@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
Probably my last post for awhile. Cheers,
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
3 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Smolensk to Russia
1 aaGun, 2 armour, 12 artilleries, 11 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Siberia to Amur
1 infantry moved from Amur to Buryatia
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -2.00
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 4x harbour; Remaining resources: 53 PUs; 0 SuicideAttackTokens;
Japanese buy 1 fighter, 1 harbour, 7 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 44 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 armour, 1 artillery and 5 infantry moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from Hunan to Burma
2 bombers moved from Kiangsi to Shan State
1 mech_infantry moved from French Indo China to Burma
2 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
Combat - Japanese
Battle in Java
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Java from Americans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Burma, round 2 : 1/11 hits, 3.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to Szechwan
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 42 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
2 bombers and 1 tactical_bomber moved from Shan State to French Indo China
1 bomber moved from Japan to French Indo China
1 infantry moved from Manchuria to Korea
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Japan
2 fighters moved from Japan to Philippines
1 fighter moved from Japan to Philippines
Place Units - Japanese
1 harbour placed in French Indo China
3 infantry placed in French Indo China
Japanese undo move 2.
2 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
3 infantry placed in Kiangsu
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
UK_Pacific : -0.33
Japanese : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 bombers, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Western United States to Gibraltar
1 bomber moved from Malta to Northern Italy
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Non Combat Move - Americans
1 bomber moved from Northern Italy to Malta
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
3 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 102 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
3 infantry and 1 mech_infantry placed in Eastern United States
4 bombers placed in Western United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Northern Italy : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
13 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Shantung
2 infantry moved from Chahar to Anhwe
1 fighter moved from Chahar to Hopei
1 infantry moved from Kweichow to Yunnan
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Sikang
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Hunan from Japanese, taking Sikang from Japanese with no units remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : 0.83
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 bombers, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Western United States to Gibraltar
1 bomber moved from Malta to Northern Italy
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Non Combat Move - Americans
1 bomber moved from Northern Italy to Malta
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
3 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 102 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
3 infantry and 1 mech_infantry placed in Eastern United States
4 bombers placed in Western United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
13 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Shantung
2 infantry moved from Chahar to Anhwe
1 fighter moved from Chahar to Hopei
1 infantry moved from Kweichow to Yunnan
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Sikang
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Hunan from Japanese, taking Sikang from Japanese with no units remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Purchase Units - British
British buy 3 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Iraq to Northwest Persia
3 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Malta to Northern Italy
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Non Combat Move - British
1 bomber moved from Northern Italy to Malta
Place Units - British
1 factory_minor placed in Iraq
3 armour placed in Persia
3 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
AA fire in Northern Italy : : -0.33
Chinese : 0.83
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 2x factory_minor; Remaining resources: 8 PUs;
Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Romania to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,2
Italians collect 8 PUs (4 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Kids got tired early today…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Syria to Iraq
1 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
No move for the French?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Syria to Iraq
1 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour, 3 artilleries, 4 infantry and 17 mech_infantrys moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Archangel to Smolensk
1 fighter moved from Western Ukraine to Smolensk
1 tactical_bomber moved from Western Ukraine to Smolensk
1 armour moved from Novgorod to Belarus
2 armour moved from Bessarabia to Belarus
3 infantry moved from Nenetsia to Urals
1 bomber moved from Novgorod to Urals
1 bomber moved from Novgorod to Vologda
3 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
4 artilleries and 2 infantry moved from Archangel to Belarus
Combat - Germans
Battle in Ukraine
Germans attack with 8 armour, 3 artilleries, 4 infantry and 17 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 8 armour, 3 artilleries, 4 infantry and 17 mech_infantrys in Ukraine, round 2 : 14/32 hits, 9.00 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 8 armour, 3 artilleries, 4 infantry and 17 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Urals
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Urals, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 armour, 5 artilleries and 5 infantry
Russians defend with 3 infantry
Germans roll dice for 3 armour, 5 artilleries and 5 infantry in Belarus, round 2 : 5/13 hits, 4.83 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 3 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/6 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Vologda
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Vologda, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Urals to Novgorod
1 bomber moved from Vologda to Novgorod
4 mech_infantrys moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Novgorod to Western Germany
1 artillery and 2 infantry moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
1 aaGun moved from Archangel to Belarus
1 marine moved from Novgorod to 127 Sea Zone
1 battleship, 1 cruiser, 1 marine and 2 transports moved from 127 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
2 aaGuns and 2 infantry moved from Western Germany to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
1 armour and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,1
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 4.50
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 32 PUs;
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Amur
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 artillery and 1 infantry moved from Russia to Vologda
2 artilleries and 1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 aaGuns moved from Bryansk to Russia
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
2 infantry moved from Russia to Tambov
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.67
@dawgoneit ;dice 3d6;
@dawgoneit :dice 3d6:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Korea to Manchuria
1 fighter moved from Japan to Manchuria
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from Philippines to Shantung
2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Shantung
6 infantry moved from Kiangsu to Shantung
3 bombers moved from French Indo China to Shantung
2 fighters and 1 tactical_bomber moved from Japan to Shantung
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
3 armour and 1 mech_infantry moved from Burma to Hunan
1 tactical_bomber moved from French Indo China to Hunan
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 4 infantry in Manchuria, round 2 : 3/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 3 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 artilleries, 3 bombers, 5 fighters, 12 infantry and 1 tactical_bomber
Chinese defend with 17 infantry
Japanese roll dice for 2 artilleries, 3 bombers, 5 fighters, 12 infantry and 1 tactical_bomber in Shantung, round 2 : 8/23 hits, 8.17 expected hits
Chinese roll dice for 17 infantry in Shantung, round 2 : 5/17 hits, 5.67 expected hits
5 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Shantung
Japanese roll dice for 2 artilleries, 3 bombers, 5 fighters, 7 infantry and 1 tactical_bomber in Shantung, round 3 : 11/18 hits, 7.33 expected hits
Chinese roll dice for 9 infantry in Shantung, round 3 : 3/9 hits, 3.00 expected hits
3 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 artilleries, 3 bombers, 5 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Japanese: 8 infantry
Casualties for Chinese: 17 infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone
2 submarines moved from 42 Sea Zone to 39 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers and 1 transport moved from 42 Sea Zone to 36 Sea Zone
3 bombers moved from Shantung to Kiangsu
1 fighter moved from Shantung to Kiangsu
1 tactical_bomber moved from Hunan to Kiangsu
1 aaGun moved from Korea to Manchuria
1 fighter moved from Manchuria to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 fighter moved from Shantung to Kiangsu
1 tactical_bomber moved from Shantung to Kiangsu
1 mech_infantry moved from Burma to Szechwan
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
1 aaGun and 4 infantry moved from Burma to Shan State
Place Units - Japanese
2 carriers placed in 19 Sea Zone
1 infantry placed in Kiangsu
1 artillery and 1 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Chinese : -1.33
Japanese : 5.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Malta to Southern Italy
2 bombers moved from Gibraltar to Northern Italy
2 bombers moved from Gibraltar to Northwest Persia
Combat - Americans
Air Battle in Southern Italy
Combat Hit Differential Summary :
@surfer intercept in southern italy?
Yes. Max intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Malta to Southern Italy
2 bombers moved from Gibraltar to Northern Italy
2 bombers moved from Gibraltar to Northwest Persia
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 1 units heading to Southern Italy
Italians launches 2 interceptors out of Southern Italy
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 0/2 hits, 0.67 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 8 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern Italy causes 5 damage total.
Battle in Borneo
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 mech_infantry moved from Tobruk to Egypt
1 bomber moved from Southern Italy to Malta
1 bomber moved from Northern Italy to Malta
1 infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Tobruk
3 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
2 mech_infantrys moved from Morocco to Tunisia
1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 bombers moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.67
AA fire in Southern Italy : : -0.17
Americans : 1.67
AA fire in Northern Italy : : 0.67
Attackers Fire, : : -0.17
Japanese : 0.00