@pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:
sz111: one of my subs hit too. So do you wanna keep damaged BB or dd after first round of combat?
Keep the DD.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
1 armour moved from Egypt to Tobruk
Germans take Alexandria from British
Italians take Tobruk from Americans
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 mech_infantry moved from Egypt to Kenya
Germans take Kenya from British
1 mech_infantry moved from Egypt to Belgian Congo
Germans take Belgian Congo from British
1 mech_infantry moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 fighters moved from Southern Italy to Northern Italy
2 artilleries moved from Trans-Jordan to Iraq
12 infantry moved from Trans-Jordan to Iraq
6 armour and 14 mech_infantrys moved from Egypt to Iraq
1 aaGun moved from Trans-Jordan to 98 Sea Zone
1 aaGun moved from Trans-Jordan to Iraq
1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 aaGun moved from 95 Sea Zone to Northern Italy
5 infantry moved from Eastern Poland to Romania
9 infantry moved from Slovakia Hungary to Romania
3 artilleries and 3 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Slovakia Hungary to Romania
6 mech_infantrys moved from Eastern Poland to Romania
1 armour moved from Belarus to Romania
6 infantry moved from Sweden to Finland
1 mech_infantry moved from Sweden to Vyborg
2 mech_infantrys moved from Novgorod to Vyborg
10 mech_infantrys moved from Belarus to Vyborg
2 mech_infantrys moved from Belarus to Vyborg
1 aaGun, 3 artilleries and 9 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
11 tactical_bombers moved from Southern Italy to Western Germany
5 fighters moved from Southern Italy to Western Germany
2 infantry moved from Switzerland to France
1 mech_infantry moved from Switzerland to Germany
2 mech_infantrys moved from Western Germany to Germany
1 bomber moved from Southern Italy to Western Germany
1 infantry moved from Western Germany to Germany
3 tactical_bombers moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
2 mech_infantrys moved from Belarus to Vyborg
19 mech_infantrys moved from Belarus to Romania
2 armour, 1 infantry and 1 mech_infantry moved from Sikang to Shensi
1 mech_infantry moved from Hopei to Shensi
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in France
6 infantry and 4 mech_infantrys placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Germans regular : -0.67
lol hold on a sec
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
1 armour moved from Egypt to Tobruk
Germans take Alexandria from British
Italians take Tobruk from Americans
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 mech_infantry moved from Egypt to Kenya
Germans take Kenya from British
1 mech_infantry moved from Egypt to Belgian Congo
Germans take Belgian Congo from British
1 mech_infantry moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 fighters moved from Southern Italy to Northern Italy
2 artilleries moved from Trans-Jordan to Iraq
12 infantry moved from Trans-Jordan to Iraq
6 armour and 14 mech_infantrys moved from Egypt to Iraq
1 aaGun moved from Trans-Jordan to 98 Sea Zone
1 aaGun moved from Trans-Jordan to Iraq
1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 aaGun moved from 95 Sea Zone to Northern Italy
5 infantry moved from Eastern Poland to Romania
9 infantry moved from Slovakia Hungary to Romania
3 artilleries and 3 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Slovakia Hungary to Romania
6 mech_infantrys moved from Eastern Poland to Romania
1 armour moved from Belarus to Romania
6 infantry moved from Sweden to Finland
1 mech_infantry moved from Sweden to Vyborg
2 mech_infantrys moved from Novgorod to Vyborg
10 mech_infantrys moved from Belarus to Vyborg
2 mech_infantrys moved from Belarus to Vyborg
1 aaGun, 3 artilleries and 9 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
11 tactical_bombers moved from Southern Italy to Western Germany
5 fighters moved from Southern Italy to Western Germany
2 infantry moved from Switzerland to France
1 mech_infantry moved from Switzerland to Germany
2 mech_infantrys moved from Western Germany to Germany
1 bomber moved from Southern Italy to Western Germany
1 infantry moved from Western Germany to Germany
3 tactical_bombers moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
2 mech_infantrys moved from Belarus to Vyborg
19 mech_infantrys moved from Belarus to Romania
2 armour, 1 infantry and 1 mech_infantry moved from Sikang to Shensi
1 mech_infantry moved from Hopei to Shensi
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in France
6 infantry and 4 mech_infantrys placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Egypt: 1 infantry
EDIT: Changing PUs for Germans from 62 to 67
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
Germans regular : -0.67
that’s better
use latest. thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Greece to Bulgaria
Russians take Bulgaria from Germans
1 infantry moved from Greece to Albania
Russians take Albania from Italians
18 artilleries and 28 infantry moved from Greece to Turkey
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour, 1 infantry and 2 mech_infantrys moved from Kansu to Suiyuyan
5 mech_infantrys moved from Kazakhstan to Tsinghai
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 armour, 4 artilleries, 16 infantry and 1 mech_infantry moved from Bryansk to Ukraine
9 infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Greece to Turkey
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 4 artilleries, 25 infantry and 1 mech_infantry
Italians defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 4 artilleries, 25 infantry and 1 mech_infantry in Ukraine, round 2 : 4/31 hits, 6.83 expected hits
Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 armour, 4 artilleries, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Tsinghai
Russians attack with 1 armour, 1 infantry and 6 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 6 mech_infantrys in Tsinghai, round 2 : 2/8 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Italians with 1 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Suiyuyan
1 mech_infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Turkey
Russians attack with 1 armour, 18 artilleries, 28 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 armour, 18 artilleries, 28 infantry and 1 mech_infantry in Turkey, round 2 : 11/48 hits, 14.33 expected hits
Italians roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Turkey
Russians win, taking Turkey from Italians with 1 armour, 18 artilleries, 28 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
2 infantry moved from Caucasus to Kazakhstan
1 armour and 2 mech_infantrys moved from Kazakhstan to Kansu
1 infantry moved from Timguska to Kansu
6 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
2 infantry moved from Bryansk to Ukraine
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Italians regular : -1.00
Russians regular : -5.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 3 fighters, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from India to 39 Sea Zone
1 infantry moved from Mozambique to Rhodesia
Japanese take Rhodesia from British
5 artilleries and 2 marines moved from Mozambique to Union of South Africa
1 marine moved from French Madagascar to 72 Sea Zone
2 battleships, 1 cruiser and 1 marine moved from 72 Sea Zone to 71 Sea Zone
1 marine moved from 71 Sea Zone to Union of South Africa
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Union of South Africa
7 artilleries and 12 infantry moved from India to West India
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Sikang to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
2 fighters and 2 tactical_bombers moved from French Indo China to Suiyuyan
1 bomber moved from Japan to Suiyuyan
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 33 Sea Zone to 30 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 carrier moved from 72 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from 72 Sea Zone to 71 Sea Zone
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Tanganyika Territory
Battle in 54 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking Tanganyika Territory from British, taking 54 Sea Zone from Americans with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 71 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber in 71 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
British roll dice for 1 destroyer in 71 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the British lost in 71 Sea Zone
Japanese win, taking 71 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 2/8 hits, 4.50 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine
1 submarine owned by the Japanese submerged
Battle in Suiyuyan
Japanese attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 2 : 3/8 hits, 3.50 expected hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Suiyuyan, round 2 : 0/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Suiyuyan
Japanese winANZAC winANZAC win with 1 submarine remaining with 1 submarine remaining, taking Suiyuyan from Chinese with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in West India
Japanese attack with 7 artilleries and 12 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 7 artilleries and 12 infantry in West India, round 2 : 3/19 hits, 5.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 7 artilleries and 12 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Union of South Africa
Japanese attack with 5 artilleries, 1 fighter, 3 marines and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 5 artilleries, 1 fighter, 3 marines and 1 tactical_bomber in Union of South Africa, round 2 : 3/10 hits, 3.50 expected hits
British roll dice for 2 infantry in Union of South Africa, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 5 artilleries, 1 fighter, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from India to West India
1 aaGun moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hunan to Hopei
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Shensi
2 fighters moved from India to Iraq
1 carrier moved from 72 Sea Zone to 79 Sea Zone
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 fighter moved from 72 Sea Zone to Iraq
1 fighter moved from Union of South Africa to 72 Sea Zone
1 tactical_bomber moved from Union of South Africa to 72 Sea Zone
1 tactical_bomber moved from 71 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 72 Sea Zone to Iraq
1 fighter moved from 72 Sea Zone to 79 Sea Zone
2 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar
2 artilleries moved from Yakut S.S.R. to Buryatia
1 armour and 1 mech_infantry moved from Buryatia to Amur
2 carriers moved from 36 Sea Zone to 33 Sea Zone
1 carrier moved from 18 Sea Zone to 33 Sea Zone
6 fighters and 6 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
5 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from 18 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 transports moved from 72 Sea Zone to 71 Sea Zone
2 transports moved from 72 Sea Zone to 79 Sea Zone
1 transport moved from 72 Sea Zone to 79 Sea Zone
2 tactical_bombers moved from India to Iraq
1 armour and 2 mech_infantrys moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from Szechwan to Kweichow
3 mech_infantrys moved from Malaya to Yunnan
