JWW (Allies) vs Simon33 (Axis) BM3
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Are you still around? Had a good Xmas?
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@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
@simon33 I am off for vacation for a week, might not get a move in, sorry and happy new year!
Oh right. Didn’t see this.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 7 infantry, 4 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from British 4 mech_infantrys moved from Northwest Persia to Persia 16 armour, 3 artilleries and 3 mech_infantrys moved from Northwest Persia to Iraq 2 bombers moved from Volgograd to Persia 1 fighter and 1 tactical_bomber moved from Yugoslavia to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from 113 Sea Zone to Normandy Bordeaux 3 bombers and 4 fighters moved from Western Germany to Normandy Bordeaux 7 artilleries and 3 infantry moved from France to Normandy Bordeaux 1 armour and 5 mech_infantrys moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Persia Germans attack with 2 bombers and 4 mech_infantrys French defend with 1 infantry Germans roll dice for 2 bombers and 4 mech_infantrys in Persia, round 2 : 3/6 hits, 2.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Persia Germans win, taking Persia from British with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Iraq Germans attack with 16 armour, 3 artilleries and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 16 armour, 3 artilleries and 3 mech_infantrys in Iraq, round 2 : 11/22 hits, 10.00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 16 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 7 artilleries, 3 bombers, 6 fighters, 3 infantry and 5 mech_infantrys British defend with 2 aaGuns, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry; French defend with 1 factory_minor, 1 harbour and 2 infantry; Americans defend with 4 infantry AA fire in Normandy Bordeaux : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour, 7 artilleries, 3 bombers, 5 fighters, 3 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 11/24 hits, 9.83 expected hits French roll dice for 2 aaGuns, 1 artillery, 1 bomber, 10 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/13 hits, 4.17 expected hits 1 mech_infantry owned by the British, 2 aaGuns owned by the British, 3 infantry owned by the Germans, 3 infantry owned by the Americans, 2 infantry owned by the French, 1 artillery owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux 7 artilleries owned by the Germans, 1 armour owned by the Germans and 5 mech_infantrys owned by the Germans retreated to France French win with 1 bomber and 3 infantry remaining. Battle score for attacker is 20 Casualties for Germans: 1 fighter and 3 infantry Casualties for Americans: 3 infantry Casualties for British: 2 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry Casualties for French: 2 infantry Non Combat Move - Germans 2 fighters moved from Normandy Bordeaux to 113 Sea Zone 3 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 3 infantry moved from Yugoslavia to Albania 1 fighter moved from Normandy Bordeaux to France 3 artilleries moved from Bessarabia to Romania 2 mech_infantrys moved from Ukraine to Romania 2 aaGuns and 1 mech_infantry moved from Northwest Persia to Iraq 1 aaGun and 1 infantry moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 2 artilleries moved from Volgograd to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 2 bombers moved from Persia to Northwest Persia 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 3 fighters moved from Romania to Albania Place Units - Germans 5 submarines placed in 113 Sea Zone 3 mech_infantrys placed in Volgograd 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry EDIT: Adding units owned by British to Normandy Bordeaux: 1 artillery EDIT: Turning off Edit Mode 3 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 2.67 British : -0.67 French : -1.17 Americans : 0.67 AA fire in Normandy Bordeaux : : 0.00
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Hi JWW,
Still you’re turn. -
@simon33 yes, I am back! Let’s get this finished…
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Russians 15 infantry and 1 tactical_bomber moved from Yunnan to Burma Combat - Russians Battle in Burma Russians attack with 15 infantry and 1 tactical_bomber Japanese defend with 10 artilleries, 1 bomber and 3 infantry Russians roll dice for 15 infantry and 1 tactical_bomber in Burma, round 2 : 1/16 hits, 3.00 expected hits Japanese roll dice for 10 artilleries, 1 bomber and 3 infantry in Burma, round 2 : 4/14 hits, 4.50 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Burma Russians roll dice for 11 infantry and 1 tactical_bomber in Burma, round 3 : 4/12 hits, 2.33 expected hits Japanese roll dice for 10 artilleries, 1 bomber and 2 infantry in Burma, round 3 : 3/13 hits, 4.17 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Russians lost in Burma Russians roll dice for 8 infantry and 1 tactical_bomber in Burma, round 4 : 3/9 hits, 1.83 expected hits Japanese roll dice for 8 artilleries and 1 bomber in Burma, round 4 : 2/9 hits, 2.83 expected hits 3 artilleries owned by the Japanese and 2 infantry owned by the Russians lost in Burma Russians roll dice for 6 infantry and 1 tactical_bomber in Burma, round 5 : 3/7 hits, 1.50 expected hits Japanese roll dice for 5 artilleries and 1 bomber in Burma, round 5 : 2/6 hits, 1.83 expected hits 2 