TripleA Manual Gamesave Post: Japanese round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 80 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships and 2 marines moved from 54 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 62 Sea Zone to New South Wales
15 fighters and 7 tactical_bombers moved from 54 Sea Zone to New South Wales
1 artillery and 1 marine moved from Java to 42 Sea Zone
1 artillery, 1 cruiser, 1 marine and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 marine moved from 54 Sea Zone to Queensland
2 fighters moved from 42 Sea Zone to Queensland
Combat - Japanese
Battle in Queensland
Japanese attack with 1 artillery, 2 fighters and 1 marine
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 cruiser in Queensland, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 marine in Queensland, round 2 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in New South Wales
Japanese attack with 1 artillery, 15 fighters, 1 infantry, 2 marines and 7 tactical_bombers
ANZAC defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 2 mech_infantrys; Americans defend with 1 bomber and 25 fighters
ANZAC roll AA dice in New South Wales : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 battleships in New South Wales, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 15 fighters, 1 infantry, 2 marines and 7 tactical_bombers in New South Wales, round 2 : 13/26 hits, 13.50 expected hits
ANZAC roll dice for 1 aaGun, 2 armour, 1 bomber, 28 fighters, 3 infantry and 2 mech_infantrys in New South Wales, round 2 : 19/36 hits, 21.50 expected hits
1 tactical_bomber owned by the Japanese, 14 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 marines owned by the Japanese lost in New South Wales
2 armour owned by the ANZAC, 2 fighters owned by the ANZAC, 3 infantry owned by the ANZAC, 1 aaGun owned by the ANZAC, 4 fighters owned by the Americans, 1 bomber owned by the Americans and 2 mech_infantrys owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 fighter and 6 tactical_bombers in New South Wales, round 3 : 4/7 hits, 3.67 expected hits
ANZAC roll dice for 22 fighters in New South Wales, round 3 : 16/22 hits, 14.67 expected hits
6 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in New South Wales
1 fighter owned by the ANZAC and 3 fighters owned by the Americans lost in New South Wales
ANZAC win with 18 fighters remaining. Battle score for attacker is -96
Casualties for Japanese: 1 artillery, 15 fighters, 1 infantry, 2 marines and 7 tactical_bombers
Casualties for ANZAC: 1 aaGun, 2 armour, 3 fighters, 3 infantry and 2 mech_infantrys
Casualties for Americans: 1 bomber and 7 fighters
Non Combat Move - Japanese
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC AA : -0.50
ANZAC regular : -1.50
Savegame