Auch! Not good trades for Russia
L21 BM3 Surfer (Allies +5) vs Dawgoneit (Axis)
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Non Combat Move - ANZAC 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 3 fighters moved from 54 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 37 Sea Zone 3 submarines moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Eastern Persia to West India Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Non Combat Move - ANZAC 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 3 fighters moved from 54 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 37 Sea Zone 3 submarines moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Eastern Persia to West India Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Trigger Free French Liberation France Liberated Southern France 3 Artillery Place: French has 1 artillery placed in Southern France Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Place: French has 1 cruiser placed in 93 Sea Zone Trigger Free French Liberation France Liberated Southern France 3 Infantry Place: French has 1 infantry placed in Southern France Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Place: French has 1 destroyer placed in 93 Sea Zone Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 Trigger French Liberate Southern France3: French captures territory Southern France Trigger Free French Liberation France Liberated Southern France 3 Artillery Place activates a trigger called: Trigger Free French Liberation France Liberated Southern France 3 Artillery Remove Trigger Free French Liberation France Liberated Southern France 3 Artillery Remove: has removed 1 artillery owned by Neutral_Axis in Southern France Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Place activates a trigger called: Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Remove Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Remove: has removed 1 cruiser owned by Neutral_Axis in 93 Sea Zone Trigger Free French Liberation France Liberated Southern France 3 Infantry Place activates a trigger called: Trigger Free French Liberation France Liberated Southern France 3 Infantry Remove Trigger Free French Liberation France Liberated Southern France 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in Southern France Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Place activates a trigger called: Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Remove Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Remove: has removed 1 destroyer owned by Neutral_Axis in 93 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France French take Southern France from Neutral_Axis Combat - French Battle in Southern France French attack with 2 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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A first for me. The French recaptured their fleet.
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@surfer D you no how that happened?
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@dawgoneit The free french moved into still vichy S. France and liberated it. Normally, Vichy France has been stomped on by now.
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From the Notes on BM3:
Liberation of France: …
The Vichy French forces in the Southern France and sz 93 will also revert back if Southern France is liberated by the Free French. -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Normandy Bordeaux 4 infantry moved from France to Southern France 3 infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to France 2 fighters and 1 tactical_bomber moved from France to Normandy Bordeaux 2 fighters and 3 tactical_bombers moved from Western Germany to Southern France 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Belarus 7 artilleries and 9 infantry moved from Archangel to Novgorod 2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in Southern France Germans attack with 2 fighters, 4 infantry and 3 tactical_bombers French defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 fighters, 4 infantry and 3 tactical_bombers in Southern France, round 2 : 4/9 hits, 3.50 expected hits French roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the French and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 2 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for French: 1 artillery and 3 infantry Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/6 hits, 2.17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/6 hits, 2.17 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Holland Belgium to Southern Italy 2 fighters and 3 tactical_bombers moved from Southern France to Southern Italy 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 4 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy 2 aaGuns, 1 armour, 2 artilleries and 1 mech_infantry moved from France to Western Germany 2 infantry moved from Denmark to Western Germany Place Units - Germans 1 tactical_bomber placed in Western Germany 4 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Germans collect 47 PUs (6 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 French regular : -1.33 Germans regular : -1.