Sorry i didnt read this before. Sure, just keep max defence.
If I hit 2+ on the next round and you hit only 1 keep the battleship
@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
@simon33 I am off for vacation for a week, might not get a move in, sorry and happy new year!
Oh right. Didn’t see this.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 7 infantry, 4 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
4 mech_infantrys moved from Northwest Persia to Persia
16 armour, 3 artilleries and 3 mech_infantrys moved from Northwest Persia to Iraq
2 bombers moved from Volgograd to Persia
1 fighter and 1 tactical_bomber moved from Yugoslavia to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
3 bombers and 4 fighters moved from Western Germany to Normandy Bordeaux
7 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 armour and 5 mech_infantrys moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Persia
Germans attack with 2 bombers and 4 mech_infantrys
French defend with 1 infantry
Germans roll dice for 2 bombers and 4 mech_infantrys in Persia, round 2 : 3/6 hits, 2.00 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Persia
Germans win, taking Persia from British with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Iraq
Germans attack with 16 armour, 3 artilleries and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 16 armour, 3 artilleries and 3 mech_infantrys in Iraq, round 2 : 11/22 hits, 10.00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 16 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 7 artilleries, 3 bombers, 6 fighters, 3 infantry and 5 mech_infantrys
British defend with 2 aaGuns, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry; French defend with 1 factory_minor, 1 harbour and 2 infantry; Americans defend with 4 infantry
AA fire in Normandy Bordeaux : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 7 artilleries, 3 bombers, 5 fighters, 3 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 11/24 hits, 9.83 expected hits
French roll dice for 2 aaGuns, 1 artillery, 1 bomber, 10 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/13 hits, 4.17 expected hits
1 mech_infantry owned by the British, 2 aaGuns owned by the British, 3 infantry owned by the Germans, 3 infantry owned by the Americans, 2 infantry owned by the French, 1 artillery owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux
7 artilleries owned by the Germans, 1 armour owned by the Germans and 5 mech_infantrys owned by the Germans retreated to France
French win with 1 bomber and 3 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Americans: 3 infantry
Casualties for British: 2 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Non Combat Move - Germans
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
3 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
3 infantry moved from Yugoslavia to Albania
1 fighter moved from Normandy Bordeaux to France
3 artilleries moved from Bessarabia to Romania
2 mech_infantrys moved from Ukraine to Romania
2 aaGuns and 1 mech_infantry moved from Northwest Persia to Iraq
1 aaGun and 1 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
2 artilleries moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 bombers moved from Persia to Northwest Persia
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
3 fighters moved from Romania to Albania
Place Units - Germans
5 submarines placed in 113 Sea Zone
3 mech_infantrys placed in Volgograd
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 artillery
EDIT: Turning off Edit Mode
3 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 2.67
British : -0.67
French : -1.17
Americans : 0.67
AA fire in Normandy Bordeaux : : 0.00
Hi JWW,
Still you’re turn.
