L21 BM3 Surfer (Allies +5) vs Dawgoneit (Axis)

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 carrier and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Persia to Eastern Persia
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
            ANZAC collect 13 PUs (1 lost to blockades); end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Belarus to Smolensk
            2 artilleries and 6 infantry moved from Nenetsia to Archangel
            2 artilleries and 1 infantry moved from Belarus to Archangel
            3 artilleries and 4 infantry moved from Novgorod to Archangel
            4 mech_infantrys moved from Poland to Western Ukraine
            2 artilleries and 2 infantry moved from Poland to Eastern Poland
            1 armour and 1 mech_infantry moved from Germany to France
            4 infantry moved from Germany to Western Germany
            5 fighters and 5 tactical_bombers moved from Algeria to Western Germany
            1 armour and 3 mech_infantrys moved from Western Ukraine to Rostov
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 armour and 3 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour and 3 mech_infantrys in Rostov, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 3 mech_infantrys in Rostov, round 3 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 1 armour and 3 mech_infantrys in Rostov, round 4 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 3 mech_infantrys in Rostov, round 5 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Bryansk
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
    
        Place Units - Germans
            1 fighter placed in Western Germany
            2 armour and 5 mech_infantrys placed in Germany
            4 infantry placed in Western Germany
            Germans undo move 3.
            3 infantry placed in Novgorod
            1 infantry placed in France
            Germans undo move 3.
            2 infantry placed in France
            1 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,2
            Germans collect 45 PUs (5 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : -1.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            7 artilleries and 50 infantry moved from Russia to Bryansk
            3 infantry moved from Tambov to Rostov
            3 fighters and 1 tactical_bomber moved from Russia to Rostov
            8 artilleries moved from Tambov to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 15 artilleries and 50 infantry
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 15 artilleries and 50 infantry in Bryansk, round 2 : 14/65 hits, 15.83 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 15 artilleries and 48 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in Rostov
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 2 mech_infantrys
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 2.67 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Rostov to Russia
            2 aaGuns moved from Russia to Bryansk
            2 artilleries and 13 infantry moved from Vologda to Russia
            1 infantry moved from Tambov to Rostov
            2 aaGuns and 24 infantry moved from Tambov to Bryansk
            2 armour moved from Volgograd to Bryansk
            3 mech_infantrys moved from Volgograd to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            2 aaGuns and 12 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            8 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.50
    Russians regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            2 infantry moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            3 mech_infantrys moved from Hunan to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
            3 mech_infantrys moved from Kiangsu to Hunan
            2 mech_infantrys moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Hunan
            3 fighters moved from Manchuria to Japan
            1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
            1 fighter and 1 tactical_bomber moved from Yunnan to Shantung
            1 fighter moved from Yunnan to Shan State
            2 tactical_bombers moved from Yunnan to Shan State
            1 fighter moved from Yunnan to Kiangsu
            1 fighter moved from Yunnan to Shantung
            2 artilleries moved from Java to 42 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
            2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            4 tactical_bombers moved from 42 Sea Zone to Sumatra
            4 fighters moved from 42 Sea Zone to Sumatra
            2 battleships, 4 carriers, 2 cruisers, 1 submarine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 bombers moved from Yunnan to Shan State
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Sumatra
                Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Sumatra, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Sumatra, round 2 : 8/12 hits, 6.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from Sumatra to 41 Sea Zone
            2 bombers, 1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            3 infantry placed in Shantung
            1 infantry and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : 1.33
    UK_Pacific regular : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 6 fighters and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 submarines moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 fighter and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 bomber moved from India to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 bomber moved from United Kingdom to Algeria
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 92 Sea Zone to Algeria
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    Scramble. Probably not, but it seems to reduce your TUV loss by a little.


  • @surfer NO

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 6 fighters and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 submarines moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 fighter and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 bomber moved from India to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 bomber moved from United Kingdom to Algeria
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 92 Sea Zone to Algeria
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 4 fighters, 7 submarines and 1 tactical_bomber
                Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
                    Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 6 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    2 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 4 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 59
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 3 transports
            Battle in Holland Belgium
                Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 2 mech_infantrys
                    Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 mech_infantrys
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 marine
                Italians defend with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 marine in Algeria, round 2 : 3/6 hits, 2.33 expected hits
                    Italians roll dice for 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2.50 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Algeria
                    Americans roll dice for 1 armour, 1 bomber and 1 marine in Algeria, round 3 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Algeria, round 3 : 2/3 hits, 1.17 expected hits
                    1 armour owned by the Americans, 1 marine owned by the Americans and 2 artilleries owned by the Italians lost in Algeria
                1 bomber owned by the Americans retreated
                Italians win with 1 armour remaining. Battle score for attacker is 2
                Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 marine
                Casualties for Italians: 4 artilleries, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Algeria to Gibraltar
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
            1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
            1 bomber moved from 6 Sea Zone to Iwo Jima
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from Iwo Jima to 17 Sea Zone
            1 carrier moved from 17 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
            1 bomber moved from 55 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 fighters placed in Western United States
            1 bomber and 4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 5.33
    Italians regular : 1.33
    Japanese regular : 0.00
    Japanese AA : -0.33
    Germans regular : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Chahar to Anhwe
            1 fighter moved from Suiyuyan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 3 mech_infantrys
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 3 mech_infantrys in Anhwe, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 3 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Chahar
            18 infantry moved from Suiyuyan to Chahar
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -1.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Chahar to Anhwe
            1 fighter moved from Suiyuyan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 3 mech_infantrys
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 3 mech_infantrys in Anhwe, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 3 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Chahar
            18 infantry moved from Suiyuyan to Chahar
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -1.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 6 fighters and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 submarines moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 fighter and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 bomber moved from India to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 bomber moved from United Kingdom to Algeria
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 92 Sea Zone to Algeria
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 4 fighters, 7 submarines and 1 tactical_bomber
                Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
                    Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 6 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    2 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 4 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 59
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 3 transports
            Battle in Holland Belgium
                Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 2 mech_infantrys
                    Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 mech_infantrys
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 marine
                Italians defend with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 marine in Algeria, round 2 : 3/6 hits, 2.33 expected hits
                    Italians roll dice for 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2.50 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Algeria
                    Americans roll dice for 1 armour, 1 bomber and 1 marine in Algeria, round 3 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Algeria, round 3 : 2/3 hits, 1.17 expected hits
                    1 armour owned by the Americans, 1 marine owned by the Americans and 2 artilleries owned by the Italians lost in Algeria
                1 bomber owned by the Americans retreated
                Italians win with 1 armour remaining. Battle score for attacker is 2
                Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 marine
                Casualties for Italians: 4 artilleries, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Algeria to Gibraltar
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
            1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
            1 bomber moved from 6 Sea Zone to Iwo Jima
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from Iwo Jima to 17 Sea Zone
            1 carrier moved from 17 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
            1 bomber moved from 55 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 fighters placed in Western United States
            1 bomber and 4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Chahar to Anhwe
            1 fighter moved from Suiyuyan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 3 mech_infantrys
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 3 mech_infantrys in Anhwe, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 3 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Chahar
            18 infantry moved from Suiyuyan to Chahar
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 5 armour, 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            2 fighters and 2 tactical_bombers moved from India to Burma
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            2 infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
    
        Combat - British
            Battle in Algeria
                British attack with 1 artillery and 4 infantry
                Italians defend with 1 armour
                    British roll dice for 1 artillery and 4 infantry in Algeria, round 2 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Algeria, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Algeria
                British win, taking Algeria from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to Chahar
            1 fighter and 2 tactical_bombers moved from Burma to India
            1 fighter moved from Persia to India
            2 artilleries moved from West India to India
            7 infantry moved from West India to India
            3 infantry moved from Persia to Eastern Persia
            3 armour moved from Persia to West India
            1 mech_infantry moved from Persia to West India
            3 armour moved from Egypt to Iraq
            1 artillery moved from Iraq to Persia
            2 artilleries and 7 infantry moved from Alexandria to Egypt
            2 aaGuns and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
            2 carriers moved from 110 Sea Zone to 91 Sea Zone
            4 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            7 mech_infantrys moved from Eastern Persia to India
    
