axis-dominion vs farmboy (allies+12) bm3

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    I made a purchase error. Planned on a naval base in iceland on the US turn, but then blanked out on the UK turn and bought an extra fighter and inf instead. Quite fair to say no, but I thought I would check if I can replace those.


  • @farmboy said in axis-dominion vs farmboy (allies+12) bm3:

    I made a purchase error. Planned on a naval base in iceland on the US turn, but then blanked out on the UK turn and bought an extra fighter and inf instead. Quite fair to say no, but I thought I would check if I can replace those.

    no worries, go for it

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 2 harbours, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 battleship, 11 carriers, 2 cruisers, 6 destroyers, 21 fighters, 1 marine, 21 submarines and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 123 Sea Zone
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            1 artillery and 3 infantry moved from 123 Sea Zone to Iceland
            1 destroyer moved from 106 Sea Zone to 88 Sea Zone
            3 carriers, 1 destroyer and 4 submarines moved from 101 Sea Zone to 88 Sea Zone
            1 transport moved from 101 Sea Zone to 89 Sea Zone
            2 infantry moved from Venezuela to 89 Sea Zone
            2 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            2 infantry moved from 88 Sea Zone to French Guiana
            6 infantry moved from Brazil to French Guiana
            3 transports moved from 86 Sea Zone to 88 Sea Zone
            1 bomber and 1 fighter moved from Morocco to United Kingdom
            2 fighters moved from Western United States to 88 Sea Zone
            2 fighters moved from French Guiana to 88 Sea Zone
            2 fighters moved from Morocco to 88 Sea Zone
            4 fighters moved from Morocco to United Kingdom
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
            1 artillery and 1 infantry placed in Central United States
            1 harbour placed in French Guiana
            1 harbour placed in Marianas
            Americans undo move 2.
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 fighters and 3 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from India to Shan State
            2 infantry moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from India to Kweichow
            2 infantry moved from Yunnan to Kweichow
            2 armour, 2 artilleries, 15 infantry and 2 mech_infantrys moved from Yunnan to Szechwan
            1 infantry moved from French Equatorial Africa to Nigeria
                  British take Nigeria from Germans
            1 artillery and 1 infantry moved from French West Africa to French Central Africa
            2 infantry moved from French Equatorial Africa to French Central Africa
            2 artilleries moved from French Equatorial Africa to Anglo Egyptian Sudan
            4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 artilleries and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
    
        Combat - British
            Battle in Kweichow
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                British attack with 2 armour, 2 artilleries, 15 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 armour, 2 artilleries, 15 infantry and 2 mech_infantrys in Szechwan, round 2 : 4/21 hits, 4.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 2 armour, 2 artilleries, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 4 artilleries and 5 infantry
                Germans defend with 1 infantry
                    British roll dice for 4 artilleries and 5 infantry in Anglo Egyptian Sudan, round 2 : 2/9 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Germans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in French Central Africa
                British attack with 1 artillery and 3 infantry
                Germans defend with 1 armour
                    British roll dice for 1 artillery and 3 infantry in French Central Africa, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in French Central Africa, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in French Central Africa
                British win, taking French Central Africa from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 aaGun, 1 armour, 2 infantry and 2 marines moved from Morocco to Rio de Oro
                  British take Rio de Oro from Neutral_True
            1 marine moved from Liberia to 83 Sea Zone
            1 marine moved from French West Africa to 83 Sea Zone
            1 battleship, 1 cruiser, 2 marines and 1 transport moved from 83 Sea Zone to 88 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 88 Sea Zone
            1 destroyer moved from 71 Sea Zone to 83 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            1 bomber moved from India to Rostov
            1 aaGun moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Shan State to West India
            1 artillery, 2 fighters and 8 infantry moved from India to West India
            2 fighters moved from West India to Rostov
            4 artilleries and 25 infantry moved from Caucasus to Rostov
            1 destroyer moved from 119 Sea Zone to 123 Sea Zone
            1 fighter moved from United Kingdom to 88 Sea Zone
            1 fighter moved from United Kingdom to 88 Sea Zone
    
        Place Units - British
            2 fighters placed in United Kingdom
            3 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 1 infantry
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to Iceland: 1 harbour
            EDIT: Changing PUs for British from 2 to 0
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    Germans regular : -0.83
    British regular : 0.33
    

    Savegame


  • @axis-dominion Thank you! I owe you one for that.


