Edited german sub, forgot to move him sorry
axis-dominion vs farmboy (allies+12) bm3
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 70 PUs; Germans buy 3 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Rostov to Bryansk 2 bombers moved from Rostov to Bryansk 3 bombers moved from Rostov to Belarus 1 infantry moved from Rostov to Volgograd 3 armour and 3 mech_infantrys moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Rostov to Volgograd Combat - Germans Battle in Bryansk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 bombers and 3 infantry British defend with 2 infantry Germans roll dice for 3 bombers and 3 infantry in Belarus, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Belarus Germans win, taking Belarus from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Volgograd Germans attack with 4 armour, 1 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Volgograd, round 2 : 1/9 hits, 2.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 18 artilleries and 13 infantry moved from Rostov to Tambov 26 mech_infantrys moved from Rostov to Tambov 4 fighters and 4 tactical_bombers moved from Rostov to Western Germany 5 bombers moved from Yugoslavia to Western Germany 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 3 bombers moved from Belarus to Western Germany 1 aaGun moved from Finland to 115 Sea Zone 1 aaGun and 2 transports moved from 115 Sea Zone to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Western Germany 6 mech_infantrys moved from Germany to France 2 infantry moved from Western Germany to France 4 infantry moved from Germany to Western Germany 3 fighters moved from Western Germany to 112 Sea Zone 2 tactical_bombers moved from Western Germany to 112 Sea Zone 1 aaGun and 7 infantry moved from Spain to Gibraltar 2 bombers moved from Bryansk to Western Germany 3 armour and 3 mech_infantrys moved from Rostov to Tambov 1 aaGun moved from Rostov to Volgograd 3 armour and 3 mech_infantrys moved from Rostov to Tambov 1 bomber moved from Southern Italy to Western Germany Place Units - Germans 3 carriers placed in 112 Sea Zone 3 infantry placed in Novgorod 3 mech_infantrys placed in France Turn Complete - Germans Germans collect 53 PUs; end with 54 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from French Indo China: 1 bomber EDIT: Adding units owned by Germans to Japan: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -2.83
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Smolensk to Belarus 3 fighters moved from Russia to Belarus 2 infantry moved from Smolensk to Belarus 5 artilleries and 5 infantry moved from Smolensk to Archangel Combat - Russians Battle in Archangel Russians attack with 5 artilleries and 5 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 5 infantry in Archangel, round 2 : 2/10 hits, 3.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Belarus to Russia 2 aaGuns moved from Smolensk to Archangel 1 armour and 3 mech_infantrys moved from Smolensk to Archangel 20 infantry moved from Smolensk to Russia 12 artilleries and 41 infantry moved from Smolensk to Archangel Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -1.83
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one sec. Will adjust the Soviets in the East.
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Smolensk to Belarus 3 fighters moved from Russia to Belarus 2 infantry moved from Smolensk to Belarus 5 artilleries and 5 infantry moved from Smolensk to Archangel Combat - Russians Battle in Archangel Russians attack with 5 artilleries and 5 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 5 infantry in Archangel, round 2 : 2/10 hits, 3.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Belarus to Russia 2 aaGuns moved from Smolensk to Archangel 1 armour and 3 mech_infantrys moved from Smolensk to Archangel 20 infantry moved from Smolensk to Russia 12 artilleries and 41 infantry moved from Smolensk to Archangel Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Hopei: 1 infantry EDIT: Adding units owned by Russians to Kweichow: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -1.83
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TripleA Manual Gamesave Post: Japanese round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship moved from 35 Sea Zone to 20 Sea Zone 1 battleship moved from 42 Sea Zone to 20 Sea Zone 14 submarines moved from 35 Sea Zone to 20 Sea Zone 6 submarines moved from 42 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Kiangsi to Kiangsu 1 mech_infantry moved from Evenkiyskiy to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Tsinghai to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Anhwe 2 bombers moved from French Indo China to Anhwe 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe 2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsu 4 fighters moved from Japan to Kiangsu 2 fighters moved from Japan to Kiangsu 4 fighters moved from Japan to Kiangsu 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 2 battleships, 4 fighters, 20 submarines and 4 tactical_bombers ANZAC defend with 1 submarine
Combat Hit Differential Summary :
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never mind, I can just pull it from auto save and then send in the DD
