Looking for a BM game! I only have a handful of games under my belt almost exclusively as Japan. Open to play Axis or Allies.
Best posts made by sunkhareb
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RE: Find League Opponents Thread
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RE: L25 BM Martin (X) vs sunkhareb (L + 35)
@Martin said in L25 BM Martin (X) vs sunkhareb (L + 35):
Germany’s Submarine Force isn’t what it used to be, LOL
Lol yeah that was a pretty good round of rolling for me at least on water. Good results for you in France and Yugo!
Japan is up!
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RE: L25 BM Martin (X) vs sunkhareb (L + 35)
@Martin just a heads up, I made a couple non-combat edits
- Sent US units to Morocco and decided to take Brazil instead when starting UK’s turn
- Moved a UK troop to Alexandria
please just make sure to use the most recent version!
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RE: L25 BM Martin (X) vs sunkhareb (L + 35)
@Martin no worries thank you for the heads up!
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RE: L25 BM Martin (X) vs sunkhareb (L + 35)
intercept i guess is the right word, no intercept :)
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RE: L25 BM Martin (X) vs sunkhareb (L + 35)
@Martin said in L25 BM Martin (X) vs sunkhareb (L + 35):
I need to play a bit slower, these days. It is the last week in my current job, and lots of cleaning up to be done. And first day in the new job, on Monday. Weekend should be fine. But I think the overall speed is OK. Nice game by the way! :-) I always get in trouble when I take Normandy with Germany. And I should revisit how to get more bonus points with the Axis and how to prevent the Allies from getting them too easily at least.
No worries! I’m not minding the pace of the game I think it’s OK too :) Yes very nice game so far! Surprised I pulled off Normandy and didn’t get in trouble but feel like it’s going to get hard to keep it soon LOL
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RE: L25 BM Martin (X) vs sunkhareb (L + 35)
no worries! I was just about to do the turn and saw this
Latest posts made by sunkhareb
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RE: L24 BM4 sunkhareb (axis) vs Karl7 (allies+21)
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 airfield, 2 destroyers, 9 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry and 1 marine moved from Guam to 21 Sea Zone 1 infantry, 1 marine and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 fighter moved from French Indo China to 35 Sea Zone 3 fighters moved from 36 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to Philippines 3 fighters moved from 36 Sea Zone to Borneo 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from French Indo China to Tsinghai 1 bomber moved from French Indo China to Kansu 5 infantry moved from Shensi to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 submarine moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Borneo Japanese attack with 1 artillery, 3 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 4/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kansu Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 4 fighters, 1 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 4 fighters, 1 infantry and 1 marine in Philippines, round 2 : 4/6 hits, 2.50 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 4 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tsinghai Japanese attack with 1 bomber and 6 infantry Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 1 bomber and 6 infantry in Tsinghai, round 2 : 1/7 hits, 1.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 bomber and 4 infantry in Tsinghai, round 3 : 1/5 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 bomber and 3 infantry in Tsinghai, round 4 : 2/4 hits, 1.17 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 4 infantry Casualties for Chinese: 1 fighter and 3 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters moved from 16 Sea Zone to Japan 4 fighters and 6 tactical_bombers moved from 6 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 3 fighters moved from Borneo to 36 Sea Zone 4 fighters moved from Philippines to 36 Sea Zone 1 battleship, 5 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 2 aaGuns and 4 infantry moved from Jehol to Manchuria 1 bomber moved from Kansu to Kweichow 1 bomber moved from Tsinghai to Kweichow 1 infantry moved from Szechwan to Sikang 1 aaGun moved from Szechwan to Kweichow 4 artilleries and 1 infantry moved from Yunnan to French Indo China Place Units - Japanese 3 infantry placed in Manchuria 1 airfield and 3 infantry placed in French Indo China 3 infantry placed in Japan 2 destroyers and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 Japanese regular : 2.67 UK_Pacific regular : -0.33
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RE: L25 BM4 fasthard(X) vs sunkhareb(L+21)
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 armour and 1 mech_infantry moved from Bryansk to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Belarus 1 armour and 1 mech_infantry moved from Russia to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 2 infantry moved from Rostov to Ukraine 6 infantry moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys moved from Novgorod to Belarus Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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RE: L24 BM4 sunkhareb (axis) vs Karl7 (allies+21)