artilleries owned by the Japanese, 2 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Burma Russians roll dice for 4 infantry and 1 tactical_bomber in Burma, round 6 : 2/5 hits, 1.17 expected hits Japanese roll dice for 3 artilleries in Burma, round 6 : 1/3 hits, 1.00 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the Russians lost in Burma Russians roll dice for 3 infantry and 1 tactical_bomber in Burma, round 7 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Burma, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Burma Russians win, taking Burma from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Russians: 13 infantry Casualties for Japanese: 10 artilleries, 1 bomber and 3 infantry Non Combat Move - Russians 1 infantry moved from Yunnan to Kweichow 2 aaGuns moved from Yunnan to Szechwan 1 tactical_bomber moved from Burma to Szechwan Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 3.17 Japanese : -1.67
Territory Summary for Russians :
Kweichow : 1 infantry Szechwan : 2 aaGuns and 1 tactical_bomber Burma : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 59 / 90 Russians : 1 / 0 Japanese : 54 / 69 Americans : 57 / 105 Chinese : 11 / 12 British : 28 / 41 UK_Pacific : 2 / 0 Italians : 29 / 20 ANZAC : 15 / 21 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 2 artilleries and 1 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Shantung to Anhwe 1 submarine moved from 36 Sea Zone to 45 Sea Zone 2 armour and 1 mech_infantry moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 5 artilleries and 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Yunnan 2 bombers moved from French Indo China to 55 Sea Zone 1 tactical_bomber moved from Philippines to 55 Sea Zone 6 fighters and 3 tactical_bombers moved from Java to 55 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Hunan to Kweichow 2 infantry moved from Hunan to Kweichow 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 artillery moved from Kiangsu to Anhwe 1 artillery moved from Kiangsi to Anhwe 2 destroyers moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone Combat - Japanese ANZAC scrambles 3 units out of Northern Territory to defend against the attack in 55 Sea Zone Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 carrier and 2 destroyers ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 carrier and 2 destroyers in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 2 destroyers in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 2 destroyers in 42 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 carrier and 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 1 destroyer in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 1 destroyer in 42 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 1 destroyer in 42 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 1 destroyer in 42 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier remaining. Battle score for attacker is -2 Casualties for Japanese: 2 destroyers Casualties for ANZAC: 1 destroyer and 1 submarine Battle in Kweichow Japanese attack with 1 armour, 1 artillery and 4 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Kweichow, round 2 : 2/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 55 Sea Zone Japanese attack with 2 bombers, 6 fighters and 4 tactical_bombers Americans defend with 1 battleship and 1 cruiser; ANZAC defend with 1 carrier, 1 destroyer and 5 fighters Japanese roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 10/12 hits, 7.00 expected hits ANZAC roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 55 Sea Zone, round 2 : 6/9 hits, 5.17 expected hits 2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 5 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the ANZAC and 1 battleship owned by the Americans lost in 55 Sea Zone Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Japanese: 4 fighters and 2 tactical_bombers Casualties for Americans: 1 battleship and 1 cruiser Casualties for ANZAC: 1 carrier, 1 destroyer and 5 fighters Battle in Yunnan Japanese attack with 1 armour, 10 artilleries, 9 infantry and 1 mech_infantry Chinese defend with 5 infantry Japanese roll dice for 1 armour, 10 artilleries, 9 infantry and 1 mech_infantry in Yunnan, round 2 : 8/21 hits, 7.17 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 10 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Chinese: 5 infantry Battle in Burma Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Burma Japanese win, taking Burma from Russians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Anhwe Japanese attack with 5 artilleries and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 5 artilleries and 2 infantry in Anhwe, round 2 : 3/7 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 5 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 artillery moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 aaGun moved from Kiangsu to Anhwe 1 fighter moved from 17 Sea Zone to Japan 2 bombers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Philippines 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Sakha to Amur Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 3 infantry placed in India 2 artilleries and 1 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : 1.33 Chinese : 0.33 Russians : -0.67 Japanese : 4.17
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I assumed you were scrambling from Northern Territory - otherwise you wouldn’t have built the airbase, right?
