@Avner All right, game on. Sorry I was delayed.
Scramble to SZ111
Submerge in SZ110
Pray in SZ106
Gutsy move by the Germans to attack Normandy–only a 34% chance of winning with the possibility of a -45 ipc lost. But, hey, it paid off spectacularly well.
@ArtofWar1947 said in 19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III:
Gutsy move by the Germans to attack Normandy–only a 34% chance of winning with the possibility of a -45 ipc lost. But, hey, it paid off spectacularly well.
When I checked I got 42% when I refresh now it’s mostly around 30-34. But I still feel I had to do it, I needed to get rid of your land units. You had no tr’s in position to restack, and Germany was getting weak, a good 1st round of dice can change a lot! Sorry it didn’t go well for you
Ill do my turn wednesday
No problem.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 cruiser, 5 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 bombers moved from French Indo China to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
2 artilleries and 2 infantry moved from Shan State to Burma
1 infantry moved from Burma to India
1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from Szechwan to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 marine moved from Kweichow to Yunnan
3 infantry moved from Anhwe to Kweichow
2 armour and 1 mech_infantry moved from Kansu to Kweichow
2 armour moved from Kansu to Chahar
2 artilleries and 2 infantry moved from Kansu to Shensi
2 bombers moved from 44 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 cruiser, 5 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Japanese undo move 2.
3 armour placed in India
1 artillery and 1 infantry placed in Japan
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : 1,33
one moment
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 cruiser, 5 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 bombers moved from French Indo China to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
2 artilleries and 2 infantry moved from Shan State to Burma
1 infantry moved from Burma to India
1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from Szechwan to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 marine moved from Kweichow to Yunnan
3 infantry moved from Anhwe to Kweichow
2 armour and 1 mech_infantry moved from Kansu to Kweichow
2 armour moved from Kansu to Chahar
2 artilleries and 2 infantry moved from Kansu to Shensi
2 bombers moved from 44 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 cruiser, 5 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Japanese undo move 2.
3 armour placed in India
1 artillery and 1 infantry placed in Japan
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 3 armour
EDIT: Adding units owned by Japanese to Kiangsu: 3 armour
EDIT: Removing units owned by Japanese from India: 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Burma: 3 artilleries and 12 infantry
EDIT: Removing units owned by Japanese from India: 3 artilleries and 12 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 armour moved from Novosibirsk to Yenisey
Russians take Timguska from Japanese
Russians take Yenisey from Japanese
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 3 submarines
Germans defend with 1 submarine
Americans roll dice for 3 submarines in 125 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 bombers in 16 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 bombers moved from 16 Sea Zone to Hawaiian Islands
1 battleship, 9 carriers, 2 cruisers, 22 destroyers, 14 fighters, 13 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Eastern United States to 92 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 fighter moved from Caucasus to Novosibirsk
1 submarine moved from 3 Sea Zone to 1 Sea Zone
1 bomber moved from British Columbia to Western United States
Place Units - Americans
3 fighters placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western United States
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Novosibirsk to Kansu
1 fighter and 1 tactical_bomber moved from Novosibirsk to Kansu
1 fighter moved from Russia to Kansu
1 infantry moved from West India to India
UK_Pacific take India from Japanese
Combat - British
Battle in Kansu
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
British win, taking Kansu from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Novosibirsk to Yenisey
1 mech_infantry moved from Novosibirsk to Yenisey
2 artilleries and 1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Turkmenistan to West India
4 mech_infantrys moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
2 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to West India
1 infantry moved from Northwest Persia to Persia
7 mech_infantrys moved from Iraq to Eastern Persia
3 infantry moved from Iraq to Persia
3 infantry moved from Trans-Jordan to Iraq
5 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Kansu to Yenisey
1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk
11 infantry moved from Caucasus to Rostov
6 infantry moved from Caucasus to Volgograd
Place Units - British
2 fighters and 2 infantry placed in United Kingdom
3 infantry placed in Persia
3 mech_infantrys placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
EDIT: Removing units owned by British from Bryansk: 1 infantry
EDIT: Adding units owned by British to Belarus: 1 infantry
EDIT: Changing ownership of Belarus from Germans to Russians
EDIT: Changing PUs for British from 44 to 45
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
British : -0.83
Americans : 3.17
Japanese : -0.67
Would you take 5 UK infs from Rostov and add them to the 6 UK infs in Volgograd? Thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
2 fighters moved from Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,6,2,2,1,2,4,6
Italians collect 1 PU (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : 0,67
Americans : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
2 fighters moved from Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,6,2,2,1,2,4,6
Italians collect 1 PU (10 lost to blockades); end with 3 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery, 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67
Americans : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
Germans buy 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Ukraine
1 infantry moved from Eastern Poland to Belarus
33 artilleries and 30 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 33 artilleries and 31 infantry
British defend with 1 infantry
Germans roll dice for 33 artilleries and 31 infantry in Belarus, round 2 : 13/64 hits, 21,33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Belarus
Germans win, taking Belarus from Russians with 33 artilleries and 31 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
13 mech_infantrys moved from Germany to Western Germany
2 bombers moved from Western Ukraine to Germany
2 aaGuns, 13 armour and 33 mech_infantrys moved from Eastern Poland to Belarus
3 infantry moved from Western Germany to France
1 marine moved from Western Germany to France
1 fighter moved from Eastern Poland to Western Germany
1 bomber moved from Ukraine to Eastern Poland
1 mech_infantry moved from Norway to Finland
1 mech_infantry moved from Finland to Karelia
6 armour and 23 mech_infantrys moved from Karelia to Archangel
1 armour moved from Belarus to Archangel
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Western Germany to France
Place Units - Germans
3 artilleries placed in France
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,1,2,6,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,2,1,4,3,2,1,3
Germans collect 45 PUs (7 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -8,67
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 infantry moved from Vologda to Smolensk
1 aaGun and 6 infantry moved from Russia to Bryansk
1 mech_infantry moved from Urals to Yenisey
1 aaGun and 1 infantry moved from Vologda to Russia
3 artilleries and 11 infantry moved from Samara to Russia
2 mech_infantrys moved from Volgograd to Russia
2 infantry moved from Volgograd to Tambov
Place Units - Russians
3 artilleries placed in Russia
2 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 carrier, 1 destroyer, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from French Indo China to Kansu
2 infantry moved from Burma to India
2 bombers moved from French Indo China to India
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
6 fighters moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Wake Island
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kansu
Japanese win, taking Wake Island from Americans, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 6 fighters in 16 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 bombers and 2 infantry in India, round 2 : 1/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from India to French Indo China
1 marine moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Shan State to Burma
3 infantry moved from French Indo China to Yunnan
1 bomber moved from Kansu to Yunnan
1 infantry moved from Shensi to Suiyuyan
2 artilleries moved from Shensi to Kweichow
2 armour moved from Chahar to Manchuria
2 armour moved from Kweichow to Jehol
1 mech_infantry moved from Kweichow to Jehol
3 armour moved from Kiangsu to Jehol
1 artillery and 1 infantry moved from Korea to Amur
6 fighters moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
4 fighters moved from French Indo China to 35 Sea Zone
2 tactical_bombers moved from French Indo China to 35 Sea Zone
3 tactical_bombers moved from French Indo China to Philippines
1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 4 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Kweichow to Yunnan
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Shantung
2 artilleries and 1 infantry placed in Kiangsu
1 carrier, 1 destroyer and 5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans : -0,17
Chinese : -0,33
UK_Pacific : -0,33
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 fighter, 2 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yakut S.S.R. to Yenisey
1 bomber moved from Western United States to 31 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
12 fighters and 3 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Wake Island
3 bombers moved from Hawaiian Islands to Midway
Combat - Americans
Battle in Guam
Battle in 31 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking Guam from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 12 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 12 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 9/15 hits, 8.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 12 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 3 bombers and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Midway, round 2 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery and 3 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Wake Island
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Wake Island, round 2 : 2/6 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
12 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from 31 Sea Zone to Hawaiian Islands
3 bombers moved from Midway to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
3 fighters moved from Wake Island to 30 Sea Zone
1 tactical_bomber moved from Wake Island to 30 Sea Zone
1 submarine moved from 1 Sea Zone to 9 Sea Zone
1 submarine moved from 9 Sea Zone to 10 Sea Zone
2 transports moved from 107 Sea Zone to 106 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to Quebec
4 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from Novosibirsk to Bryansk
1 fighter moved from Russia to Bryansk
1 transport moved from 110 Sea Zone to 107 Sea Zone
Place Units - Americans
3 transports placed in 110 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 artillery, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
2 fighters moved from United Kingdom to Holland Belgium
1 armour, 15 infantry, 1 marine and 14 mech_infantrys moved from West India to India
7 mech_infantrys moved from Eastern Persia to India
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Southern France
British attack with 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
British attack with 1 armour, 15 infantry, 1 marine and 21 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 armour, 15 infantry, 1 marine and 21 mech_infantrys in India, round 2 : 5/38 hits, 6.67 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 armour, 15 infantry, 1 marine and 21 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
4 fighters moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Novosibirsk to Bryansk
6 infantry moved from Rostov to Bryansk
11 infantry moved from Volgograd to Tambov
1 armour and 20 mech_infantrys moved from Novosibirsk to Tambov
2 artilleries and 1 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Evenkiyskiy to Yenisey
1 fighter moved from Yenisey to Russia
1 fighter and 1 tactical_bomber moved from West India to Caucasus
2 infantry moved from Eastern Persia to West India
7 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Caucasus
3 infantry moved from Iraq to Northwest Persia
7 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Southern France to United Kingdom
1 fighter moved from Southern France to 110 Sea Zone
3 bombers moved from Iraq to Caucasus
Place Units - British
3 mech_infantrys placed in Persia
1 bomber and 2 mech_infantrys placed in Iraq
1 artillery and 3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun and 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
British collect 37 PUs (3 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -1.83
Italians : -0.33
Americans : 1.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;
Combat Move - Italians
1 bomber moved from Japan to 25 Sea Zone
Combat - Italians
Battle in 25 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 bomber moved from 25 Sea Zone to Japan
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 2 infantry moved from Northern Italy to Greater Southern Germany
2 aaGuns and 2 infantry moved from Eastern Poland to Belarus
2 fighters moved from Western Germany to Belarus
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,4,5,5,2,2,2,1
Italians collect 0 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 13 infantry; Remaining resources: 4 PUs;
Combat Move - Germans
1 bomber moved from Eastern Poland to Bryansk
2 bombers moved from Germany to Bryansk
12 armour, 33 artilleries, 31 infantry and 33 mech_infantrys moved from Belarus to Bryansk
7 armour and 23 mech_infantrys moved from Archangel to Bryansk
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from France to Southern France
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Southern France
1 fighter moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Southern France
Germans attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 19 armour, 33 artilleries, 3 bombers, 31 infantry and 56 mech_infantrys
British defend with 5 fighters, 7 infantry and 1 tactical_bomber; Americans defend with 2 fighters; Russians defend with 2 aaGuns, 1 armour, 9 artilleries, 1 fighter, 98 infantry and 3 mech_infantrys
AA fire in Bryansk : 1/3 hits, 0,50 expected hits
1 bomber owned by the Germans lost in Bryansk
Germans roll dice for 19 armour, 33 artilleries, 2 bombers, 31 infantry and 56 mech_infantrys in Bryansk, round 2 : 36/141 hits, 41,83 expected hits
Russians roll dice for 2 aaGuns, 1 armour, 9 artilleries, 8 fighters, 105 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 44/127 hits, 45,33 expected hits
34 infantry owned by the Russians, 31 infantry owned by the Germans, 2 aaGuns owned by the Russians and 13 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 19 armour, 33 artilleries, 2 bombers and 43 mech_infantrys in Bryansk, round 3 : 36/97 hits, 34,50 expected hits
Russians roll dice for 1 armour, 9 artilleries, 8 fighters, 71 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 33/93 hits, 34,00 expected hits
36 infantry owned by the Russians and 33 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 19 armour, 33 artilleries, 2 bombers and 10 mech_infantrys in Bryansk, round 4 : 26/64 hits, 25,17 expected hits
Russians roll dice for 1 armour, 9 artilleries, 8 fighters, 35 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 20/57 hits, 22,00 expected hits
25 infantry owned by the Russians, 20 artilleries owned by the Germans and 1 infantry owned by the British lost in Bryansk
Germans roll dice for 19 armour, 13 artilleries, 2 bombers and 10 mech_infantrys in Bryansk, round 5 : 22/44 hits, 18,50 expected hits
Russians roll dice for 1 armour, 9 artilleries, 8 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 : 11/31 hits, 13,33 expected hits
3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 9 artilleries owned by the Russians, 5 artilleries owned by the Germans, 6 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Bryansk
8 artilleries owned by the Germans, 19 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Belarus
Russians win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -34
Casualties for Germans: 25 artilleries, 1 bomber, 31 infantry and 52 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 9 artilleries, 98 infantry and 3 mech_infantrys
Casualties for British: 7 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Karelia to Belarus
1 fighter moved from Western Ukraine to Eastern Poland
2 bombers moved from Bryansk to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Southern France to Germany
2 fighters moved from Holland Belgium to Western Germany
1 marine moved from France to Western Germany
6 artilleries moved from France to Western Germany
3 mech_infantrys moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
10 infantry placed in Germany
3 artilleries placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3,6,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,1,5,3,6,1,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 45 PUs (8 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0,67
AA fire in Bryansk : : 0,50
British : 0,33
Russians : -6,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Vologda to Russia
4 infantry moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Volgograd to Russia
Place Units - Russians
2 artilleries and 1 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in Volgograd
1 infantry placed in Western Ukraine
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :