axis-dominion vs farmboy (allies+12) bm3


  • TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 airfield, 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Spain to Normandy Bordeaux
            3 tactical_bombers moved from Southern Italy to Normandy Bordeaux
            2 artilleries moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Rostov to Western Ukraine
            1 mech_infantry moved from Rostov to Tambov
                  Italians take Tambov from Russians
            1 bomber moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            4 fighters moved from Spain to Normandy Bordeaux
            3 fighters moved from Finland to Holland Belgium
            1 armour moved from Rostov to Western Ukraine
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 4 fighters, 1 infantry and 3 tactical_bombers
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 7/8 hits, 4.17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber, 3 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 armour, 2 artilleries and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Western Ukraine, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns, 2 artilleries, 6 infantry, 3 marines and 18 mech_infantrys moved from Spain to Gibraltar
            4 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Gibraltar
            3 fighters moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Gibraltar
            1 battleship moved from 115 Sea Zone to 112 Sea Zone
            3 mech_infantrys moved from Western Germany to France
            2 mech_infantrys moved from Northern Italy to France
            3 infantry moved from Western Germany to France
            1 mech_infantry moved from Caucasus to Tsinghai
            1 mech_infantry moved from Caucasus to Sikang
            2 armour moved from Rostov to Kazakhstan
            2 mech_infantrys moved from Rostov to Kazakhstan
            8 mech_infantrys moved from Rostov to Kazakhstan
            15 mech_infantrys moved from Rostov to Tambov
            2 mech_infantrys moved from Persia to Caucasus
    
        Place Units - Italians
            1 airfield placed in Rostov
            1 armour and 8 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 37 PUs; end with 37 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 51 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : 3.67
    Russians regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
            5 fighters moved from 22 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in 34 Sea Zone
                ANZAC attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 5 fighters in 34 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            5 fighters moved from 34 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            1 submarine moved from 22 Sea Zone to 19 Sea Zone
            1 submarine moved from 22 Sea Zone to 20 Sea Zone
            1 aaGun, 2 infantry and 2 mech_infantrys moved from Queensland to New South Wales
            2 fighters moved from Queensland to Wake Island
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_major; Remaining resources: 70 PUs; 
            Germans buy 3 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Rostov to Bryansk
            2 bombers moved from Rostov to Bryansk
            3 bombers moved from Rostov to Belarus
            1 infantry moved from Rostov to Volgograd
            3 armour and 3 mech_infantrys moved from Rostov to Volgograd
            1 armour and 1 mech_infantry moved from Rostov to Volgograd
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 3 bombers and 3 infantry
                British defend with 2 infantry
                    Germans roll dice for 3 bombers and 3 infantry in Belarus, round 2 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Belarus
                Germans win, taking Belarus from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Volgograd
                Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Volgograd, round 2 : 1/9 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            18 artilleries and 13 infantry moved from Rostov to Tambov
            26 mech_infantrys moved from Rostov to Tambov
            4 fighters and 4 tactical_bombers moved from Rostov to Western Germany
            5 bombers moved from Yugoslavia to Western Germany
            1 aaGun, 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            3 bombers moved from Belarus to Western Germany
            1 aaGun moved from Finland to 115 Sea Zone
            1 aaGun and 2 transports moved from 115 Sea Zone to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to Western Germany
            6 mech_infantrys moved from Germany to France
            2 infantry moved from Western Germany to France
            4 infantry moved from Germany to Western Germany
            3 fighters moved from Western Germany to 112 Sea Zone
            2 tactical_bombers moved from Western Germany to 112 Sea Zone
            1 aaGun and 7 infantry moved from Spain to Gibraltar
            2 bombers moved from Bryansk to Western Germany
            3 armour and 3 mech_infantrys moved from Rostov to Tambov
            1 aaGun moved from Rostov to Volgograd
            3 armour and 3 mech_infantrys moved from Rostov to Tambov
            1 bomber moved from Southern Italy to Western Germany
    
        Place Units - Germans
            3 carriers placed in 112 Sea Zone
            3 infantry placed in Novgorod
            3 mech_infantrys placed in France
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -2.83
    

    Savegame


  • TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_major; Remaining resources: 70 PUs; 
            Germans buy 3 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Rostov to Bryansk
            2 bombers moved from Rostov to Bryansk
            3 bombers moved from Rostov to Belarus
            1 infantry moved from Rostov to Volgograd
            3 armour and 3 mech_infantrys moved from Rostov to Volgograd
            1 armour and 1 mech_infantry moved from Rostov to Volgograd
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 3 bombers and 3 infantry
                British defend with 2 infantry
                    Germans roll dice for 3 bombers and 3 infantry in Belarus, round 2 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Belarus
                Germans win, taking Belarus from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Volgograd
                Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Volgograd, round 2 : 1/9 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            18 artilleries and 13 infantry moved from Rostov to Tambov
            26 mech_infantrys moved from Rostov to Tambov
            4 fighters and 4 tactical_bombers moved from Rostov to Western Germany
            5 bombers moved from Yugoslavia to Western Germany
            1 aaGun, 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            3 bombers moved from Belarus to Western Germany
            1 aaGun moved from Finland to 115 Sea Zone
            1 aaGun and 2 transports moved from 115 Sea Zone to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to Western Germany
            6 mech_infantrys moved from Germany to France
            2 infantry moved from Western Germany to France
            4 infantry moved from Germany to Western Germany
            3 fighters moved from Western Germany to 112 Sea Zone
            2 tactical_bombers moved from Western Germany to 112 Sea Zone
            1 aaGun and 7 infantry moved from Spain to Gibraltar
            2 bombers moved from Bryansk to Western Germany
            3 armour and 3 mech_infantrys moved from Rostov to Tambov
            1 aaGun moved from Rostov to Volgograd
            3 armour and 3 mech_infantrys moved from Rostov to Tambov
            1 bomber moved from Southern Italy to Western Germany
    
        Place Units - Germans
            3 carriers placed in 112 Sea Zone
            3 infantry placed in Novgorod
            3 mech_infantrys placed in France
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from French Indo China: 1 bomber
            EDIT: Adding units owned by Germans to Japan: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -2.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 tactical_bomber moved from Smolensk to Belarus
            3 fighters moved from Russia to Belarus
            2 infantry moved from Smolensk to Belarus
            5 artilleries and 5 infantry moved from Smolensk to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 5 artilleries and 5 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 artilleries and 5 infantry in Archangel, round 2 : 2/10 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Belarus to Russia
            2 aaGuns moved from Smolensk to Archangel
            1 armour and 3 mech_infantrys moved from Smolensk to Archangel
            20 infantry moved from Smolensk to Russia
            12 artilleries and 41 infantry moved from Smolensk to Archangel
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : -1.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    one sec. Will adjust the Soviets in the East.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 tactical_bomber moved from Smolensk to Belarus
            3 fighters moved from Russia to Belarus
            2 infantry moved from Smolensk to Belarus
            5 artilleries and 5 infantry moved from Smolensk to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 5 artilleries and 5 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 artilleries and 5 infantry in Archangel, round 2 : 2/10 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Belarus to Russia
            2 aaGuns moved from Smolensk to Archangel
            1 armour and 3 mech_infantrys moved from Smolensk to Archangel
            20 infantry moved from Smolensk to Russia
            12 artilleries and 41 infantry moved from Smolensk to Archangel
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Hopei: 1 infantry
            EDIT: Adding units owned by Russians to Kweichow: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : -1.83
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 2 fighters, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship moved from 35 Sea Zone to 20 Sea Zone
            1 battleship moved from 42 Sea Zone to 20 Sea Zone
            14 submarines moved from 35 Sea Zone to 20 Sea Zone
            6 submarines moved from 42 Sea Zone to 20 Sea Zone
            1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Kiangsi to Kiangsu
            1 mech_infantry moved from Evenkiyskiy to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Tsinghai to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Anhwe
            2 bombers moved from French Indo China to Anhwe
            1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
            2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsu
            4 fighters moved from Japan to Kiangsu
            2 fighters moved from Japan to Kiangsu
            4 fighters moved from Japan to Kiangsu
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 2 battleships, 4 fighters, 20 submarines and 4 tactical_bombers
                ANZAC defend with 1 submarine
    

    Combat Hit Differential Summary :

