OOB Oysteilo +40 v Gamerman01 with tech - UHD map


  • @oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    I have not started yet. Maybe tonight i will start. Edit is ok

    I assume you have enough movement 😉


  • @oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    note that sub in 66

    strange dice in erie and in FIC. o hits by bombers and armor

    and the dice emails from yesterday arrived

    Like you, I annonced the sub in 66. Feel free to make changes if you forgot sibce it is a while ago. I will try to move tomorrow

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    never mind. I have plenty of planes…

  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    Oh, no, I saw him when doing Japan! Thanks

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 infantry, 3 mech_infantrys, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Americans
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
            2 bombers and 4 fighters moved from Spain to Normandy Bordeaux
    
        Combat - Americans
            Battle in Midway
            Battle in Normandy Bordeaux
                Americans attack with 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 6/10 hits, 4.00 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Midway from Japanese, taking Normandy Bordeaux from Germans with 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 artillery and 2 infantry moved from Scotland to United Kingdom
            2 transports moved from 109 Sea Zone to 104 Sea Zone
            1 aaGun moved from Spain to 104 Sea Zone
            1 artillery moved from Spain to 104 Sea Zone
            2 infantry moved from Spain to 104 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 109 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 destroyer moved from 103 Sea Zone to 109 Sea Zone
            2 bombers moved from Normandy Bordeaux to United Kingdom
            4 fighters moved from Normandy Bordeaux to United Kingdom
            1 submarine moved from 66 Sea Zone to 64 Sea Zone
            1 destroyer moved from 107 Sea Zone to 106 Sea Zone
            1 submarine moved from 107 Sea Zone to 109 Sea Zone
    
        Place Units - Americans
            2 submarines placed in 93 Sea Zone
            3 mech_infantrys placed in Central United States
            1 carrier, 1 submarine, 1 tactical_bomber and 2 transports placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Anhwe to Jehol
            1 fighter moved from Anhwe to Jehol
            1 artillery and 1 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Anhwe
    
        Place Units - Chinese
            6 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 18 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
    
        Purchase Units - British
            British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Siam to Shan State
            1 artillery moved from Yunnan to Shan State
            1 bomber moved from Anhwe to Kwangsi
            1 bomber moved from Anhwe to Shan State
            1 infantry moved from French Indo China to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
    
        Combat - British
            Battle in Kwangsi
                British attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 3 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery and 1 bomber in Shan State, round 4 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Shan State to Anhwe
            1 bomber moved from Kwangsi to Anhwe
            1 armour and 1 mech_infantry moved from Yunnan to Anhwe
            1 aaGun moved from Yunnan to Burma
            1 aaGun, 1 artillery and 17 infantry moved from India to Burma
            2 armour and 3 mech_infantrys moved from Egypt to Belgian Congo
            2 artilleries and 6 infantry moved from Trans-Jordan to Iraq
            1 aaGun, 1 artillery and 5 infantry moved from Trans-Jordan to Egypt
            1 transport moved from 109 Sea Zone to 104 Sea Zone
            1 infantry moved from Spain to 104 Sea Zone
            1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
            1 artillery moved from Eire to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 artillery moved from 109 Sea Zone to United Kingdom
            1 infantry moved from Eire to Scotland
    
        Place Units - British
            3 fighters placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 2.00
    Japanese regular : 0.67
    Germans regular : -0.33
    British regular : -2.00
    

    Savegame


  • Wow! The commander made a lot of command decisions there. I’m recalibrating…
    Obviously you and I could have great games if they’re not blown up on G1

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    What is surprising to you?


  • @oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    What is surprising to you?

    i am unsure about midway, everything else is cake


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern France to Spain
                  Italians take Spain from Americans
            1 bomber moved from Western Germany to Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            1 artillery moved from Bessarabia to Western Ukraine
    
        Combat - Italians
            Strategic bombing raid in Ukraine
                    Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Western Ukraine
                Italians attack with 1 artillery and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 bomber in Western Ukraine, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Ukraine to Romania
            3 aaGuns, 1 armour, 3 infantry and 1 mech_infantry moved from Southern France to Spain
            1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
            1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
            1 bomber moved from Western Ukraine to Romania
            2 armour and 2 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,5,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
            Italians collect 13 PUs (3 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Russians regular : -0.33
    Russians AA : -0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 11 PUs; 0 techTokens; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to 63 Sea Zone
    
        Combat - ANZAC
            Battle in 63 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 63 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 63 Sea Zone to Queensland
            2 mech_infantrys moved from Queensland to New South Wales
            2 infantry moved from Queensland to New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • I looked, and I have only been to round 15 once since 2016, which was 17 rounds with farmboy in championship last year (where you play games out longer to make sure)

    I have played 84 games of G40 since it came out, and only 5 other games went farther than this point, so I’m pretty excited to be in these unusual situations we have going. It seems like the other “kids” get these wild games (still much wilder than this) but they don’t usually turn out that way for me.

    I acknowledge again, I wouldn’t have made it anywhere near this far without dice assists multiple times. You are my nemesis, I am just trying to tie it up 1-1!

    Also, I only have ONE GAME longer than 18, which was 27 vs. Ghost for the 2014 championship

    Thanks for the ride, you are super tough, this is fun
    And an experimental UHD + Tech game, to boot, I did not expect this

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    thanks for the good words. I am enjoying this game a lot. Fun times


  • Sorry, Thanksgiving days with family, and stressed meeting a deadline this week,
    I do have ideas of what to do since I did Italy


  • TripleA Manual Gamesave Post: Germans round 15

    TripleA Manual Gamesave Post for game: UHD World War II Global

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Novgorod to Baltic States
            1 fighter moved from Western Germany to Baltic States
            3 fighters moved from Western Germany to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble anything to 109?


  • And does the sub submerge or not?

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    no scramble and submerge


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Novgorod to Baltic States
            1 fighter moved from Western Germany to Baltic States
            3 fighters moved from Western Germany to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 110 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 109 Sea Zone
                Germans attack with 3 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 transport; Americans defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                    1 transport owned by the British, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 109 Sea Zone
                Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer and 1 transport
                Casualties for British: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 3 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Baltic States
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 artillery and 4 infantry moved from Germany to Poland
            3 mech_infantrys moved from France to Yugoslavia
            3 fighters moved from Normandy Bordeaux to Southern Italy
            3 bombers moved from 109 Sea Zone to Western Germany
            2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
            1 artillery and 3 infantry moved from France to Holland Belgium
            3 armour moved from Novgorod to Poland
            1 infantry moved from Novgorod to Vyborg
            13 armour and 25 mech_infantrys moved from Greece to Romania
            1 aaGun moved from Eastern Poland to Bessarabia
            1 aaGun moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Novgorod to Poland
            1 fighter moved from Baltic States to Bessarabia
            7 mech_infantrys moved from Northern Italy to Romania
            1 aaGun moved from Eastern Poland to Romania
            1 artillery and 3 infantry moved from Slovakia Hungary to Romania
            6 artilleries moved from Slovakia Hungary to Poland
            5 artilleries and 13 infantry moved from Eastern Poland to Bessarabia
            20 infantry moved from Eastern Poland to Poland
            3 infantry moved from Eastern Poland to Bessarabia
    
        Place Units - Germans
            3 fighters placed in Western Germany
            1 artillery and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
            Germans collect 46 PUs (4 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Russians regular : 0.33
    Germans regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Novgorod to Baltic States
            1 fighter moved from Western Germany to Baltic States
            3 fighters moved from Western Germany to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 110 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 109 Sea Zone
                Germans attack with 3 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 transport; Americans defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                    1 transport owned by the British, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 109 Sea Zone
                Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer and 1 transport
                Casualties for British: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 3 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Baltic States
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 artillery and 4 infantry moved from Germany to Poland
            3 mech_infantrys moved from France to Yugoslavia
            3 fighters moved from Normandy Bordeaux to Southern Italy
            3 bombers moved from 109 Sea Zone to Western Germany
            2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
            1 artillery and 3 infantry moved from France to Holland Belgium
            3 armour moved from Novgorod to Poland
            1 infantry moved from Novgorod to Vyborg
            13 armour and 25 mech_infantrys moved from Greece to Romania
            1 aaGun moved from Eastern Poland to Bessarabia
            1 aaGun moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Novgorod to Poland
            1 fighter moved from Baltic States to Bessarabia
            7 mech_infantrys moved from Northern Italy to Romania
            1 aaGun moved from Eastern Poland to Romania
            1 artillery and 3 infantry moved from Slovakia Hungary to Romania
            6 artilleries moved from Slovakia Hungary to Poland
            5 artilleries and 13 infantry moved from Eastern Poland to Bessarabia
            20 infantry moved from Eastern Poland to Poland
            3 infantry moved from Eastern Poland to Bessarabia
    
        Place Units - Germans
            3 fighters placed in Western Germany
            1 artillery and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
            Germans collect 46 PUs (4 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Germans to Vyborg: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Russians regular : 0.33
    Germans regular : 2.00
    

    Savegame


  • As you know, those sea zone errors west of South America are bad. I messaged barnee but I don’t think we can fix our map mid-game.

    I’ll be careful to look at the normal Triple A map to make sure my moves are correct/possible. If we both keep checking with the right map we’ll be fine

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