@simon33:
Why Sicily? Are you sending in a suiciding transport to take it then putting an airbase on it next turn to cover your fleet?
Bombers in Gibraltar (with no airbase) can hit rome and land in Sicily
Bombers in London can hit rome and land in Sicily
Bombers as far away as Iraq can hit rome and land in Sicily.
I have done the suicide transport before, although you dont always have to, and sometimes if you have a whack of bombers, you can use this to “surprise” an opponent by suddenly having an available landing zone for your planes next turn that they didnt expect, where they simply cant get enough units built or moved into Rome in time to defend against.
It’s not some “must” move, its just an option sometimes and one that people should be aware of.
It’s also helpful because if your fleet moves there its likely to get swarmed by German airpower. Now you dont have to do the “should I tip my carrier or kill a plane” decision. You can just tip all your ships because your air can always land on sicily. so its better fleet protection just by existing.
Theoretically an AB could be built there, or even a NB to help the movement of ships, but thats alot of dollar for medium gain.