1 bomber moved from Suiyuyan to Kweichow
Place Units - Japanese
1 armour and 2 mech_infantrys placed in India
3 mech_infantrys placed in Malaya
1 carrier and 1 destroyer placed in 36 Sea Zone
1 destroyer placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -0.67
Japanese regular : -5.33
UK_Pacific regular : -0.67
British regular : 0.00
edit incoming
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 3 fighters, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from India to 39 Sea Zone
1 infantry moved from Mozambique to Rhodesia
Japanese take Rhodesia from British
5 artilleries and 2 marines moved from Mozambique to Union of South Africa
1 marine moved from French Madagascar to 72 Sea Zone
2 battleships, 1 cruiser and 1 marine moved from 72 Sea Zone to 71 Sea Zone
1 marine moved from 71 Sea Zone to Union of South Africa
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Union of South Africa
7 artilleries and 12 infantry moved from India to West India
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Sikang to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
2 fighters and 2 tactical_bombers moved from French Indo China to Suiyuyan
1 bomber moved from Japan to Suiyuyan
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 33 Sea Zone to 30 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 carrier moved from 72 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from 72 Sea Zone to 71 Sea Zone
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Tanganyika Territory
Battle in 54 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking Tanganyika Territory from British, taking 54 Sea Zone from Americans with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 71 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber in 71 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
British roll dice for 1 destroyer in 71 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the British lost in 71 Sea Zone
Japanese win, taking 71 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 2/8 hits, 4.50 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine
1 submarine owned by the Japanese submerged
Battle in Suiyuyan
Japanese attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 2 : 3/8 hits, 3.50 expected hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Suiyuyan, round 2 : 0/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Suiyuyan
Japanese winANZAC winANZAC win with 1 submarine remaining with 1 submarine remaining, taking Suiyuyan from Chinese with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in West India
Japanese attack with 7 artilleries and 12 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 7 artilleries and 12 infantry in West India, round 2 : 3/19 hits, 5.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 7 artilleries and 12 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Union of South Africa
Japanese attack with 5 artilleries, 1 fighter, 3 marines and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 5 artilleries, 1 fighter, 3 marines and 1 tactical_bomber in Union of South Africa, round 2 : 3/10 hits, 3.50 expected hits
British roll dice for 2 infantry in Union of South Africa, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 5 artilleries, 1 fighter, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from India to West India
1 aaGun moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hunan to Hopei
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Shensi
2 fighters moved from India to Iraq
1 carrier moved from 72 Sea Zone to 79 Sea Zone
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 fighter moved from 72 Sea Zone to Iraq
1 fighter moved from Union of South Africa to 72 Sea Zone
1 tactical_bomber moved from Union of South Africa to 72 Sea Zone
1 tactical_bomber moved from 71 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 72 Sea Zone to Iraq
1 fighter moved from 72 Sea Zone to 79 Sea Zone
2 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar
2 artilleries moved from Yakut S.S.R. to Buryatia
1 armour and 1 mech_infantry moved from Buryatia to Amur
2 carriers moved from 36 Sea Zone to 33 Sea Zone
1 carrier moved from 18 Sea Zone to 33 Sea Zone
6 fighters and 6 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
5 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from 18 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 transports moved from 72 Sea Zone to 71 Sea Zone
2 transports moved from 72 Sea Zone to 79 Sea Zone
1 transport moved from 72 Sea Zone to 79 Sea Zone
2 tactical_bombers moved from India to Iraq
1 armour and 2 mech_infantrys moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from Szechwan to Kweichow
3 mech_infantrys moved from Malaya to Yunnan
1 bomber moved from Suiyuyan to Kweichow
Place Units - Japanese
1 armour and 2 mech_infantrys placed in India
3 mech_infantrys placed in Malaya
1 carrier and 1 destroyer placed in 36 Sea Zone
1 destroyer placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 bomber
EDIT: Adding units owned by Japanese to Japan: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -0.67
Japanese regular : -5.33
UK_Pacific regular : -0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 2 fighters and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
2 artilleries and 1 infantry moved from Spain to Southern France
1 bomber and 4 fighters moved from Spain to Southern France
1 fighter moved from Gibraltar to Southern France
3 fighters and 1 tactical_bomber moved from Spain to Normandy Bordeaux
1 bomber moved from French West Africa to Argentina
1 infantry moved from Brazil to Argentina
2 artilleries and 2 infantry moved from Chile to Argentina
1 bomber moved from Queensland to Argentina
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
6 fighters moved from Queensland to Solomon Islands
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 6 fighters and 8 submarines moved from 26 Sea Zone to 54 Sea Zone
8 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from Hawaiian Islands to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 11 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 11 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 11/14 hits, 7.17 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer, 11 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 destroyer, 6 fighters and 8 submarines
Japanese defend with 1 submarine
Americans roll dice for 8 submarines in 54 Sea Zone, round 2 : 6/8 hits, 2.67 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 1 destroyer, 6 fighters and 8 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Solomon Islands
Americans attack with 1 artillery, 6 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Solomon Islands, round 2 : 6/8 hits, 3.67 expected hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Argentina
Americans attack with 2 artilleries, 2 bombers and 3 infantry
Neutral_True defend with 4 infantry
Americans roll dice for 2 artilleries, 2 bombers and 3 infantry in Argentina, round 2 : 3/7 hits, 2.83 expected hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Argentina
3 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Argentina, round 3 : 3/6 hits, 2.67 expected hits
Neutral_True roll dice for 1 infantry in Argentina, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Argentina
1 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Argentina from Neutral_True with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 4 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 2 artilleries, 1 bomber, 5 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 1 bomber, 5 fighters and 1 infantry in Southern France, round 2 : 5/9 hits, 4.17 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 1 bomber and 5 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Southern France to Morocco
5 fighters moved from Southern France to 92 Sea Zone
3 fighters moved from Normandy Bordeaux to 92 Sea Zone
4 carriers moved from 91 Sea Zone to 92 Sea Zone
1 cruiser and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 92 Sea Zone
4 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
4 artilleries and 4 infantry moved from 92 Sea Zone to Spain
4 artilleries and 2 infantry moved from Gibraltar to Spain
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 bombers moved from Argentina to Chile
1 transport moved from 65 Sea Zone to 66 Sea Zone
10 fighters and 2 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone
6 fighters moved from Solomon Islands to 54 Sea Zone
1 fighter moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 29 Sea Zone
1 submarine moved from 10 Sea Zone to 29 Sea Zone
1 carrier moved from 10 Sea Zone to 28 Sea Zone
1 armour and 2 mech_infantrys moved from Kazakhstan to Kansu
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 tactical_bomber moved from Normandy Bordeaux to Spain
1 destroyer moved from 26 Sea Zone to 28 Sea Zone
1 artillery, 13 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 92 Sea Zone to Morocco
2 fighters moved from Greece to 92 Sea Zone
1 transport moved from 65 Sea Zone to 66 Sea Zone
1 carrier moved from 28 Sea Zone to 51 Sea Zone
Place Units - Americans
1 airfield placed in Morocco
1 artillery and 2 infantry placed in Spain
10 infantry placed in Central United States
4 infantry placed in Eastern United States
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 3 infantry moved from South West Africa to Angola
Combat - British
British creates battle in territory 125 Sea Zone
Battle in Angola
British attack with 1 armour and 3 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 armour and 3 infantry in Angola, round 2 : 0/4 hits, 1.00 expected hits
Neutral_True roll dice for 2 infantry in Angola, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour and 3 infantry in Angola, round 3 : 1/4 hits, 1.00 expected hits
Neutral_True roll dice for 2 infantry in Angola, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True lost in Angola
British roll dice for 1 armour and 3 infantry in Angola, round 4 : 1/4 hits, 1.00 expected hits
Neutral_True roll dice for 1 infantry in Angola, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Angola
British win, taking Angola from Neutral_True with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
4 infantry moved from Gibraltar to Spain
2 transports moved from 104 Sea Zone to 109 Sea Zone
4 infantry moved from United Kingdom to 109 Sea Zone
4 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
2 transports moved from 104 Sea Zone to 92 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 104 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
2 fighters moved from Spain to 92 Sea Zone
1 fighter moved from Spain to Morocco
2 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Greece to Turkey
3 fighters moved from Turkey to Persia
1 tactical_bomber moved from Turkey to Persia
1 artillery and 3 infantry moved from Afghanistan to Kazakhstan
Place Units - British
3 artilleries placed in Persia
5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
British collect 20 PUs (1 lost to blockades); end with 20 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 23 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 11.00
Italians regular : 0.33
Japanese regular : -0.83
Germans regular : -0.33
Neutral_True regular : -1.33
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 1 fighter and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Central Africa from Americans
