No scramble
L19 BM3 Giallo(x) vs 666(JWW)
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TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 42 Sea Zone to 21 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 5 fighters moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Normandy Bordeaux from Americans French take Southern France from Americans 2 bombers moved from Normandy Bordeaux to Germany 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 42 Sea Zone to 21 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 5 fighters moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Normandy Bordeaux from Americans French take Southern France from Americans 2 bombers moved from Normandy Bordeaux to Germany 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 5,5 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 3 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 26 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 26 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 6 fighters moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 10 Sea Zone 1 aaGun and 9 infantry moved from Eastern United States to 101 Sea Zone 6 transports moved from 110 Sea Zone to 107 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 9 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Germany to United Kingdom 1 infantry and 1 marine moved from Java to 42 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : -3.17 Japanese : -0.33 AA fire in Germany : : -0.33
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour, 2 infantry and 1 marine Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry Celebes : 1 flag Dutch New Guinea : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 35 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport 26 Sea Zone : 1 flag, 1 submarine 10 Sea Zone : 6 carriers, 4 destroyers, 12 fighters, 11 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry Trans-Jordan : 1 armour and 1 mech_infantry United Kingdom : 2 bombers Morocco : 1 aaGun and 9 infantry Normandy Bordeaux : 1 aaGun, 3 fighters and 1 infantry France : 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys Holland Belgium : 1 flag, 1 infantry Libya : 1 flag 101 Sea Zone : 2 transports Brazil : 1 flag 91 Sea Zone : 1 carrier, 1 fighter and 5 transports 107 Sea Zone : 6 transports 110 Sea Zone : 1 carrier, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 41 / 79 Russians : 21 / 28 Japanese : 44 / 52 Americans : 65 / 105 Chinese : 5 / 7 British : 34 / 49 UK_Pacific : 13 / 18 Italians : 9 / 4 ANZAC : 16 / 26 French : 17 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 2 infantry moved from Shensi to Suiyuyan 4 infantry moved from Szechwan to Yunnan
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 2 infantry moved from Shensi to Suiyuyan 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 infantry in Yunnan, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 7 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -2.67 Japanese : -1.33
Territory Summary for Chinese :
Shensi : 1 infantry Yunnan : 2 infantry Suiyuyan : 2 infantry Szechwan : 2 infantry
Production/PUs Summary :
Germans : 41 / 79 Russians : 21 / 28 Japanese : 42 / 52 Americans : 65 / 105 Chinese : 7 / 11 British : 34 / 49 UK_Pacific : 13 / 18 Italians : 9 / 4 ANZAC : 16 / 26 French : 17 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - British 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 bomber moved from United Kingdom to Northern Italy 1 fighter moved from 110 Sea Zone to Northern Italy 1 fighter moved from Normandy Bordeaux to Northern Italy 1 mech_infantry moved from Burma to Kweichow 1 artillery and 2 infantry moved from Burma to Shan State 2 mech_infantrys moved from Burma to Hunan 1 mech_infantry moved from Burma to Kweichow 1 mech_infantry moved from Burma to Hunan 1 fighter moved from Burma to Hunan 1 fighter moved from Burma to Kweichow 1 armour moved from Burma to Hunan 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 42 Sea Zone to 21 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 5 fighters moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Normandy Bordeaux from Americans French take Southern France from Americans 2 bombers moved from Normandy Bordeaux to Germany 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 5,5 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 3 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 26 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 26 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 6 fighters moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 10 Sea Zone 1 aaGun and 9 infantry moved from Eastern United States to 101 Sea Zone 6 transports moved from 110 Sea Zone to 107 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 9 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Germany to United Kingdom 1 infantry and 1 marine moved from Java to 42 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 2 infantry moved from Shensi to Suiyuyan 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 infantry in Yunnan, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 7 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 bomber moved from United Kingdom to Northern Italy 1 fighter moved from 110 Sea Zone to Northern Italy 1 fighter moved from Normandy