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@simon33 yep, that was painful too
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 destroyers, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 3 submarines moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from 97 Sea Zone to 95 Sea Zone 5 fighters moved from Greece to 95 Sea Zone 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Italians 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Combat Hit Differential Summary :
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scramble out of ita?
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Definitely.
I don’t think it makes much sense to try to save the BB but otherwise, max D.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 destroyers, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 3 submarines moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from 97 Sea Zone to 95 Sea Zone 5 fighters moved from Greece to 95 Sea Zone 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Italians 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 42 Sea Zone Americans attack with 2 fighters Japanese defend with 1 carrier Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 42 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier Battle in Holland Belgium Americans attack with 4 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 95 Sea Zone Americans attack with 1 destroyer, 7 fighters and 3 submarines Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 3 fighters Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 1 destroyer and 7 fighters in 95 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 95 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits 3 submarines owned by the Americans, 1 destroyer owned by the Italians and 2 cruisers owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 destroyer and 7 fighters in 95 Sea Zone, round 3 : 3/8 hits, 3.83 expected hits Italians roll dice for 1 battleship, 1 destroyer and 3 fighters in 95 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 1 fighter owned by the Americans, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone retreated to 95 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 34 Casualties for Americans: 1 destroyer, 1 fighter and 3 submarines Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers and 1 fighter Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 marine moved from Greece to 97 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 2 fighters moved from 95 Sea Zone to Egypt 2 fighters moved from 95 Sea Zone to 98 Sea Zone 2 transports moved from 97 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 108 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from Tobruk to Egypt 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 107 Sea Zone to 101 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone 4 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Greece 2 carriers, 3 destroyers and 1 submarine placed in 10 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 3 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -2.33 Americans : -0.83 Japanese : -0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Iwo Jima : 1 flag, 1 artillery Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 artillery and 1 infantry Queensland : 2 marines and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Johnston Island : 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 30 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine 10 Sea Zone : 2 carriers, 3 destroyers, 1 submarine and 3 transports 54 Sea Zone : 1 carrier, 7 destroyers, 2 fighters and 1 submarine Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry Egypt : 2 fighters, 1 marine and 2 mech_infantrys United Kingdom : 4 fighters Morocco : 2 artilleries and 7 infantry Tunisia : 1 flag Holland Belgium : 1 flag, 1 infantry Libya : 1 flag 106 Sea Zone : 1 flag Bulgaria : 1 flag, 1 infantry Greece : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry 92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports 101 Sea Zone : 2 transports Brazil : 1 flag 98 Sea Zone : 1 carrier, 1 cruiser and 2 fighters 91 Sea Zone : 1 destroyer and 4 transports 107 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 56 / 90 Russians : 0 / 0 Japanese : 59 / 65 Americans : 61 / 101 Chinese : 7 / 12 British : 28 / 41 UK_Pacific : 2 / 0 Italians : 28 / 20 ANZAC : 15 / 21 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Shensi 1 infantry placed in Szechwan 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Shensi : 1 infantry Suiyuyan : 2 infantry Hopei : 1 infantry Szechwan : 1 infantry Sikang : 4 infantry
Production/PUs Summary :