  • @farmboy said in axis-dominion vs farmboy (allies+12) bm3:

    @axis-dominion Thank you! I owe you one for that.

    not a problem, we play competitively, but kindness and sportsmanship is still important. I know what you were intending there, and exactly that kind of thing has happened to me on more than one occasion.


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 factory_minor, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Northwest Persia to Caucasus
                  Italians take Caucasus from Russians
            16 mech_infantrys moved from Ukraine to Eastern Poland
            2 artilleries moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Eastern Persia to Turkmenistan
                  Italians take Turkmenistan from Russians
            1 fighter moved from Southern Italy to Eastern Poland
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 2 artilleries, 1 fighter and 16 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 2 artilleries, 1 fighter and 16 mech_infantrys in Eastern Poland, round 2 : 6/19 hits, 4.17 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 artilleries, 1 fighter and 16 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Slovakia Hungary to Poland
            3 mech_infantrys moved from Slovakia Hungary to Poland
            1 fighter moved from Persia to Egypt
            2 fighters moved from Southern Italy to Egypt
            1 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
            2 armour and 3 mech_infantrys moved from Persia to Caucasus
            1 fighter moved from Eastern Poland to Poland
            1 aaGun, 2 artilleries, 2 infantry, 3 marines and 5 mech_infantrys moved from Gibraltar to Spain
            1 aaGun and 5 infantry moved from Southern France to Spain
            1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports moved from 92 Sea Zone to 110 Sea Zone
            3 infantry moved from Northern Italy to Western Germany
            2 mech_infantrys moved from Northern Italy to Spain
            1 fighter moved from Gibraltar to Spain
            3 mech_infantrys moved from Northern Italy to Western Germany
            1 mech_infantry moved from Northern Italy to Spain
            1 fighter moved from Spain to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 mech_infantry moved from Northern Italy to Spain
            1 bomber moved from Persia to Western Germany
    
        Place Units - Italians
            1 factory_minor placed in Iraq
            1 submarine placed in 80 Sea Zone
            2 mech_infantrys placed in Persia
            1 infantry and 5 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 30 PUs; end with 30 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.83
    Russians regular : -0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 22 Sea Zone to 35 Sea Zone
            2 fighters moved from 33 Sea Zone to 35 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 35 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking Celebes from Japanese, taking 35 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 35 Sea Zone to 22 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 6 submarines moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 fighter moved from Caroline Islands to Queensland
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 mech_infantrys moved from Northern Territory to Queensland
            1 artillery moved from Northern Territory to Queensland
            1 infantry moved from New South Wales to South Australia
            1 artillery moved from Northern Territory to South Australia
            1 aaGun moved from Northern Territory to Queensland
            1 infantry moved from India to West India
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 83 Sea Zone to 88 Sea Zone
            1 cruiser moved from 101 Sea Zone to 88 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 carrier, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Northwest Persia to Volgograd
                  Germans take Volgograd from Russians
            1 bomber moved from French Indo China to 44 Sea Zone
    
        Combat - Germans
            Battle in 44 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Germans
            1 bomber moved from 44 Sea Zone to French Indo China
            3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 aaGun and 7 infantry moved from Gibraltar to Spain
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Poland to 114 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 115 Sea Zone to Finland
            1 aaGun, 1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland
            1 armour and 20 mech_infantrys moved from Ukraine to Eastern Poland
            1 aaGun, 9 armour, 17 artilleries, 18 infantry and 13 mech_infantrys moved from Northwest Persia to Caucasus
            1 artillery and 1 infantry moved from Turkey to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            4 tactical_bombers moved from Northern Italy to Finland
            1 fighter moved from Northern Italy to Germany
            1 tactical_bomber moved from Northern Italy to 110 Sea Zone
            3 bombers moved from Germany to Western Germany
            1 bomber moved from Southern Italy to Western Germany
            3 bombers moved from Slovakia Hungary to Western Germany
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            2 tactical_bombers moved from Egypt to Western Germany
            1 bomber moved from Egypt to Western Germany
            1 fighter moved from Northern Italy to Germany
            1 fighter moved from Northern Italy to Finland
            1 fighter moved from Northern Italy to Finland
            4 fighters and 1 tactical_bomber moved from Northern Italy to 110 Sea Zone
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 110 Sea Zone
            1 airfield placed in Finland
            3 infantry placed in Egypt
            4 infantry placed in Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • btw, I’d like to have that German bomber in Tokyo plz. ok if I adjust during Japanese turn?