Bordeaux to Northern Italy 1 mech_infantry moved from Burma to Kweichow 1 artillery and 2 infantry moved from Burma to Shan State 2 mech_infantrys moved from Burma to Hunan 1 mech_infantry moved from Burma to Kweichow 1 mech_infantry moved from Burma to Hunan 1 fighter moved from Burma to Hunan 1 fighter moved from Burma to Kweichow 1 armour moved from Burma to Hunan 1 mech_infantry moved from Normandy Bordeaux to Northern Italy Combat - British Battle in Northern Italy British attack with 1 bomber, 2 fighters and 2 mech_infantrys Germans defend with 1 mech_infantry; Italians defend with 1 factory_minor British roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Northern Italy, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northern Italy British win, taking Northern Italy from Italians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow British attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 armour, 1 fighter and 3 mech_infantrys Japanese defend with 2 infantry British roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Hunan, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan British win, taking Hunan from Japanese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Hunan to Burma 1 fighter moved from Kweichow to Burma 1 artillery and 7 infantry moved from India to Burma 1 carrier, 2 destroyers and 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 armour, 2 artilleries and 6 infantry moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 98 Sea Zone to 99 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Northern Italy to France 1 bomber moved from Northern Italy to France 5 artilleries and 12 infantry moved from Normandy Bordeaux to France 3 fighters moved from United Kingdom to 110 Sea Zone 2 fighters moved from 110 Sea Zone to France 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 artillery, 4 infantry and 3 mech_infantrys placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.67 British : 2.00 Italians : 0.67 Americans : -3.17 Chinese : -2.67 Japanese : -1.33 AA fire in Germany : : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry Yunnan : 2 infantry Suiyuyan : 2 infantry Kweichow : 2 mech_infantrys Hunan : 1 armour and 2 mech_infantrys Szechwan : 2 infantry Shan State : 1 artillery and 1 infantry Burma : 3 aaGuns, 1 artillery, 2 fighters and 7 infantry India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys Malaya : 1 harbour Philippines : 1 airfield, 1 harbour, 2 infantry and 1 marine Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry Celebes : 1 flag Dutch New Guinea : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 35 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport 26 Sea Zone : 1 flag, 1 submarine 10 Sea Zone : 6 carriers, 4 destroyers, 12 fighters, 11 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 airfield, 2 armour, 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour and 3 infantry Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys Scotland : 1 airfield United Kingdom : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys Morocco : 1 aaGun and 9 infantry Normandy Bordeaux : 1 aaGun, 1 armour, 1 artillery, 3 fighters, 6 infantry and 1 mech_infantry France : 2 armour, 7 artilleries, 1 bomber, 4 fighters, 18 infantry and 3 mech_infantrys Holland Belgium : 1 flag, 1 infantry Northern Italy : 1 flag, 1 factory_minor and 1 mech_infantry Libya : 1 flag 125 Sea Zone : 1 flag 106 Sea Zone : 1 flag Greece : 1 flag 99 Sea Zone : 1 submarine 97 Sea Zone : 2 submarines Iraq : 1 flag 92 Sea Zone : 1 destroyer Eastern Persia : 1 flag 101 Sea Zone : 2 transports Brazil : 1 flag Persia : 1 flag 98 Sea Zone : 1 destroyer 91 Sea Zone : 1 carrier, 1 fighter and 5 transports 107 Sea Zone : 6 transports 110 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 6 transports
Production/PUs Summary :
Germans : 41 / 79 Russians : 21 / 28 Japanese : 39 / 52 Americans : 65 / 105 Chinese : 9 / 11 British : 38 / 47 UK_Pacific : 14 / 17 Italians : 5 / 4 ANZAC : 16 / 26 French : 17 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 42 Sea Zone to 21 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 5 fighters moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Normandy Bordeaux from Americans French take Southern France from Americans 2 bombers moved from Normandy Bordeaux to Germany 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 5,5 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 3 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 26 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 26 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 6 fighters moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 10 Sea Zone 1 aaGun and 9 infantry moved from Eastern United States to 101 Sea Zone 6 transports moved from 110 Sea Zone to 107 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 9 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Germany to United Kingdom 1 infantry and 1 marine moved from Java to 42 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 2 infantry moved from Shensi to Suiyuyan 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 infantry in Yunnan, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 7 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 bomber moved from United Kingdom to Northern Italy 