        Place Units - British
            3 armour placed in Persia
            2 armour and 1 tactical_bomber placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 5.33
    Italians regular : 0.83
    Japanese regular : -1.33
    Japanese AA : -0.33
    Germans regular : 0.33
    British regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Northern Italy to Southern Italy
            1 bomber moved from Western Germany to Rostov
            3 infantry moved from Ukraine to Rostov
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            2 fighters moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 bomber and 3 infantry
                Russians defend with 3 infantry
                    Italians roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 1 bomber and 2 infantry in Rostov, round 3 : 3/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                Russians defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 99 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Italians
            2 fighters moved from 99 Sea Zone to Southern Italy
            1 bomber moved from Rostov to Western Ukraine
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Ukraine
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 3.50
    Russians regular : 0.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
    
        Non Combat Move - ANZAC
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            3 fighters moved from 54 Sea Zone to Queensland
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Eastern Persia to West India
    
        Place Units - ANZAC
            1 infantry and 1 tactical_bomber placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
    
        Non Combat Move - ANZAC
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            3 fighters moved from 54 Sea Zone to Queensland
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Eastern Persia to West India
    
        Place Units - ANZAC
            1 infantry and 1 tactical_bomber placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            Trigger Free French Liberation France Liberated Southern France 3 Artillery Place: French has 1 artillery placed in Southern France
            Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Place: French has 1 cruiser placed in 93 Sea Zone
            Trigger Free French Liberation France Liberated Southern France 3 Infantry Place: French has 1 infantry placed in Southern France
            Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Place: French has 1 destroyer placed in 93 Sea Zone
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            Trigger French Liberate Southern France3: French captures territory Southern France
            Trigger Free French Liberation France Liberated Southern France 3 Artillery Place activates a trigger called: Trigger Free French Liberation France Liberated Southern France 3 Artillery Remove
            Trigger Free French Liberation France Liberated Southern France 3 Artillery Remove: has removed 1 artillery owned by Neutral_Axis in Southern France
            Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Place activates a trigger called: Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Remove
            Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Remove: has removed 1 cruiser owned by Neutral_Axis in 93 Sea Zone
            Trigger Free French Liberation France Liberated Southern France 3 Infantry Place activates a trigger called: Trigger Free French Liberation France Liberated Southern France 3 Infantry Remove
            Trigger Free French Liberation France Liberated Southern France 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in Southern France
            Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Place activates a trigger called: Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Remove
            Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Remove: has removed 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from Normandy Bordeaux to Southern France
                  French take Southern France from Neutral_Axis
    
        Combat - French
            Battle in Southern France
                French attack with 2 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    A first for me. The French recaptured their fleet.


  • @surfer D you no how that happened?


  • @dawgoneit The free french moved into still vichy S. France and liberated it. Normally, Vichy France has been stomped on by now.

  • 2024 2023 '22 '21 '20

    From the Notes on BM3:
    Liberation of France: …
    The Vichy French forces in the Southern France and sz 93 will also revert back if Southern France is liberated by the Free French.


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from France to Normandy Bordeaux
            4 infantry moved from France to Southern France
            3 infantry moved from Western Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to France
            2 fighters and 1 tactical_bomber moved from France to Normandy Bordeaux
            2 fighters and 3 tactical_bombers moved from Western Germany to Southern France
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Archangel to Belarus
            7 artilleries and 9 infantry moved from Archangel to Novgorod
            2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
            2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Battle in Southern France
                Germans attack with 2 fighters, 4 infantry and 3 tactical_bombers
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 2 fighters, 4 infantry and 3 tactical_bombers in Southern France, round 2 : 4/9 hits, 3.50 expected hits
                    French roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 2 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for French: 1 artillery and 3 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/6 hits, 2.17 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour
                    Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/6 hits, 2.17 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Southern Italy
            2 fighters and 3 tactical_bombers moved from Southern France to Southern Italy
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            4 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy
            2 aaGuns, 1 armour, 2 artilleries and 1 mech_infantry moved from France to Western Germany
            2 infantry moved from Denmark to Western Germany
    