  • '23 '22 '21 '20 '19 '18 '17

    for sure

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Volgograd
            2 infantry moved from Rostov to Volgograd
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Italians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            2 fighters moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/6 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun, 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Novgorod to Belarus
            2 artilleries moved from Bryansk to Belarus
            4 artilleries moved from Bryansk to Rostov
            46 infantry moved from Bryansk to Belarus
            2 fighters moved from Volgograd to Belarus
            1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
            10 infantry moved from Russia to Bryansk
            3 infantry moved from Novosibirsk to Vologda
    
        Place Units - Russians
            6 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Baltic States: 2 infantry
            EDIT: Adding units owned by Russians to Belarus: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 2.50
    

    Savegame


  • I’ll get to Japan in like an hour or two, got some work to take care of

  • '23 '22 '21 '20 '19 '18 '17

    I’m going to make one edit. 2 inf that went to Vologda will go to Kazakhstan instead. Will do it when I get to a computer again but feel free to edit it in if you get to your turn first

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Volgograd
            2 infantry moved from Rostov to Volgograd
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Italians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            2 fighters moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/6 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun, 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Novgorod to Belarus
            2 artilleries moved from Bryansk to Belarus
            4 artilleries moved from Bryansk to Rostov
            46 infantry moved from Bryansk to Belarus
            2 fighters moved from Volgograd to Belarus
            1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
            10 infantry moved from Russia to Bryansk
            3 infantry moved from Novosibirsk to Vologda
    
        Place Units - Russians
            6 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Baltic States: 2 infantry
            EDIT: Adding units owned by Russians to Belarus: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Vologda: 2 infantry
            EDIT: Adding units owned by Russians to Kazakhstan: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 2.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    One thing I just noticed is that your German bomber can’t hit the transport and go to Japan so you will need to use a Japanese unit.


  • @farmboy said in axis-dominion vs farmboy (allies+12) bm3:

    One thing I just noticed is that your German bomber can’t hit the transport and go to Japan so you will need to use a Japanese unit.

    good point, no problem, will make sure to do that


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Japanese buy 3 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from French Indo China to 44 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 bombers moved from French Indo China to Celebes
            2 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from French Indo China to Shan State
            3 fighters and 3 tactical_bombers moved from French Indo China to Shan State
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            7 submarines moved from 36 Sea Zone to 35 Sea Zone
            3 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 mech_infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 infantry moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 10 submarines and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 10 submarines in 35 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 2 fighters, 10 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Shan State
                Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Shan State, round 2 : 5/11 hits, 5.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            5 carriers moved from 36 Sea Zone to 35 Sea Zone
            7 fighters moved from French Indo China to Japan
            2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            6 carriers moved from 36 Sea Zone to 42 Sea Zone
            4 fighters and 4 tactical_bombers moved from Shan State to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Kiangsu to Anhwe
            1 marine moved from French Indo China to 36 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            1 fighter moved from French Indo China to Japan
            1 fighter moved from French Indo China to Japan
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 submarines moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            2 submarines moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            3 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from Kweichow to French Indo China
            1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China
            1 mech_infantry moved from Manchuria to Anhwe
            2 aaGuns, 5 infantry and 1 marine moved from Manchuria to Amur
            2 bombers moved from Celebes to Java
    
        Place Units - Japanese
            3 fighters and 4 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from French Indo China: 1 bomber
            EDIT: Adding units owned by Germans to Japan: 1 bomber
            EDIT: Turning off Edit Mode
            3 infantry placed in Kiangsu
            2 submarines placed in 36 Sea Zone
            Japanese undo move 3.
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 marine
            EDIT: Adding units owned by Japanese to French Indo China: 1 marine
            EDIT: Turning off Edit Mode
            2 infantry placed in French Indo China
            2 submarines placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -1.50
    UK_Pacific regular : 0.33
    ANZAC regular : 0.33
    

    Savegame


  • sorry that took longer, was juggling work as well, but am done working for the day, so it’s all play from here :)


  • @axis-dominion no problem. I’m not sure if I can get the allied turn in today. Lots to think about.

Suggested Topics

  • 71
  • 24
  • 108
  • 91
  • 72
  • 32
  • 78
  • 50
Axis & Allies Boardgaming Custom Painted Miniatures

80

Online

17.5k

Users

40.1k

Topics

1.7m

Posts