1 fighter moved from 110 Sea Zone to Northern Italy 1 fighter moved from Normandy Bordeaux to Northern Italy 1 mech_infantry moved from Burma to Kweichow 1 artillery and 2 infantry moved from Burma to Shan State 2 mech_infantrys moved from Burma to Hunan 1 mech_infantry moved from Burma to Kweichow 1 mech_infantry moved from Burma to Hunan 1 fighter moved from Burma to Hunan 1 fighter moved from Burma to Kweichow 1 armour moved from Burma to Hunan 1 mech_infantry moved from Normandy Bordeaux to Northern Italy Combat - British Battle in Northern Italy British attack with 1 bomber, 2 fighters and 2 mech_infantrys Germans defend with 1 mech_infantry; Italians defend with 1 factory_minor British roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Northern Italy, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northern Italy British win, taking Northern Italy from Italians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow British attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 armour, 1 fighter and 3 mech_infantrys Japanese defend with 2 infantry British roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Hunan, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan British win, taking Hunan from Japanese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Hunan to Burma 1 fighter moved from Kweichow to Burma 1 artillery and 7 infantry moved from India to Burma 1 carrier, 2 destroyers and 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 armour, 2 artilleries and 6 infantry moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 98 Sea Zone to 99 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Northern Italy to France 1 bomber moved from Northern Italy to France 5 artilleries and 12 infantry moved from Normandy Bordeaux to France 3 fighters moved from United Kingdom to 110 Sea Zone 2 fighters moved from 110 Sea Zone to France 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 artillery, 4 infantry and 3 mech_infantrys placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.67 British : 2.00 Italians : 0.67 Americans : -3.17 Chinese : -2.67 Japanese : -1.33 AA fire in Germany : : -0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 4 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 2 infantry British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,33 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 infantry owned by the Italians retreated to Southern Italy British win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,3,5,1 Italians collect 1 PU (4 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : -0,33 British : 0,67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to Philippines 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 2 destroyers placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Persia 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag, 1 infantry Formosa : 1 flag, 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Philippines : 1 artillery, 2 fighters and 1 infantry Java : 1 flag 35 Sea Zone : 1 carrier, 3 destroyers, 4 fighters and 1 transport 54 Sea Zone : 2 destroyers 62 Sea Zone : 1 flag Trans-Jordan : 2 infantry Normandy Bordeaux : 1 airfield, 1 factory_minor and 1 harbour Southern France : 1 factory_minor and 1 harbour France : 1 airfield, 1 factory_minor and 4 infantry Tobruk : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Iraq : 1 infantry Persia : 1 infantry
Production/PUs Summary :
Germans : 41 / 79 Russians : 21 / 28 Japanese : 39 / 52 Americans : 65 / 105 Chinese : 9 / 11 British : 38 / 47 UK_Pacific : 14 / 17 Italians : 5 / 5 ANZAC : 16 / 25 French : 17 / 17 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries and 3 mech_infantrys; Remaining resources: 27 PUs; Combat Move - Germans 1 mech_infantry moved from Bulgaria to Greece Germans take Greece from British 1 bomber moved from Germany to France 1 infantry moved from Novgorod to Belarus 1 fighter moved from Novgorod to Archangel 2 infantry and 1 mech_infantry moved from Novgorod to Archangel 1 armour and 2 mech_infantrys moved from Finland to Karelia 1 mech_infantry moved from Northwest Persia to Caucasus 1 fighter moved from Ukraine to Caucasus 1 armour and 2 mech_infantrys moved from Northwest Persia to Persia 6 armour and 19 mech_infantrys moved from Northwest Persia to Iraq 9 artilleries, 1 bomber, 5 fighters and 15 mech_infantrys moved from Western Germany to France 1 artillery moved from Western Germany to France 1 mech_infantry moved from Albania to Northern Italy Combat - Germans Battle in Northern Italy Germans attack with 1 mech_infantry British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northern Italy British win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Persia Germans attack with 1 armour and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Persia Germans win, taking Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Archangel, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Archangel Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 4 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 5 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 6 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 7 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 8 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Iraq Germans attack with 6 armour and 19 mech_infantrys French defend with 1 infantry Germans roll dice for 6 armour and 19 mech_infantrys in Iraq, round 2 : 8/25 hits, 6,17 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Iraq Germans win, taking Iraq from British with 6 armour and 19 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in France Germans attack with 10 artilleries, 2 bombers, 5 fighters and 15 mech_infantrys British defend with 5 artilleries, 1 bomber, 4 fighters and 12 infantry; French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys Germans roll dice for 10 artilleries, 2 bombers, 5 fighters and 15 mech_infantrys in France, round 2 : 10/32 hits, 11,33 expected hits
