@FlyingBadger said in L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1:
Scotland to 114? No
UK to 113? NO
France to Normandy? YES
@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
I just re-downloaded the latest UHD and the error is still there (I reported it)
I see there is an error where 118 is not supposed to adjoin 122. My re-installed map is correct, but the one I was using (and probably you too) has them bordering and they should NOT
lets use player enforced here
I have a current map that has the error fixed - hopefully our save files will be compatible
Your post reminds me I have to decide whether to move anything to North Italy, and post
Was busy figuring out G2 :p
agreed, not a great start for the axis here and a 60 bid would be hard for sure, but you have something to pull out of your sleeve. I am sure
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
1 armour moved from Albania to Greece
2 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Kenya
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 4 infantry and 1 mech_infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Turning on Edit Mode
EDIT: Adding units owned by Germans to Slovakia Hungary: 10 infantry
EDIT: Turning off Edit Mode
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 fighter and 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 fighter moved from New Zealand to Hawaiian Islands
1 destroyer moved from 62 Sea Zone to 60 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from New Zealand to New South Wales
1 fighter moved from Queensland to New South Wales
1 artillery and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
4 days…
I’m not playing regular enough for you,
I hope to pick up the pace soon
Wow this is hard to see what’s going on. But we’ve only played 1 round. Wonder if we’ll get used to it by game end. Might take a couple games. Remains to be seen if I play a 2nd
It helps a little if you tick “show map blends” under view (i think)
You’re right. I had tried it both ways, but since you say it,
The map is too close to the color of the units 1 way. The other is much better
Edit of -5 IPCs was for missed tech
Rolled tech, started playing G2, needed to start over
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 68 to 63
EDIT: Turning off Edit Mode
Germans buy 1 artillery, 11 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 118 Sea Zone
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 fighter moved from 112 Sea Zone to 123 Sea Zone
2 bombers moved from Western Germany to 118 Sea Zone
1 destroyer moved from 112 Sea Zone to 118 Sea Zone
1 cruiser moved from 112 Sea Zone to 123 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone
1 fighter moved from 112 Sea Zone to 123 Sea Zone
1 armour moved from France to Normandy Bordeaux
2 armour moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to 94 Sea Zone
1 fighter and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in 94 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Germans lost in 94 Sea Zone
1 destroyer owned by the British lost in 94 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 3 armour, 1 fighter and 3 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 armour, 1 fighter and 3 tactical_bombers in Normandy Bordeaux, round 2 : 3/7 hits, 4.00 expected hits
French roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
2 armour owned by the Germans lost in Normandy Bordeaux
2 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour
Casualties for French: 1 artillery and 2 infantry
Battle in 123 Sea Zone
Germans attack with 1 cruiser, 2 fighters and 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 2 fighters in 123 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 cruiser in 123 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 123 Sea Zone
Germans win with 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 118 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 submarine
British defend with 1 battleship
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 destroyer in 118 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 battleship in 118 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Germans lost in 118 Sea Zone
1 battleship owned by the British lost in 118 Sea Zone
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 destroyer
Casualties for British: 1 battleship
Non Combat Move - Germans
1 carrier moved from 112 Sea Zone to 124 Sea Zone
2 fighters moved from 123 Sea Zone to 124 Sea Zone
2 bombers moved from 118 Sea Zone to Holland Belgium
1 tactical_bomber moved from 94 Sea Zone to Western Germany
2 aaGuns moved from France to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Poland
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
3 armour moved from France to Holland Belgium
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 armour moved from Slovakia Hungary to Romania
Place Units - Germans
3 submarines placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
10 infantry placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : 1.00
Germans regular : -0.17
British regular : 0.50
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
1 artillery and 7 infantry moved from Novgorod to Belarus
1 artillery and 4 infantry moved from Bryansk to Belarus
2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 fighter moved from Russia to Novgorod
2 aaGuns, 1 artillery and 3 infantry moved from Russia to Bryansk
1 artillery moved from Volgograd to Rostov
2 mech_infantrys moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
1 mech_infantry moved from Sikang to Yunnan
1 armour moved from Sikang to Yunnan
2 fighters moved from Yunnan to Volgograd
2 aaGuns, 2 artilleries and 18 infantry moved from Buryatia to Amur
1 submarine moved from 124 Sea Zone to 117 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
5 mech_infantrys placed in Russia
2 artilleries placed in Ukraine
Turning on Edit Mode
EDIT: Adding units owned by Russians to Novgorod: 1 infantry
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
I am away for a few days now
I don’t know why I didn’t get notification of your post to this thread - it happens to me sometimes. Wow, you moved 19 hours ago.
Thanks for letting me know I have some time for the J2
Wow, the Paris disaster got compounded by your bid infantry and a wicked 2/3 on the remaining tanks. I don’t know that I can recover because of your high skill level. Need a couple of techs lol
I am having a hard time vs farmboy in the other game where more or less everything is below average dice.
I guess the french inf bid paid off this time. Its a silly bid but fun to do.
I think it works better in BM if you want to avoid vichy
@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
I think it works better in BM if you want to avoid vichy
Right! That was my first thought. I was thinking, hm, does he realize this isn’t BM lol
He came up big.
I’m already stalled on both sides of the board. Here goes.
Crockett36 interveiwed me for an hour last Thursday night -
I talked about this game briefly
I’d tell you what minutes and seconds to jump to, but… just watch it all :p
Almost done -
will be tough Japan turns all the way.