@simon33 yes, I am back! Let’s get this finished…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - Russians
15 infantry and 1 tactical_bomber moved from Yunnan to Burma
Combat - Russians
Battle in Burma
Russians attack with 15 infantry and 1 tactical_bomber
Japanese defend with 10 artilleries, 1 bomber and 3 infantry
Russians roll dice for 15 infantry and 1 tactical_bomber in Burma, round 2 : 1/16 hits, 3.00 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 3 infantry in Burma, round 2 : 4/14 hits, 4.50 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Burma
Russians roll dice for 11 infantry and 1 tactical_bomber in Burma, round 3 : 4/12 hits, 2.33 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 2 infantry in Burma, round 3 : 3/13 hits, 4.17 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Russians lost in Burma
Russians roll dice for 8 infantry and 1 tactical_bomber in Burma, round 4 : 3/9 hits, 1.83 expected hits
Japanese roll dice for 8 artilleries and 1 bomber in Burma, round 4 : 2/9 hits, 2.83 expected hits
3 artilleries owned by the Japanese and 2 infantry owned by the Russians lost in Burma
Russians roll dice for 6 infantry and 1 tactical_bomber in Burma, round 5 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 5 artilleries and 1 bomber in Burma, round 5 : 2/6 hits, 1.83 expected hits
2 artilleries owned by the Japanese, 2 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Burma
Russians roll dice for 4 infantry and 1 tactical_bomber in Burma, round 6 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 3 artilleries in Burma, round 6 : 1/3 hits, 1.00 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the Russians lost in Burma
Russians roll dice for 3 infantry and 1 tactical_bomber in Burma, round 7 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Burma, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Burma
Russians win, taking Burma from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Russians: 13 infantry
Casualties for Japanese: 10 artilleries, 1 bomber and 3 infantry
Non Combat Move - Russians
1 infantry moved from Yunnan to Kweichow
2 aaGuns moved from Yunnan to Szechwan
1 tactical_bomber moved from Burma to Szechwan
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 3.17
Japanese : -1.67
Territory Summary for Russians :
Kweichow : 1 infantry
Szechwan : 2 aaGuns and 1 tactical_bomber
Burma : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 59 / 90
Russians : 1 / 0
Japanese : 54 / 69
Americans : 57 / 105
Chinese : 11 / 12
British : 28 / 41
UK_Pacific : 2 / 0
Italians : 29 / 20
ANZAC : 15 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 artilleries and 1 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
1 submarine moved from 36 Sea Zone to 45 Sea Zone
2 armour and 1 mech_infantry moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
5 artilleries and 3 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers moved from French Indo China to 55 Sea Zone
1 tactical_bomber moved from Philippines to 55 Sea Zone
6 fighters and 3 tactical_bombers moved from Java to 55 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hunan to Kweichow
2 infantry moved from Hunan to Kweichow
1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Kiangsu to Anhwe
1 artillery moved from Kiangsi to Anhwe
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
ANZAC scrambles 3 units out of Northern Territory to defend against the attack in 55 Sea Zone
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 carrier and 2 destroyers
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 carrier and 2 destroyers in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 2 destroyers in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 2 destroyers in 42 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 carrier and 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 destroyer in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 destroyer in 42 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 destroyer in 42 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 destroyer in 42 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier remaining. Battle score for attacker is -2
Casualties for Japanese: 2 destroyers
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Kweichow, round 2 : 2/6 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 bombers, 6 fighters and 4 tactical_bombers
Americans defend with 1 battleship and 1 cruiser; ANZAC defend with 1 carrier, 1 destroyer and 5 fighters
Japanese roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 10/12 hits, 7.00 expected hits
ANZAC roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 55 Sea Zone, round 2 : 6/9 hits, 5.17 expected hits
2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 5 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the ANZAC and 1 battleship owned by the Americans lost in 55 Sea Zone
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Japanese: 4 fighters and 2 tactical_bombers
Casualties for Americans: 1 battleship and 1 cruiser
Casualties for ANZAC: 1 carrier, 1 destroyer and 5 fighters
Battle in Yunnan
Japanese attack with 1 armour, 10 artilleries, 9 infantry and 1 mech_infantry
Chinese defend with 5 infantry
Japanese roll dice for 1 armour, 10 artilleries, 9 infantry and 1 mech_infantry in Yunnan, round 2 : 8/21 hits, 7.17 expected hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 10 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantry
Battle in Burma
Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Burma
Japanese win, taking Burma from Russians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Anhwe
Japanese attack with 5 artilleries and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 5 artilleries and 2 infantry in Anhwe, round 2 : 3/7 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 5 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 artillery moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 aaGun moved from Kiangsu to Anhwe
1 fighter moved from 17 Sea Zone to Japan
2 bombers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Amur
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in India
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : 1.33
Chinese : 0.33
Russians : -0.67
Japanese : 4.17
I assumed you were scrambling from Northern Territory - otherwise you wouldn’t have built the airbase, right?
@simon33 yep, that was painful too
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
3 submarines moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to 95 Sea Zone
5 fighters moved from Greece to 95 Sea Zone
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Combat Hit Differential Summary :
scramble out of ita?
Definitely.