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 2 armour, 15 artilleries, 72 infantry and 4 mech_infantrys moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Russia to Western Ukraine 3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine 1 artillery and 17 infantry moved from Russia to Smolensk Combat - Russians Battle in Vologda Russians attack with 1 artillery and 4 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery and 3 infantry in Vologda, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 17 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 17 infantry in Smolensk, round 2 : 4/18 hits, 3.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 16 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 2 armour, 15 artilleries, 3 fighters, 72 infantry, 6 mech_infantrys and 1 tactical_bomber Germans defend with 3 aaGuns, 19 armour, 13 artilleries, 28 infantry and 11 mech_infantrys; Italians defend with 1 bomber Germans roll AA dice in Western Ukraine : 0/4 hits, 0.67 expected hits Russians roll dice for 2 armour, 15 artilleries, 3 fighters, 72 infantry, 6 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 25/99 hits, 23.67 expected hits Italians roll dice for 3 aaGuns, 19 armour, 13 artilleries, 1 bomber, 28 infantry and 11 mech_infantrys in Western Ukraine, round 2 : 28/72 hits, 27.00 expected hits 28 infantry owned by the Russians, 3 aaGuns owned by the Germans, 21 infantry owned by the Germans and 1 bomber owned by the Italians lost in Western Ukraine Russians roll dice for 2 armour, 15 artilleries, 3 fighters, 44 infantry, 6 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 11/71 hits, 19.00 expected hits Italians roll dice for 19 armour, 13 artilleries, 7 infantry and 11 mech_infantrys in Western Ukraine, round 3 : 27/50 hits, 19.83 expected hits 27 infantry owned by the Russians, 7 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Western Ukraine Russians roll dice for 2 armour, 15 artilleries, 3 fighters, 17 infantry, 6 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 4 : 20/44 hits, 14.50 expected hits Italians roll dice for 19 armour, 13 artilleries and 7 mech_infantrys in Western Ukraine, round 4 : 16/39 hits, 16.17 expected hits 16 infantry owned by the Russians, 13 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Western Ukraine Russians roll dice for 2 armour, 15 artilleries, 3 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 5 : 10/28 hits, 10.50 expected hits Italians roll dice for 19 armour in Western Ukraine, round 5 : 11/19 hits, 9.50 expected hits 6 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 4 artilleries owned by the Russians and 10 armour owned by the Germans lost in Western Ukraine Russians roll dice for 2 armour, 11 artilleries, 3 fighters and 1 tactical_bomber in Western Ukraine, round 6 : 8/17 hits, 6.83 expected hits Italians roll dice for 9 armour in Western Ukraine, round 6 : 7/9 hits, 4.50 expected hits 7 artilleries owned by the Russians and 8 armour owned by the Germans lost in Western Ukraine 1 tactical_bomber owned by the Russians and 3 fighters owned by the Russians retreated 2 armour owned by the Russians and 4 artilleries owned by the Russians retreated to Bryansk Italians win with 1 armour remaining. Battle score for attacker is 31 Casualties for Russians: 11 artilleries, 72 infantry and 6 mech_infantrys Casualties for Germans: 3 aaGuns, 18 armour, 13 artilleries, 28 infantry and 11 mech_infantrys Casualties for Italians: 1 bomber Non Combat Move - Russians 3 fighters moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 12.00 Germans AA : -0.67 Germans regular : 1.00 Russians regular : -1.00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 2 armour, 15 artilleries, 72 infantry and 4 mech_infantrys moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Russia to Western Ukraine 3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine 1 artillery and 17 infantry moved from Russia to Smolensk Combat - Russians Battle in Vologda Russians attack with 1 artillery and 4 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery and 3 infantry in Vologda, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 17 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 17 infantry in Smolensk, round 2 : 4/18 hits, 3.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 16 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 2 armour, 15 artilleries, 3 fighters, 72 infantry, 6 mech_infantrys and 1 tactical_bomber Germans defend with 3 aaGuns, 19 armour, 13 artilleries, 28 infantry and 11 mech_infantrys; Italians defend with 1 bomber Germans roll AA dice in Western Ukraine : 0/4 hits, 0.67 expected hits Russians roll dice for 2 armour, 15 artilleries, 3 fighters, 72 infantry, 6 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 25/99 hits, 23.67 expected hits Italians roll dice for 3 aaGuns, 19 armour, 13 artilleries, 1 bomber, 28 infantry and 11 mech_infantrys in Western Ukraine, round 2 : 28/72 hits, 27.00 expected hits 28 infantry owned by the Russians, 3 aaGuns owned by the Germans, 21 infantry owned by the Germans and 1 bomber owned by the Italians lost in Western Ukraine Russians roll dice for 2 armour, 15 artilleries, 3 fighters, 44 infantry, 6 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 11/71 hits, 19.00 