gl & hf
scramble decision, submerge, ool
I did not scramble fighters from SIT to defend SZ 97 because it seemed to be a pointless waste. Will redo the battle if you wish.
Please move a UK sub from SZ 91 to SZ 93. Thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Western Ukraine to Rostov
2 infantry moved from Western Ukraine to Ukraine
1 armour moved from Greater Southern Germany to Western Germany
1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 94 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 bomber and 1 fighter moved from 94 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,3,2,2
Italians collect 4 PUs (7 lost to blockades); end with 6 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -0,17
French : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 13 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
7 armour moved from Ukraine to Caucasus
30 mech_infantrys moved from Ukraine to Caucasus
10 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Ukraine to Volgograd
2 bombers moved from Ukraine to Volgograd
2 fighters and 2 tactical_bombers moved from Ukraine to Volgograd
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
5 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
Combat - Germans
Battle in Volgograd
Germans attack with 2 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/11 hits, 4,50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 7 armour and 46 mech_infantrys
British defend with 1 infantry
Germans roll dice for 7 armour and 46 mech_infantrys in Caucasus, round 2 : 10/53 hits, 11,17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 7 armour and 45 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
26 artilleries and 18 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Belarus to Novgorod
1 artillery moved from Eastern Poland to Western Ukraine
10 mech_infantrys moved from Slovakia Hungary to Western Ukraine
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from Ukraine to Germany
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
2 bombers moved from Volgograd to Novgorod
Place Units - Germans
3 armour placed in Ukraine
3 infantry placed in Western Ukraine
10 artilleries placed in Western Germany
3 artilleries placed in Novgorod
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,1,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 57 PUs (6 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -1,67
Russians : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
2 mech_infantrys moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns and 10 infantry moved from Yenisey to Timguska
31 infantry and 3 mech_infantrys moved from Vologda to Archangel
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 5 destroyers, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to Yenisey
7 infantry, 1 marine and 5 mech_infantrys moved from Dzavhan to Yenisey
6 artilleries and 9 infantry moved from India to West India
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Szechwan to Sikang
1 bomber moved from Hopei to Sikang
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Hopei to Kansu
1 infantry moved from Hopei to Shensi
1 bomber moved from Hopei to Shensi
1 bomber moved from Hopei to Sikang
1 tactical_bomber moved from Central Mongolia to Kansu
1 tactical_bomber moved from Central Mongolia to Kansu
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits, 3,00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kansu
Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Kansu, round 2 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sikang
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
2 bombers moved from Sikang to Hopei
1 bomber and 2 tactical_bombers moved from Kansu to Hopei
1 bomber moved from Shensi to Hopei
1 infantry moved from Hopei to Suiyuyan
2 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Hopei to Szechwan
1 mech_infantry moved from Shantung to Anhwe
2 armour moved from Shantung to Hopei
3 mech_infantrys moved from Kiangsu to Hopei
1 bomber moved from Philippines to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 aaGun moved from Dzavhan to Yenisey
1 fighter moved from Philippines to Hopei
Place Units - Japanese
5 destroyers and 5 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
1 artillery and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Americans : -0,33
Chinese : -1,00
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Russia to Kansu
2 infantry moved from Morocco to 91 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
9 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from United Kingdom to 112 Sea Zone
Combat - Americans
Battle in Norway
Battle in Kansu
Americans attack with 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 fighter in Kansu, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 9 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 7/12 hits, 6.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
9 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
5 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 fighter moved from Kansu to Urals
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Sicily
2 aaGuns and 4 infantry moved from Morocco to 91 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 aaGuns and 4 infantry moved from 112 Sea Zone to Norway
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
2 fighters moved from 112 Sea Zone to United Kingdom
1 bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
Place Units - Americans
1 bomber and 2 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from Morocco: 1 marine
EDIT: Adding units owned by Americans to Norway: 1 marine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Kansu from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Tsinghai to Volgograd
Russians take Volgograd from Germans
Combat - British
Non Combat Move - British
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Norway
3 fighters moved from United Kingdom to Norway
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
4 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 infantry and 3 mech_infantrys moved from Persia to Iraq
1 armour, 2 artilleries, 1 fighter, 9 infantry, 1 marine and 14 mech_infantrys moved from Northwest Persia to Iraq
1 aaGun moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Tsinghai to Iraq
Place Units - British
2 mech_infantrys placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iraq: 1 mech_infantry
EDIT: Adding units owned by Americans to Northwest Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.17
Chinese : -0.50
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 11 PUs;
Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
1 fighter moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to Northwest Persia
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northwest Persia
Italians attack with 1 armour and 1 bomber
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour and 1 bomber in Northwest Persia, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Rostov
2 infantry moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 fighter moved from 95 Sea Zone to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4,6,5,4,3
Italians collect 1 PU (10 lost to blockades); end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0,83
British : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 submarines moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 infantry moved from Rostov to Volgograd
3 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries, 8 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
26 artilleries and 16 infantry moved from Rostov to Bryansk
2 armour and 2 mech_infantrys moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Caucasus to Rostov
4 armour and 42 mech_infantrys moved from Caucasus to Bryansk
2 bombers moved from Novgorod to Ukraine
4 artilleries and 5 infantry moved from Novgorod to Baltic States
1 fighter moved from Western Germany to Ukraine
1 fighter moved from Southern Italy to Ukraine
2 bombers moved from Ukraine to Volgograd
1 submarine moved from 124 Sea Zone to 122 Sea Zone
1 submarine moved from 125 Sea Zone to 127 Sea Zone
Combat - Germans
Battle in Volgograd
Germans attack with 2 bombers and 2 infantry
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Volgograd to Ukraine
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Rostov to Bryansk
11 artilleries moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
2 bombers moved from Western Germany to Germany
1 marine moved from Western Germany to Germany
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to Germany
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Western Ukraine
8 infantry and 2 mech_infantrys placed in Germany
3 infantry placed in Novgorod
Germans undo move 4.
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,4,1,1,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 53 PUs (6 lost to blockades); end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
EDIT: Removing units owned by Germans from Ukraine: 1 fighter
EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 infantry moved from Rostov to Volgograd
3 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries, 8 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
26 artilleries and 16 infantry moved from Rostov to Bryansk
2 armour and 2 mech_infantrys moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Caucasus to Rostov
4 armour and 42 mech_infantrys moved from Caucasus to Bryansk
2 bombers moved from Novgorod to Ukraine
4 artilleries and 5 infantry moved from Novgorod to Baltic States
1 fighter moved from Western Germany to Ukraine
1 fighter moved from Southern Italy to Ukraine
2 bombers moved from Ukraine to Volgograd
1 submarine moved from 124 Sea Zone to 122 Sea Zone
1 submarine moved from 125 Sea Zone to 127 Sea Zone
Combat - Germans
Battle in Volgograd
Germans attack with 2 bombers and 2 infantry
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Volgograd to Ukraine
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Rostov to Bryansk
11 artilleries moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
2 bombers moved from Western Germany to Germany
1 marine moved from Western Germany to Germany
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to Germany
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Western Ukraine
8 infantry and 2 mech_infantrys placed in Germany
3 infantry placed in Novgorod
Germans undo move 4.
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,4,1,1,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 53 PUs (6 lost to blockades); end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
EDIT: Removing units owned by Germans from Ukraine: 1 fighter
EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Ukraine: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 armour, 31 infantry and 3 mech_infantrys moved from Archangel to Smolensk
1 aaGun, 1 armour, 13 artilleries, 2 fighters, 73 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Smolensk
2 aaGuns and 12 infantry moved from Timguska to Urals
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Yenisey to Timguska
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
8 infantry, 1 marine and 4 mech_infantrys moved from Yenisey to Evenkiyskiy
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Sikang to Kazakhstan
1 bomber moved from Hopei to Kazakhstan
1 infantry moved from Suiyuyan to Kansu
2 bombers moved from Hopei to Kansu
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Hopei to Suiyuyan
3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Hopei
Combat - Japanese
Battle in Aleutian Islands
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 3/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Aleutian Islands from Americans, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 infantry
British defend with 1 aaGun and 1 infantry
AA fire in Kazakhstan : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Shensi
Japanese attack with 3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys in Shensi, round 2 : 5/12 hits, 4,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Hopei to French Indo China
1 bomber moved from French Indo China to Philippines
1 fighter and 2 tactical_bombers moved from Hopei to Yunnan
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 artilleries and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 aaGun moved from Yenisey to Evenkiyskiy
2 bombers moved from Kansu to Volgograd
1 bomber moved from Kazakhstan to Volgograd
3 bombers moved from Volgograd to Rostov
Place Units - Japanese
1 battleship, 1 carrier, 2 fighters and 1 submarine placed in 6 Sea Zone
3 infantry placed in India
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
AA fire in Kazakhstan : : -0,17
Chinese : -0,67
Russians : -0,33
Japanese : 3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 destroyer moved from 101 Sea Zone to 122 Sea Zone
1 bomber moved from Eastern United States to 122 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
3 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 marine moved from Norway to 112 Sea Zone
2 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
4 fighters moved from United Kingdom to Western Germany
3 fighters moved from 112 Sea Zone to Western Germany
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 8 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 122 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Western Germany
Americans attack with 1 bomber, 7 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 3 infantry; Italians defend with 1 armour
Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 7 fighters and 3 infantry in Western Germany, round 2 : 3/11 hits, 4.67 expected hits
Germans roll dice for 1 armour and 3 infantry in Western Germany, round 2 : 1/4 hits, 1.50 expected hits
3 infantry owned by the Germans, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 bomber, 7 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Casualties for Italians: 1 armour
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 bomber moved from Aleutian Islands to British Columbia
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Urals to Smolensk
1 aaGun moved from Norway to Finland
1 bomber moved from Western Germany to Norway
1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 122 Sea Zone to United Kingdom
7 fighters moved from Western Germany to Norway
2 fighters moved from Eastern United States to 110 Sea Zone
Place Units - Americans
1 bomber and 2 fighters placed in Eastern United States
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 74 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
1 armour, 2 artilleries, 18 infantry, 1 marine and 24 mech_infantrys moved from Iraq to Northwest Persia
3 bombers moved from Egypt to Northwest Persia
Combat - British
Battle in Eastern Persia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 1 armour, 2 artilleries, 3 bombers, 18 infantry, 1 marine and 24 mech_infantrys
Italians defend with 1 armour
British roll dice for 1 armour, 2 artilleries, 3 bombers, 18 infantry, 1 marine and 24 mech_infantrys in Northwest Persia, round 2 : 11/49 hits, 10.67 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 armour, 2 artilleries, 3 bombers, 18 infantry, 1 marine and 24 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
3 bombers moved from Northwest Persia to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
2 fighters moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
1 artillery and 5 infantry moved from Norway to Finland
3 fighters moved from Norway to Smolensk
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Persia to Northwest Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 fighter
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.17
British : 2.00
Italians : -0.50
Americans : -3.83
Chinese : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 14 PUs;
Combat Move - Italians
1 bomber moved from Rostov to French Indo China
Non Combat Move - Italians
2 infantry moved from Rostov to Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,6,1,2,1,1
Italians collect 3 PUs (8 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 fighter and 1 mech_infantry moved from New South Wales to Queensland
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 63 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 16 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Bryansk to Russia
1 infantry moved from Samara to Russia
11 artilleries moved from Germany to Western Germany
1 tactical_bomber moved from Western Ukraine to Russia
2 bombers and 2 tactical_bombers moved from Ukraine to Russia
3 fighters moved from Ukraine to Germany
1 fighter moved from Western Ukraine to Germany
1 mech_infantry moved from Bryansk to Archangel
Germans take Archangel from Russians
1 infantry moved from France to Holland Belgium
2 infantry moved from France to Western Germany
2 bombers moved from Germany to Holland Belgium
Combat - Germans
Battle in Western Germany
Germans attack with 11 artilleries and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 11 artilleries and 2 infantry in Western Germany, round 2 : 4/13 hits, 4,33 expected hits
Americans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 11 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 2 bombers and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 2 bombers, 4 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 3 infantry
Germans roll dice for 2 bombers, 4 infantry and 3 tactical_bombers in Russia, round 2 : 5/9 hits, 3,50 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Russia, round 2 : 1/5 hits, 1,67 expected hits
3 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 bombers, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 3 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 bombers moved from Holland Belgium to Germany
2 bombers and 3 tactical_bombers moved from Russia to Western Ukraine
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Rostov to Bryansk
1 aaGun and 6 armour moved from Ukraine to Bryansk
4 artilleries and 5 infantry moved from Baltic States to Eastern Poland
3 armour moved from Western Ukraine to Bryansk
1 aaGun moved from France to Western Germany
1 aaGun moved from Germany to Western Germany
Place Units - Germans
10 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Western Ukraine
1 mech_infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,6,3,3,6,6
Germans collect 55 PUs (4 lost to blockades); end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : -0,83
Americans : -1,33
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - Russians
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
Combat - Russians
Battle in Russia
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Russia, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 3 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Russia, round 3 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 aaGun, 2 armour, 12 artilleries, 102 infantry and 4 mech_infantrys moved from Smolensk to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
2 aaGuns and 12 infantry moved from Urals to Vologda
1 submarine moved from 105 Sea Zone to 92 Sea Zone
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 bomber moved from Rostov to Persia
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
8 fighters and 4 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
1 bomber moved from Philippines to Japan
1 bomber moved from French Indo China to India
Combat - Japanese
Strategic bombing raid in Persia
AA fire in Persia : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 4 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 8 fighters and 4 tactical_bombers in 8 Sea Zone, round 2 : 8/13 hits, 7,00 expected hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Non Combat Move - Japanese
8 fighters and 4 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
2 bombers moved from Rostov to India
1 aaGun, 1 armour, 7 infantry, 1 marine and 5 mech_infantrys moved from Evenkiyskiy to Timguska
3 infantry moved from Kiangsu to Anhwe
1 artillery moved from Hunan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Shensi to Sikang
1 mech_infantry moved from Anhwe to Shensi
1 infantry moved from French Indo China to Yunnan
2 artilleries and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 45 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
Place Units - Japanese
2 carriers, 2 destroyers and 1 transport placed in 6 Sea Zone
3 transports placed in 36 Sea Zone
1 artillery and 1 infantry placed in Japan
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Persia : : 0,83
Americans : -0,17
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 6 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Smolensk to 115 Sea Zone
1 bomber moved from Norway to Novgorod
1 bomber moved from United Kingdom to Western Germany
6 fighters moved from Norway to 115 Sea Zone
1 marine moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 bomber moved from British Columbia to 8 Sea Zone
1 bomber moved from Eastern United States to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 bombers moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Germany causes 6 damage total.
Battle in New Guinea
Battle in Holland Belgium
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking New Guinea from Japanese, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 115 Sea Zone
Americans attack with 7 fighters
Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Americans roll dice for 7 fighters in 115 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 115 Sea Zone
1 transport owned by the Germans lost in 115 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 17
Casualties for Americans: 1 fighter
Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 1 fighter in 8 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 16 destroyers, 11 fighters, 3 infantry, 1 mech_infantry, 5 submarines, 3 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from 8 Sea Zone to Hawaiian Islands
1 bomber moved from 8 Sea Zone to British Columbia
2 bombers moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from 8 Sea Zone to Aleutian Islands
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 aaGun moved from Norway to Finland
6 fighters moved from 115 Sea Zone to Finland
2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Novgorod to Finland
1 bomber moved from Western Germany to Finland
2 fighters moved from Eastern United States to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 destroyer moved from 122 Sea Zone to 106 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western United States
2 fighters and 2 infantry placed in Eastern United States
1 fighter placed in Western United States
2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 4.
1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Finland: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to Karelia: 1 aaGun and 1 infantry
EDIT: Changing ownership of Karelia from Germans to Americans
EDIT: Changing PUs for Americans from 102 to 103
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 43 PUs;
British buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
2 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
3 bombers moved from Egypt to Caucasus
Combat - British
Battle in Caucasus
British attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/7 hits, 3.50 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
3 infantry moved from Persia to Northwest Persia
1 armour, 4 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Caucasus to Persia
3 bombers moved from Caucasus to Iraq
1 tactical_bomber moved from Caucasus to Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
5 fighters moved from Smolensk to Karelia
4 infantry moved from Finland to Karelia
1 artillery moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Finland to Karelia
Place Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
4 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Americans to Russians
EDIT: Changing PUs for Americans from 103 to 102
EDIT: Removing units owned by British from Persia: 1 artillery
EDIT: Adding units owned by British to Persia: 1 armour, 1 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Northwest Persia: 1 armour and 1 mech_infantry
EDIT: Removing units owned by British from Union of South Africa: 1 infantry
EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.83
British : -1.50
AA fire in Western Germany : : -0.17
Americans : -1.00
Chinese : 0.33
Japanese : 0.00
AA fire in Novgorod : : -0.17