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs; Germans buy 1 armour, 1 destroyer, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 105 Sea Zone 1 fighter and 1 tactical_bomber moved from France to 105 Sea Zone 3 mech_infantrys moved from Romania to Greece 1 fighter and 1 tactical_bomber moved from Yugoslavia to Volgograd 3 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Rostov to Turkey Germans take Turkey from British 2 mech_infantrys moved from Rostov to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 4 fighters moved from Western Germany to Greece 4 tactical_bombers moved from France to Greece 1 mech_infantry moved from Rostov to Northwest Persia 1 bomber moved from Szechwan to 43 Sea Zone Combat - Germans Battle in 43 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Greece Germans attack with 4 fighters, 3 mech_infantrys and 4 tactical_bombers British defend with 2 infantry Germans roll dice for 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Greece, round 2 : 7/11 hits, 5.17 expected hits British roll dice for 2 infantry in Greece, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Greece 2 infantry owned by the British lost in Greece Germans win, taking Greece from British with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 infantry Battle in Northwest Persia Germans attack with 1 bomber and 3 mech_infantrys British defend with 2 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.17 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia 1 infantry owned by the British lost in Northwest Persia Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 3 : 2/3 hits, 1.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 2 infantry Battle in Volgograd Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 105 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Western Germany 1 bomber moved from Northwest Persia to Romania 2 fighters and 2 tactical_bombers moved from Greece to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 2 artilleries and 2 infantry moved from Normandy Bordeaux to Spain 2 infantry moved from Sweden to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 104 Sea Zone 2 infantry moved from 104 Sea Zone to Portugal Germans take Portugal from Neutral_True 2 artilleries moved from Western Germany to 113 Sea Zone 2 infantry moved from Sweden to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 3 infantry moved from Novgorod to Belarus 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 1 aaGun, 2 artilleries and 2 infantry moved from Archangel to Nenetsia 3 mech_infantrys moved from Ukraine to Rostov 2 mech_infantrys moved from Western Ukraine to Rostov 1 artillery moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Germany to France 4 infantry moved from France to Normandy Bordeaux 3 infantry moved from Switzerland to France 2 fighters and 2 tactical_bombers moved from Greece to Yugoslavia 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 bomber moved from 43 Sea Zone to French Indo China Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 3 mech_infantrys placed in France 8 mech_infantrys placed in Germany 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4 Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : 2.50 British regular : 1.33
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RE: L25 BM4 fasthard(X) vs sunkhareb(L+21)
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Germans
Combat Hit Differential Summary :
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RE: L25 BM sunkhareb (Allies+23) v Omni (Axis)
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Syria 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 2 destroyers and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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RE: L25 BM4 fasthard(X) vs sunkhareb(L+21)
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Philippines to Guam 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 armour and 2 mech_infantrys moved from Central United States to Western United States 1 bomber moved from Central United States to Western United States 1 submarine moved from 35 Sea Zone to 54 Sea Zone Place Units - Americans 1 marine placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 carrier and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 110 Sea Zone British attack with 1 bomber, 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 110 Sea Zone to 109 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 bomber moved from 110 Sea Zone to United Kingdom 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Alexandria to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 81 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 3 infantry moved from Malaya to Shan State 1 artillery moved from India to Burma 1 aaGun moved from India to Burma 1 fighter moved from Burma to India 1 battleship moved from 37 Sea Zone to 79 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 aaGun and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour moved from Alexandria to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 carrier and 2 submarines placed in 109 Sea Zone Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 23 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -0.33 Japanese regular : 0.67 Germans regular : -0.17 British regular : -1.17
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RE: BM4 Cousins Team Game - 2024.6
TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 12 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Southern France to Northern Italy 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 2 tactical_bombers moved from Gibraltar to Northern Italy 2 fighters moved from 97 Sea Zone to Northern Italy Combat - Americans Battle in Holland Belgium Battle in Northern Italy Americans attack with 2 fighters, 3 infantry and 2 tactical_bombers Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/7 hits, 2.83 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Northern Italy Americans win, taking Holland Belgium from Germans, taking Northern Italy from Italians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - Americans 2 tactical_bombers moved from Northern Italy to 97 Sea Zone 2 fighters moved from Northern Italy to Greece 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 3 tactical_bombers moved from Eastern United States to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Johnston Island to 30 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Queensland to New South Wales Place Units - Americans 3 infantry placed in Southern France 3 infantry placed in Greece 4 infantry placed in Central United States 4 fighters placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : -0.83
