Send me how you want to spend the bonus of 10 ipcs, and I will try set up the game from my end.
L24 BM BombsAway (X) v Fasthard (L+21)
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 4 fighters moved from 54 Sea Zone to 34 Sea Zone 4 fighters moved from France to Holland Belgium 1 fighter moved from France to Northern Italy 2 fighters moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from 54 Sea Zone to 34 Sea Zone 1 bomber moved from Egypt to Northern Italy 1 infantry moved from France to Northern Italy 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in Sumatra Battle in Northern Italy Americans attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans win, taking Sumatra from Japanese, taking Northern Italy from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 3 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/6 hits, 2,67 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 1 artillery and 4 fighters in Holland Belgium, round 3 : 0/5 hits, 2,33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 4 fighters in Holland Belgium, round 4 : 3/5 hits, 2,33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 3 infantry Battle in 44 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 8 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 8 fighters in 34 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 8 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 8 fighters moved from 34 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone 2 carriers, 2 destroyers, 4 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 carriers moved from 54 Sea Zone to 41 Sea Zone 4 fighters moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from Northern Italy to France 1 fighter moved from Northern Italy to Egypt 4 fighters moved from Holland Belgium to France 2 infantry and 1 marine moved from Normandy Bordeaux to France 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to 105 Sea Zone 10 infantry moved from Central United States to 101 Sea Zone 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 10 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 2 fighters and 1 infantry placed in Western United States 2 carriers, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - British 2 fighters moved from Eastern Persia to Turkmenistan 1 artillery moved from Eastern Persia to Turkmenistan 1 fighter moved from Eastern Persia to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from Iraq to 39 Sea Zone 2 bombers moved from Iraq to 39 Sea Zone 1 bomber moved from Egypt to 39 Sea Zone 2 fighters moved from Egypt to Persia 1 infantry moved from France to Holland Belgium British take Holland Belgium from Germans 1 destroyer moved from 54 Sea Zone to 37 Sea Zone UK_Pacific take 42 Sea Zone from Japanese UK_Pacific take 37 Sea Zone from Japanese 1 artillery moved from Eastern Persia to Persia 1 fighter moved from Egypt to Persia 1 fighter moved from Iraq to Persia Combat - British Battle in Persia British attack with 1 artillery and 4 fighters Germans defend with 1 infantry British roll dice for 1 artillery and 4 fighters in Persia, round 2 : 1/5 hits, 2,33 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Turkmenistan British attack with 1 artillery and 2 fighters Japanese defend with 1 infantry British roll dice for 1 artillery and 2 fighters in Turkmenistan, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Turkmenistan British win, taking Turkmenistan from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 39 Sea Zone British attack with 3 bombers, 3 fighters and 1 tactical_bomber Japanese defend with 2 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports 2 submarines owned by the Japanese submerged British roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 39 Sea Zone, round 2 : 1/5 hits, 2,17 expected hits 1 fighter owned by the British lost in 39 Sea Zone 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 39 Sea Zone British roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 3 : 4/6 hits, 3,67 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 39 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 tactical_bomber owned by the British lost in 39 Sea Zone 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 transports owned by the Japanese lost in 39 Sea Zone British win with 3 bombers and 2 fighters remaining. Battle score for attacker is 54 Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Japanese: 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Non Combat Move - British 2 fighters moved from 39 Sea Zone to 41 Sea Zone 3 bombers moved from 39 Sea Zone to Sumatra 2 fighters moved from Turkmenistan to Iraq 1 armour moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from 105 Sea Zone to France 1 transport moved from 105 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Normandy Bordeaux to France 4 fighters moved from Persia to Eastern Persia 1 fighter moved from France to Egypt 1 fighter moved from Egypt to Iraq Place Units - British 3 infantry placed in Iraq 1 fighter and 2 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa 2 infantry placed in United Kingdom 1 transport placed in 106 Sea Zone Turn Complete - British British collect 39 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -3,67 Japanese regular : -0,33 Italians regular : -0,33 Germans regular : -0,67 British regular : 0,50
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Germany to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 bomber and 1 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 bomber owned by the Italians retreated Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Northern Italy to Germany 1 mech_infantry moved from Poland to Western Germany 2 infantry moved from Karelia to Finland 1 artillery moved from Karelia to Finland Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,4,1,2,6,6,6,2,3,6 Italians collect 5 PUs (4 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.83
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from Queensland to 41 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 artillery moved from South Australia to New South Wales 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from South Australia to Queensland 1 aaGun moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - French French buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 2 infantry moved from Normandy Bordeaux to France Place Units - French 1 artillery, 1 fighter and 1 mech_infantry placed in France 1 infantry placed in Normandy Bordeaux Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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@BombsAway
sz 54
us ftr on us cv
anz ftr on anz cvsz41
2 uk ftr on 1 us cv
2 anz ftr on 1 us cv -
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 82 PUs; Germans buy 3 artilleries, 1 fighter and 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Persia 1 bomber moved from Southern Italy to Persia 1 bomber moved from Southern Italy to Northern Italy 2 fighters and 2 tactical_bombers moved from Southern Italy to Northern Italy 2 infantry moved from Greater Southern Germany to Northern Italy 2 infantry moved from Western Germany to Holland Belgium 1 bomber, 4 fighters and 1 tactical_bomber moved from Germany to Holland Belgium 1 mech_infantry moved from Romania to Greece Germans take Greece from British Combat - Germans Battle in Northern Italy Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 1/7 hits, 3.33 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy 1 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Persia Germans attack with 2 bombers and 1 infantry British defend with 1 artillery Germans roll dice for 2 bombers and 1 infantry in Persia, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Persia 1 artillery owned by the British lost in Persia Germans win with 2 bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Non Combat Move - Germans 2 bombers moved from Persia to Northwest Persia 10 mech_infantrys moved from Northwest Persia to Caucasus 5 artilleries moved from Caucasus to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 3 infantry moved from Volgograd to Caucasus 3 infantry moved from Tambov to Volgograd 2 mech_infantrys moved from Russia to Volgograd 2 infantry moved from Novgorod to Karelia 3 infantry moved from Baltic States to Poland 1 mech_infantry moved from Novgorod to Poland 1 fighter moved from Russia to Germany 2 tactical_bombers moved from Northern Italy to Southern Italy 1 bomber moved from Northern Italy to Southern Italy 2 fighters moved from Northern Italy to Western Germany 1 bomber moved from Holland Belgium to Southern Italy 4 fighters and 1 tactical_bomber moved from Holland Belgium to Germany 10 infantry moved from Germany to Western Germany 1 mech_infantry moved from Romania to Germany 1 armour moved from Romania to Germany 1 infantry moved from Norway to Finland Place Units - Germans 3 artilleries placed in Western Germany 10 infantry placed in Germany 3 infantry placed in Caucasus 3 infantry placed in Volgograd 1 fighter and 2 infantry placed in Russia 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,6,5,3,1,4,5,6,1,4 Germans collect 57 PUs (7 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Germans regular : -2.50 British regular : 1.33
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Combat Move - Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 5 fighters and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 submarines moved from 39 Sea Zone to 41 Sea Zone Japanese take 39 Sea Zone from French 2 bombers moved from Yunnan to 41 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 2 fighters moved from Philippines to 41 Sea Zone 12 fighters and 4 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 7 fighters moved from 17 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Japan to 26 Sea Zone 1 fighter moved from Japan to 26 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@BombsAway Scramble in 46 and let me know if you want to submerge in 41?
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@BombsAway no scramble to 46, subs fight in 41
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@BombsAway
lose sub for your sub hit,
for air hits: max defense, keep damaged carrier before Dd
lose US/UK units before same ANZ units -
@BombsAway changed my mind, please damage carrier/s for sub hit/s. Thx