TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
@farmboy You can, as soon as any territory is attacked, it can be flown over by any side.
@farmboy Sure lets continue
@cyanight No Scramble in 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 7 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Afghanistan: 1 infantry
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 carriers, 1 destroyer, 2 fighters, 3 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 63 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Normandy Bordeaux
Battle in 63 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 5 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 5 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Korea to Manchuria
3 fighters moved from Iraq to India
3 fighters moved from Urals to India
1 aaGun moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Mexico to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 13 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Burma to India
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Caucasus to Northwest Persia
Place Units - Americans
7 fighters placed in Western United States
1 armour and 2 mech_infantrys placed in Iraq
3 infantry placed in Norway
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 74 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 7 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Afghanistan: 1 infantry
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 carriers, 1 destroyer, 2 fighters, 3 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 63 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Normandy Bordeaux
Battle in 63 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 5 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 5 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Korea to Manchuria
3 fighters moved from Iraq to India
3 fighters moved from Urals to India
1 aaGun moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Mexico to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 13 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Burma to India
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Caucasus to Northwest Persia
Place Units - Americans
7 fighters placed in Western United States
1 armour and 2 mech_infantrys placed in Iraq
3 infantry placed in Norway
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 74 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Russia to Turkey
16 infantry moved from Northwest Persia to Turkey
1 infantry moved from Iraq to Turkey
3 infantry moved from Eastern Persia to Afghanistan
3 fighters moved from Persia to Afghanistan
4 fighters moved from Urals to Afghanistan
Combat - British
Battle in Holland Belgium
Battle in Turkey
British attack with 1 bomber and 17 infantry
Neutral_True defend with 8 infantry
British roll dice for 1 bomber and 17 infantry in Turkey, round 2 : 2/18 hits, 3.50 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
British roll dice for 1 bomber and 15 infantry in Turkey, round 3 : 0/16 hits, 3.17 expected hits
Neutral_True roll dice for 6 infantry in Turkey, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the British lost in Turkey
British roll dice for 1 bomber and 14 infantry in Turkey, round 4 : 0/15 hits, 3.00 expected hits
Neutral_True roll dice for 6 infantry in Turkey, round 4 : 4/6 hits, 2.00 expected hits
4 infantry owned by the British lost in Turkey
British roll dice for 1 bomber and 10 infantry in Turkey, round 5 : 2/11 hits, 2.33 expected hits
Neutral_True roll dice for 6 infantry in Turkey, round 5 : 4/6 hits, 2.00 expected hits
2 infantry owned by the Neutral_True and 4 infantry owned by the British lost in Turkey
British roll dice for 1 bomber and 6 infantry in Turkey, round 6 : 2/7 hits, 1.67 expected hits
Neutral_True roll dice for 4 infantry in Turkey, round 6 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British roll dice for 1 bomber and 5 infantry in Turkey, round 7 : 1/6 hits, 1.50 expected hits
Neutral_True roll dice for 2 infantry in Turkey, round 7 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British roll dice for 1 bomber and 4 infantry in Turkey, round 8 : 1/5 hits, 1.33 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Turkey
British win, taking Holland Belgium from Germans, taking Turkey from Neutral_True with 1 bomber and 4 infantry remaining. Battle score for attacker is -15
Casualties for British: 13 infantry
Casualties for Neutral_True: 8 infantry
Battle in Afghanistan
British attack with 7 fighters and 3 infantry
Neutral_True defend with 3 infantry
British roll dice for 7 fighters and 3 infantry in Afghanistan, round 2 : 3/10 hits, 4.00 expected hits
Neutral_True roll dice for 3 infantry in Afghanistan, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Afghanistan
British win, taking Afghanistan from Neutral_True with 7 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_True: 3 infantry
Non Combat Move - British
7 fighters moved from Afghanistan to India
3 aaGuns, 4 artilleries, 2 fighters, 23 infantry and 2 tactical_bombers moved from Burma to India
1 mech_infantry moved from Malaya to Burma
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
2 marines moved from Eastern Persia to 80 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 2 marines and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry and 2 marines moved from 39 Sea Zone to India
6 artilleries and 5 infantry moved from Eastern Persia to West India
3 aaGuns moved from Northwest Persia to Turkey
1 bomber moved from Turkey to Persia
1 fighter moved from United Kingdom to Normandy Bordeaux
2 marines moved from Gibraltar to 91 Sea Zone
2 cruisers, 2 marines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Alexandria to Trans-Jordan
1 fighter moved from Mexico to Hawaiian Islands
3 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 aaGun and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 aaGun and 6 infantry
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -0.33
Neutral_True regular : 2.00
British regular : -9.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
2 mech_infantrys moved from Yunnan to Burma
1 armour moved from Yunnan to Shan State
Italians take Shan State from UK_Pacific
1 armour moved from Shan State to Burma
2 armour moved from Yunnan to Burma
11 mech_infantrys moved from Yunnan to Burma
2 bombers moved from French Indo China to 44 Sea Zone
1 fighter moved from French Indo China to Burma
2 bombers moved from Shensi to Burma
Combat - Italians
Battle in Burma
Italians attack with 3 armour, 2 bombers, 1 fighter and 13 mech_infantrys
British defend with 1 mech_infantry
Italians roll dice for 3 armour, 2 bombers, 1 fighter and 13 mech_infantrys in Burma, round 2 : 7/19 hits, 5.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Burma
Italians win, taking Burma from UK_Pacific with 3 armour, 2 bombers, 1 fighter and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 44 Sea Zone
Italians attack with 2 bombers
ANZAC defend with 1 cruiser
Italians roll dice for 2 bombers in 44 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 bomber owned by the Italians lost in 44 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for ANZAC: 1 cruiser
Non Combat Move - Italians
1 bomber moved from 44 Sea Zone to French Indo China
1 fighter moved from Burma to French Indo China
2 bombers moved from Burma to French Indo China
2 bombers moved from Southern Italy to Shensi
3 fighters moved from Southern Italy to Western Germany
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
2 infantry moved from Bulgaria to Albania
Place Units - Italians
1 transport placed in 97 Sea Zone
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 2.17
ANZAC regular : 0.50
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Persia to Eastern Persia
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Very curious about this Germany turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
22 armour and 34 mech_infantrys moved from Yunnan to India
5 bombers, 3 fighters and 4 tactical_bombers moved from French Indo China to India
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Finland
1 infantry moved from Karelia to Finland
1 armour moved from Novgorod to Finland
3 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters and 3 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 : 4/6 hits, 2.00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Finland, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in India
Germans attack with 22 armour, 5 bombers, 3 fighters, 34 mech_infantrys and 4 tactical_bombers
British defend with 4 aaGuns, 2 armour, 4 artilleries, 9 fighters, 37 infantry, 2 marines, 4 mech_infantrys and 2 tactical_bombers; Americans defend with 8 fighters; ANZAC defend with 2 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 3 fighters
British roll AA dice in India : 2/12 hits, 2.00 expected hits
2 fighters owned by the Germans lost in India
Germans roll dice for 22 armour, 5 bombers, 1 fighter, 34 mech_infantrys and 4 tactical_bombers in India, round 2 : 20/66 hits, 23.17 expected hits
UK_Pacific roll dice for 4 aaGuns, 2 armour, 4 artilleries, 22 fighters, 37 infantry, 2 marines, 4 mech_infantrys and 2 tactical_bombers in India, round 2 : 26/73 hits, 32.33 expected hits
4 aaGuns owned by the British, 26 mech_infantrys owned by the Germans and 16 infantry owned by the British lost in India
Germans roll dice for 22 armour, 5 bombers, 1 fighter, 8 mech_infantrys and 4 tactical_bombers in India, round 3 : 22/40 hits, 18.83 expected hits
UK_Pacific roll dice for 2 armour, 4 artilleries, 22 fighters, 21 infantry, 2 marines, 4 mech_infantrys and 2 tactical_bombers in India, round 3 : 29/57 hits, 27.00 expected hits
1 mech_infantry owned by the British, 21 armour owned by the Germans, 8 mech_infantrys owned by the Germans and 21 infantry owned by the British lost in India
Germans roll dice for 1 armour, 5 bombers, 1 fighter and 4 tactical_bombers in India, round 4 : 7/11 hits, 6.67 expected hits
UK_Pacific roll dice for 2 armour, 4 artilleries, 22 fighters, 2 marines, 3 mech_infantrys and 2 tactical_bombers in India, round 4 : 23/35 hits, 19.67 expected hits
3 mech_infantrys owned by the British, 1 fighter owned by the Germans, 5 bombers owned by the Germans, 1 armour owned by the Germans, 4 tactical_bombers owned by the Germans and 4 artilleries owned by the British lost in India
UK_Pacific win with 2 armour, 22 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is -239
Casualties for Germans: 22 armour, 5 bombers, 3 fighters, 34 mech_infantrys and 4 tactical_bombers
Casualties for British: 4 aaGuns, 4 artilleries, 37 infantry and 4 mech_infantrys
Non Combat Move - Germans
1 armour moved from Baltic States to Germany
1 aaGun moved from Baltic States to Poland
2 mech_infantrys moved from Baltic States to Germany
7 infantry moved from Poland to Slovakia Hungary
3 aaGuns moved from Eastern Poland to Slovakia Hungary
15 infantry moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Eastern Poland to Slovakia Hungary
3 artilleries moved from Eastern Poland to Slovakia Hungary
2 armour and 2 mech_infantrys moved from Eastern Poland to Germany
5 mech_infantrys moved from Southern Italy to Western Germany
8 infantry moved from Western Germany to Germany
3 fighters moved from Holland Belgium to Germany
2 mech_infantrys moved from Western Germany to Slovakia Hungary
15 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
7 armour moved from Germany to Slovakia Hungary
11 mech_infantrys moved from Germany to Slovakia Hungary
1 infantry moved from France to Western Germany
Place Units - Germans
2 artilleries and 8 infantry placed in Western Germany
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
British AA : 0.00
UK_Pacific regular : -1.00
Germans regular : 1.67
British regular : 0.67
I think it is easiest just to leave it as is (and don’t think it is too likely to be consequential), but in battles like this where I know there is a second punch coming, I will often want to conserve AA.
@farmboy I know I noramally ask but this is such a longshot. Im just playing it out. That neutral rule clarification really changed my plan. There is no turning back now, lol.
@cyanight Definitely a longshot worth going for. The situation should be fairly clear after Japan’s turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 artillery moved from Belarus to Archangel
1 artillery moved from Smolensk to Vologda
2 infantry moved from Belarus to Archangel
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Smolensk to Vologda
1 infantry moved from Smolensk to Vologda
1 infantry moved from Smolensk to Archangel
1 armour moved from Buryatia to Amur
1 armour moved from Amur to Sakha
1 mech_infantry moved from Buryatia to Sakha
Combat - Russians
Battle in Sakha
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 mech_infantry in Sakha, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Sakha, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Sakha, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Sakha, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Sakha, round 4 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians lost in Sakha
Russians roll dice for 1 armour in Sakha, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Sakha, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Sakha
Russians win, taking Sakha from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Archangel
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 artilleries and 8 infantry moved from Bryansk to Belarus
1 aaGun and 4 infantry moved from Smolensk to Belarus
1 armour and 3 mech_infantrys moved from Russia to Belarus
1 infantry moved from Tambov to Bryansk
1 armour and 6 mech_infantrys moved from Kazakhstan to West India
1 armour moved from Novosibirsk to Afghanistan
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
3 infantry moved from Belarus to Novgorod
Place Units - Russians
2 bombers and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -1.33
@farmboy Good Game, thanks for playing :)
Yes. Good game. It was a good try at the end to try steal the victory in the Pacific. I had to be very careful not to concede the cities.
Can do another later if you like.
@farmboy Sure, let me know when your ready.