Germans : 56 / 90 Russians : 0 / 0 Japanese : 59 / 65 Americans : 61 / 101 Chinese : 7 / 7 British : 28 / 41 UK_Pacific : 2 / 0 Italians : 28 / 20 ANZAC : 15 / 21 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 destroyers, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 3 submarines moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from 97 Sea Zone to 95 Sea Zone 5 fighters moved from Greece to 95 Sea Zone 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Italians 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 42 Sea Zone Americans attack with 2 fighters Japanese defend with 1 carrier Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 42 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier Battle in Holland Belgium Americans attack with 4 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 95 Sea Zone Americans attack with 1 destroyer, 7 fighters and 3 submarines Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 3 fighters Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 1 destroyer and 7 fighters in 95 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 95 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits 3 submarines owned by the Americans, 1 destroyer owned by the Italians and 2 cruisers owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 destroyer and 7 fighters in 95 Sea Zone, round 3 : 3/8 hits, 3.83 expected hits Italians roll dice for 1 battleship, 1 destroyer and 3 fighters in 95 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 1 fighter owned by the Americans, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone retreated to 95 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 34 Casualties for Americans: 1 destroyer, 1 fighter and 3 submarines Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers and 1 fighter Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 marine moved from Greece to 97 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 2 fighters moved from 95 Sea Zone to Egypt 2 fighters moved from 95 Sea Zone to 98 Sea Zone 2 transports moved from 97 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 108 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from Tobruk to Egypt 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 107 Sea Zone to 101 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone 4 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Greece 2 carriers, 3 destroyers and 1 submarine placed in 10 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 3 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Shensi 1 infantry placed in Szechwan 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Southern France 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from West India to India Combat - British Battle in Southern France British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in India British attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry British roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in India, round 2 : 1/12 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 5 infantry in India, round 2 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India British roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in India, round 3 : 3/10 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 4 infantry in India, round 3 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Japanese lost in India British roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in India, round 4 : 0/10 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in India British roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in India, round 5 : 5/9 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 4 infantry Casualties for Japanese: 1 artillery and 5 infantry Non Combat Move - British 2 transports moved from 97 Sea Zone to 99 Sea Zone 4 infantry moved from Syria to 99 Sea Zone 1 marine moved from Greece to 97 Sea Zone 1 transport moved from 81 Sea Zone to 72 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 mech_infantrys moved from Trans-Jordan to Egypt 4 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 transport moved from 72 Sea Zone to 71 Sea Zone 4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt 1 carrier and 2 fighters moved from 97 Sea Zone to 81 Sea Zone 1 destroyer moved from 97 Sea Zone to 81 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 aaGun moved from Tunisia to Algeria 1 carrier, 2 cruisers, 2 fighters and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 1 bomber moved from Southern France to Egypt 1 fighter moved from 98 Sea Zone to Egypt 1 fighter moved from 81 Sea Zone to Egypt Place Units - British 3 infantry placed in Egypt 1 armour and 2 infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -2.67 British : -2.17 Americans : -0.83 Japanese : -1.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Iwo Jima : 1 flag, 1 artillery Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 artillery and 1 infantry Shensi : 1 infantry Suiyuyan : 2 infantry Hopei : 1 infantry Szechwan : 1 infantry Sikang : 4 infantry India : 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry Queensland : 2 marines and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Johnston Island : 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 30 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine 10 Sea Zone : 2 carriers, 3 destroyers, 1 submarine and 3 transports 54 Sea Zone : 1 carrier, 7 destroyers, 2 fighters and 1 submarine Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry Belgian Congo : 1 mech_infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 aaGun, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 