@Stucifer BTW, assumed you would not scramble in UK SZ
Dawgoneit (Allies +8) vs Surfer (Axis) BM3, reloaded
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Probably my last post for awhile. Cheers,
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 3 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 3 infantry moved from Russia to Smolensk 1 fighter moved from Bryansk to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 3 infantry in Belarus, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Belarus to Russia 1 fighter moved from Smolensk to Russia 1 aaGun, 2 armour, 12 artilleries, 11 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Siberia to Amur 1 infantry moved from Amur to Buryatia 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : 0.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese repair damage of 4x harbour; Remaining resources: 53 PUs; 0 SuicideAttackTokens; Japanese buy 1 fighter, 1 harbour, 7 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 44 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 2 armour, 1 artillery and 5 infantry moved from Yunnan to Burma 1 armour and 1 mech_infantry moved from Hunan to Burma 2 bombers moved from Kiangsi to Shan State 1 mech_infantry moved from French Indo China to Burma 2 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State Combat - Japanese Battle in Java Battle in 55 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Java from Americans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Burma, round 2 : 1/11 hits, 3.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Yunnan to Burma 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Sikang to Szechwan 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 42 Sea Zone to 36 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 2 bombers and 1 tactical_bomber moved from Shan State to French Indo China 1 bomber moved from Japan to French Indo China 1 infantry moved from Manchuria to Korea 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to Japan 2 fighters moved from Japan to Philippines 1 fighter moved from Japan to Philippines Place Units - Japanese 1 harbour placed in French Indo China 3 infantry placed in French Indo China Japanese undo move 2. 2 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 3 infantry placed in Kiangsu 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 UK_Pacific : -0.33 Japanese : -2.83
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 4 bombers, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Western United States to Gibraltar 1 bomber moved from Malta to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Non Combat Move - Americans 1 bomber moved from Northern Italy to Malta 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Algeria to Tunisia 1 armour moved from Morocco to Tunisia 3 infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 102 Sea Zone 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 3 infantry and 1 mech_infantry placed in Eastern United States 4 bombers placed in Western United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Northern Italy : : -0.17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 13 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Shantung 2 infantry moved from Chahar to Anhwe 1 fighter moved from Chahar to Hopei 1 infantry moved from Kweichow to Yunnan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Sikang Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Hunan from Japanese, taking Sikang from Japanese with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shantung Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : 0.83 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 4 bombers, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Western United States to Gibraltar 1 bomber moved from Malta to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Non Combat Move - Americans 1 bomber moved from Northern Italy to Malta 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Algeria to Tunisia 1 armour moved from Morocco to Tunisia 3 infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 102 Sea Zone 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 3 infantry and 1 mech_infantry placed in Eastern United States 4 bombers placed in Western United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 13 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Shantung 2 infantry moved from Chahar to Anhwe 1 fighter moved from Chahar to Hopei 1 infantry moved from Kweichow to Yunnan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Sikang Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Hunan from Japanese, taking Sikang from Japanese with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shantung Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Purchase Units - British British buy 3 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Iraq to Northwest Persia 3 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Alexandria to Egypt 1 armour moved from Tobruk to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Malta to Northern Italy 1 submarine moved from 98 Sea Zone to 97 Sea Zone Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Non Combat Move - British 1 bomber moved from Northern Italy to Malta Place Units - British 1 factory_minor placed in Iraq 3 armour placed in Persia 3 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
AA fire in Northern Italy : : -0.33 Chinese : 0.83 Japanese : 0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 2x factory_minor; Remaining resources: 8 PUs; Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 mech_infantrys moved from Romania to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,2 Italians collect 8 PUs (4 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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Kids got tired early today…
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Syria to Iraq 1 infantry moved from Iraq to Northwest Persia Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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No move for the French?
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Syria to Iraq 1 infantry moved from Iraq to Northwest Persia Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 carrier, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 8 armour, 3 artilleries, 4 infantry and 17 mech_infantrys moved from Western Ukraine to Ukraine 1 artillery and 1 infantry moved from Novgorod to Belarus 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Archangel to Smolensk 1 fighter moved from Western Ukraine to Smolensk 1 tactical_bomber moved from Western Ukraine to Smolensk 1 armour moved from Novgorod to Belarus 2 armour moved from Bessarabia to Belarus 3 infantry moved from Nenetsia to Urals 1 bomber moved from Novgorod to Urals 1 bomber moved from Novgorod to Vologda 3 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 4 artilleries and 2 infantry moved from Archangel to Belarus Combat - Germans Battle in Ukraine Germans attack with 8 armour, 3 artilleries, 4 infantry and 17 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 8 armour, 3 artilleries, 4 infantry and 17 mech_infantrys in Ukraine, round 2 : 14/32 hits, 9.00 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 8 armour, 3 artilleries, 4 infantry and 17 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Urals Germans attack with 1 bomber and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 infantry in Urals, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 armour, 5 artilleries and 5 infantry Russians defend with 3 infantry Germans roll dice for 3 armour, 5 artilleries and 5 infantry in Belarus, round 2 : 5/13 hits, 4.83 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 3 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Smolensk Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/6 hits, 1.83 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Vologda Germans attack with 1 bomber and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 infantry in Vologda, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Urals to Novgorod 1 bomber moved from Vologda to Novgorod 4 mech_infantrys moved from Eastern Poland to Western Ukraine 6 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Bessarabia to Western Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Novgorod to Western Germany 1 artillery and 2 infantry moved from Holland Belgium to France 1 aaGun moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine 1 aaGun moved from Archangel to Belarus 1 marine moved from Novgorod to 127 Sea Zone 1 battleship, 1 cruiser, 1 marine and 2 transports moved from 127 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 2 aaGuns and 2 infantry moved from Western Germany to 112 Sea Zone 2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway Place Units - Germans 1 carrier placed in 112 Sea Zone 1 fighter placed in 112 Sea Zone 1 armour and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,1 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 4.50 Russians : -1.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 32 PUs; Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Smolensk 4 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Evenkiyskiy to Timguska 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 4 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 artillery and 1 infantry moved from Russia to Vologda 2 artilleries and 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 aaGuns moved from Bryansk to Russia 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 2 infantry moved from Russia to Tambov Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -0.67
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@dawgoneit ;dice 3d6;
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@dawgoneit :dice 3d6:
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Korea to Manchuria 1 fighter moved from Japan to Manchuria 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 artilleries moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone 3 fighters moved from Philippines to Shantung 2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung 4 infantry moved from French Indo China to 36 Sea Zone 4 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Shantung 6 infantry moved from Kiangsu to Shantung 3 bombers moved from French Indo China to Shantung 2 fighters and 1 tactical_bomber moved from Japan to Shantung 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 3 armour and 1 mech_infantry moved from Burma to Hunan 1 tactical_bomber moved from French Indo China to Hunan Combat - Japanese Battle in Manchuria Japanese attack with 1 fighter and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 4 infantry in Manchuria, round 2 : 3/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 3 armour, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 armour, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 2 artilleries, 3 bombers, 5 fighters, 12 infantry and 1 tactical_bomber Chinese defend with 17 infantry Japanese roll dice for 2 artilleries, 3 bombers, 5 fighters, 12 infantry and 1 tactical_bomber in Shantung, round 2 : 8/23 hits, 8.17 expected hits Chinese roll dice for 17 infantry in Shantung, round 2 : 5/17 hits, 5.67 expected hits 5 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Shantung Japanese roll dice for 2 artilleries, 3 bombers, 5 fighters, 7 infantry and 1 tactical_bomber in Shantung, round 3 : 11/18 hits, 7.33 expected hits Chinese roll dice for 9 infantry in Shantung, round 3 : 3/9 hits, 3.00 expected hits 3 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 artilleries, 3 bombers, 5 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Japanese: 8 infantry Casualties for Chinese: 17 infantry Battle in 55 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone 2 submarines moved from 42 Sea Zone to 39 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 3 destroyers and 1 transport moved from 42 Sea Zone to 36 Sea Zone 3 bombers moved from Shantung to Kiangsu 1 fighter moved from Shantung to Kiangsu 1 tactical_bomber moved from Hunan to Kiangsu 1 aaGun moved from Korea to Manchuria 1 fighter moved from Manchuria to 19 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 1 fighter moved from Shantung to Kiangsu 1 tactical_bomber moved from Shantung to Kiangsu 1 mech_infantry moved from Burma to Szechwan 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Shan State 1 aaGun and 4 infantry moved from Burma to Shan State Place Units - Japanese 2 carriers placed in 19 Sea Zone 1 infantry placed in Kiangsu 1 artillery and 1 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Chinese : -1.33 Japanese : 5.50
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Malta to Southern Italy 2 bombers moved from Gibraltar to Northern Italy 2 bombers moved from Gibraltar to Northwest Persia Combat - Americans Air Battle in Southern Italy
Combat Hit Differential Summary :
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@surfer intercept in southern italy?
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Yes. Max intercept
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Malta to Southern Italy 2 bombers moved from Gibraltar to Northern Italy 2 bombers moved from Gibraltar to Northwest Persia Combat - Americans Air Battle in Southern Italy Americans attacks with 1 units heading to Southern Italy Italians launches 2 interceptors out of Southern Italy Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/2 hits, 0.67 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 5 damage to unit: factory_minor Bombing raid in Southern Italy causes 5 damage total. Battle in Borneo Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 mech_infantry moved from Tobruk to Egypt 1 bomber moved from Southern Italy to Malta 1 bomber moved from Northern Italy to Malta 1 infantry moved from Tunisia to Libya 1 armour moved from Tunisia to Tobruk 3 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to Algeria 2 mech_infantrys moved from Morocco to Tunisia 1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.67 AA fire in Southern Italy : : -0.17 Americans : 1.67 AA fire in Northern Italy : : 0.67 Attackers Fire, : : -0.17 Japanese : 0.00