@Avner Assumed no scramble in sz 112.
Patron 2013 - Silver
no description available
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RE: L25 BM4 BombAway (Allies+19) vs Avner (Axis)
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RE: L25 BM4 BombAway (Allies+19) vs Avner (Axis)
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 5 infantry, 6 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 bomber and 2 fighters moved from Morocco to 112 Sea Zone 2 fighters moved from United Kingdom to Norway 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 2 submarines moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from Paulau Island to 20 Sea Zone Combat - Americans Battle in Norway Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Norway 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 20 Sea Zone Americans attack with 1 bomber and 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 bomber in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 bomber and 2 submarines remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from 20 Sea Zone to Marianas 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 3 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 33 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 2 mech_infantrys moved from Algeria to Libya 2 infantry moved from Algeria to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 destroyers moved from 110 Sea Zone to 91 Sea Zone 2 submarines moved from 110 Sea Zone to 105 Sea Zone 2 submarines moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Norway to 112 Sea Zone 2 fighters moved from 112 Sea Zone to United Kingdom 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from 112 Sea Zone to United Kingdom 1 aaGun, 1 artillery and 6 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 6 infantry and 5 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 aaGun, 1 artillery, 8 infantry and 5 transports moved from 88 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 8 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Morocco Place Units - Americans 3 transports placed in 101 Sea Zone 1 carrier, 6 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 infantry placed in Central United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 3 artilleries and 29 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 bomber moved from Syria to 79 Sea Zone 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 fighter moved from Syria to 79 Sea Zone 1 fighter moved from Syria to 79 Sea Zone 1 tactical_bomber moved from Syria to 79 Sea Zone Combat - British Battle in 79 Sea Zone British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 79 Sea Zone British win, taking 79 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 armour moved from India to Shan State 3 aaGuns moved from Burma to Shan State 1 bomber, 2 fighters and 1 tactical_bomber moved from 79 Sea Zone to India 1 mech_infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Persia to West India 1 infantry moved from Northwest Persia to Iraq 1 artillery moved from Northwest Persia to Iraq 1 carrier moved from 99 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from 99 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour moved from Cyprus to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery moved from Cyprus to 99 Sea Zone 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 1 aaGun moved from Alexandria to Egypt 1 armour, 1 artillery, 1 infantry and 2 transports moved from 99 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Trans-Jordan 1 armour moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour moved from Tunisia to Tobruk 1 battleship moved from 34 Sea Zone to 33 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Norway 2 cruisers moved from 99 Sea Zone to 81 Sea Zone Place Units - British 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,1 British collect 35 PUs (2 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.50 Germans regular : 0.67 British regular : 0.33
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RE: L24 BM BombsAway (X) v Fasthard (L+21)
@fasthard I was considering resigning if I lost in France. IPC and TUV gap were widening. Really came down to Germany getting the luck in that last battle.
Good game. Rain check on another opposite sides?
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RE: L25 BM BombsAway (Axis) v pacifiersboard (Allies+21)
@pacifiersboard said in L25 BM BombsAway (Axis) v pacifiersboard (Allies+21):
apologies for the major delay!
No worries. I was away for a while myself.
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RE: L25 BM BombsAway (Axis) v pacifiersboard (Allies+21)
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Crete 1 armour moved from Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Western Ukraine 2 armour and 4 mech_infantrys moved from Romania to Western Ukraine Combat - Italians Battle in Crete Battle in Cyprus Battle in Western Ukraine Italians attack with 3 armour and 4 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour and 4 mech_infantrys in Western Ukraine, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Western Ukraine from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Ukraine to Bryansk 1 infantry moved from Romania to Bessarabia 1 armour moved from Northern Italy to Romania 1 aaGun, 1 artillery and 4 infantry moved from Southern France to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 destroyer moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Russians regular : 0.67
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RE: L25 BM4 BombAway (Allies+19) vs Avner (Axis)
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Kazakhstan to Volgograd 1 tactical_bomber moved from Kazakhstan to Volgograd 4 fighters moved from Russia to Volgograd 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Russia 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Battle in Volgograd Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 6/8 hits, 3.17 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 armour moved from Kazakhstan to Russia 1 mech_infantry moved from Kazakhstan to Russia 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 4 fighters and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 2.83
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RE: L24 BM BombsAway (X) v Fasthard (L+21)
@fasthard Got enough luck to get in and hold it, without losing any more planes.