15 infantry, 2 marines and 5 mech_infantrys Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry Scotland : 1 airfield United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 6 fighters and 1 harbour Morocco : 2 artilleries and 7 infantry Algeria : 2 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Tunisia : 1 flag Holland Belgium : 1 flag, 1 infantry Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag 106 Sea Zone : 1 flag Crete : 1 flag Bulgaria : 1 flag, 1 infantry Greece : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry 97 Sea Zone : 2 submarines 92 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 5 transports 101 Sea Zone : 2 transports 71 Sea Zone : 1 transport 81 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport Brazil : 1 flag 98 Sea Zone : 2 carriers, 3 cruisers, 3 fighters and 2 transports 91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 4 transports 107 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 56 / 90 Russians : 0 / 0 Japanese : 56 / 65 Americans : 61 / 101 Chinese : 7 / 7 British : 31 / 40 UK_Pacific : 5 / 8 Italians : 25 / 20 ANZAC : 15 / 21 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Albania to Greece 1 infantry moved from Albania to Bulgaria 1 fighter moved from Southern Italy to Bulgaria 2 fighters moved from Southern Italy to Southern France 2 infantry moved from France to Southern France 1 infantry moved from France to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Greece, round 2 : 5/8 hits, 2.00 expected hits Americans roll dice for 1 aaGun, 4 infantry and 1 mech_infantry in Greece, round 2 : 1/5 hits, 1.67 expected hits 1 aaGun owned by the Americans, 4 infantry owned by the Americans and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Greece, round 3 : 0/7 hits, 1.83 expected hits Americans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Greece, round 4 : 3/6 hits, 1.67 expected hits Americans roll dice for 1 mech_infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Greece Italians win, taking Greece from Americans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Italians: 2 infantry Casualties for Americans: 1 aaGun, 4 infantry and 1 mech_infantry Battle in Southern France Italians attack with 2 fighters and 2 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Bulgaria Italians attack with 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bulgaria retreated to Bulgaria Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 2 fighters moved from Southern France to Southern Italy 1 fighter moved from Bulgaria to Romania 1 armour and 1 mech_infantry moved from Amur to Jehol Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,6,4 Italians collect 28 PUs (2 lost to blockades); end with 32 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : -0.33 Americans : 1.00
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 45 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes Japanese win with no units remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 43 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer and 1 submarine Casualties for Japanese: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.33
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry Northern Territory : 1 airfield New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 artillery and 1 infantry 42 Sea Zone : 1 flag 44 Sea Zone : 1 flag, 1 transport 54 Sea Zone : 1 transport Ethiopia : 1 flag
Production/PUs Summary :
Germans : 56 / 90 Russians : 0 / 0 Japanese : 56 / 65 Americans : 59 / 101 Chinese : 7 / 7 British : 28 / 40 UK_Pacific : 5 / 8 Italians : 30 / 32 ANZAC : 15 / 21 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 45 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes Japanese win with no units remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 43 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer and 1 submarine Casualties for Japanese: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.33
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry Northern Territory : 1 airfield New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 artillery and 1 infantry 42 Sea Zone : 1 flag 44 Sea Zone : 1 flag, 1 transport 54 Sea Zone : 1 transport Normandy Bordeaux : 1 factory_minor and 1 harbour Ethiopia : 1 flag 98 Sea Zone : 1 destroyer 91 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 56 / 90 Russians : 0 / 0 Japanese : 56 / 65 Americans : 59 / 101 Chinese : 7 / 7 British : 28 / 40 UK_Pacific : 5 / 8 Italians : 30 / 32 ANZAC : 15 / 21 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 factory_minor, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from France to Western Germany Germans take Holland Belgium from Americans 3 bombers and 2 fighters moved from Western Germany to United Kingdom 2 fighters moved from 113 Sea Zone to United Kingdom 3 artilleries and 2 infantry moved from Romania to Bulgaria 16 armour and 4 mech_infantrys moved from Iraq to Trans-Jordan Germans take Syria from French Combat - Germans Air Battle in United Kingdom
Combat Hit Differential Summary :
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Intercept in London?