Combat Hit Differential Summary :
Germans : -3,50 British : 0,00 Russians : -2,00
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10 hits in france
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries and 3 mech_infantrys; Remaining resources: 27 PUs; Combat Move - Germans 1 mech_infantry moved from Bulgaria to Greece Germans take Greece from British 1 bomber moved from Germany to France 1 infantry moved from Novgorod to Belarus 1 fighter moved from Novgorod to Archangel 2 infantry and 1 mech_infantry moved from Novgorod to Archangel 1 armour and 2 mech_infantrys moved from Finland to Karelia 1 mech_infantry moved from Northwest Persia to Caucasus 1 fighter moved from Ukraine to Caucasus 1 armour and 2 mech_infantrys moved from Northwest Persia to Persia 6 armour and 19 mech_infantrys moved from Northwest Persia to Iraq 9 artilleries, 1 bomber, 5 fighters and 15 mech_infantrys moved from Western Germany to France 1 artillery moved from Western Germany to France 1 mech_infantry moved from Albania to Northern Italy Combat - Germans Battle in Northern Italy Germans attack with 1 mech_infantry British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northern Italy British win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Persia Germans attack with 1 armour and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Persia Germans win, taking Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Archangel, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Archangel Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 4 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 5 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 6 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 7 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 8 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Iraq Germans attack with 6 armour and 19 mech_infantrys French defend with 1 infantry Germans roll dice for 6 armour and 19 mech_infantrys in Iraq, round 2 : 8/25 hits, 6,17 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Iraq Germans win, taking Iraq from British with 6 armour and 19 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in France Germans attack with 10 artilleries, 2 bombers, 5 fighters and 15 mech_infantrys British defend with 5 artilleries, 1 bomber, 4 fighters and 12 infantry; French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys Germans roll dice for 10 artilleries, 2 bombers, 5 fighters and 15 mech_infantrys in France, round 2 : 10/32 hits, 11,33 expected hits French roll dice for 2 armour, 7 artilleries, 1 bomber, 4 fighters, 22 infantry and 3 mech_infantrys in France, round 2 : 11/39 hits, 14,50 expected hits 3 artilleries owned by the Germans, 1 bomber owned by the British, 5 infantry owned by the Americans, 4 infantry owned by the French and 8 mech_infantrys owned by the Germans lost in France Germans roll dice for 7 artilleries, 2 bombers, 5 fighters and 7 mech_infantrys in France, round 3 : 6/21 hits, 8,50 expected hits French roll dice for 2 armour, 7 artilleries, 4 fighters, 13 infantry and 3 mech_infantrys in France, round 3 : 12/29 hits, 11,33 expected hits 5 artilleries owned by the Germans, 1 infantry owned by the Americans, 7 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in France 2 artilleries owned by the Germans retreated to Western Germany French win with 2 armour, 7 artilleries, 4 fighters, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is -35 Casualties for Germans: 8 artilleries and 15 mech_infantrys Casualties for Americans: 6 infantry Casualties for British: 1 bomber and 5 infantry Casualties for French: 4 infantry Battle in Caucasus Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 1 fighter in Caucasus, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Germans lost in Caucasus Russians win with 1 infantry remaining. Battle score for attacker is -14 Casualties for Germans: 1 fighter and 1 mech_infantry Non Combat Move - Germans 2 bombers and 5 fighters moved from France to Western Germany 5 artilleries and 9 infantry moved from Ukraine to Bessarabia 2 aaGuns, 18 artilleries and 11 infantry moved from Western Ukraine to Bessarabia 1 fighter moved from Archangel to Bessarabia Place Units - Germans 10 artilleries placed in Western Germany 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,2,4,4 Germans collect 44 PUs (4 lost to blockades); end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -7,17 British : 0,00 French : -2,83 Russians : -0,67