expected hits Italians roll dice for 19 armour, 13 artilleries, 7 infantry and 11 mech_infantrys in Western Ukraine, round 3 : 27/50 hits, 19.83 expected hits 27 infantry owned by the Russians, 7 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Western Ukraine Russians roll dice for 2 armour, 15 artilleries, 3 fighters, 17 infantry, 6 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 4 : 20/44 hits, 14.50 expected hits Italians roll dice for 19 armour, 13 artilleries and 7 mech_infantrys in Western Ukraine, round 4 : 16/39 hits, 16.17 expected hits 16 infantry owned by the Russians, 13 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Western Ukraine Russians roll dice for 2 armour, 15 artilleries, 3 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 5 : 10/28 hits, 10.50 expected hits Italians roll dice for 19 armour in Western Ukraine, round 5 : 11/19 hits, 9.50 expected hits 6 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 4 artilleries owned by the Russians and 10 armour owned by the Germans lost in Western Ukraine Russians roll dice for 2 armour, 11 artilleries, 3 fighters and 1 tactical_bomber in Western Ukraine, round 6 : 8/17 hits, 6.83 expected hits Italians roll dice for 9 armour in Western Ukraine, round 6 : 7/9 hits, 4.50 expected hits 7 artilleries owned by the Russians and 8 armour owned by the Germans lost in Western Ukraine 1 tactical_bomber owned by the Russians and 3 fighters owned by the Russians retreated 2 armour owned by the Russians and 4 artilleries owned by the Russians retreated to Bryansk Italians win with 1 armour remaining. Battle score for attacker is 31 Casualties for Russians: 11 artilleries, 72 infantry and 6 mech_infantrys Casualties for Germans: 3 aaGuns, 18 armour, 13 artilleries, 28 infantry and 11 mech_infantrys Casualties for Italians: 1 bomber Non Combat Move - Russians 3 fighters moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 12.00 Germans AA : -0.67 Germans regular : 1.00 Russians regular : -1.00
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Well, I turned back the German assault, but just barely…90% battle that I should have had 25+ units left.
Italians regular : 12.00
Russians regular : -1.00 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 4 artilleries, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from Japan to 17 Sea Zone 1 tactical_bomber moved from Shantung to 17 Sea Zone 1 tactical_bomber moved from Kiangsu to 17 Sea Zone 2 fighters moved from Shantung to 17 Sea Zone 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Yunnan to Shensi Japanese take Shensi from Chinese 2 infantry moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 1 armour and 1 mech_infantry moved from Malaya to Yunnan 1 bomber moved from Yunnan to 44 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 2 mech_infantrys moved from Hunan to Anhwe 1 infantry moved from Kiangsu to Anhwe 2 fighters moved from Kiangsu to Anhwe 1 bomber and 1 tactical_bomber moved from Yunnan to Burma Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 2 fighters, 1 infantry and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Anhwe, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 2 infantry Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Burma Japanese attack with 1 bomber, 3 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 17 Sea Zone Japanese attack with 5 fighters and 2 tactical_bombers Americans defend with 1 carrier and 2 fighters Japanese roll dice for 5 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits Americans roll dice for 1 carrier and 2 fighters in 17 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 17 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Japanese: 1 fighter Casualties for Americans: 1 carrier and 2 fighters Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 41 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu 2 fighters moved from Anhwe to Shantung 1 bomber and 1 tactical_bomber moved from Burma to Yunnan 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Shantung to Kiangsu 2 fighters moved from 17 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 bomber moved from 44 Sea Zone to Borneo Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kwangtung 2 artilleries placed in Kiangsu 1 artillery placed in Shantung Japanese undo move 4. Japanese undo move 3. Japanese undo move 2. 2 artilleries placed in Shantung Japanese undo move 2. 1 artillery placed in Kiangsu 2 artilleries placed in Shantung 1 artillery and 2 infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,5,2,2,6,1,1,6,3,6 Japanese collect 40 PUs (12 lost to blockades); end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.67 Japanese regular : 2.83 UK_Pacific regular : 0.00 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber, 2 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese 1 bomber moved from Gibraltar to France Combat - Americans
Combat Hit Differential Summary :
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Scramble in Japan. It’s a loser, but if you scramble you should kill all my subs…
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@surfer max scramble
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@dawgoneit Any kamikazi attacks?
