactical_bomber in Burma, round 2 : 1/16 hits, 3.00 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 3 infantry in Burma, round 2 : 4/14 hits, 4.50 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Burma
Russians roll dice for 11 infantry and 1 tactical_bomber in Burma, round 3 : 4/12 hits, 2.33 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 2 infantry in Burma, round 3 : 3/13 hits, 4.17 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Russians lost in Burma
Russians roll dice for 8 infantry and 1 tactical_bomber in Burma, round 4 : 3/9 hits, 1.83 expected hits
Japanese roll dice for 8 artilleries and 1 bomber in Burma, round 4 : 2/9 hits, 2.83 expected hits
3 artilleries owned by the Japanese and 2 infantry owned by the Russians lost in Burma
Russians roll dice for 6 infantry and 1 tactical_bomber in Burma, round 5 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 5 artilleries and 1 bomber in Burma, round 5 : 2/6 hits, 1.83 expected hits
2 artilleries owned by the Japanese, 2 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Burma
Russians roll dice for 4 infantry and 1 tactical_bomber in Burma, round 6 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 3 artilleries in Burma, round 6 : 1/3 hits, 1.00 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the Russians lost in Burma
Russians roll dice for 3 infantry and 1 tactical_bomber in Burma, round 7 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Burma, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Burma
Russians win, taking Burma from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Russians: 13 infantry
Casualties for Japanese: 10 artilleries, 1 bomber and 3 infantry
Non Combat Move - Russians
1 infantry moved from Yunnan to Kweichow
2 aaGuns moved from Yunnan to Szechwan
1 tactical_bomber moved from Burma to Szechwan
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 3.17
Japanese : -1.67
Territory Summary for Russians :
Kweichow : 1 infantry
Szechwan : 2 aaGuns and 1 tactical_bomber
Burma : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 59 / 90
Russians : 1 / 0
Japanese : 54 / 69
Americans : 57 / 105
Chinese : 11 / 12
British : 28 / 41
UK_Pacific : 2 / 0
Italians : 29 / 20
ANZAC : 15 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 artilleries and 1 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
1 submarine moved from 36 Sea Zone to 45 Sea Zone
2 armour and 1 mech_infantry moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
5 artilleries and 3 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers moved from French Indo China to 55 Sea Zone
1 tactical_bomber moved from Philippines to 55 Sea Zone
6 fighters and 3 tactical_bombers moved from Java to 55 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hunan to Kweichow
2 infantry moved from Hunan to Kweichow
1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Kiangsu to Anhwe
1 artillery moved from Kiangsi to Anhwe
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
ANZAC scrambles 3 units out of Northern Territory to defend against the attack in 55 Sea Zone
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 carrier and 2 destroyers
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 carrier and 2 destroyers in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 2 destroyers in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 2 destroyers in 42 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 carrier and 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 destroyer in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 destroyer in 42 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 destroyer in 42 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 destroyer in 42 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier remaining. Battle score for attacker is -2
Casualties for Japanese: 2 destroyers
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Kweichow, round 2 : 2/6 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 bombers, 6 fighters and 4 tactical_bombers
Americans defend with 1 battleship and 1 cruiser; ANZAC defend with 1 carrier, 1 destroyer and 5 fighters
Japanese roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 10/12 hits, 7.00 expected hits
ANZAC roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 55 Sea Zone, round 2 : 6/9 hits, 5.17 expected hits
2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 5 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the ANZAC and 1 battleship owned by the Americans lost in 55 Sea Zone
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Japanese: 4 fighters and 2 tactical_bombers
Casualties for Americans: 1 battleship and 1 cruiser
Casualties for ANZAC: 1 carrier, 1 destroyer and 5 fighters
Battle in Yunnan
Japanese attack with 1 armour, 10 artilleries, 9 infantry and 1 mech_infantry
Chinese defend with 5 infantry
Japanese roll dice for 1 armour, 10 artilleries, 9 infantry and 1 mech_infantry in Yunnan, round 2 : 8/21 hits, 7.17 expected hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 10 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantry
Battle in Burma
Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Burma
Japanese win, taking Burma from Russians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Anhwe
Japanese attack with 5 artilleries and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 5 artilleries and 2 infantry in Anhwe, round 2 : 3/7 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 5 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 artillery moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 aaGun moved from Kiangsu to Anhwe
1 fighter moved from 17 Sea Zone to Japan
2 bombers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Amur
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in India
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : 1.33
Chinese : 0.33
Russians : -0.67
Japanese : 4.17
I assumed you were scrambling from Northern Territory - otherwise you wouldn’t have built the airbase, right?
@simon33 yep, that was painful too
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
3 submarines moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to 95 Sea Zone
5 fighters moved from Greece to 95 Sea Zone
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Combat Hit Differential Summary :
scramble out of ita?