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TripleA Move Summary: Russians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 7 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 1 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R. 1 bomber moved from Russia to Yakut S.S.R. 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 3 infantry moved from Bryansk to Belarus 7 infantry moved from Bryansk to Belarus 2 mech_infantrys moved from Russia to Archangel 1 mech_infantry moved from Bryansk to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 3 fighters moved from Russia to Archangel 2 infantry moved from Bryansk to Belarus
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 7 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 1 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R. 1 bomber moved from Russia to Yakut S.S.R. 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 3 infantry moved from Bryansk to Belarus 7 infantry moved from Bryansk to Belarus 2 mech_infantrys moved from Russia to Archangel 1 mech_infantry moved from Bryansk to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 3 fighters moved from Russia to Archangel 2 infantry moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 12 infantry Germans defend with 1 infantry Russians roll dice for 12 infantry in Belarus, round 2 : 2/12 hits, 2.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 12 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 4 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/8 hits, 3.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Yakut S.S.R. Russians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 1 armour and 1 infantry Russians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Russians 1 bomber moved from Yakut S.S.R. to Evenkiyskiy 3 mech_infantrys moved from Urals to Yenisey 1 mech_infantry moved from Kazakhstan to Eastern Persia 3 mech_infantrys moved from Volgograd to Turkmenistan 4 fighters and 1 tactical_bomber moved from Archangel to Russia 1 aaGun moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Belarus 2 aaGuns moved from Russia to Bryansk 10 infantry moved from Bryansk to Belarus 3 armour moved from Russia to Bryansk 3 infantry moved from Volgograd to Caucasus 1 submarine moved from 97 Sea Zone to 99 Sea Zone Place Units - Russians 7 artilleries placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.67 Japanese : 0.17
Territory Summary for Russians :
Evenkiyskiy : 1 bomber Yenisey : 3 mech_infantrys Yakut S.S.R. : 1 armour and 1 mech_infantry Belarus : 2 aaGuns and 22 infantry Bryansk : 2 aaGuns, 4 armour, 1 artillery and 37 infantry Archangel : 2 mech_infantrys Russia : 1 airfield, 7 artilleries, 1 factory_major, 4 fighters and 1 tactical_bomber Ukraine : 1 factory_minor and 1 infantry Western Ukraine : 1 infantry Volgograd : 1 factory_minor Turkmenistan : 3 mech_infantrys Caucasus : 3 infantry 93 Sea Zone : 1 flag 99 Sea Zone : 1 submarine 97 Sea Zone : 1 flag Eastern Persia : 1 mech_infantry Northwest Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 42 / 87 Russians : 27 / 32 Japanese : 38 / 52 Americans : 65 / 105 Chinese : 9 / 11 British : 32 / 47 UK_Pacific : 14 / 17 Italians : 5 / 5 ANZAC : 16 / 25 French : 17 / 17 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Siam to Shan State 1 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from French Indo China to Yunnan 3 infantry moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 bomber moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Hunan 1 fighter moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Hunan 1 artillery moved from French Indo China to Shan State Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 mech_infantrys Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Hunan Japanese attack with 1 bomber and 4 infantry British defend with 1 armour and 2 mech_infantrys Japanese roll dice for 1 bomber and 4 infantry in Hunan, round 2 : 2/5 hits, 1,33 expected hits Chinese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Hunan Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 3 : 2/3 hits, 1,00 expected hits Chinese roll dice for 1 armour in Hunan, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for British: 1 armour and 2 mech_infantrys Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 1 artillery and 2 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 bomber and 1 fighter moved from Yunnan to French Indo China 1 bomber moved from Hunan to French Indo China 2 mech_infantrys moved from Kwangsi to Hunan 2 mech_infantrys moved from Kwangsi to French Indo China 3 mech_infantrys moved from Kwangtung to Anhwe 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 submarines, 3 tactical_bombers and 1 transport moved from 31 Sea Zone to 16 Sea Zone 4 fighters moved from 16 Sea Zone to Japan 1 battleship, 2 destroyers and 1 submarine moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 2 fighters and 1 tactical_bomber placed in Japan 3 mech_infantrys placed in French Indo China 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese : 0,00 UK_Pacific : 1,00 Japanese : 2,83
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TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 2 destroyers, 9 infantry, 1 marine, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 2 armour and 1 mech_infantry moved from France to Southern Italy 8 infantry moved from Morocco to 91 Sea Zone 8 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 8 infantry moved from 95 Sea Zone to Southern Italy 3 fighters moved from Normandy Bordeaux to Southern Italy 2 bombers moved from United Kingdom to Southern Italy 2 mech_infantrys moved from France to Southern Italy 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 2 destroyers, 9 infantry, 1 marine, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 2 armour and 1 mech_infantry moved from France to Southern Italy 8 infantry moved from Morocco to 91 Sea Zone 8 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 8 infantry moved from 95 Sea Zone to Southern Italy 3 fighters moved from Normandy Bordeaux to Southern Italy 2 bombers moved from United Kingdom to Southern Italy 2 mech_infantrys moved from France to Southern Italy 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Norway Battle in Caroline Islands Battle in Southern Italy Americans attack with 2 armour, 2 bombers, 3 fighters, 8 infantry and 3 mech_infantrys Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry AA fire in Southern Italy : 2/5 hits, 0.83 expected hits 2 fighters owned by the Americans lost in Southern Italy Americans roll dice for 2 armour, 2 bombers, 1 fighter, 8 infantry and 3 mech_infantrys in Southern Italy, round 2 : 4/16 hits, 4.67 expected hits Italians roll dice for 3 aaGuns and 8 infantry in Southern Italy, round 2 : 3/8 hits, 2.67 expected hits 3 aaGuns owned by the Italians, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Southern Italy, round 3 : 4/13 hits, 4.17 expected hits Italians roll dice for 7 infantry in Southern Italy, round 3 : 0/7 hits, 2.33 expected hits 4 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Southern Italy, round 4 : 5/13 hits, 4.17 expected hits Italians roll dice for 3 infantry in Southern Italy, round 4 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Italians lost in Southern Italy Americans captures 5PUs while taking Italians capital Americans win, taking Norway from Germans, taking Caroline Islands from Japanese, taking Southern Italy from Italians with 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Americans: 2 fighters and 3 infantry Casualties for Italians: 3 aaGuns and 8 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 2 artilleries moved from France to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 fighter moved from 91 Sea Zone to Northern Italy 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from 95 Sea Zone to Northern Italy 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt 1 aaGun and 1 infantry moved from Normandy Bordeaux to France 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 6 transports moved from 107 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 4 carriers, 1 cruiser, 7 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 6 carriers, 3 destroyers, 12 fighters, 1 infantry, 11 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Southern Italy to Northern Italy Place Units - Americans 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Eastern United States 2 infantry placed in Central United States 2 destroyers and 3 transports placed in 10 Sea Zone Americans undo move 3. 2 artilleries, 3 infantry and 1 marine placed in Western United States 1 destroyer and 3 transports placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 71 PUs; end with 76 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Combat Hit Differential Summary :
Italians : -3.00 AA fire in Southern Italy : : 1.17 Americans : -0.00
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 marine Philippines : 1 airfield and 1 harbour Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 marine Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry Celebes : 1 flag Dutch New Guinea : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 33 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport 35 Sea Zone : 1 flag 26 Sea Zone : 1 flag, 6 carriers, 3 destroyers, 12 fighters, 12 submarines and 1 transport 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 destroyer and 3 transports Central United States : 1 factory_major and 2 infantry Eastern United States : 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys Egypt : 1 armour and 1 mech_infantry Morocco : 4 infantry France : 1 aaGun and 1 infantry Norway : 1 flag, 1 infantry Holland Belgium : 1 flag Northern Italy : 1 aaGun, 2 artilleries, 2 bombers, 2 fighters and 1 infantry Libya : 1 flag Southern Italy : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys 125 Sea Zone : 1 transport 95 Sea Zone : 1 carrier and 5 transports 101 Sea Zone : 1 destroyer and 6 transports Brazil : 1 flag 91 Sea Zone : 2 transports 107 Sea Zone : 1 transport 110 Sea Zone : 1 carrier and 2 fighters
Production/PUs Summary :
Germans : 39 / 87 Russians : 27 / 32 Japanese : 42 / 50 Americans : 71 / 111 Chinese : 6 / 11 British : 32 / 47 UK_Pacific : 13 / 17 Italians : 2 / 0 ANZAC : 16 / 25 French : 17 / 17 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : -0.33
Territory Summary for Chinese :
Shensi : 1 infantry Yunnan : 2 infantry Suiyuyan : 2 infantry Szechwan : 3 infantry
Production/PUs Summary :
Germans : 39 / 87 Russians : 27 / 32 Japanese : 41 / 50 Americans : 71 / 111 Chinese : 7 / 12 British : 32 / 47 UK_Pacific : 13 / 17 Italians : 2 / 0 ANZAC : 16 / 25 French : 17 / 17 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0