I don’t think it makes much sense to try to save the BB but otherwise, max D.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
3 submarines moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to 95 Sea Zone
5 fighters moved from Greece to 95 Sea Zone
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 42 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 carrier
Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 carrier in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 95 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 3 submarines
Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 3 fighters
Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Italians
Americans roll dice for 1 destroyer and 7 fighters in 95 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 95 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
3 submarines owned by the Americans, 1 destroyer owned by the Italians and 2 cruisers owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 destroyer and 7 fighters in 95 Sea Zone, round 3 : 3/8 hits, 3.83 expected hits
Italians roll dice for 1 battleship, 1 destroyer and 3 fighters in 95 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 1 fighter owned by the Americans, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
retreated to 95 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 34
Casualties for Americans: 1 destroyer, 1 fighter and 3 submarines
Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers and 1 fighter
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 marine moved from Greece to 97 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
2 fighters moved from 95 Sea Zone to Egypt
2 fighters moved from 95 Sea Zone to 98 Sea Zone
2 transports moved from 97 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 108 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Tobruk to Egypt
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 107 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
4 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Greece
2 carriers, 3 destroyers and 1 submarine placed in 10 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
3 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -2.33
Americans : -0.83
Japanese : -0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 artillery
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Marianas : 1 flag, 1 artillery and 1 infantry
Queensland : 2 marines and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Johnston Island : 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
10 Sea Zone : 2 carriers, 3 destroyers, 1 submarine and 3 transports
54 Sea Zone : 1 carrier, 7 destroyers, 2 fighters and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Egypt : 2 fighters, 1 marine and 2 mech_infantrys
United Kingdom : 4 fighters
Morocco : 2 artilleries and 7 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 infantry
Libya : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
101 Sea Zone : 2 transports
Brazil : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
91 Sea Zone : 1 destroyer and 4 transports
107 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 56 / 90
Russians : 0 / 0
Japanese : 59 / 65
Americans : 61 / 101
Chinese : 7 / 12
British : 28 / 41
UK_Pacific : 2 / 0
Italians : 28 / 20
ANZAC : 15 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 2 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Sikang : 4 infantry
Production/PUs Summary :
Germans : 56 / 90
Russians : 0 / 0
Japanese : 59 / 65
Americans : 61 / 101
Chinese : 7 / 7
British : 28 / 41
UK_Pacific : 2 / 0
Italians : 28 / 20
ANZAC : 15 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
3 submarines moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to 95 Sea Zone
5 fighters moved from Greece to 95 Sea Zone
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 42 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 carrier
Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 carrier in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 95 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 3 submarines
Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 3 fighters
Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Italians
Americans roll dice for 1 destroyer and 7 fighters in 95 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 95 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
3 submarines owned by the Americans, 1 destroyer owned by the Italians and 2 cruisers owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 destroyer and 7 fighters in 95 Sea Zone, round 3 : 3/8 hits, 3.83 expected hits
Italians roll dice for 1 battleship, 1 destroyer and 3 fighters in 95 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 1 fighter owned by the Americans, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
retreated to 95 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 34
Casualties for Americans: 1 destroyer, 1 fighter and 3 submarines
Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers and 1 fighter
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 marine moved from Greece to 97 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
2 fighters moved from 95 Sea Zone to Egypt
2 fighters moved from 95 Sea Zone to 98 Sea Zone
2 transports moved from 97 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 108 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Tobruk to Egypt
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 107 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
4 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Greece
2 carriers, 3 destroyers and 1 submarine placed in 10 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
3 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from West India to India
Combat - British
Battle in Southern France
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
British attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
British roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in India, round 2 : 1/12 hits, 3.00 expected hits
Japanese roll dice for 1 artillery and 5 infantry in India, round 2 : 2/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
British roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in India, round 3 : 3/10 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 4 infantry in India, round 3 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Japanese lost in India
British roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in India, round 4 : 0/10 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in India
British roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in India, round 5 : 5/9 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 4 infantry
Casualties for Japanese: 1 artillery and 5 infantry
Non Combat Move - British
2 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from Syria to 99 Sea Zone
1 marine moved from Greece to 97 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 mech_infantrys moved from Trans-Jordan to Egypt
4 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 carrier and 2 fighters moved from 97 Sea Zone to 81 Sea Zone
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 aaGun moved from Tunisia to Algeria
1 carrier, 2 cruisers, 2 fighters and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 bomber moved from Southern France to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 81 Sea Zone to Egypt
Place Units - British
3 infantry placed in Egypt
1 armour and 2 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -2.67
British : -2.17
Americans : -0.83
Japanese : -1.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 artillery
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Marianas : 1 flag, 1 artillery and 1 infantry
Shensi : 1 infantry
Suiyuyan : 2 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Sikang : 4 infantry
India : 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Queensland : 2 marines and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Johnston Island : 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
10 Sea Zone : 2 carriers, 3 destroyers, 1 submarine and 3 transports
54 Sea Zone : 1 carrier, 7 destroyers, 2 fighters and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 15 infantry, 2 marines and 5 mech_infantrys
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 6 fighters and 1 harbour
Morocco : 2 artilleries and 7 infantry
Algeria : 2 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
106 Sea Zone : 1 flag
Crete : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
97 Sea Zone : 2 submarines
92 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 5 transports
101 Sea Zone : 2 transports
71 Sea Zone : 1 transport
81 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Brazil : 1 flag
98 Sea Zone : 2 carriers, 3 cruisers, 3 fighters and 2 transports
91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 4 transports
107 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 56 / 90
Russians : 0 / 0
Japanese : 56 / 65
Americans : 61 / 101
Chinese : 7 / 7
British : 31 / 40
UK_Pacific : 5 / 8
Italians : 25 / 20
ANZAC : 15 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Albania to Greece
1 infantry moved from Albania to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
2 fighters moved from Southern Italy to Southern France
2 infantry moved from France to Southern France
1 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Greece, round 2 : 5/8 hits, 2.00 expected hits
Americans roll dice for 1 aaGun, 4 infantry and 1 mech_infantry in Greece, round 2 : 1/5 hits, 1.67 expected hits
1 aaGun owned by the Americans, 4 infantry owned by the Americans and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Greece, round 3 : 0/7 hits, 1.83 expected hits
Americans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Greece, round 4 : 3/6 hits, 1.67 expected hits
Americans roll dice for 1 mech_infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Greece
Italians win, taking Greece from Americans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Italians: 2 infantry
Casualties for Americans: 1 aaGun, 4 infantry and 1 mech_infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Bulgaria
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria
retreated to Bulgaria
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
2 fighters moved from Southern France to Southern Italy
1 fighter moved from Bulgaria to Romania
1 armour and 1 mech_infantry moved from Amur to Jehol
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,6,4
Italians collect 28 PUs (2 lost to blockades); end with 32 PUs
Combat Hit Differential Summary :
Italians : 1.33
British : -0.33
Americans : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : 0.33
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Northern Territory : 1 airfield
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 transport
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 56 / 90
Russians : 0 / 0
Japanese : 56 / 65
Americans : 59 / 101
Chinese : 7 / 7
British : 28 / 40
UK_Pacific : 5 / 8
Italians : 30 / 32
ANZAC : 15 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : 0.33
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Northern Territory : 1 airfield
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 transport
Normandy Bordeaux : 1 factory_minor and 1 harbour
Ethiopia : 1 flag
98 Sea Zone : 1 destroyer
91 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 56 / 90
Russians : 0 / 0
Japanese : 56 / 65
Americans : 59 / 101
Chinese : 7 / 7
British : 28 / 40
UK_Pacific : 5 / 8
Italians : 30 / 32
ANZAC : 15 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 factory_minor, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from France to Western Germany
Germans take Holland Belgium from Americans
3 bombers and 2 fighters moved from Western Germany to United Kingdom
2 fighters moved from 113 Sea Zone to United Kingdom
3 artilleries and 2 infantry moved from Romania to Bulgaria
16 armour and 4 mech_infantrys moved from Iraq to Trans-Jordan
Germans take Syria from French
Combat - Germans
Air Battle in United Kingdom
Combat Hit Differential Summary :
Intercept in London?
@simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:
Intercept in London?
Actually, also, will the USSR’s 3 remaining units just retreat back to Sikang?