        Place Units - Germans
            1 tactical_bomber placed in Western Germany
            4 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
            Germans collect 47 PUs (6 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    French regular : -1.33
    Germans regular : -1.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            2 armour, 15 artilleries, 72 infantry and 4 mech_infantrys moved from Bryansk to Western Ukraine
            2 mech_infantrys moved from Russia to Western Ukraine
            3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
            1 artillery and 17 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery and 3 infantry in Vologda, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 17 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 17 infantry in Smolensk, round 2 : 4/18 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 16 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 2 armour, 15 artilleries, 3 fighters, 72 infantry, 6 mech_infantrys and 1 tactical_bomber
                Germans defend with 3 aaGuns, 19 armour, 13 artilleries, 28 infantry and 11 mech_infantrys; Italians defend with 1 bomber
                    Germans roll AA dice in Western Ukraine : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 2 armour, 15 artilleries, 3 fighters, 72 infantry, 6 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 25/99 hits, 23.67 expected hits
                    Italians roll dice for 3 aaGuns, 19 armour, 13 artilleries, 1 bomber, 28 infantry and 11 mech_infantrys in Western Ukraine, round 2 : 28/72 hits, 27.00 expected hits
                    28 infantry owned by the Russians, 3 aaGuns owned by the Germans, 21 infantry owned by the Germans and 1 bomber owned by the Italians lost in Western Ukraine
                    Russians roll dice for 2 armour, 15 artilleries, 3 fighters, 44 infantry, 6 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 11/71 hits, 19.00 expected hits
                    Italians roll dice for 19 armour, 13 artilleries, 7 infantry and 11 mech_infantrys in Western Ukraine, round 3 : 27/50 hits, 19.83 expected hits
                    27 infantry owned by the Russians, 7 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Western Ukraine
                    Russians roll dice for 2 armour, 15 artilleries, 3 fighters, 17 infantry, 6 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 4 : 20/44 hits, 14.50 expected hits
                    Italians roll dice for 19 armour, 13 artilleries and 7 mech_infantrys in Western Ukraine, round 4 : 16/39 hits, 16.17 expected hits
                    16 infantry owned by the Russians, 13 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Western Ukraine
                    Russians roll dice for 2 armour, 15 artilleries, 3 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 5 : 10/28 hits, 10.50 expected hits
                    Italians roll dice for 19 armour in Western Ukraine, round 5 : 11/19 hits, 9.50 expected hits
                    6 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 4 artilleries owned by the Russians and 10 armour owned by the Germans lost in Western Ukraine
                    Russians roll dice for 2 armour, 11 artilleries, 3 fighters and 1 tactical_bomber in Western Ukraine, round 6 : 8/17 hits, 6.83 expected hits
                    Italians roll dice for 9 armour in Western Ukraine, round 6 : 7/9 hits, 4.50 expected hits
                    7 artilleries owned by the Russians and 8 armour owned by the Germans lost in Western Ukraine
                1 tactical_bomber owned by the Russians and 3 fighters owned by the Russians retreated
                2 armour owned by the Russians and 4 artilleries owned by the Russians retreated to Bryansk
                Italians win with 1 armour remaining. Battle score for attacker is 31
                Casualties for Russians: 11 artilleries, 72 infantry and 6 mech_infantrys
                Casualties for Germans: 3 aaGuns, 18 armour, 13 artilleries, 28 infantry and 11 mech_infantrys
                Casualties for Italians: 1 bomber
    
        Non Combat Move - Russians
            3 fighters moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Western Ukraine to Bryansk
    
        Place Units - Russians
            8 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 12.00
    Germans AA : -0.67
    Germans regular : 1.00
    Russians regular : -1.00
    

    Savegame

Suggested Topics

  • 12
  • 43
  • 117
  • 121
  • 138
  • 94
  • 151
  • 745
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.4k

Users

39.9k

Topics

1.7m

Posts