2020 playoff BM3 farmboy (allies +11) v 666

  • 2023 '22 '21 '20 '19 '18 '17

    @666 actually one sec.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Samara
            3 infantry moved from Russia to Samara
            1 tactical_bomber moved from Russia to Bryansk
            29 infantry moved from Russia to Tambov
            9 artilleries moved from Russia to Tambov
            2 armour and 2 mech_infantrys moved from Russia to Smolensk
            1 artillery moved from Russia to Tambov
            1 mech_infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 10 artilleries and 29 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 10 artilleries and 29 infantry in Tambov, round 2 : 9/39 hits, 9.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 10 artilleries and 29 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 armour, 2 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Smolensk, round 2 : 1/7 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Persia
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Vologda to Russia
            1 aaGun moved from Russia to Smolensk
            1 aaGun moved from Russia to Samara
            16 infantry moved from Russia to Tambov
            13 infantry moved from Russia to Tambov
            8 infantry moved from Russia to Tambov
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
            EDIT: Removing units owned by Russians from Persia: 1 fighter
            EDIT: Adding units owned by Russians to Persia: 1 tactical_bomber
            EDIT: Adding units owned by Russians to Russia: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.33
    Russians regular : -1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 3 bombers, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            2 fighters moved from 35 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
            1 artillery and 2 infantry moved from Burma to India
            2 bombers moved from Szechwan to India
            2 battleships moved from 35 Sea Zone to 6 Sea Zone
            6 fighters moved from 35 Sea Zone to 6 Sea Zone
            2 marines moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 6 carriers, 1 cruiser, 2 marines, 3 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 19 Sea Zone
            2 fighters moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 mech_infantry moved from Hopei to Tsinghai
            2 fighters moved from Anhwe to Tsinghai
            2 tactical_bombers moved from Sikang to Tsinghai
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 4 fighters in 35 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 6 Sea Zone
                Japanese attack with 1 artillery, 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 marines, 5 submarines and 1 transport
                ANZAC defend with 1 submarine
                    Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 transport in 6 Sea Zone, round 2 : 8/10 hits, 5.17 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 6 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in India
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 6/9 hits, 4.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Guam
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Tsinghai
                Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Kazakhstan to Volgograd
            2 tactical_bombers moved from Tsinghai to Volgograd
            1 tactical_bomber moved from Szechwan to Volgograd
            1 fighter moved from Kweichow to Volgograd
            1 fighter and 1 tactical_bomber moved from Yunnan to Volgograd
            2 fighters moved from Germany to Ukraine
            2 bombers moved from India to Szechwan
            1 aaGun moved from Szechwan to Sikang
            2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Kweichow
            3 infantry moved from French Indo China to Shan State
            1 marine moved from Ceylon to 39 Sea Zone
            1 fighter moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Kazakhstan
            1 infantry moved from Yunnan to Szechwan
            1 aaGun and 2 infantry moved from Manchuria to Jehol
            1 artillery and 2 marines moved from 6 Sea Zone to Korea
            2 fighters moved from 19 Sea Zone to 6 Sea Zone
            4 fighters moved from 35 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Java to French Indo China
            3 infantry moved from Yunnan to Burma
            2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Hunan
            3 infantry moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            1 airfield and 3 bombers placed in French Indo China
            2 infantry placed in Kwangtung
            2 destroyers placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
            Japanese collect 64 PUs (7 lost to blockades); end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Sikang: 1 aaGun
            EDIT: Removing units owned by Japanese from Sikang: 1 fighter
            EDIT: Adding units owned by Japanese to Szechwan: 1 aaGun
            EDIT: Adding units owned by Japanese to Kazakhstan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : 4.50
    UK_Pacific regular : -1.00
    ANZAC regular : -0.67
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Kwangsi : 1 flag, 3 infantry
    Korea : 1 artillery and 2 marines
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 6 infantry
    Jehol : 1 flag, 1 aaGun and 2 infantry
    Manchuria : 1 flag
    Hainan : 1 harbour
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 2 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Tsinghai : 1 flag, 1 mech_infantry
    Szechwan : 1 flag, 1 aaGun, 2 bombers and 2 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag
    Anhwe : 1 flag, 1 infantry
    Ceylon : 1 flag
    Shan State : 1 flag, 3 infantry
    Burma : 1 flag, 1 aaGun, 3 infantry and 1 mech_infantry
    India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
    Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
    Sakha : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag
    Siberia : 1 flag
    Kazakhstan : 2 fighters
    Buryatia : 1 flag, 1 aaGun, 1 artillery and 6 infantry
    French Indo China : 1 flag, 1 airfield, 3 bombers, 1 factory_minor and 2 tactical_bombers
    Celebes : 1 flag
    Java : 1 flag, 1 harbour
    Sumatra : 1 flag
    37 Sea Zone : 1 flag
    35 Sea Zone : 1 destroyer
    39 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 marine, 2 tactical_bombers and 2 transports
    21 Sea Zone : 1 transport
    19 Sea Zone : 1 destroyer
    1 Sea Zone : 1 flag
    6 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 12 fighters, 5 submarines and 1 transport
    Buyant-Uhaa : 1 flag, 1 infantry
    Ulaanbaatar : 1 flag, 1 infantry
    Germany : 1 fighter
    Ukraine : 2 fighters
    Volgograd : 2 fighters, 1 mech_infantry and 4 tactical_bombers
    

    Production/PUs Summary :

    Germans : 48 / 67
    Russians : 12 / 16
    Japanese : 71 / 74
    Americans : 72 / 117
    Chinese : 1 / 3
    British : 39 / 58
    UK_Pacific : 2 / 0
    Italians : 8 / 8
    ANZAC : 10 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @farmboy i’m just grasping at straws

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys, 1 submarine, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Northern Italy to Greater Southern Germany
            1 fighter moved from 95 Sea Zone to Greater Southern Germany
            1 fighter moved from Normandy Bordeaux to Greater Southern Germany
            1 tactical_bomber moved from Gibraltar to Holland Belgium
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter and 2 infantry moved from Norway to Finland
            2 infantry moved from Norway to Finland
            3 bombers moved from Russia to Western Germany
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 21 Sea Zone
            11 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 8,5 and causes: 13 damage to unit: factory_major
                Bombing raid in Western Germany causes 13 damage total. 
            Battle in Celebes
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Holland Belgium
                Americans attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Greater Southern Germany
                Americans attack with 2 fighters and 3 infantry
                Germans defend with 1 infantry; Italians defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 3 infantry in Greater Southern Germany, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
                    Americans roll dice for 2 fighters and 2 infantry in Greater Southern Germany, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Greater Southern Germany
                    Americans roll dice for 2 fighters and 1 infantry in Greater Southern Germany, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Greater Southern Germany, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Greater Southern Germany
                Americans win, taking Greater Southern Germany from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Finland
                Americans attack with 1 fighter and 4 infantry
                Germans defend with 1 artillery
                    Americans roll dice for 1 fighter and 4 infantry in Finland, round 2 : 3/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in 35 Sea Zone
                Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 11 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/12 hits, 6.17 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 11 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            1 destroyer moved from 45 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            3 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            3 infantry, 1 marine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            3 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 26 Sea Zone to Caroline Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            4 fighters moved from Russia to Persia
            2 fighters moved from Yugoslavia to Persia
            2 fighters moved from Greater Southern Germany to Yugoslavia
            4 infantry moved from Southern France to Northern Italy
            1 infantry moved from Normandy Bordeaux to Southern France
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Finland to Norway
            2 carriers, 2 destroyers and 7 transports moved from 95 Sea Zone to 92 Sea Zone
            1 armour and 2 mech_infantrys moved from West India to Persia
            2 bombers moved from Western Germany to Northern Italy
    
        Place Units - Americans
            1 submarine and 1 transport placed in 10 Sea Zone
            2 infantry and 3 tactical_bombers placed in Western United States
            1 fighter and 2 mech_infantrys placed in Persia
            3 artilleries placed in Northern Italy
            1 fighter and 2 infantry placed in Norway
            1 artillery and 2 infantry placed in Southern France
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 84 PUs; end with 84 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 114 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Japanese regular : -0.33
    Germans AA : 0.50
    Germans regular : 0.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            1 fighter and 1 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Chinese creates battle in territory Sikang
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Sikang from Japanese, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys, 1 submarine, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Northern Italy to Greater Southern Germany
            1 fighter moved from 95 Sea Zone to Greater Southern Germany
            1 fighter moved from Normandy Bordeaux to Greater Southern Germany
            1 tactical_bomber moved from Gibraltar to Holland Belgium
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter and 2 infantry moved from Norway to Finland
            2 infantry moved from Norway to Finland
            3 bombers moved from Russia to Western Germany
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 21 Sea Zone
            11 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 8,5 and causes: 13 damage to unit: factory_major
                Bombing raid in Western Germany causes 13 damage total. 
            Battle in Celebes
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Holland Belgium
                Americans attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Greater Southern Germany
                Americans attack with 2 fighters and 3 infantry
                Germans defend with 1 infantry; Italians defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 3 infantry in Greater Southern Germany, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
                    Americans roll dice for 2 fighters and 2 infantry in Greater Southern Germany, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Greater Southern Germany
                    Americans roll dice for 2 fighters and 1 infantry in Greater Southern Germany, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Greater Southern Germany, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Greater Southern Germany
                Americans win, taking Greater Southern Germany from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Finland
                Americans attack with 1 fighter and 4 infantry
                Germans defend with 1 artillery
                    Americans roll dice for 1 fighter and 4 infantry in Finland, round 2 : 3/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in 35 Sea Zone
                Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 11 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/12 hits, 6.17 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 11 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            1 destroyer moved from 45 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            3 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            3 infantry, 1 marine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            3 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 26 Sea Zone to Caroline Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            4 fighters moved from Russia to Persia
            2 fighters moved from Yugoslavia to Persia
            2 fighters moved from Greater Southern Germany to Yugoslavia
            4 infantry moved from Southern France to Northern Italy
            1 infantry moved from Normandy Bordeaux to Southern France
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Finland to Norway
            2 carriers, 2 destroyers and 7 transports moved from 95 Sea Zone to 92 Sea Zone
            1 armour and 2 mech_infantrys moved from West India to Persia
            2 bombers moved from Western Germany to Northern Italy
    
        Place Units - Americans
            1 submarine and 1 transport placed in 10 Sea Zone
            2 infantry and 3 tactical_bombers placed in Western United States
            1 fighter and 2 mech_infantrys placed in Persia
            3 artilleries placed in Northern Italy
            1 fighter and 2 infantry placed in Norway
            1 artillery and 2 infantry placed in Southern France
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 84 PUs; end with 84 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 114 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 119 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            1 fighter and 1 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Chinese creates battle in territory Sikang
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Sikang from Japanese, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
            1 fighter moved from Northern Italy to Slovakia Hungary
            2 armour and 2 mech_infantrys moved from Northern Italy to Romania
            1 bomber moved from Russia to India
            1 artillery and 4 infantry moved from West India to India
            1 infantry moved from West India to India
    
        Combat - British
            Battle in Romania
                British attack with 2 armour and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    British roll dice for 2 armour and 2 mech_infantrys in Romania, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                British win, taking Romania from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Slovakia Hungary
                British attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Slovakia Hungary, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Slovakia Hungary, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                British win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in India
                British attack with 1 artillery, 1 bomber and 5 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 5 infantry in India, round 2 : 3/7 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 bomber moved from India to West India
            3 artilleries and 4 infantry moved from Iraq to Persia
            1 submarine moved from 77 Sea Zone to 40 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            2 marines moved from Egypt to 98 Sea Zone
            2 cruisers and 2 marines moved from 98 Sea Zone to 92 Sea Zone
            2 marines moved from 92 Sea Zone to Morocco
            1 marine moved from Sicily to 95 Sea Zone
            1 battleship and 1 marine moved from 95 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Morocco
            1 battleship and 1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            2 marines moved from Greece to 97 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 97 Sea Zone to 95 Sea Zone
            2 transports moved from 95 Sea Zone to 92 Sea Zone
            2 marines moved from 95 Sea Zone to Northern Italy
            1 aaGun moved from Southern France to Northern Italy
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 2 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
            1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
            1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from 98 Sea Zone to Persia
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 armour and 2 mech_infantrys moved from West India to Persia
            14 fighters and 2 tactical_bombers moved from Russia to Persia
            2 mech_infantrys moved from West India to Persia
            1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
            1 aaGun moved from Norway to Finland
            2 mech_infantrys moved from West India to Persia
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 armour and 2 mech_infantrys placed in Greece
            2 tactical_bombers placed in United Kingdom
    
        Turn Complete - British
            British collect 45 PUs; end with 45 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,6,1,5,1,4,6,5,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -1.50
    Japanese regular : -0.67
    Germans AA : 0.50
    Germans regular : -1.00
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northwest Persia to Iraq
                  Italians take Iraq from British
            1 armour moved from Caucasus to Iraq
            1 bomber moved from Western Germany to Greater Southern Germany
    
        Combat - Italians
            Battle in Greater Southern Germany
                Italians attack with 1 bomber
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber in Greater Southern Germany, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Greater Southern Germany
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Greater Southern Germany to Caucasus
            1 aaGun moved from Caucasus to Northwest Persia
            1 fighter moved from Ukraine to Southern Italy
    
        Place Units - Italians
            2 artilleries placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,2
            Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.33
    

    Territory Summary for Italians :

    Kazakhstan : 1 flag
    Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 16 infantry
    Rostov : 1 flag
    Western Ukraine : 1 flag
    Caucasus : 1 bomber
    Iraq : 1 flag, 2 armour
    Northwest Persia : 1 flag, 1 aaGun
    

    Production/PUs Summary :

    Germans : 33 / 67
    Russians : 12 / 16
    Japanese : 63 / 74
    Americans : 84 / 119
    Chinese : 3 / 3
    British : 43 / 57
    UK_Pacific : 5 / 5
    Italians : 10 / 11
    ANZAC : 10 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            2 infantry moved from South Australia to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            ANZAC creates battle in territory 20 Sea Zone
            Battle in Java
            Battle in Borneo
    
        Non Combat Move - ANZAC
            3 fighters moved from Russia to Persia
            1 bomber moved from New South Wales to Queensland
            2 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine
            EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Caroline Islands: 1 fighter
            EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Russia to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            2 infantry moved from Ukraine to Bryansk
            2 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Western Germany to Greater Southern Germany
                  Germans take Greater Southern Germany from Americans
            3 tactical_bombers moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Kazakhstan to Sikang
            1 bomber moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 bomber moved from Ukraine to Sikang
    
        Combat - Germans
            Battle in Sikang
                Germans attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Sikang
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 2 infantry and 3 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 infantry and 3 tactical_bombers in Slovakia Hungary, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from British with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Bryansk to Szechwan
            1 bomber moved from Sikang to Yunnan
            22 armour, 10 fighters, 29 mech_infantrys and 3 tactical_bombers moved from Northwest Persia to Volgograd
            6 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Volgograd
            3 tactical_bombers moved from Slovakia Hungary to Ukraine
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Caucasus
            3 armour placed in Ukraine
            Germans undo move 2.
            Germans undo move 1.
            3 armour placed in Volgograd
            3 infantry placed in Caucasus
            1 artillery and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Russians regular : 1.00
    Germans regular : 0.17
    British regular : 0.33
    

    Territory Summary for Germans :

    Yunnan : 1 bomber
    Szechwan : 1 bomber
    Evenkiyskiy : 1 flag, 1 mech_infantry
    Timguska : 1 flag, 1 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    Greater Southern Germany : 1 infantry
    Slovakia Hungary : 1 infantry
    Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 19 infantry
    Germany : 1 aaGun, 2 artilleries, 1 factory_major and 8 infantry
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 1 infantry
    Urals : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 2 aaGuns, 3 armour, 25 artilleries, 1 factory_minor, 28 infantry and 3 tactical_bombers
    Novosibirsk : 1 flag
    Volgograd : 1 flag, 1 aaGun, 31 armour, 1 artillery, 1 factory_minor, 10 fighters, 5 infantry, 30 mech_infantrys and 3 tactical_bombers
    Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
    Caucasus : 1 flag, 1 factory_minor and 3 infantry
    115 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 1 transport
    

    Production/PUs Summary :

    Germans : 43 / 58
    Russians : 9 / 16
    Japanese : 55 / 74
    Americans : 80 / 119
    Chinese : 3 / 3
    British : 40 / 57
    UK_Pacific : 9 / 5
    Italians : 10 / 11
    ANZAC : 14 / 25
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 armour and 3 mech_infantrys moved from Smolensk to Archangel
            2 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Belarus
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Kansu to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 fighter moved from Russia to Belarus
            1 infantry moved from Smolensk to Belarus
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 armour and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour and 3 mech_infantrys in Archangel, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Russia
            1 aaGun and 1 infantry moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
            1 infantry moved from Vologda to Russia
            10 artilleries and 65 infantry moved from Tambov to Russia
            1 aaGun and 3 infantry moved from Samara to Russia
            1 tactical_bomber moved from Persia to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 6 submarines and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
            3 infantry moved from Burma to India
            1 mech_infantry moved from Burma to India
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 cruiser and 1 marine moved from 39 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Volgograd to Rostov
            2 fighters and 4 tactical_bombers moved from Volgograd to Rostov
            2 fighters moved from Ukraine to Rostov
            1 tactical_bomber moved from French Indo China to 44 Sea Zone
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
            2 bombers moved from Szechwan to Rostov
            3 bombers moved from French Indo China to India
            2 carriers and 2 transports moved from 39 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 2 transports
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in India
                Japanese attack with 3 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 artillery and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 3 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 6/11 hits, 5.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 4 infantry in India, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 4 infantry
            Battle in Rostov
                Japanese attack with 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Rostov, round 2 : 4/11 hits, 6.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Japanese win, taking Rostov from Russians with 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers, 4 fighters and 4 tactical_bombers moved from Rostov to Volgograd
            2 fighters moved from Kazakhstan to Volgograd
            1 fighter moved from Germany to Ukraine
            3 bombers moved from India to Szechwan
            2 infantry moved from Yunnan to Burma
            3 infantry moved from Shan State to Burma
            1 aaGun moved from Burma to India
            3 infantry moved from Kwangsi to Yunnan
            2 infantry moved from Kwangtung to Kwangsi
            1 aaGun and 2 infantry moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Japan
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            2 fighters moved from India to 37 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from India to Burma
            2 marines moved from Korea to 6 Sea Zone
            2 marines moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier, 6 submarines and 3 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
            Japanese collect 58 PUs (3 lost to blockades); end with 59 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Dzavhan from Russians to Japanese
            EDIT: Changing ownership of Central Mongolia from Russians to Japanese
            EDIT: Removing units owned by Japanese from Buyant-Uhaa: 1 infantry
            EDIT: Removing units owned by Japanese from Ulaanbaatar: 1 infantry
            EDIT: Adding units owned by Japanese to Dzavhan: 1 infantry
            EDIT: Adding units owned by Japanese to Central Mongolia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -1.83
    UK_Pacific regular : 0.33
    ANZAC regular : -0.33
    Russians regular : -0.33
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Kwangsi : 1 flag, 2 infantry
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 2 marines
    Jehol : 1 flag
    Manchuria : 1 flag
    Hainan : 1 harbour
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 4 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 aaGun, 3 bombers and 1 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 aaGun and 2 infantry
    Ceylon : 1 flag
    Shan State : 1 flag
    Burma : 1 flag, 5 infantry and 2 tactical_bombers
    India : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
    Malaya : 1 flag, 1 harbour
    Kwangtung : 1 flag, 1 factory_minor and 1 harbour
    Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
    Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
    Sakha : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag
    Siberia : 1 flag
    Buryatia : 1 flag, 1 aaGun, 1 artillery and 6 infantry
    French Indo China : 1 flag, 1 airfield and 1 factory_minor
    Sumatra : 1 flag
    37 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 marine, 2 tactical_bombers and 2 transports
    Dzavhan : 1 flag, 1 infantry
    39 Sea Zone : 1 flag
    Central Mongolia : 1 flag, 1 infantry
    1 Sea Zone : 1 flag
    6 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 4 destroyers, 13 fighters, 11 submarines and 4 transports
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag
    Rostov : 1 flag, 1 mech_infantry
    Ukraine : 1 fighter
    Volgograd : 2 bombers, 6 fighters and 4 tactical_bombers
    

    Production/PUs Summary :

    Germans : 38 / 58
    Russians : 14 / 28
    Japanese : 61 / 64
    Americans : 80 / 119
    Chinese : 2 / 3
    British : 40 / 57
    UK_Pacific : 6 / 0
    Italians : 8 / 11
    ANZAC : 14 / 25
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys, 2 submarines and 5 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 infantry moved from Persia to Northwest Persia
            6 artilleries and 12 infantry moved from Northern Italy to Greater Southern Germany
            2 bombers moved from Northern Italy to Germany
            1 infantry moved from Finland to Vyborg
                  Russians take Vyborg from Germans
            1 mech_infantry moved from Norway to Karelia
                  Russians take Karelia from Germans
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Battle in Northwest Persia
                Americans attack with 1 infantry
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Northwest Persia
                Americans win, taking Northwest Persia from Italians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
            Battle in Philippines
                Americans attack with 1 infantry and 1 marine
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 1 infantry and 1 marine in Philippines, round 2 : 0/2 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 marine in Philippines, round 3 : 0/2 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Americans roll dice for 1 marine in Philippines, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Philippines
                Japanese win with 1 artillery remaining. Battle score for attacker is -8
                Casualties for Americans: 1 infantry and 1 marine
            Battle in Greater Southern Germany
                Americans attack with 6 artilleries and 12 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 6 artilleries and 12 infantry in Greater Southern Germany, round 2 : 4/18 hits, 5.00 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
                Americans win, taking Greater Southern Germany from Germans with 6 artilleries and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Germany to Norway
            2 infantry moved from Finland to Norway
            1 infantry moved from Finland to Karelia
            1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
            2 carriers, 2 destroyers and 7 transports moved from 92 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to Norway
            2 fighters moved from Yugoslavia to Norway
            2 aaGuns moved from Northern Italy to Greater Southern Germany
            8 fighters moved from Persia to Greece
            1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys moved from Persia to Eastern Persia
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            3 tactical_bombers moved from Western United States to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            1 armour and 4 mech_infantrys moved from Eastern Persia to West India
    
        Place Units - Americans
            2 tactical_bombers placed in Western United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            3 tactical_bombers placed in Norway
            1 armour and 2 mech_infantrys placed in Southern France
            3 artilleries placed in Normandy Bordeaux
            3 infantry placed in Northern Italy
            3 infantry placed in Persia
    
        Turn Complete - Americans
            Americans collect 84 PUs; end with 84 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 114 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.33
    Japanese regular : 1.00
    Germans AA : 0.67
    Germans regular : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter and 1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys, 2 submarines and 5 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 infantry moved from Persia to Northwest Persia
            6 artilleries and 12 infantry moved from Northern Italy to Greater Southern Germany
            2 bombers moved from Northern Italy to Germany
            1 infantry moved from Finland to Vyborg
                  Russians take Vyborg from Germans
            1 mech_infantry moved from Norway to Karelia
                  Russians take Karelia from Germans
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Battle in Northwest Persia
                Americans attack with 1 infantry
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Northwest Persia
                Americans win, taking Northwest Persia from Italians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
            Battle in Philippines
                Americans attack with 1 infantry and 1 marine
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 1 infantry and 1 marine in Philippines, round 2 : 0/2 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 marine in Philippines, round 3 : 0/2 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Americans roll dice for 1 marine in Philippines, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Philippines
                Japanese win with 1 artillery remaining. Battle score for attacker is -8
                Casualties for Americans: 1 infantry and 1 marine
            Battle in Greater Southern Germany
                Americans attack with 6 artilleries and 12 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 6 artilleries and 12 infantry in Greater Southern Germany, round 2 : 4/18 hits, 5.00 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
                Americans win, taking Greater Southern Germany from Germans with 6 artilleries and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Germany to Norway
            2 infantry moved from Finland to Norway
            1 infantry moved from Finland to Karelia
            1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
            2 carriers, 2 destroyers and 7 transports moved from 92 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to Norway
            2 fighters moved from Yugoslavia to Norway
            2 aaGuns moved from Northern Italy to Greater Southern Germany
            8 fighters moved from Persia to Greece
            1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys moved from Persia to Eastern Persia
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            3 tactical_bombers moved from Western United States to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            1 armour and 4 mech_infantrys moved from Eastern Persia to West India
    
        Place Units - Americans
            2 tactical_bombers placed in Western United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            3 tactical_bombers placed in Norway
            1 armour and 2 mech_infantrys placed in Southern France
            3 artilleries placed in Normandy Bordeaux
            3 infantry placed in Northern Italy
            3 infantry placed in Persia
    
        Turn Complete - Americans
            Americans collect 84 PUs; end with 84 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 114 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 119 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter and 1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 airfield, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Northern Italy to France
                  French take France from Germans
                  French take Morocco from British
                  French take Normandy Bordeaux from Americans
                  French take French Central Africa from Americans
                  French take French Madagascar from British
                  French take French Guiana from Americans
                  French take Southern France from Americans
                  French take Syria from British
                  French take French West Africa from Americans
                  French take Tunisia from Americans
            2 infantry moved from Yugoslavia to Slovakia Hungary
            1 fighter moved from Yugoslavia to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Norway to Slovakia Hungary
            1 armour moved from Romania to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 armour moved from Eastern Poland to Baltic States
                  Russians take Baltic States from Germans
            15 fighters and 2 tactical_bombers moved from Persia to Iraq
            1 bomber moved from West India to Iraq
            2 infantry moved from Persia to Iraq
            3 mech_infantrys moved from Egypt to Iraq
    
        Combat - British
            British creates battle in territory 39 Sea Zone
            Battle in Iraq
                British attack with 1 bomber, 15 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
                Italians defend with 2 armour
                    British roll dice for 1 bomber, 15 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 12/23 hits, 10.33 expected hits
                    Italians roll dice for 2 armour in Iraq, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the British and 2 armour owned by the Italians lost in Iraq
                British win, taking 39 Sea Zone from Japanese, taking Iraq from Italians with 1 bomber, 15 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Italians: 2 armour
            Battle in Slovakia Hungary
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 4/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Slovakia Hungary
                British win, taking Slovakia Hungary from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By British: French has 4 infantry placed in France
            Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
            Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
            Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
            Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
            Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
            Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
            Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
            Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
            Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
            Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Yugoslavia
            1 armour and 2 mech_infantrys moved from Romania to Baltic States
            1 armour and 2 mech_infantrys moved from Greece to Yugoslavia
            2 tactical_bombers moved from United Kingdom to Greater Southern Germany
            2 fighters and 1 tactical_bomber moved from Yugoslavia to Greater Southern Germany
            1 bomber, 15 fighters and 2 tactical_bombers moved from Iraq to Greece
            2 armour and 6 mech_infantrys moved from Persia to West India
            1 aaGun, 7 artilleries and 11 infantry moved from Persia to Eastern Persia
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            2 marines moved from Northern Italy to 95 Sea Zone
            1 battleship, 1 cruiser, 3 destroyers, 2 marines and 2 transports moved from 95 Sea Zone to 98 Sea Zone
            2 marines moved from 98 Sea Zone to Trans-Jordan
            3 marines moved from Morocco to 92 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 marines and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            3 marines moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from Finland to Vyborg
            4 artilleries and 12 infantry moved from Northern Italy to Greater Southern Germany
            1 aaGun moved from Southern France to Northern Italy
            2 aaGuns moved from Northern Italy to Greater Southern Germany
    
        Place Units - British
            1 airfield and 3 mech_infantrys placed in Greece
            3 infantry placed in Egypt
            3 transports placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
            EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : -2.33
    Italians regular : 0.00
    Japanese regular : 1.33
    Germans AA : 0.67
    Germans regular : 1.33
    British regular : 3.67
    

    Savegame


  • @farmboy good game, I’ve been grasping at straws here, was going to raise the white flag a week or so ago…I’ll record it.

  • 2023 '22 '21 '20 '19 '18 '17

    @666 Yes GG!

    Your German rush towards Moscow was quite efficient and dangerous. Good dice might have saved me there as I kept being able to do just enough to discourage the attack. But I thought you may have made a mistake around turn 6 or so when you moved the German air to archangel. I think you were trying to keep the Soviets from taking it back. But in doing so you gave the US and UK a lot of options in the med and atlantic. And I was able to hit the Italian fleet, grab the islands and land in Normandy. Had that German air stayed in range, I would have had to move much more carefully and may have only been able to pull off one of those moves.


  • @farmboy said in 2020 playoff BM3 farmboy (allies +11) v 666:

    @666 Yes GG!

    Your German rush towards Moscow was quite efficient and dangerous. Good dice might have saved me there as I kept being able to do just enough to discourage the attack. But I thought you may have made a mistake around turn 6 or so when you moved the German air to archangel. I think you were trying to keep the Soviets from taking it back. But in doing so you gave the US and UK a lot of options in the med and atlantic. And I was able to hit the Italian fleet, grab the islands and land in Normandy. Had that German air stayed in range, I would have had to move much more carefully and may have only been able to pull off one of those moves.

    yeah, I find, rather than doing the math to figure whats optimal, where one fighter might be sufficient I put 5, i.e. I stack as much as possible in a particular area or sz, it hurts against players who put in the proper time. anyway’s if that is my only blunder, I would be surprised. I prefer and I think, I have a better record as the allies in BM. I just enjoy playing them more, should have just bid 10


  • @farmboy good luck the rest of the way. I think Adam took me out in the 1st round last year, and now you do the same this year…oh boy

Suggested Topics

  • 15
  • 27
  • 31
  • 58
  • 113
  • 70
  • 148
  • 775
Axis & Allies Boardgaming Custom Painted Miniatures

72

Online

17.4k

Users

39.9k

Topics

1.7m

Posts