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@surfer 2
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber, 2 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese 1 bomber moved from Gibraltar to France Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,4 Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in 6 Sea Zone Americans attack with 1 bomber, 1 destroyer, 4 fighters, 6 submarines and 3 tactical_bombers Japanese defend with 2 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits 2 tactical_bombers owned by the Japanese, 4 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone 2 submarines owned by the Americans submerged Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 6/9 hits, 5.00 expected hits Japanese roll dice for 4 fighters in 6 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits 4 fighters owned by the Japanese, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for Americans: 1 destroyer, 1 fighter, 4 submarines and 2 tactical_bombers Casualties for Japanese: 2 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 bomber Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Borneo, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Battle in 42 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Iwo Jima 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 2 carriers moved from 33 Sea Zone to 17 Sea Zone 1 bomber moved from 42 Sea Zone to Queensland 1 transport moved from 33 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Wake Island 1 battleship moved from 33 Sea Zone to 17 Sea Zone 1 cruiser moved from 33 Sea Zone to 17 Sea Zone 1 cruiser moved from 33 Sea Zone to 17 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 2 aaGuns, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 6 transports moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 107 Sea Zone to 101 Sea Zone 1 bomber and 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Gibraltar to United Kingdom 1 tactical_bomber moved from 91 Sea Zone to United Kingdom Place Units - Americans 1 artillery and 3 infantry placed in Eastern United States 1 carrier placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.33 Germans AA : 0.83
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Anhwe 1 fighter moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Suiyuyan 18 infantry moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 1.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber, 2 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese 1 bomber moved from Gibraltar to France Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,4 Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in 6 Sea Zone Americans attack with 1 bomber, 1 destroyer, 4 fighters, 6 submarines and 3 tactical_bombers Japanese defend with 2 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits 2 tactical_bombers owned by the Japanese, 4 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone 2 submarines owned by the Americans submerged Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 6/9 hits, 5.00 expected hits Japanese roll dice for 4 fighters in 6 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits 4 fighters owned by the Japanese, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for Americans: 1 destroyer, 1 fighter, 4 submarines and 2 tactical_bombers Casualties for Japanese: 2 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 bomber Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Borneo, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Battle in 42 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Iwo Jima 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 2 carriers moved from 33 Sea Zone to 17 Sea Zone 1 bomber moved from 42 Sea Zone to Queensland 1 transport moved from 33 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Wake Island 1 battleship moved from 33 Sea Zone to 17 Sea Zone 1 cruiser moved from 33 Sea Zone to 17 Sea Zone 1 cruiser moved from 33 Sea Zone to 17 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 2 aaGuns, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 6 transports moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 107 Sea Zone to 101 Sea Zone 1 bomber and 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Gibraltar to United Kingdom 1 tactical_bomber moved from 91 Sea Zone to United Kingdom Place Units - Americans 1 artillery and 3 infantry placed in Eastern United States 1 carrier placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Anhwe 1 fighter moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Suiyuyan 18 infantry moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 aaGun, 3 armour and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 15 infantry moved from India to Burma 4 artilleries moved from India to Burma 1 infantry moved from Libya to Tunisia British take Tunisia from Italians Combat - British Battle in Burma British attack with 4 artilleries and 15 infantry Japanese defend with 2 infantry British roll dice for 4 artilleries and 15 infantry in Burma, round 2 : 4/19 hits, 4.50 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 artilleries and 15 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 3 aaGuns, 2 armour, 5 artilleries, 35 infantry and 9 mech_infantrys moved from India to Burma 3 armour and 3 mech_infantrys moved from West India to Burma 3 infantry moved from Eastern Persia to West India 3 armour moved from Persia to West India 1 artillery moved from Persia to Eastern Persia 1 aaGun moved from Persia to Eastern Persia 3 armour moved from Iraq to Eastern Persia 2 armour, 2 artilleries, 7 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 2 aaGuns and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 4 infantry moved from Algeria to Morocco 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone Place Units - British 3 armour placed in Persia 1 aaGun and 9 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 1.33 Japanese regular : 1.00 Germans AA : 0.83 British regular : -0.50
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Rostov to Tambov Italians take Tambov from Russians 1 infantry moved from Rostov to Volgograd Italians take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Italians take Caucasus from Russians 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Northern Italy to Romania Combat - Italians Non Combat Move - Italians Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,2,5,6,1,6 Italians collect 13 PUs (8 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :