@zarhunter no scramble sz6.
Full scramble sz97.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 carriers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 bomber moved from Western United States to 3 Sea Zone
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Amur
Russians take Amur from Japanese
1 armour moved from Caucasus to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Normandy Bordeaux to Southern France
6 fighters moved from Normandy Bordeaux to Southern France
1 bomber and 6 fighters moved from Normandy Bordeaux to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Germany causes 6 damage total.
Battle in 3 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 3 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 6 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 6 fighters and 1 infantry in Southern France, round 2 : 4/7 hits, 3.17 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber and 6 fighters moved from Western Germany to Normandy Bordeaux
6 fighters moved from Southern France to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 92 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Caucasus to Bryansk
1 fighter moved from Egypt to Caucasus
2 submarines moved from 110 Sea Zone to 125 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 19 destroyers, 13 fighters, 9 submarines and 3 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
1 destroyer and 3 submarines moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from 3 Sea Zone to British Columbia
1 infantry moved from Soviet Far East to Siberia
Place Units - Americans
3 fighters placed in Normandy Bordeaux
1 fighter placed in Eastern United States
1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 mech_infantry moved from Persia to Turkmenistan
Russians take Turkmenistan from Japanese
Combat - British
Non Combat Move - British
1 infantry moved from Kazakhstan to Novosibirsk
1 armour and 15 mech_infantrys moved from Volgograd to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
8 mech_infantrys moved from Caucasus to Novosibirsk
2 infantry moved from Rostov to Bryansk
17 infantry moved from Northwest Persia to Caucasus
3 bombers moved from Northwest Persia to Iraq
1 armour, 15 infantry, 1 marine and 6 mech_infantrys moved from Eastern Persia to West India
2 mech_infantrys moved from Persia to West India
4 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
7 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
4 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 1 infantry moved from Volgograd to Samara
Place Units - British
1 infantry and 2 mech_infantrys placed in Egypt
2 infantry and 1 mech_infantry placed in Persia
3 infantry placed in Iraq
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Bryansk: 1 fighter
EDIT: Adding units owned by Americans to Russia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
AA fire in Western Germany : : -0.17
Americans : 1.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from France to Southern France
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Japan to Amur
Combat - Italians
Battle in Amur
Italians attack with 1 bomber
Americans defend with 1 armour
Italians roll dice for 1 bomber in Amur, round 2 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 bomber in Amur, round 3 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 armour in Amur, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Amur
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Amur to Japan
2 fighters moved from Southern France to Germany
Place Units - Italians
1 mech_infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 2 aaGuns and 2 infantry
EDIT: Adding units owned by Italians to Eastern Poland: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,3,4,1,2,3,1,1
Italians collect 2 PUs (9 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : -0,50
Americans : -0,33
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 2 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 artillery, 1 bomber and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Finland to Norway
Germans take Norway from Americans
1 mech_infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 bomber moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
4 fighters moved from Germany to Normandy Bordeaux
4 armour, 1 bomber, 2 fighters, 12 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
14 artilleries, 1 bomber, 1 fighter, 6 infantry, 8 mech_infantrys and 1 tactical_bomber moved from France to Normandy Bordeaux
Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 4 armour, 14 artilleries, 2 bombers, 7 fighters, 6 infantry, 20 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 14 infantry; French defend with 2 infantry; Americans defend with 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 17 fighters, 1 harbour, 10 infantry and 1 marine
AA fire in Normandy Bordeaux : 1/12 hits, 2,00 expected hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 4 armour, 14 artilleries, 2 bombers, 6 fighters, 6 infantry, 20 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 23/55 hits, 19,67 expected hits
Combat Hit Differential Summary :
Germans : 3,00
AA fire in Normandy Bordeaux : : -1,00
Russians : -0,33
23 hits in NB
Take hits on 4 AA, 2 FR Inf, 14 UK Inf, & 3 US Inf.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Finland to Norway
Germans take Norway from Americans
1 mech_infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 bomber moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
4 fighters moved from Germany to Normandy Bordeaux
4 armour, 1 bomber, 2 fighters, 12 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
14 artilleries, 1 bomber, 1 fighter, 6 infantry, 8 mech_infantrys and 1 tactical_bomber moved from France to Normandy Bordeaux
Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 4 armour, 14 artilleries, 2 bombers, 7 fighters, 6 infantry, 20 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 14 infantry; French defend with 2 infantry; Americans defend with 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 17 fighters, 1 harbour, 10 infantry and 1 marine
AA fire in Normandy Bordeaux : 1/12 hits, 2,00 expected hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 4 armour, 14 artilleries, 2 bombers, 6 fighters, 6 infantry, 20 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 23/55 hits, 19,67 expected hits
Americans roll dice for 4 aaGuns, 2 artilleries, 1 bomber, 17 fighters, 26 infantry and 1 marine in Normandy Bordeaux, round 2 : 20/47 hits, 21,17 expected hits
3 aaGuns owned by the British, 4 artilleries owned by the Germans, 1 aaGun owned by the Americans, 6 infantry owned by the Germans, 3 infantry owned by the Americans, 2 infantry owned by the French, 10 mech_infantrys owned by the Germans and 14 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 4 armour, 10 artilleries, 2 bombers, 6 fighters, 10 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 13/35 hits, 15,00 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 17 fighters, 7 infantry and 1 marine in Normandy Bordeaux, round 3 : 16/28 hits, 14,83 expected hits
6 artilleries owned by the Germans, 2 fighters owned by the Americans, 7 infantry owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the British and 10 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 4 armour, 4 artilleries, 2 bombers, 6 fighters and 3 tactical_bombers in Normandy Bordeaux, round 4 : 9/19 hits, 9,67 expected hits
Americans roll dice for 15 fighters in Normandy Bordeaux, round 4 : 7/15 hits, 10,00 expected hits
4 artilleries owned by the Germans, 3 armour owned by the Germans and 9 fighters owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 bombers, 6 fighters and 3 tactical_bombers in Normandy Bordeaux, round 5 : 5/12 hits, 6,83 expected hits
Americans roll dice for 6 fighters in Normandy Bordeaux, round 5 : 5/6 hits, 4,00 expected hits
1 fighter owned by the Germans, 1 armour owned by the Germans, 5 fighters owned by the Americans and 3 tactical_bombers owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 bombers and 5 fighters in Normandy Bordeaux, round 6 : 4/7 hits, 3,83 expected hits
Americans roll dice for 1 fighter in Normandy Bordeaux, round 6 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 52
Casualties for Germans: 4 armour, 14 artilleries, 3 fighters, 6 infantry, 20 mech_infantrys and 3 tactical_bombers
Casualties for Americans: 1 aaGun, 1 artillery, 1 bomber, 17 fighters, 10 infantry and 1 marine
Casualties for British: 3 aaGuns, 1 artillery and 14 infantry
Casualties for French: 2 infantry
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
2 bombers moved from Normandy Bordeaux to Western Germany
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
11 armour and 31 mech_infantrys moved from Novgorod to Eastern Poland
1 bomber moved from Ukraine to Western Germany
1 fighter moved from Ukraine to Eastern Poland
3 aaGuns, 2 armour, 33 artilleries, 33 infantry and 3 mech_infantrys moved from Western Ukraine to Eastern Poland
6 armour moved from Finland to Karelia
25 mech_infantrys moved from Finland to Karelia
3 infantry moved from Germany to Western Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
9 mech_infantrys placed in Germany
3 artilleries placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,4,5,6,4,4,3,3
Germans collect 47 PUs (7 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -1,33
Americans : -1,67
AA fire in Normandy Bordeaux : : -1,00
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Russians
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 mech_infantry moved from Samara to Urals
Russians take Urals from Japanese
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
4 infantry moved from Russia to Bryansk
2 infantry moved from Samara to Russia
2 infantry moved from Samara to Vologda
1 aaGun moved from Samara to Vologda
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.17
Gutsy move by the Germans to attack Normandy–only a 34% chance of winning with the possibility of a -45 ipc lost. But, hey, it paid off spectacularly well.
@ArtofWar1947 said in 19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III:
Gutsy move by the Germans to attack Normandy–only a 34% chance of winning with the possibility of a -45 ipc lost. But, hey, it paid off spectacularly well.
When I checked I got 42% when I refresh now it’s mostly around 30-34. But I still feel I had to do it, I needed to get rid of your land units. You had no tr’s in position to restack, and Germany was getting weak, a good 1st round of dice can change a lot! Sorry it didn’t go well for you
Ill do my turn wednesday
No problem.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 cruiser, 5 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 bombers moved from French Indo China to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
2 artilleries and 2 infantry moved from Shan State to Burma
1 infantry moved from Burma to India
1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from Szechwan to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 marine moved from Kweichow to Yunnan
3 infantry moved from Anhwe to Kweichow
2 armour and 1 mech_infantry moved from Kansu to Kweichow
2 armour moved from Kansu to Chahar
2 artilleries and 2 infantry moved from Kansu to Shensi
2 bombers moved from 44 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 cruiser, 5 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Japanese undo move 2.
3 armour placed in India
1 artillery and 1 infantry placed in Japan
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : 1,33
one moment
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 cruiser, 5 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 bombers moved from French Indo China to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
2 artilleries and 2 infantry moved from Shan State to Burma
1 infantry moved from Burma to India
1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from Szechwan to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 marine moved from Kweichow to Yunnan
3 infantry moved from Anhwe to Kweichow
2 armour and 1 mech_infantry moved from Kansu to Kweichow
2 armour moved from Kansu to Chahar
2 artilleries and 2 infantry moved from Kansu to Shensi
2 bombers moved from 44 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 cruiser, 5 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Japanese undo move 2.
3 armour placed in India
1 artillery and 1 infantry placed in Japan
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 3 armour
EDIT: Adding units owned by Japanese to Kiangsu: 3 armour
EDIT: Removing units owned by Japanese from India: 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Burma: 3 artilleries and 12 infantry
EDIT: Removing units owned by Japanese from India: 3 artilleries and 12 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 armour moved from Novosibirsk to Yenisey
Russians take Timguska from Japanese
Russians take Yenisey from Japanese
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 3 submarines
Germans defend with 1 submarine
Americans roll dice for 3 submarines in 125 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 bombers in 16 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 bombers moved from 16 Sea Zone to Hawaiian Islands
1 battleship, 9 carriers, 2 cruisers, 22 destroyers, 14 fighters, 13 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Eastern United States to 92 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 fighter moved from Caucasus to Novosibirsk
1 submarine moved from 3 Sea Zone to 1 Sea Zone
1 bomber moved from British Columbia to Western United States
Place Units - Americans
3 fighters placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western United States
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Novosibirsk to Kansu
1 fighter and 1 tactical_bomber moved from Novosibirsk to Kansu
1 fighter moved from Russia to Kansu
1 infantry moved from West India to India
UK_Pacific take India from Japanese
Combat - British
Battle in Kansu
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
British win, taking Kansu from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Novosibirsk to Yenisey
1 mech_infantry moved from Novosibirsk to Yenisey
2 artilleries and 1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Turkmenistan to West India
4 mech_infantrys moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
2 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to West India
1 infantry moved from Northwest Persia to Persia
7 mech_infantrys moved from Iraq to Eastern Persia
3 infantry moved from Iraq to Persia
3 infantry moved from Trans-Jordan to Iraq
5 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Kansu to Yenisey
1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk
11 infantry moved from Caucasus to Rostov
6 infantry moved from Caucasus to Volgograd
Place Units - British
2 fighters and 2 infantry placed in United Kingdom
3 infantry placed in Persia
3 mech_infantrys placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
EDIT: Removing units owned by British from Bryansk: 1 infantry
EDIT: Adding units owned by British to Belarus: 1 infantry
EDIT: Changing ownership of Belarus from Germans to Russians
EDIT: Changing PUs for British from 44 to 45
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
British : -0.83
Americans : 3.17
Japanese : -0.67
Would you take 5 UK infs from Rostov and add them to the 6 UK infs in Volgograd? Thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
2 fighters moved from Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,6,2,2,1,2,4,6
Italians collect 1 PU (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : 0,67
Americans : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
2 fighters moved from Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,6,2,2,1,2,4,6
Italians collect 1 PU (10 lost to blockades); end with 3 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery, 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67
Americans : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :