@max334 Hi Max. I was traveling the whole week for a work. I will play later today, sorry for the delay.
OOB Oysteilo +40 v Gamerman01 with tech - UHD map
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@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
I just re-downloaded the latest UHD and the error is still there (I reported it)
I see there is an error where 118 is not supposed to adjoin 122. My re-installed map is correct, but the one I was using (and probably you too) has them bordering and they should NOT
lets use player enforced here
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I have a current map that has the error fixed - hopefully our save files will be compatible
Your post reminds me I have to decide whether to move anything to North Italy, and post
Was busy figuring out G2 :p
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agreed, not a great start for the axis here and a 60 bid would be hard for sure, but you have something to pull out of your sleeve. I am sure
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Game History
Round: 1 Purchase Units - Italians Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 1 armour moved from Albania to Greece 2 infantry moved from Albania to Greece 2 fighters moved from Southern Italy to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 2 infantry moved from Ethiopia to Kenya Combat - Italians Battle in Greece Italians attack with 2 armour, 4 infantry and 1 mech_infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 93 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Turning on Edit Mode EDIT: Adding units owned by Germans to Slovakia Hungary: 10 infantry EDIT: Turning off Edit Mode Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 fighter and 1 submarine Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - Italians 1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Libya to Tobruk 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 1 fighter moved from New Zealand to Hawaiian Islands 1 destroyer moved from 62 Sea Zone to 60 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from New Zealand to New South Wales 1 fighter moved from Queensland to New South Wales 1 artillery and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 79 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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4 days…
I’m not playing regular enough for you,
I hope to pick up the pace soon -
Wow this is hard to see what’s going on. But we’ve only played 1 round. Wonder if we’ll get used to it by game end. Might take a couple games. Remains to be seen if I play a 2nd
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It helps a little if you tick “show map blends” under view (i think)
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You’re right. I had tried it both ways, but since you say it,
The map is too close to the color of the units 1 way. The other is much better -
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Edit of -5 IPCs was for missed tech
Rolled tech, started playing G2, needed to start over
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Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Changing PUs for Germans from 68 to 63 EDIT: Turning off Edit Mode Germans buy 1 artillery, 11 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 118 Sea Zone 1 submarine moved from 112 Sea Zone to 123 Sea Zone 1 fighter moved from 112 Sea Zone to 123 Sea Zone 2 bombers moved from Western Germany to 118 Sea Zone 1 destroyer moved from 112 Sea Zone to 118 Sea Zone 1 cruiser moved from 112 Sea Zone to 123 Sea Zone 1 fighter and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone 1 fighter moved from 112 Sea Zone to 123 Sea Zone 1 armour moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to 94 Sea Zone 1 fighter and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in 94 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Germans lost in 94 Sea Zone 1 destroyer owned by the British lost in 94 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 destroyer Battle in Normandy Bordeaux Germans attack with 3 armour, 1 fighter and 3 tactical_bombers French defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 armour, 1 fighter and 3 tactical_bombers in Normandy Bordeaux, round 2 : 3/7 hits, 4.00 expected hits French roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits 2 armour owned by the Germans lost in Normandy Bordeaux 2 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 2 armour Casualties for French: 1 artillery and 2 infantry Battle in 123 Sea Zone Germans attack with 1 cruiser, 2 fighters and 1 submarine British defend with 1 cruiser Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 2 fighters in 123 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits British roll dice for 1 cruiser in 123 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 123 Sea Zone Germans win with 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 118 Sea Zone Germans attack with 2 bombers, 1 destroyer and 1 submarine British defend with 1 battleship Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 destroyer in 118 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 battleship in 118 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Germans lost in 118 Sea Zone 1 battleship owned by the British lost in 118 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 1 destroyer Casualties for British: 1 battleship Non Combat Move - Germans 1 carrier moved from 112 Sea Zone to 124 Sea Zone 2 fighters moved from 123 Sea Zone to 124 Sea Zone 2 bombers moved from 118 Sea Zone to Holland Belgium 1 tactical_bomber moved from 94 Sea Zone to Western Germany 2 aaGuns moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 armour moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Poland 1 artillery and 1 infantry moved from Germany to Slovakia Hungary 1 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 3 armour moved from France to Holland Belgium 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from 94 Sea Zone to Southern Italy 1 fighter moved from 94 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 armour moved from Slovakia Hungary to Romania Place Units - Germans 3 submarines placed in 112 Sea Zone 1 artillery and 1 infantry placed in Western Germany 10 infantry placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : 1.00 Germans regular : -0.17 British regular : 0.50
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Game History
Round: 2 Purchase Units - Russians Russians buy 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 aaGun moved from Belarus to Novgorod 1 artillery and 7 infantry moved from Novgorod to Belarus 1 artillery and 4 infantry moved from Bryansk to Belarus 2 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 1 fighter moved from Russia to Novgorod 2 aaGuns, 1 artillery and 3 infantry moved from Russia to Bryansk 1 artillery moved from Volgograd to Rostov 2 mech_infantrys moved from Volgograd to Rostov 1 armour and 1 mech_infantry moved from Kazakhstan to Rostov 1 mech_infantry moved from Sikang to Yunnan 1 armour moved from Sikang to Yunnan 2 fighters moved from Yunnan to Volgograd 2 aaGuns, 2 artilleries and 18 infantry moved from Buryatia to Amur 1 submarine moved from 124 Sea Zone to 117 Sea Zone Place Units - Russians 3 infantry placed in Novgorod 5 mech_infantrys placed in Russia 2 artilleries placed in Ukraine Turning on Edit Mode EDIT: Adding units owned by Russians to Novgorod: 1 infantry EDIT: Removing units owned by Russians from Belarus: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
I am away for a few days now
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I don’t know why I didn’t get notification of your post to this thread - it happens to me sometimes. Wow, you moved 19 hours ago.
Thanks for letting me know I have some time for the J2Wow, the Paris disaster got compounded by your bid infantry and a wicked 2/3 on the remaining tanks. I don’t know that I can recover because of your high skill level. Need a couple of techs lol
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I am having a hard time vs farmboy in the other game where more or less everything is below average dice.
I guess the french inf bid paid off this time. Its a silly bid but fun to do.
I think it works better in BM if you want to avoid vichy
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@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
I think it works better in BM if you want to avoid vichy
Right! That was my first thought. I was thinking, hm, does he realize this isn’t BM lol
He came up big.
I’m already stalled on both sides of the board. Here goes.
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Crockett36 interveiwed me for an hour last Thursday night -
I talked about this game briefly
I’d tell you what minutes and seconds to jump to, but… just watch it all :p
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Almost done -
will be tough Japan turns all the way. -