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship moved from 35 Sea Zone to 20 Sea Zone 1 battleship moved from 42 Sea Zone to 20 Sea Zone 14 submarines moved from 35 Sea Zone to 20 Sea Zone 6 submarines moved from 42 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Kiangsi to Kiangsu 1 mech_infantry moved from Evenkiyskiy to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Tsinghai to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Anhwe 2 bombers moved from French Indo China to Anhwe 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe 2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsu 4 fighters moved from Japan to Kiangsu 2 fighters moved from Japan to Kiangsu 4 fighters moved from Japan to Kiangsu 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 42 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 4 fighters, 20 submarines and 4 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 20 submarines in 20 Sea Zone, round 2 : 8/20 hits, 6.67 expected hits 1 submarine owned by the ANZAC lost in 20 Sea Zone Japanese win with 2 battleships, 1 destroyer, 4 fighters, 20 submarines and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kiangsu Japanese attack with 12 fighters, 2 infantry and 2 tactical_bombers British defend with 2 armour and 1 mech_infantry Japanese roll dice for 12 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 9/16 hits, 7.67 expected hits Chinese roll dice for 2 armour and 1 mech_infantry in Kiangsu, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 armour owned by the British lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 12 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for British: 2 armour and 1 mech_infantry Battle in Anhwe Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Kansu to Chahar 1 mech_infantry moved from Timguska to Kansu 2 fighters moved from 35 Sea Zone to Japan 2 fighters moved from 20 Sea Zone to Japan 2 bombers moved from Anhwe to Japan 6 carriers moved from 35 Sea Zone to 20 Sea Zone 2 cruisers and 2 destroyers moved from 35 Sea Zone to 20 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 6 carriers moved from 42 Sea Zone to 20 Sea Zone 2 fighters moved from 42 Sea Zone to Java 4 fighters moved from 42 Sea Zone to Yunnan 1 mech_infantry moved from Szechwan to Yunnan 1 infantry moved from Sikang to Szechwan 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from French Indo China to Yunnan 3 tactical_bombers moved from 42 Sea Zone to Yunnan 2 fighters moved from 37 Sea Zone to Yunnan 1 fighter moved from Malaya to Yunnan 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 2 transports moved from 42 Sea Zone to 20 Sea Zone 3 tactical_bombers moved from 42 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone 12 fighters and 2 tactical_bombers moved from Kiangsu to 20 Sea Zone 1 infantry moved from Amur to Buyant-Uhaa 1 marine moved from Amur to Manchuria 1 aaGun moved from Amur to Manchuria 1 infantry moved from Amur to Manchuria Place Units - Japanese 1 factory_minor placed in Kwangtung 2 fighters and 8 infantry placed in Japan 3 infantry placed in French Indo China 1 submarine placed in 37 Sea Zone 1 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6 Japanese collect 65 PUs (5 lost to blockades); end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 2.00
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 4 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 cruiser and 1 marine moved from 22 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 1 marine moved from 43 Sea Zone to Borneo 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Borneo Battle in Philippines Non Combat Move - Americans 3 artilleries and 10 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries, 11 infantry and 7 transports moved from 110 Sea Zone to 88 Sea Zone 3 artilleries and 11 infantry moved from 88 Sea Zone to French Guiana 1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 88 Sea Zone to French Guiana 3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 88 Sea Zone 3 artilleries and 3 infantry moved from 88 Sea Zone to French Guiana 2 fighters moved from 110 Sea Zone to United Kingdom 5 carriers, 3 destroyers, 8 fighters and 3 submarines moved from 110 Sea Zone to 88 Sea Zone 2 fighters moved from Western United States to 88 Sea Zone 3 fighters moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 submarine moved from 119 Sea Zone to 108 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 carrier moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Midway to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 submarine moved from 21 Sea Zone to 44 Sea Zone 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 destroyer moved from 22 Sea Zone to 54 Sea Zone 1 artillery, 1 battleship, 13 carriers, 1 cruiser, 6 destroyers, 25 fighters, 1 infantry, 19 submarines, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 43 Sea Zone Place Units - Americans 2 carriers, 2 destroyers and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States 2 fighters placed in Eastern United States Americans undo move 4. 1 fighter placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans AA : 0.83
