@gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:
Will you allow the late move?
Yes, go ahead, no problem.
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Italians
1 infantry moved from Southern France to Spain
Italians take Spain from Americans
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
Combat - Italians
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Western Ukraine
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Western Ukraine, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Romania
3 aaGuns, 1 armour, 3 infantry and 1 mech_infantry moved from Southern France to Spain
1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Western Ukraine to Romania
2 armour and 2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 13 PUs (3 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : -0.33
Russians AA : -0.17
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 11 PUs; 0 techTokens;
Combat Move - ANZAC
1 fighter moved from New South Wales to 63 Sea Zone
Combat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 63 Sea Zone to Queensland
2 mech_infantrys moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
I looked, and I have only been to round 15 once since 2016, which was 17 rounds with farmboy in championship last year (where you play games out longer to make sure)
I have played 84 games of G40 since it came out, and only 5 other games went farther than this point, so Iβm pretty excited to be in these unusual situations we have going. It seems like the other βkidsβ get these wild games (still much wilder than this) but they donβt usually turn out that way for me.
I acknowledge again, I wouldnβt have made it anywhere near this far without dice assists multiple times. You are my nemesis, I am just trying to tie it up 1-1!
Also, I only have ONE GAME longer than 18, which was 27 vs. Ghost for the 2014 championship
Thanks for the ride, you are super tough, this is fun
And an experimental UHD + Tech game, to boot, I did not expect this
thanks for the good words. I am enjoying this game a lot. Fun times
Sorry, Thanksgiving days with family, and stressed meeting a deadline this week,
I do have ideas of what to do since I did Italy
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Western Germany to Baltic States
3 fighters moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
Combat - Germans
Combat Hit Differential Summary :
Scramble anything to 109?
And does the sub submerge or not?
no scramble and submerge
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Western Germany to Baltic States
3 fighters moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 109 Sea Zone
Germans attack with 3 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans submerged
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
1 transport owned by the British, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 109 Sea Zone
Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 4 infantry moved from Germany to Poland
3 mech_infantrys moved from France to Yugoslavia
3 fighters moved from Normandy Bordeaux to Southern Italy
3 bombers moved from 109 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from France to Holland Belgium
3 armour moved from Novgorod to Poland
1 infantry moved from Novgorod to Vyborg
13 armour and 25 mech_infantrys moved from Greece to Romania
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Novgorod to Poland
1 fighter moved from Baltic States to Bessarabia
7 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Eastern Poland to Romania
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
6 artilleries moved from Slovakia Hungary to Poland
5 artilleries and 13 infantry moved from Eastern Poland to Bessarabia
20 infantry moved from Eastern Poland to Poland
3 infantry moved from Eastern Poland to Bessarabia
Place Units - Germans
3 fighters placed in Western Germany
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Germans collect 46 PUs (4 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : 0.33
Germans regular : 2.00
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Western Germany to Baltic States
3 fighters moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 109 Sea Zone
Germans attack with 3 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans submerged
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
1 transport owned by the British, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 109 Sea Zone
Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 4 infantry moved from Germany to Poland
3 mech_infantrys moved from France to Yugoslavia
3 fighters moved from Normandy Bordeaux to Southern Italy
3 bombers moved from 109 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from France to Holland Belgium
3 armour moved from Novgorod to Poland
1 infantry moved from Novgorod to Vyborg
13 armour and 25 mech_infantrys moved from Greece to Romania
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Novgorod to Poland
1 fighter moved from Baltic States to Bessarabia
7 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Eastern Poland to Romania
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
6 artilleries moved from Slovakia Hungary to Poland
5 artilleries and 13 infantry moved from Eastern Poland to Bessarabia
20 infantry moved from Eastern Poland to Poland
3 infantry moved from Eastern Poland to Bessarabia
Place Units - Germans
3 fighters placed in Western Germany
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Germans collect 46 PUs (4 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Vyborg: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : 0.33
Germans regular : 2.00
As you know, those sea zone errors west of South America are bad. I messaged barnee but I donβt think we can fix our map mid-game.
Iβll be careful to look at the normal Triple A map to make sure my moves are correct/possible. If we both keep checking with the right map weβll be fine
I managed to get the new map thatβs corrected on one computer but couldnβt replicate on the other.
We can get barnee to help if need be. I basically removed the UHD install/map, opened up the save again, and it automatically downloaded the new one and voila
But it fails on my desktopβ¦
Hereβs the save after getting the correct map and saving it, wonder if it will work for you. Weβll get compatible one way or the other, even if I have to go back to the old incorrect map
So if we can get you on this map too⦠that would be nice
When I click on the download map button I just get an error message saying it failed to download list of maps. It says I can download maps manuallyβ¦but I dont want to mess with that Also if I load your last save it uses the old map. What do you think? Use the old map and be carefull with the zones? Actually when I found the error the it actually did not allow moving from hawaii to chile even though there are 3 zones on the mapβ¦I will do Russia when we decide on how to continue
Thanks for trying!
If my save worked on your βoldβ map, and if on yours it wonβt allow you to move Hawaii to Chile (and conversely I hope it does allow you to make a move that appears illegal but is actually legal), then letβs continue as is!
I might as well be able to see the correct zones, and I think you know what they are supposed to be. Better one of us has the incorrect drawing than both, I think
All save files posted on forum at end of each turn, so we have backups along the way, letβs try and hobble to the end without struggling with it more. Thanks again for trying
Agree, i will continue as is
I think Russia needs another tech
The war bonds investors bought in, thinking they would see actual technological breakthroughs
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the war reaearch laboratories have recently been upgraded⦠So Stalin will consider it and if scientist fails they will be shoot to death in front of their families