    Savegame


  • never mind, I can just pull it from auto save and then send in the DD


  • TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 2 fighters, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship moved from 35 Sea Zone to 20 Sea Zone
            1 battleship moved from 42 Sea Zone to 20 Sea Zone
            14 submarines moved from 35 Sea Zone to 20 Sea Zone
            6 submarines moved from 42 Sea Zone to 20 Sea Zone
            1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Kiangsi to Kiangsu
            1 mech_infantry moved from Evenkiyskiy to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Tsinghai to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Anhwe
            2 bombers moved from French Indo China to Anhwe
            1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
            2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsu
            4 fighters moved from Japan to Kiangsu
            2 fighters moved from Japan to Kiangsu
            4 fighters moved from Japan to Kiangsu
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 42 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 2 battleships, 1 destroyer, 4 fighters, 20 submarines and 4 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 20 submarines in 20 Sea Zone, round 2 : 8/20 hits, 6.67 expected hits
                    1 submarine owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 2 battleships, 1 destroyer, 4 fighters, 20 submarines and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kiangsu
                Japanese attack with 12 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 armour and 1 mech_infantry
                    Japanese roll dice for 12 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 9/16 hits, 7.67 expected hits
                    Chinese roll dice for 2 armour and 1 mech_infantry in Kiangsu, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 armour owned by the British lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 12 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 armour and 1 mech_infantry
            Battle in Anhwe
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Kansu to Chahar
            1 mech_infantry moved from Timguska to Kansu
            2 fighters moved from 35 Sea Zone to Japan
            2 fighters moved from 20 Sea Zone to Japan
            2 bombers moved from Anhwe to Japan
            6 carriers moved from 35 Sea Zone to 20 Sea Zone
            2 cruisers and 2 destroyers moved from 35 Sea Zone to 20 Sea Zone
            1 carrier and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            6 carriers moved from 42 Sea Zone to 20 Sea Zone
            2 fighters moved from 42 Sea Zone to Java
            4 fighters moved from 42 Sea Zone to Yunnan
            1 mech_infantry moved from Szechwan to Yunnan
            1 infantry moved from Sikang to Szechwan
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from French Indo China to Yunnan
            3 tactical_bombers moved from 42 Sea Zone to Yunnan
            2 fighters moved from 37 Sea Zone to Yunnan
            1 fighter moved from Malaya to Yunnan
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kiangsi
            2 transports moved from 42 Sea Zone to 20 Sea Zone
            3 tactical_bombers moved from 42 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone
            12 fighters and 2 tactical_bombers moved from Kiangsu to 20 Sea Zone
            1 infantry moved from Amur to Buyant-Uhaa
            1 marine moved from Amur to Manchuria
            1 aaGun moved from Amur to Manchuria
            1 infantry moved from Amur to Manchuria
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            2 fighters and 8 infantry placed in Japan
            3 infantry placed in French Indo China
            1 submarine placed in 37 Sea Zone
            1 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
            Japanese collect 65 PUs (5 lost to blockades); end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 2.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 destroyers, 4 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 cruiser and 1 marine moved from 22 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 marine moved from 43 Sea Zone to Borneo
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in Borneo
            Battle in Philippines
    
        Non Combat Move - Americans
            3 artilleries and 10 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            3 artilleries, 11 infantry and 7 transports moved from 110 Sea Zone to 88 Sea Zone
            3 artilleries and 11 infantry moved from 88 Sea Zone to French Guiana
            1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 88 Sea Zone to French Guiana
            3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 88 Sea Zone
            3 artilleries and 3 infantry moved from 88 Sea Zone to French Guiana
            2 fighters moved from 110 Sea Zone to United Kingdom
            5 carriers, 3 destroyers, 8 fighters and 3 submarines moved from 110 Sea Zone to 88 Sea Zone
            2 fighters moved from Western United States to 88 Sea Zone
            3 fighters moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 submarine moved from 119 Sea Zone to 108 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Midway to 54 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 marine moved from 54 Sea Zone to Queensland
            1 submarine moved from 21 Sea Zone to 44 Sea Zone
            1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            1 destroyer moved from 22 Sea Zone to 54 Sea Zone
            1 artillery, 1 battleship, 13 carriers, 1 cruiser, 6 destroyers, 25 fighters, 1 infantry, 19 submarines, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 43 Sea Zone
    
        Place Units - Americans
            2 carriers, 2 destroyers and 1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 fighters placed in Eastern United States
            Americans undo move 4.
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kweichow to Anhwe
            1 fighter moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Hopei
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 destroyers, 4 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 cruiser and 1 marine moved from 22 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 marine moved from 43 Sea Zone to Borneo
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in Borneo
            Battle in Philippines
    
        Non Combat Move - Americans
            3 artilleries and 10 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            3 artilleries, 11 infantry and 7 transports moved from 110 Sea Zone to 88 Sea Zone
            3 artilleries and 11 infantry moved from 88 Sea Zone to French Guiana
            1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 88 Sea Zone to French Guiana
            3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 88 Sea Zone
            3 artilleries and 3 infantry moved from 88 Sea Zone to French Guiana
            2 fighters moved from 110 Sea Zone to United Kingdom
            5 carriers, 3 destroyers, 8 fighters and 3 submarines moved from 110 Sea Zone to 88 Sea Zone
            2 fighters moved from Western United States to 88 Sea Zone
            3 fighters moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 submarine moved from 119 Sea Zone to 108 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Midway to 54 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 marine moved from 54 Sea Zone to Queensland
            1 submarine moved from 21 Sea Zone to 44 Sea Zone
            1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            1 destroyer moved from 22 Sea Zone to 54 Sea Zone
            1 artillery, 1 battleship, 13 carriers, 1 cruiser, 6 destroyers, 25 fighters, 1 infantry, 19 submarines, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 43 Sea Zone
    
        Place Units - Americans
            2 carriers, 2 destroyers and 1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 fighters placed in Eastern United States
            Americans undo move 4.
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kweichow to Anhwe
            1 fighter moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Hopei
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - British
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
            1 artillery and 2 infantry moved from Kweichow to Hunan
            1 armour moved from Morocco to Tunisia
                  British take Tunisia from Italians
    
        Combat - British
            Battle in Hunan
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Kiangsi
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -8
                Casualties for British: 1 tactical_bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kiangsi to Hopei
            1 bomber moved from Kiangsi to India
            2 infantry moved from Burma to India
            2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from West India to India
            1 aaGun and 2 infantry moved from Kweichow to Hopei
            1 artillery and 6 infantry moved from Kweichow to Hopei
            5 infantry, 3 marines and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 infantry, 3 marines, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 88 Sea Zone
            5 infantry, 3 marines and 1 mech_infantry moved from 88 Sea Zone to French Guiana
            5 artilleries, 17 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 infantry moved from Union of South Africa to Rhodesia
            3 aaGuns and 12 infantry moved from Scotland to United Kingdom
            2 fighters moved from 110 Sea Zone to United Kingdom
            2 fighters moved from 110 Sea Zone to 88 Sea Zone
    
        Place Units - British
            1 carrier and 1 destroyer placed in 106 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,1,2
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 0.00
    Germans AA : 0.83
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_minor, 1x harbour; Remaining resources: 49 PUs; 
            Italians buy 2 carriers, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 fighters moved from Western Germany to 110 Sea Zone
            4 fighters and 3 tactical_bombers moved from Gibraltar to 110 Sea Zone
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 battleship and 2 cruisers moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Caucasus to Bryansk
                  Italians take Bryansk from Russians
            1 mech_infantry moved from Tsinghai to Olgiy
                  Italians take Olgiy from Russians
            1 armour moved from Kazakhstan to Samara
                  Italians take Samara from Russians
            1 armour moved from Samara to Novosibirsk
            1 mech_infantry moved from Kazakhstan to Vologda
                  Italians take Vologda from Russians
            1 mech_infantry moved from Kazakhstan to Urals
                  Italians take Urals from Russians
            1 armour moved from Kazakhstan to Afghanistan
                  Italians take Afghanistan from British
            1 armour moved from Afghanistan to Eastern Persia
    
        Combat - Italians
            Battle in 110 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 7 fighters, 1 submarine and 3 tactical_bombers
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 7 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/14 hits, 7.83 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 110 Sea Zone
                Italians win with 1 battleship, 1 bomber, 2 cruisers, 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            2 aaGuns, 2 artilleries, 6 infantry, 3 marines and 18 mech_infantrys moved from Gibraltar to Spain
            1 armour and 8 mech_infantrys moved from Northern Italy to Spain
            5 mech_infantrys moved from France to Spain
            1 infantry moved from Normandy Bordeaux to Spain
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            3 tactical_bombers moved from 110 Sea Zone to Spain
            2 fighters moved from 110 Sea Zone to Spain
            1 bomber moved from 110 Sea Zone to Western Germany
            16 mech_infantrys moved from Tambov to Bryansk
            1 mech_infantry moved from Caucasus to Bryansk
            1 armour, 2 artilleries and 2 mech_infantrys moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Kazakhstan to Tsinghai
            1 mech_infantry moved from Sikang to Yunnan
            1 mech_infantry moved from Kazakhstan to Sikang
            1 mech_infantry moved from Kazakhstan to Kansu
            1 mech_infantry moved from Kazakhstan to Tsinghai
            1 mech_infantry moved from Kazakhstan to Sikang
            1 mech_infantry moved from Sikang to Szechwan
            3 mech_infantrys moved from Kazakhstan to Eastern Persia
    
        Place Units - Italians
            2 carriers placed in 110 Sea Zone
            1 factory_minor placed in Spain
            1 mech_infantry placed in Persia
    
        Turn Complete - Italians
            Italians collect 40 PUs; end with 41 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 52 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.17
    Italians regular : -4.17
    

    Savegame


  • hold on, forgot some units


  • TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_minor, 1x harbour; Remaining resources: 49 PUs; 
            Italians buy 2 carriers, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 fighters moved from Western Germany to 110 Sea Zone
            4 fighters and 3 tactical_bombers moved from Gibraltar to 110 Sea Zone
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 battleship and 2 cruisers moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Caucasus to Bryansk
                  Italians take Bryansk from Russians
            1 mech_infantry moved from Tsinghai to Olgiy
                  Italians take Olgiy from Russians
            1 armour moved from Kazakhstan to Samara
                  Italians take Samara from Russians
            1 armour moved from Samara to Novosibirsk
            1 mech_infantry moved from Kazakhstan to Vologda
                  Italians take Vologda from Russians
            1 mech_infantry moved from Kazakhstan to Urals
                  Italians take Urals from Russians
            1 armour moved from Kazakhstan to Afghanistan
                  Italians take Afghanistan from British
            1 armour moved from Afghanistan to Eastern Persia
    
        Combat - Italians
            Battle in 110 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 7 fighters, 1 submarine and 3 tactical_bombers
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 7 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/14 hits, 7.83 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 110 Sea Zone
                Italians win with 1 battleship, 1 bomber, 2 cruisers, 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            2 aaGuns, 2 artilleries, 6 infantry, 3 marines and 18 mech_infantrys moved from Gibraltar to Spain
            1 armour and 8 mech_infantrys moved from Northern Italy to Spain
            5 mech_infantrys moved from France to Spain
            1 infantry moved from Normandy Bordeaux to Spain
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            3 tactical_bombers moved from 110 Sea Zone to Spain
            2 fighters moved from 110 Sea Zone to Spain
            1 bomber moved from 110 Sea Zone to Western Germany
            16 mech_infantrys moved from Tambov to Bryansk
            1 mech_infantry moved from Caucasus to Bryansk
            1 armour, 2 artilleries and 2 mech_infantrys moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Kazakhstan to Tsinghai
            1 mech_infantry moved from Sikang to Yunnan
            1 mech_infantry moved from Kazakhstan to Sikang
            1 mech_infantry moved from Kazakhstan to Kansu
            1 mech_infantry moved from Kazakhstan to Tsinghai
            1 mech_infantry moved from Kazakhstan to Sikang
            1 mech_infantry moved from Sikang to Szechwan
            3 mech_infantrys moved from Kazakhstan to Eastern Persia
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            3 infantry moved from France to Southern France
    
        Place Units - Italians
            2 carriers placed in 110 Sea Zone
            1 factory_minor placed in Spain
            1 mech_infantry placed in Persia
    
        Turn Complete - Italians
            Italians collect 40 PUs; end with 41 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 52 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.17
    Italians regular : -4.17
    

