@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
OOB Oysteilo +40 v Gamerman01 with tech - UHD map
-
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; Combat Move - Italians 1 infantry moved from Southern France to Spain Italians take Spain from Americans 1 bomber moved from Western Germany to Ukraine 1 bomber moved from Western Germany to Western Ukraine 1 artillery moved from Bessarabia to Western Ukraine Combat - Italians Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Western Ukraine Italians attack with 1 artillery and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Western Ukraine, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Romania 3 aaGuns, 1 armour, 3 infantry and 1 mech_infantry moved from Southern France to Spain 1 armour and 1 mech_infantry moved from Southern France to Yugoslavia 1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Western Ukraine to Romania 2 armour and 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 1 destroyer and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2 Italians collect 13 PUs (3 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -0.33 Russians AA : -0.17
-
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 11 PUs; 0 techTokens; Combat Move - ANZAC 1 fighter moved from New South Wales to 63 Sea Zone Combat - ANZAC Battle in 63 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 63 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 63 Sea Zone to Queensland 2 mech_infantrys moved from Queensland to New South Wales 2 infantry moved from Queensland to New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
I looked, and I have only been to round 15 once since 2016, which was 17 rounds with farmboy in championship last year (where you play games out longer to make sure)
I have played 84 games of G40 since it came out, and only 5 other games went farther than this point, so I’m pretty excited to be in these unusual situations we have going. It seems like the other “kids” get these wild games (still much wilder than this) but they don’t usually turn out that way for me.
I acknowledge again, I wouldn’t have made it anywhere near this far without dice assists multiple times. You are my nemesis, I am just trying to tie it up 1-1!
Also, I only have ONE GAME longer than 18, which was 27 vs. Ghost for the 2014 championship
Thanks for the ride, you are super tough, this is fun
And an experimental UHD + Tech game, to boot, I did not expect this -
thanks for the good words. I am enjoying this game a lot. Fun times
-
Sorry, Thanksgiving days with family, and stressed meeting a deadline this week,
I do have ideas of what to do since I did Italy -
TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Novgorod to Baltic States 1 fighter moved from Western Germany to Baltic States 3 fighters moved from Western Germany to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux Combat - Germans
Combat Hit Differential Summary :
-
Scramble anything to 109?
-
And does the sub submerge or not?
-
no scramble and submerge
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Novgorod to Baltic States 1 fighter moved from Western Germany to Baltic States 3 fighters moved from Western Germany to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux Combat - Germans Battle in 110 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 110 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 109 Sea Zone Germans attack with 3 bombers, 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 transport; Americans defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Americans submerged Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone 1 transport owned by the British, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 109 Sea Zone Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 3 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Baltic States Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery and 4 infantry moved from Germany to Poland 3 mech_infantrys moved from France to Yugoslavia 3 fighters moved from Normandy Bordeaux to Southern Italy 3 bombers moved from 109 Sea Zone to Western Germany 2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium 1 artillery and 3 infantry moved from France to Holland Belgium 3 armour moved from Novgorod to Poland 1 infantry moved from Novgorod to Vyborg 13 armour and 25 mech_infantrys moved from Greece to Romania 1 aaGun moved from Eastern Poland to Bessarabia 1 aaGun moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Novgorod to Poland 1 fighter moved from Baltic States to Bessarabia 7 mech_infantrys moved from Northern Italy to Romania 1 aaGun moved from Eastern Poland to Romania 1 artillery and 3 infantry moved from Slovakia Hungary to Romania 6 artilleries moved from Slovakia Hungary to Poland 5 artilleries and 13 infantry moved from Eastern Poland to Bessarabia 20 infantry moved from Eastern Poland to Poland 3 infantry moved from Eastern Poland to Bessarabia Place Units - Germans 3 fighters placed in Western Germany 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2 Germans collect 46 PUs (4 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : 0.33 Germans regular : 2.00
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Novgorod to Baltic States 1 fighter moved from Western Germany to Baltic States 3 fighters moved from Western Germany to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux Combat - Germans Battle in 110 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 110 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 109 Sea Zone Germans attack with 3 bombers, 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 transport; Americans defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Americans submerged Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone 1 transport owned by the British, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 109 Sea Zone Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 3 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Baltic States Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery and 4 infantry moved from Germany to Poland 3 mech_infantrys moved from France to Yugoslavia 3 fighters moved from Normandy Bordeaux to Southern Italy 3 bombers moved from 109 Sea Zone to Western Germany 2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium 1 artillery and 3 infantry moved from France to Holland Belgium 3 armour moved from Novgorod to Poland 1 infantry moved from Novgorod to Vyborg 13 armour and 25 mech_infantrys moved from Greece to Romania 1 aaGun moved from Eastern Poland to Bessarabia 1 aaGun moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Novgorod to Poland 1 fighter moved from Baltic States to Bessarabia 7 mech_infantrys moved from Northern Italy to Romania 1 aaGun moved from Eastern Poland to Romania 1 artillery and 3 infantry moved from Slovakia Hungary to Romania 6 artilleries moved from Slovakia Hungary to Poland 5 artilleries and 13 infantry moved from Eastern Poland to Bessarabia 20 infantry moved from Eastern Poland to Poland 3 infantry moved from Eastern Poland to Bessarabia Place Units - Germans 3 fighters placed in Western Germany 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2 Germans collect 46 PUs (4 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Vyborg: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : 0.33 Germans regular : 2.00
-
As you know, those sea zone errors west of South America are bad. I messaged barnee but I don’t think we can fix our map mid-game.
I’ll be careful to look at the normal Triple A map to make sure my moves are correct/possible. If we both keep checking with the right map we’ll be fine
-
I managed to get the new map that’s corrected on one computer but couldn’t replicate on the other.
We can get barnee to help if need be. I basically removed the UHD install/map, opened up the save again, and it automatically downloaded the new one and voila
But it fails on my desktop…
Here’s the save after getting the correct map and saving it, wonder if it will work for you. We’ll get compatible one way or the other, even if I have to go back to the old incorrect map
-
-
So if we can get you on this map too… that would be nice
-
When I click on the download map button I just get an error message saying it failed to download list of maps. It says I can download maps manually…but I dont want to mess with that Also if I load your last save it uses the old map. What do you think? Use the old map and be carefull with the zones? Actually when I found the error the it actually did not allow moving from hawaii to chile even though there are 3 zones on the map…I will do Russia when we decide on how to continue
-
Thanks for trying!
If my save worked on your “old” map, and if on yours it won’t allow you to move Hawaii to Chile (and conversely I hope it does allow you to make a move that appears illegal but is actually legal), then let’s continue as is!I might as well be able to see the correct zones, and I think you know what they are supposed to be. Better one of us has the incorrect drawing than both, I think
All save files posted on forum at end of each turn, so we have backups along the way, let’s try and hobble to the end without struggling with it more. Thanks again for trying
-
Agree, i will continue as is
-
I think Russia needs another tech
The war bonds investors bought in, thinking they would see actual technological breakthroughs🏹🤔
🚀🪐🌕🌑☄️🛸 -
the war reaearch laboratories have recently been upgraded… So Stalin will consider it and if scientist fails they will be shoot to death in front of their families