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RE: L25 BM sunkhareb (Allies+23) v Omni (Axis)
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 9 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Battle in Guam Non Combat Move - Americans 2 fighters moved from 110 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Eastern United States to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Queensland to New South Wales 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 2 fighters placed in Eastern United States 2 infantry placed in Central United States 4 infantry placed in Western United States 1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 10 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 10 infantry Japanese defend with 1 aaGun, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese roll AA dice in Shensi : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 10 infantry in Shensi, round 2 : 0/11 hits, 2.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 3 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 aaGun, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 3/5 hits, 2.17 expected hits 3 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 4 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 4 : 1/4 hits, 1.83 expected hits 1 infantry owned by the Chinese lost in Shensi 2 mech_infantrys owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 5 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Shensi, round 5 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Shensi 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 16 Casualties for Chinese: 7 infantry Casualties for Japanese: 1 aaGun, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 factory_minor, 8 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs; UK_Pacific buy nothing; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 2 fighters moved from 98 Sea Zone to Crete 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 4 fighters moved from 110 Sea Zone to Western Germany 2 fighters moved from United Kingdom to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany Combat - British Air Battle in Western Germany British attacks with 9 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Crete British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Crete 1 infantry owned by the Italians lost in Crete British roll dice for 1 artillery and 2 fighters in Crete, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 artillery in Crete, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in Crete 1 artillery owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -6 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Holland Belgium British attack with 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 mech_infantry moved from Iraq to Eastern Persia 1 aaGun, 2 artilleries and 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Crete to Syria 1 bomber moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to United Kingdom 4 fighters moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to Normandy Bordeaux 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 6 infantry placed in United Kingdom 1 transport placed in 81 Sea Zone 2 infantry placed in Egypt 1 factory_minor placed in Persia Turn Complete - British British collect 43 PUs; end with 43 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Italians regular : 1.00 Japanese regular : -0.67 Japanese AA : -0.17 Germans AA : -0.17 Germans regular : -0.33 British regular : 1.33
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RE: L24 BM4 sunkhareb (axis) vs Karl7 (allies+21)
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians repair damage of 4x factory_minor; Remaining resources: 12 PUs; Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 mech_infantrys moved from Southern France to Spain 3 fighters moved from France to Spain 1 bomber and 1 fighter moved from Southern Italy to Spain 2 infantry moved from Rostov to Caucasus 2 artilleries moved from Rostov to Caucasus Combat - Italians Battle in Spain Italians attack with 2 artilleries, 1 bomber, 4 fighters and 2 mech_infantrys Americans defend with 3 infantry Italians roll dice for 2 artilleries, 1 bomber, 4 fighters and 2 mech_infantrys in Spain, round 2 : 5/9 hits, 4.00 expected hits Americans roll dice for 3 infantry in Spain, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Spain 3 infantry owned by the Americans lost in Spain Italians win, taking Spain from Americans with 2 artilleries, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Casualties for Americans: 3 infantry Battle in Caucasus Italians attack with 2 artilleries and 2 infantry British defend with 2 infantry Italians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Caucasus 2 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 3 fighters moved from Spain to Southern Italy 1 fighter moved from Spain to France 1 bomber moved from Spain to Southern Italy Place Units - Italians 3 infantry placed in Southern France 1 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Italians collect 14 PUs (5 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 2.67 Russians regular : 0.33