    Savegame


  • actually, hold on, I might change something


  • TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_minor, 1x harbour; Remaining resources: 49 PUs; 
            Italians buy 2 carriers, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 fighters moved from Western Germany to 110 Sea Zone
            4 fighters and 3 tactical_bombers moved from Gibraltar to 110 Sea Zone
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 battleship and 2 cruisers moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Caucasus to Bryansk
                  Italians take Bryansk from Russians
            1 mech_infantry moved from Tsinghai to Olgiy
                  Italians take Olgiy from Russians
            1 armour moved from Kazakhstan to Samara
                  Italians take Samara from Russians
            1 armour moved from Samara to Novosibirsk
            1 mech_infantry moved from Kazakhstan to Vologda
                  Italians take Vologda from Russians
            1 mech_infantry moved from Kazakhstan to Urals
                  Italians take Urals from Russians
            1 armour moved from Kazakhstan to Afghanistan
                  Italians take Afghanistan from British
            1 armour moved from Afghanistan to Eastern Persia
    
        Combat - Italians
            Battle in 110 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 7 fighters, 1 submarine and 3 tactical_bombers
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 7 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/14 hits, 7.83 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 110 Sea Zone
                Italians win with 1 battleship, 1 bomber, 2 cruisers, 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            2 aaGuns, 2 artilleries, 6 infantry, 3 marines and 18 mech_infantrys moved from Gibraltar to Spain
            1 armour and 8 mech_infantrys moved from Northern Italy to Spain
            5 mech_infantrys moved from France to Spain
            1 infantry moved from Normandy Bordeaux to Spain
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            3 tactical_bombers moved from 110 Sea Zone to Spain
            2 fighters moved from 110 Sea Zone to Spain
            1 bomber moved from 110 Sea Zone to Western Germany
            1 mech_infantry moved from Kazakhstan to Tsinghai
            1 mech_infantry moved from Sikang to Yunnan
            1 mech_infantry moved from Kazakhstan to Sikang
            1 mech_infantry moved from Kazakhstan to Kansu
            1 mech_infantry moved from Kazakhstan to Tsinghai
            1 mech_infantry moved from Kazakhstan to Sikang
            1 mech_infantry moved from Sikang to Szechwan
            3 mech_infantrys moved from Kazakhstan to Eastern Persia
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            3 infantry moved from France to Southern France
            2 artilleries moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Caucasus to Persia
            1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
            2 mech_infantrys moved from Tambov to Bryansk
            14 mech_infantrys moved from Tambov to Caucasus
    
        Place Units - Italians
            2 carriers placed in 110 Sea Zone
            1 factory_minor placed in Spain
            1 mech_infantry placed in Persia
    
        Turn Complete - Italians
            Italians collect 40 PUs; end with 41 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 52 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.17
    Italians regular : -4.17
    

    Savegame


  • ok, all yours.

    I assumed no scram in 110 of course

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 22 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            2 fighters moved from 43 Sea Zone to French Indo China
            2 fighters moved from 22 Sea Zone to Kiangsu
    
        Combat - ANZAC
            ANZAC creates battle in territory 19 Sea Zone
            ANZAC creates battle in territory 6 Sea Zone
            Battle in French Indo China
                ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    ANZAC roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in French Indo China, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 marine in French Indo China, round 3 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in French Indo China
                ANZAC win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking French Indo China from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in Kiangsu
                ANZAC attack with 2 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters in Kiangsu, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in Kiangsu
                    ANZAC roll dice for 1 fighter in Kiangsu, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                ANZAC win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Kiangsu to Anhwe
            2 fighters moved from French Indo China to 43 Sea Zone
            1 fighter moved from 43 Sea Zone to Philippines
            2 destroyers moved from 22 Sea Zone to 36 Sea Zone
            1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            1 carrier moved from 22 Sea Zone to 43 Sea Zone
            1 submarine moved from 22 Sea Zone to 42 Sea Zone
            1 submarine moved from 34 Sea Zone to 42 Sea Zone
            1 submarine moved from 19 Sea Zone to 34 Sea Zone
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Wake Island to 31 Sea Zone
            1 fighter moved from Wake Island to 31 Sea Zone
            2 fighters moved from 31 Sea Zone to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -1.67
    

    Savegame

Suggested Topics

  • 65
  • 106
  • 35
  • 77
  • 49
  • 77
  • 49
  • 103
Axis & Allies Boardgaming Custom Painted Miniatures

60

Online

17.5k

Users

40.1k

Topics

1.7m

Posts