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RE: L24 BM BombsAway (X) v Fasthard (L+21)
TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Novgorod to France 1 armour, 26 artilleries, 1 fighter, 88 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour, 7 fighters, 8 mech_infantrys and 3 tactical_bombers moved from Germany to France 2 bombers moved from Caucasus to France 2 bombers moved from Southern Italy to France 1 armour moved from Caucasus to Northwest Persia Germans take Northwest Persia from Russians 1 armour moved from Northwest Persia to Caucasus Combat - Germans Battle in France Germans attack with 4 armour, 26 artilleries, 6 bombers, 8 fighters, 88 infantry, 10 mech_infantrys and 3 tactical_bombers British defend with 5 aaGuns, 4 artilleries, 3 bombers, 8 fighters, 17 infantry, 3 mech_infantrys and 1 tactical_bomber; French defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 3 fighters, 19 infantry and 2 mech_infantrys; Americans defend with 2 aaGuns, 1 armour, 5 artilleries, 1 bomber, 6 fighters, 37 infantry, 1 marine and 1 mech_infantry; Russians defend with 2 fighters and 1 tactical_bomber Americans roll AA dice in France : 3/17 hits, 2.83 expected hits 3 fighters owned by the Germans lost in France Germans roll dice for 4 armour, 26 artilleries, 6 bombers, 5 fighters, 88 infantry, 10 mech_infantrys and 3 tactical_bombers in France, round 2 : 43/142 hits, 39.83 expected hits French roll dice for 7 aaGuns, 2 armour, 13 artilleries, 4 bombers, 19 fighters, 73 infantry, 1 marine, 6 mech_infantrys and 2 tactical_bombers in France, round 2 : 49/120 hits, 46.33 expected hits 49 infantry owned by the Germans lost in France 5 aaGuns owned by the British, 2 aaGuns owned by the Americans, 3 bombers owned by the British, 1 bomber owned by the Americans, 19 infantry owned by the French and 13 infantry owned by the British lost in France Germans roll dice for 4 armour, 26 artilleries, 6 bombers, 5 fighters, 39 infantry, 10 mech_infantrys and 3 tactical_bombers in France, round 3 : 39/93 hits, 31.67 expected hits French roll dice for 2 armour, 13 artilleries, 19 fighters, 41 infantry, 1 marine, 6 mech_infantrys and 2 tactical_bombers in France, round 3 : 37/84 hits, 35.00 expected hits 37 infantry owned by the Germans lost in France 35 infantry owned by the Americans and 4 infantry owned by the British lost in France Germans roll dice for 4 armour, 26 artilleries, 6 bombers, 5 fighters, 2 infantry, 10 mech_infantrys and 3 tactical_bombers in France, round 4 : 18/56 hits, 23.17 expected hits French roll dice for 2 armour, 13 artilleries, 19 fighters, 2 infantry, 1 marine, 6 mech_infantrys and 2 tactical_bombers in France, round 4 : 14/45 hits, 22.00 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 10 mech_infantrys owned by the Germans lost in France 3 mech_infantrys owned by the British, 2 mech_infantrys owned by the French, 2 infantry owned by the Americans, 5 artilleries owned by the Americans, 4 artilleries owned by the British, 1 artillery owned by the French and 1 mech_infantry owned by the Americans lost in France Germans roll dice for 4 armour, 24 artilleries, 6 bombers, 5 fighters and 3 tactical_bombers in France, round 5 : 21/42 hits, 18.50 expected hits French roll dice for 2 armour, 3 artilleries, 19 fighters, 1 marine and 2 tactical_bombers in France, round 5 : 19/27 hits, 16.00 expected hits 19 artilleries owned by the Germans lost in France 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 tactical_bomber owned by the British, 1 armour owned by the Americans, 1 armour owned by the French, 6 fighters owned by the Americans, 1 marine owned by the Americans, 3 fighters owned by the French, 2 fighters owned by the British and 3 artilleries owned by the French lost in France Germans roll dice for 4 armour, 5 artilleries, 6 bombers, 5 fighters and 3 tactical_bombers in France, round 6 : 14/23 hits, 12.17 expected hits French roll dice for 6 fighters in France, round 6 : 4/6 hits, 4.00 expected hits 4 artilleries owned by the Germans lost in France 6 fighters owned by the British lost in France Germans destroys 14PUs while taking French capital Germans win, taking France from French with 4 armour, 1 artillery, 6 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 181 Casualties for Germans: 25 artilleries, 3 fighters, 88 infantry and 10 mech_infantrys Casualties for French: 1 armour, 4 artilleries, 3 fighters, 19 infantry and 2 mech_infantrys Casualties for Americans: 2 aaGuns, 1 armour, 5 artilleries, 1 bomber, 6 fighters, 37 infantry, 1 marine and 1 mech_infantry Casualties for British: 5 aaGuns, 4 artilleries, 3 bombers, 8 fighters, 17 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for Russians: 2 fighters and 1 tactical_bomber Non Combat Move - Germans 2 bombers moved from France to Western Germany 1 aaGun moved from Western Germany to France 3 tactical_bombers moved from France to Southern Italy 4 bombers moved from France to Southern Italy 3 fighters moved from France to Western Germany 2 fighters moved from France to Southern Italy 2 infantry moved from Volgograd to Caucasus 3 infantry moved from Tambov to Volgograd 2 infantry moved from Bryansk to Rostov 2 mech_infantrys moved from Bryansk to Caucasus Place Units - Germans 2 artilleries and 1 infantry placed in Caucasus Germans undo move 1. 3 artilleries placed in Caucasus 1 artillery and 2 infantry placed in Western Germany 10 infantry placed in Germany 3 artilleries placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 2 fighters EDIT: Adding units owned by Germans to Western Germany: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,6,5,1,1,3,4,2,4,5 Germans collect 61 PUs (6 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
French regular : -0.33 Americans AA : 0.17 Germans regular : 9.67
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RE: L24 BM BombsAway (X) v Fasthard (L+21)
@fasthard I’m back. Not sure if you called this already. If not, I decided to go ahead and attack France. OOL?
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RE: L25 BM4 BombAway (Allies+19) vs Avner (Axis)
@Avner Appreciate you letting me continue. I’ll be sure to avoid any further delays.