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Kweichow to Anhwe 1 fighter moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 1 infantry moved from Kweichow to Hopei Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 4 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 cruiser and 1 marine moved from 22 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 1 marine moved from 43 Sea Zone to Borneo 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Borneo Battle in Philippines Non Combat Move - Americans 3 artilleries and 10 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries, 11 infantry and 7 transports moved from 110 Sea Zone to 88 Sea Zone 3 artilleries and 11 infantry moved from 88 Sea Zone to French Guiana 1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 88 Sea Zone to French Guiana 3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 88 Sea Zone 3 artilleries and 3 infantry moved from 88 Sea Zone to French Guiana 2 fighters moved from 110 Sea Zone to United Kingdom 5 carriers, 3 destroyers, 8 fighters and 3 submarines moved from 110 Sea Zone to 88 Sea Zone 2 fighters moved from Western United States to 88 Sea Zone 3 fighters moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 submarine moved from 119 Sea Zone to 108 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 carrier moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Midway to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 submarine moved from 21 Sea Zone to 44 Sea Zone 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 destroyer moved from 22 Sea Zone to 54 Sea Zone 1 artillery, 1 battleship, 13 carriers, 1 cruiser, 6 destroyers, 25 fighters, 1 infantry, 19 submarines, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 43 Sea Zone Place Units - Americans 2 carriers, 2 destroyers and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States 2 fighters placed in Eastern United States Americans undo move 4. 1 fighter placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Kweichow to Anhwe 1 fighter moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 1 infantry moved from Kweichow to Hopei Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 6 PUs; Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi 1 artillery and 2 infantry moved from Kweichow to Hunan 1 armour moved from Morocco to Tunisia British take Tunisia from Italians Combat - British Battle in Hunan British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi British attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Kiangsi British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -8 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Kiangsi to Hopei 1 bomber moved from Kiangsi to India 2 infantry moved from Burma to India 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from West India to India 1 aaGun and 2 infantry moved from Kweichow to Hopei 1 artillery and 6 infantry moved from Kweichow to Hopei 5 infantry, 3 marines and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 infantry, 3 marines, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 88 Sea Zone 5 infantry, 3 marines and 1 mech_infantry moved from 88 Sea Zone to French Guiana 5 artilleries, 17 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Union of South Africa to Rhodesia 3 aaGuns and 12 infantry moved from Scotland to United Kingdom 2 fighters moved from 110 Sea Zone to United Kingdom 2 fighters moved from 110 Sea Zone to 88 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,1,2 UK_Pacific collect 7 PUs (3 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.00 Germans AA : 0.83 British regular : -0.67
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Italians Italians repair damage of 6x factory_minor, 1x harbour; Remaining resources: 49 PUs; Italians buy 2 carriers, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 fighters moved from Western Germany to 110 Sea Zone 4 fighters and 3 tactical_bombers moved from Gibraltar to 110 Sea Zone 1 bomber moved from Gibraltar to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 battleship and 2 cruisers moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Caucasus to Bryansk Italians take Bryansk from Russians 1 mech_infantry moved from Tsinghai to Olgiy Italians take Olgiy from Russians 1 armour moved from Kazakhstan to Samara Italians take Samara from Russians 1 armour moved from Samara to Novosibirsk 1 mech_infantry moved from Kazakhstan to Vologda Italians take Vologda from Russians 1 mech_infantry moved from Kazakhstan to Urals Italians take Urals from Russians 1 armour moved from Kazakhstan to Afghanistan Italians take Afghanistan from British 1 armour moved from Afghanistan to Eastern Persia Combat - Italians Battle in 110 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 7 fighters, 1 submarine and 3 tactical_bombers French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 7 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/14 hits, 7.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the French and 1 cruiser owned by the French lost in 110 Sea Zone Italians win with 1 battleship, 1 bomber, 2 cruisers, 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - Italians 2 aaGuns, 2 artilleries, 6 infantry, 3 marines and 18 mech_infantrys moved from Gibraltar to Spain 1 armour and 8 mech_infantrys moved from Northern Italy to Spain 5 mech_infantrys moved from France to Spain 1 infantry moved from Normandy Bordeaux to Spain 1 fighter moved from 110 Sea Zone to 112 Sea Zone 3 tactical_bombers moved from 110 Sea Zone to Spain 2 fighters moved from 110 Sea Zone to Spain 1 bomber moved from 110 Sea Zone to Western Germany 16 mech_infantrys moved from Tambov to Bryansk 1 mech_infantry moved from Caucasus to Bryansk 1 armour, 2 artilleries and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 mech_infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Sikang to Yunnan 1 mech_infantry moved from Kazakhstan to Sikang 1 mech_infantry moved from Kazakhstan to Kansu 1 mech_infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Kazakhstan to Sikang 1 mech_infantry moved from Sikang to Szechwan 3 mech_infantrys moved from Kazakhstan to Eastern Persia Place Units - Italians 2 carriers placed in 110 Sea Zone 1 factory_minor placed in Spain 1 mech_infantry placed in Persia Turn Complete - Italians Italians collect 40 PUs; end with 41 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 52 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 55 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
French regular : 0.17 Italians regular : -4.17
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hold on, forgot some units
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Italians Italians repair damage of 6x factory_minor, 1x harbour; Remaining resources: 49 PUs; Italians buy 2 carriers, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 fighters moved from Western Germany to 110 Sea Zone 4 fighters and 3 tactical_bombers moved from Gibraltar to 110 Sea Zone 1 bomber moved from Gibraltar to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 battleship and 2 cruisers moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Caucasus to Bryansk Italians take Bryansk from Russians 1 mech_infantry moved from Tsinghai to Olgiy Italians take Olgiy from Russians 1 armour moved from Kazakhstan to Samara Italians take Samara from Russians 1 armour moved from Samara to Novosibirsk 1 mech_infantry moved from Kazakhstan to Vologda Italians take Vologda from Russians 1 mech_infantry moved from Kazakhstan to Urals Italians take Urals from Russians 1 armour moved from Kazakhstan to Afghanistan Italians take Afghanistan from British 1 armour moved from Afghanistan to Eastern Persia Combat - Italians Battle in 110 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 7 fighters, 1 submarine and 3 tactical_bombers French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 7 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/14 hits, 7.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the French and 1 cruiser owned by the French lost in 110 Sea Zone Italians win with 1 battleship, 1 bomber, 2 cruisers, 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - Italians 2 aaGuns, 2 artilleries, 6 infantry, 3 marines and 18 mech_infantrys moved from Gibraltar to Spain 1 armour and 8 mech_infantrys moved from Northern Italy to Spain 5 mech_infantrys moved from France to Spain 1 infantry moved from Normandy Bordeaux to Spain 1 fighter moved from 110 Sea Zone to 112 Sea Zone 3 tactical_bombers moved from 110 Sea Zone to Spain 2 fighters moved from 110 Sea Zone to Spain 1 bomber moved from 110 Sea Zone to Western Germany 16 mech_infantrys moved from Tambov to Bryansk 1 mech_infantry moved from Caucasus to Bryansk 1 armour, 2 artilleries and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 mech_infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Sikang to Yunnan 1 mech_infantry moved from Kazakhstan to Sikang 1 mech_infantry moved from Kazakhstan to Kansu 1 mech_infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Kazakhstan to Sikang 1 mech_infantry moved from Sikang to Szechwan 3 mech_infantrys moved from Kazakhstan to Eastern Persia 3 transports moved from 112 Sea Zone to 110 Sea Zone 3 infantry moved from France to Southern France Place Units - Italians 2 carriers placed in 110 Sea Zone 1 factory_minor placed in Spain 1 mech_infantry placed in Persia Turn Complete - Italians Italians collect 40 PUs; end with 41 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 52 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 55 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
French regular : 0.17 Italians regular : -4.17
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actually, hold on, I might change something
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Italians Italians repair damage of 6x factory_minor, 1x harbour; Remaining resources: 49 PUs; Italians buy 2 carriers, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 fighters moved from Western Germany to 110 Sea Zone 4 fighters and 3 tactical_bombers moved from Gibraltar to 110 Sea Zone 1 bomber moved from Gibraltar to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 battleship and 2 cruisers moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Caucasus to Bryansk Italians take Bryansk from Russians 1 mech_infantry moved from Tsinghai to Olgiy Italians take Olgiy from Russians 1 armour moved from Kazakhstan to Samara Italians take Samara from Russians 1 armour moved from Samara to Novosibirsk 1 mech_infantry moved from Kazakhstan to Vologda Italians take Vologda from Russians 1 mech_infantry moved from Kazakhstan to Urals Italians take Urals from Russians 1 armour moved from Kazakhstan to Afghanistan Italians take Afghanistan from British 1 armour moved from Afghanistan to Eastern Persia Combat - Italians Battle in 110 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 7 fighters, 1 submarine and 3 tactical_bombers French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 7 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/14 hits, 7.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the French and 1 cruiser owned by the French lost in 110 Sea Zone Italians win with 1 battleship, 1 bomber, 2 cruisers, 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - Italians 2 aaGuns, 2 artilleries, 6 infantry, 3 marines and 18 mech_infantrys moved from Gibraltar to Spain 1 armour and 8 mech_infantrys moved from Northern Italy to Spain 5 mech_infantrys moved from France to Spain 1 infantry moved from Normandy Bordeaux to Spain 1 fighter moved from 110 Sea Zone to 112 Sea Zone 3 tactical_bombers moved from 110 Sea Zone to Spain 2 fighters moved from 110 Sea Zone to Spain 1 bomber moved from 110 Sea Zone to Western Germany 1 mech_infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Sikang to Yunnan 1 mech_infantry moved from Kazakhstan to Sikang 1 mech_infantry moved from Kazakhstan to Kansu 1 mech_infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Kazakhstan to Sikang 1 mech_infantry moved from Sikang to Szechwan 3 mech_infantrys moved from Kazakhstan to Eastern Persia 3 transports moved from 112 Sea Zone to 110 Sea Zone 3 infantry moved from France to Southern France 2 artilleries moved from Western Ukraine to Bryansk 1 mech_infantry moved from Caucasus to Persia 1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Tambov to Bryansk 14 mech_infantrys moved from Tambov to Caucasus Place Units - Italians 2 carriers placed in 110 Sea Zone 1 factory_minor placed in Spain 1 mech_infantry placed in Persia Turn Complete - Italians Italians collect 40 PUs; end with 41 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 52 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 55 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
French regular : 0.17 Italians regular : -4.17
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ok, all yours.
I assumed no scram in 110 of course
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 22 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China 2 fighters moved from 43 Sea Zone to French Indo China 2 fighters moved from 22 Sea Zone to Kiangsu Combat - ANZAC ANZAC creates battle in territory 19 Sea Zone ANZAC creates battle in territory 6 Sea Zone Battle in French Indo China ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry ANZAC roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in French Indo China, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 1 artillery, 2 fighters and 1 marine in French Indo China, round 3 : 2/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in French Indo China ANZAC win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking French Indo China from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 3 infantry Battle in Kiangsu ANZAC attack with 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 2 fighters in Kiangsu, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in Kiangsu ANZAC roll dice for 1 fighter in Kiangsu, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu ANZAC win with 1 fighter remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Kiangsu to Anhwe 2 fighters moved from French Indo China to 43 Sea Zone 1 fighter moved from 43 Sea Zone to Philippines 2 destroyers moved from 22 Sea Zone to 36 Sea Zone 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 carrier moved from 22 Sea Zone to 43 Sea Zone 1 submarine moved from 22 Sea Zone to 42 Sea Zone 1 submarine moved from 34 Sea Zone to 42 Sea Zone 1 submarine moved from 19 Sea Zone to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 fighter moved from Wake Island to 31 Sea Zone 1 fighter moved from Wake Island to 31 Sea Zone 2 fighters moved from 31 Sea Zone to Queensland 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -1.67
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I missed your edits. Feel free to add in.
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 11 infantry moved from Egypt to Anglo Egyptian Sudan 14 bombers moved from Western Germany to Anglo Egyptian Sudan 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus Combat - Germans Battle in Anglo Egyptian Sudan Germans attack with 1 artillery, 14 bombers and 11 infantry British defend with 5 artilleries, 17 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 14 bombers and 11 infantry in Anglo Egyptian Sudan, round 2 : 8/26 hits, 11.67 expected hits British roll dice for 5 artilleries, 17 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 9/23 hits, 7.67 expected hits 9 infantry owned by the Germans and 8 infantry owned by the British lost in Anglo Egyptian Sudan Germans roll dice for 1 artillery, 14 bombers and 2 infantry in Anglo Egyptian Sudan, round 3 : 9/17 hits, 10.17 expected hits British roll dice for 5 artilleries, 9 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 4/15 hits, 5.00 expected hits 1 artillery owned by the Germans, 1 bomber owned by the Germans, 2 infantry owned by the Germans and 9 infantry owned by the British lost in Anglo Egyptian Sudan Germans roll dice for 13 bombers in Anglo Egyptian Sudan, round 4 : 4/13 hits, 8.67 expected hits British roll dice for 5 artilleries and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 2/6 hits, 2.00 expected hits 1 mech_infantry owned by the British, 2 bombers owned by the Germans and 3 artilleries owned by the British lost in Anglo Egyptian Sudan Germans roll dice for 11 bombers in Anglo Egyptian Sudan, round 5 : 7/11 hits, 7.33 expected hits British roll dice for 2 artilleries in Anglo Egyptian Sudan, round 5 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in Anglo Egyptian Sudan Germans win with 11 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery, 3 bombers and 11 infantry Casualties for British: 5 artilleries, 17 infantry and 1 mech_infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 11 bombers moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 98 Sea Zone to 97 Sea Zone 9 mech_infantrys moved from France to Spain 1 aaGun and 7 infantry moved from Gibraltar to Spain 2 infantry moved from France to Southern France 2 infantry moved from Western Germany to Northern Italy 6 armour, 18 artilleries, 13 infantry and 32 mech_infantrys moved from Tambov to Bryansk 4 armour and 4 mech_infantrys moved from Volgograd to Bryansk 2 artilleries and 5 infantry moved from Western Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 1 artillery and 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Holland Belgium to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 7 carriers, 1 cruiser, 2 destroyers, 9 fighters, 3 submarines, 5 tactical_bombers and 2 transports moved from 112 Sea Zone to 110 Sea Zone Place Units - Germans 3 infantry placed in Volgograd 2 infantry and 1 mech_infantry placed in Egypt 2 fighters and 1 infantry placed in Western Germany Germans undo move 3. 3 infantry placed in Novgorod 2 fighters placed in Western Germany 3 mech_infantrys placed in France 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -10.33 British regular : -0.33
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 11 infantry moved from Egypt to Anglo Egyptian Sudan 14 bombers moved from Western Germany to Anglo Egyptian Sudan 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus Combat - Germans Battle in Anglo Egyptian Sudan Germans attack with 1 artillery, 14 bombers and 11 infantry British defend with 5 artilleries, 17 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 14 bombers and 11 infantry in Anglo Egyptian Sudan, round 2 : 8/26 hits, 11.67 expected hits British roll dice for 5 artilleries, 17 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 9/23 hits, 7.67 expected hits 9 infantry owned by the Germans and 8 infantry owned by the British lost in Anglo Egyptian Sudan Germans roll dice for 1 artillery, 14 bombers and 2 infantry in Anglo Egyptian Sudan, round 3 : 9/17 hits, 10.17 expected hits British roll dice for 5 artilleries, 9 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 4/15 hits, 5.00 expected hits 1 artillery owned by the Germans, 1 bomber owned by the Germans, 2 infantry owned by the Germans and 9 infantry owned by the British lost in Anglo Egyptian Sudan Germans roll dice for 13 bombers in Anglo Egyptian Sudan, round 4 : 4/13 hits, 8.67 expected hits British roll dice for 5 artilleries and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 2/6 hits, 2.00 expected hits 1 mech_infantry owned by the British, 2 bombers owned by the Germans and 3 artilleries owned by the British lost in Anglo Egyptian Sudan Germans roll dice for 11 bombers in Anglo Egyptian Sudan, round 5 : 7/11 hits, 7.33 expected hits British roll dice for 2 artilleries in Anglo Egyptian Sudan, round 5 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in Anglo Egyptian Sudan Germans win with 11 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery, 3 bombers and 11 infantry Casualties for British: 5 artilleries, 17 infantry and 1 mech_infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 11 bombers moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 98 Sea Zone to 97 Sea Zone 9 mech_infantrys moved from France to Spain 1 aaGun and 7 infantry moved from Gibraltar to Spain 2 infantry moved from France to Southern France 2 infantry moved from Western Germany to Northern Italy 6 armour, 18 artilleries, 13 infantry and 32 mech_infantrys moved from Tambov to Bryansk 4 armour and 4 mech_infantrys moved from Volgograd to Bryansk 2 artilleries and 5 infantry moved from Western Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 1 artillery and 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Holland Belgium to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 7 carriers, 1 cruiser, 2 destroyers, 9 fighters, 3 submarines, 5 tactical_bombers and 2 transports moved from 112 Sea Zone to 110 Sea Zone Place Units - Germans 3 infantry placed in Volgograd 2 infantry and 1 mech_infantry placed in Egypt 2 fighters and 1 infantry placed in Western Germany Germans undo move 3. 3 infantry placed in Novgorod 2 fighters placed in Western Germany 3 mech_infantrys placed in France 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -10.33 British regular : -0.33