3 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
4 artilleries and 7 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Romania to Albania
1 mech_infantry moved from Romania to Albania
1 armour, 1 infantry and 4 mech_infantrys moved from Romania to Bulgaria
2 fighters moved from Southern Italy to Albania
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 4 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Bulgaria
Italians attack with 1 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Bulgaria, round 2 : 0/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria
Italians roll dice for 1 armour and 4 mech_infantrys in Bulgaria, round 3 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 4 artilleries and 7 infantry
Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 4 artilleries and 7 infantry in Southern France, round 2 : 3/11 hits, 3.17 expected hits
Americans roll dice for 2 artilleries in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
2 artilleries owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleries
Battle in Albania
Italians attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 2 mech_infantrys in Albania, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Albania
1 infantry owned by the Russians lost in Albania
Italians win, taking Albania from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Albania to Iraq
2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Iraq
1 fighter moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
4 infantry moved from Western Germany to France
5 infantry moved from Western Germany to Northern Italy
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 fighter and 1 marine placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 26 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -3.83
Russians regular : 1.00
that’s very weird that i left and hunan open like that, i def glitched on that lol. i would not have done that if i was thinking clearly. oh well
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Germans
Combat Hit Differential Summary :
@axis-dominion said in L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2:
that’s very weird that i left and hunan open like that, i def glitched on that lol. i would not have done that if i was thinking clearly. oh well
that undoubtedly is the mistake that will turn this game around for me :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Germans
Germans buy 2 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Iraq to Caucasus
Germans take Northwest Persia from Russians
Germans take Caucasus from Russians
1 mech_infantry moved from French Equatorial Africa to French West Africa
Germans take French West Africa from Americans
1 mech_infantry moved from Belgian Congo to Nigeria
Germans take Nigeria from British
1 mech_infantry moved from Kenya to Italian Somaliland
Italians take Italian Somaliland from British
1 mech_infantry moved from Ethiopia to British Somaliland
Germans take British Somaliland from British
3 artilleries moved from Novgorod to Belarus
3 artilleries moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Romania to Greece
Germans take Greece from Russians
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
10 mech_infantrys moved from Vyborg to Belarus
2 armour and 2 mech_infantrys moved from Shensi to Anhwe
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 6 artilleries, 6 infantry and 10 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 6 artilleries, 6 infantry and 10 mech_infantrys in Belarus, round 2 : 5/22 hits, 5.67 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 6 artilleries, 6 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Anhwe
Germans attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Anhwe
1 infantry owned by the Chinese lost in Anhwe
Germans win, taking Anhwe from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
2 infantry moved from Shensi to Kweichow
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Northern Italy
10 artilleries and 11 infantry moved from France to Southern France
1 aaGun moved from Northern Italy to Southern France
1 armour and 10 mech_infantrys moved from Western Germany to Southern France
7 mech_infantrys moved from Germany to Northern Italy
4 infantry moved from Western Germany to Northern Italy
7 infantry moved from Germany to Western Germany
1 armour and 26 mech_infantrys moved from Romania to Northern Italy
1 aaGun and 3 infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Vyborg to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
4 mech_infantrys moved from Vyborg to Belarus
6 fighters moved from Western Germany to Iraq
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
3 artilleries moved from Romania to Yugoslavia
3 infantry moved from Romania to Yugoslavia
3 infantry moved from Romania to Bulgaria
3 fighters moved from Northern Italy to 95 Sea Zone
1 fighter moved from Germany to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
3 tactical_bombers moved from Germany to 95 Sea Zone
2 tactical_bombers moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Iraq
7 tactical_bombers moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
9 infantry moved from Romania to Eastern Poland
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 mech_infantry moved from India to West India
Place Units - Germans
2 armour and 1 mech_infantry placed in France
4 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Russians regular : -0.67
Germans regular : -1.00
@axis-dominion Sorry for the delay. Weekends often tend to be busier with parenting and I ended up playing another game (scythe) last night.
I still had some hope when I gambled on the neutrals. And even though I messed up that turn, I wanted to see how this would play out another round. But this is very hopeless and getting more so by the second. Good game and, as always, well played!
Amazing game, gratz AD!
The key takeaway seems to be that if the Germans cause enough havoc, the Axis can still succeed, even without much support from the Luftwaffe for a while.
There has to be a better way to counter JDOW4 though. I can’t believe J4 is that dominant.
@farmboy said in L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2:
@axis-dominion Sorry for the delay. Weekends often tend to be busier with parenting and I ended up playing another game (scythe) last night.
I still had some hope when I gambled on the neutrals. And even though I messed up that turn, I wanted to see how this would play out another round. But this is very hopeless and getting more so by the second. Good game and, as always, well played!
@farmboy said in L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2:
@axis-dominion Sorry for the delay. Weekends often tend to be busier with parenting and I ended up playing another game (scythe) last night.
I still had some hope when I gambled on the neutrals. And even though I messed up that turn, I wanted to see how this would play out another round. But this is very hopeless and getting more so by the second. Good game and, as always, well played!
thanks for the great game, it was very interesting and fun right to the end! yeah the thought of such a large russian stack controlling turkey and poised to invade europe with seemingly no resistance was a scary thought, but i think with as mobile as germany was and having substantial help from italy as well as now the japs coming into play, that sorta neutralized that threat. and i felt that hard stacking to threaten spain would be enough to convince you it was time to waive the white flag. glad we got our 2nd game in this year. happy to do a rematch any time just lmk.
@JDOW said in L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2:
Amazing game, gratz AD!
The key takeaway seems to be that if the Germans cause enough havoc, the Axis can still succeed, even without much support from the Luftwaffe for a while.There has to be a better way to counter JDOW4 though. I can’t believe J4 is that dominant.
thanks jDOW! maybe j4 is the new j1 :)
@axis-dominion I realized too that you were going to be able to knock out, or trap that Soviet stack if I kept trying to stay there or move into Europe. Too much air and too many fast movers and the stack was shrinking. And I just could not be turtling there anymore.
The J4 worked very well. It’s hard to say whether it would have made a difference ultimately, but I had some different choices UK1 which I think in hindsight would be better to respond to this. I had an option to do Taranto, to block the Germans from reaching Gib, or to deny Vichy. I ultimately was too concerned about you taking London and that anxiety may have impacted my choices too much. And the risk to the fleet in 92 was simply too great since the Germans could simply block the exit. My thinking there was that if I lose this, the benefit is you lose air that you would need against the Soviets, and once the Americans are in I will get this back. It did slow you against the Soviets but I needed to get Gibraltar long before US10 for it have been justifiable.
I’ll do another. I’m tempted to redo the same terms but if you prefer to switch sides or bid, I can do that too.
@farmboy said in L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2:
@axis-dominion I realized too that you were going to be able to knock out, or trap that Soviet stack if I kept trying to stay there or move into Europe. Too much air and too many fast movers and the stack was shrinking. And I just could not be turtling there anymore.
The J4 worked very well. It’s hard to say whether it would have made a difference ultimately, but I had some different choices UK1 which I think in hindsight would be better to respond to this. I had an option to do Taranto, to block the Germans from reaching Gib, or to deny Vichy. I ultimately was too concerned about you taking London and that anxiety may have impacted my choices too much. And the risk to the fleet in 92 was simply too great since the Germans could simply block the exit. My thinking there was that if I lose this, the benefit is you lose air that you would need against the Soviets, and once the Americans are in I will get this back. It did slow you against the Soviets but I needed to get Gibraltar long before US10 for it have been justifiable.
I’ll do another. I’m tempted to redo the same terms but if you prefer to switch sides or bid, I can do that too.
i’m good with same terms if you are